Superliminal

Last updated: 2026-01-18
  • Innovative perspective-based puzzles engage players deeply.
  • Engaging philosophical narrative with emotional impact.
  • High replay value through hidden secrets.
  • Tedious interaction systems hinder gameplay flow.
  • Inconsistent difficulty balance frustrates players.
  • Bugs and technical issues disrupt experience.
Superliminal header

Emotions

Satisfaction12%Frustration11%Disappointment9%Enjoyment8%Amusement5%
Core metrics

Core business metrics

Steam review mix, revenue model, and refund leakage.

Steam review stats
Steam rating
Very Positive (8/10)
Total reviews
32,138
Positive
30,39394.6%
Negative
1,7455.4%
Sales estimations
Estimated sales count
2,233,260
Estimated revenue
$44,642,867
Game price
$20
Review → sale ratio
Refund leakage
Refund-intent reviews
601.79%
Estimated copies lost
4,169
Estimated revenue lost
$83,338
Review pace

Statistical analysis

Sentiment vs playtime and velocity signals.

Sentiment Ă— Playtime

review counts
BucketNegPos
≤ 2h playtime
601.8%
Avg playtime 1.1h
2136.3%
Avg playtime 1.4h
> 2h playtime
1364%
Avg playtime 4.4h
2,95187.8%
Avg playtime 8.5h

Velocity

review pace
Avg/day1.8 rev/day
Last 30d13.2 rev/day
Quarterly86.7 rev/qtr
Days covered1,899.7 days
Audience segments

Who is reviewing

Buyer mixes, lifecycle phase, and Steam Deck signals.

Buyer vs key activations
Share of review volume
3,360 total
Organic purchasers2,73481.4%
Voted up: 95%
Key activations62618.6%
Voted up: 92%
Honeymoon vs endgame
Based on hours played
3,360 total
First impression0-2h35210.5%
Voted up: 81%
Mid game2-10h2,59477.2%
Voted up: 95%
Late game10-20h3149.35%
Voted up: 99%
Endgame20h+1002.98%
Voted up: 99%
Steam Deck monitor
Deck vs global sentiment
2.05% of reviews
Deck satisfaction
87.0%
Global baseline 94.2%
69 Steam Deck-tagged reviews out of 32,138 total.