Info about Airborne Kingdom:

Official game description:
Tales speak of a mythical Airborne Kingdom, a floating metropolis that united all the nations of the world under its banner. One day, it disappeared, leaving its allies alone, and isolated. Decay and decline soon followed, with each left to fend for itself. Aeons later, a spark of hope emerges: A new floating city takes to the skies, to hopefully rekindle the tales of old and unite the struggling people of the world once more. Reconnect them and usher in a new era of harmony and prosperity.
Take control of this new sky city and build it up from a fledgling town to a bustling metropolis stretching across the horizon. Roam the skies of the world, seeking out resources and opportunities below, find lost temples and deserted cities, complete quests, and usher in a new era of prosperity in the critically-acclaimed sky city builder, now available on Steam!
*   Construct the sky city, a beacon of hope for the people of the world. Build housing and service buildings, research technologies, and gather resources to sustain its community.
*   Face crucial challenges. Balance air drag with propulsion, lift with mass, and of course, the timid tilt.
*   Attend to the people. Citizens require houses, food, medicine, and assorted creature comforts. Create the infrastructure to meet their needs and take the first steps towards making myth reality once more.
*   Explore a vast, randomized world. Locate raw materials and process them into resources necessary to expand the city and seek out terrain-bound kingdoms to bring into the fold.
*   Aid the struggling ground kingdoms. Complete quests to gain their allegiance, expanding your city's influence and establishing its legacy.
*   Unearth the secrets of the first Airborne Kingdom, exploring the skies and seeking out secret shrines and forgotten ruins, learning its rich history.
*   Build and optimize, explore and help, or just kick back and relax as the floating city makes its way through the sky.
*   Tinker with the city in Creative Mode and create the greatest floating city in history, free from resource limitations or the pressure of time.
*   Enjoy a vibrant art style and calming soundtrack, as you restore serenity to a world in need of hope.
*   Seek out greater heights with previously released DLC content including New Game Plus and a Hard Mode

Release date: Mar 7, 2022

Categories: City Builder, Resource Management, Exploration, Simulation, Base Building, Strategy, Relaxing Gameplay, Customization

Feature scans:
- Wiki: score 50; verdict: Needs Improvement; summary: The game has notable issues with bugs and technical problems, particularly related to crashes and road placement. Additionally, users find the tutorials and explanations insufficient, leading to confusion about game mechanics and hidden objects.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $7.50
  - Reasoning: The evidence suggests that the community finds the base price of $24.99 to be too high for the value provided. Multiple reviews indicate that the game is more reasonably priced around $5 to $7.50. Additionally, reviews mention that the game is worth considering only at significant discounts, often more than 50% off the base price. This sentiment is consistent across different languages and regions, reinforcing the idea that the fair price range is much lower than the current base price.
- Playtime Metrics:
  - Game completion: 12.0h
  - Story completion: 10.0h
  - Session length: N/A
  - Endgame: 2.0h
  - Reasoning: The evidence provided by users indicates that a complete run through the game typically takes around 10-12 hours. Some players mention finishing the main tasks and collecting trophies within 14 hours, while others report completing the main game and additional unlocks within approximately 15 hours. This suggests that the typical total time to finish the game is around 12 hours. The main story or campaign completion time is also supported by these quotes, indicating that players can complete the main tasks within 8.5 to 15 hours. Session length is not explicitly mentioned, so it is set to null. The endgame content is described as lacking significant content and incentives for replayability, suggesting that the typical post-story or endgame hours are minimal, around 2 hours.
- Time-to-fun:
  - Summary: The game starts fun with exploration and resource management but becomes tedious and repetitive as players progress, particularly in city management and resource collection.
  - Stance: Fun then drops
  - Anchor: Resource self-reliance
  - Time to anchor: 2h 0m
  - Friction: Resource scarcity; Repetitive tasks; Tedious city management
  - Unlock drivers: Early game exploration; Initial city building
  - Conditions: Casual gameplay; Relaxed pacing; Enjoyment of city-building mechanics
- Player Archetypes:
  - Chill Explorer (sale)
    - Motivation: Relaxation and enjoyment of a casual gaming experience.
    - Playstyle: Casual and relaxed, focusing on exploration and light management.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: casual gamer; explorer
    - Reference games: Frostpunk; Anno; Flotsam
  - Genre Enthusiast (buy)
    - Motivation: Appreciation for the city-building genre and its unique variations.
    - Playstyle: Strategic and methodical, focusing on building and resource management.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: city-building fan; genre enthusiast
    - Reference games: Frostpunk; Sunless Skies; Anno
  - Curious Newcomer (sale)
    - Motivation: Learning and enjoying a new genre with an accessible entry point.
    - Playstyle: Exploratory and learning-focused, gradually understanding resource management.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: newbie; beginner
    - Reference games: Frostpunk; Anno


