
Sentiment × Playtime
review counts| Bucket | Neg | Pos |
|---|---|---|
| ≤ 2h playtime | 427.7% Avg playtime 0.6h | 19135.2% Avg playtime 0.8h |
| > 2h playtime | 122.2% Avg playtime 15.9h | 29854.9% Avg playtime 12.2h |
Velocity
review pace| Avg/day | 0.2 rev/day |
| Last 30d | 1.6 rev/day |
| Quarterly | 16.2 rev/qtr |
| Days covered | 2,231.1 days |
| Point | Description | Importance |
|---|---|---|
Pre-Alpha Superior to Final Game
| A predominant sentiment is that this pre-alpha version is significantly better than the full release and other subsequent versions. Players frequently cite superior atmosphere, AI, graphics, more engaging content, fewer bugs, and a more polished overall experience compared to the final product. | 89% |
Highly Praised & Nostalgic
| Players express overwhelmingly positive sentiments, often calling the game a 'masterpiece' or 'legendary.' Many appreciate its nostalgic value and highlight its fun, interesting, and well-made qualities, especially considering its pre-alpha status. | 63% |
Genuinely Scary Stealth-Horror
| The game is widely praised for its success as a stealth-horror title. Players found it genuinely scary due to tense chase sounds, effective jump scares, creepy music, and an unsettling atmosphere that many felt was lost in later versions. The blend of open-ended problem-solving with a mysterious tone created true tension. | 59% |
Realistic Art Style
| Many players appreciate the game's art style, specifically noting its realistic textures, graphics, and animations. This visual approach is often contrasted favorably with the more cartoonish style of the final game, contributing positively to the creepy atmosphere. | 14% |
Dynamic House Layout
| The game's changing house layout, odd object placements, and unexpected design choices contribute to a surreal charm. Players enjoy discovering new elements with each playthrough, enhancing the exploration aspect. | 7% |
Fun, Memorable Glitches
| While not intentional features, some players found the game's glitches and tricks to be enjoyable and memorable. They appreciated experimenting with these quirks, such as physics glitches launching players, adding a layer of unexpected fun. | 5% |