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Innovative city-building mechanics (weight 0.72): The game offers a unique twist on the city builder genre with innovative mechanics, including balancing and resource management.
- Stunning visuals and music (weight 0.58): The game features beautiful graphics, artwork, and a great soundtrack, creating a visually attractive and aesthetically pleasing experience.
- Fun and engaging gameplay (weight 0.37): Players find the gameplay loop enjoyable, engaging, and addictive, with a wholesome and fun experience.
- Appropriate difficulty level (weight 0.34): The game offers an appropriate level of difficulty, making it accessible for beginners and enjoyable for all players.
- Relaxing atmosphere (weight 0.33): The game provides a relaxing and calm atmosphere, making it easy to chill and enjoy the gameplay.
- Unique floating city concept (weight 0.29): The game introduces a fresh and unique concept of building a floating or flying city, inspired by various settings.
- Customization options (weight 0.09): The game offers lots of customization options, including fun color customization for buildings and lights.
- Achievement completion (weight 0.08): Players find satisfaction in achieving all achievements, adding an extra layer of challenge and completion.

Common complaints:
- Repetitive and boring gameplay (weight 0.43): The gameplay is described as repetitive and tedious, becoming boring quickly. This issue is noted in various parts of the game, including mid-game and overall mechanics.
- Lack of content and depth (weight 0.38): The game is criticized for not having enough content and being too short. Players find it lacking in depth and complexity, making it too simple and not challenging enough.
- Lack of combat and replayability (weight 0.25): The game is criticized for lacking combat elements, replayability, and significant challenges. Players also note the absence of a minimap and a war system.
- Simple and unengaging story (weight 0.23): The story and quests are described as simple, repetitive, and boring. Players find the plot bland and lacking in depth.
- Limited building and worker management (weight 0.17): Players are frustrated by the inability to turn buildings on/off, adjust the number of workers, or reassign workers without destroying buildings. This limits strategic planning and efficiency.
- High price for low quality (weight 0.16): Players feel that the game's price is too high for the quality and content offered. They suggest that the game is only worth it at a steep discount or as part of a bundle.
- Lack of depth in city planning (weight 0.12): The game lacks meaningful city planning and depth in city development. Players find the city layout and resource utilization lacking in detail.
- UI/UX issues (weight 0.12): Various UI/UX issues are reported, including problems with the dump item UI, alert UI, and confusing UI elements.
- Game crashes frequently (weight 0.11): The game is reported to cause frequent crashes on PC, which significantly impacts the gaming experience.
- Simple resource management (weight 0.09): Resource management in the game is described as simple and slow, lacking depth and complexity.
- Short playtime (weight 0.09): The game is criticized for its short length and completion time, leaving players wanting more content.
- Self-sufficiency issues (weight 0.09): Players find it challenging to achieve complete self-sufficiency in the game, as it depends too much on population.
- Population management challenges (weight 0.08): Population management is described as both simple and challenging, indicating a lack of balance in this aspect of the game.

Gameplay feedback:
- City-building and management (weight 0.56): The game heavily focuses on city-building and management mechanics, including customization, resource management, and strategic planning.
- Resource gathering and management (weight 0.56): Players need to gather resources, manage them efficiently, and balance production and consumption for city expansion.
- Floating city mechanics (weight 0.47): Managing a floating city involves balancing lift, propulsion, and weight distribution to keep the city aloft and moving.
- Exploration and adventure (weight 0.35): The game includes exploration elements where players fly around to collect resources and complete quests.
- Quests and story progression (weight 0.26): The game features a quest system that drives story progression and provides objectives for players to complete.
- Population and citizen happiness (weight 0.12): Managing population needs and citizen happiness is crucial for city growth and stability.
- Research and technology progression (weight 0.12): Players can research new buildings and technologies to advance their city and unlock new capabilities.
- Multiple playthroughs needed (weight 0.1): The game encourages multiple playthroughs for 100% completion and offers a New Game+ mode with additional content.
- Grid-based building and layout (weight 0.07): The game features grid-based building mechanics, requiring strategic planning for city layout and expansion.
- Production chains and logistics (weight 0.07): The game includes production chains where raw materials are turned into finished items, adding depth to resource management.
- Game completion time (weight 0.05): The game can be completed in under 10 hours, making it a relatively short experience.

Performance notes:
- Optimization issues reported (weight 0.17): Players have reported mixed experiences with the game's optimization. Some mention bad graphics optimization and high GPU demands, while others find it well-optimized and running smoothly even on less powerful computers.
- Game crashing problems (weight 0.15): Several players have experienced crashes and stability issues with the game. This includes occasional crashes and frequent crashes that significantly impact gameplay.
- Interface and gameplay bugs (weight 0.1): There are reports of occasional interface bugs and general gameplay issues. Some players have encountered glitches and bugs that affect the overall gaming experience.
- High GPU demand (weight 0.1): The game is reported to be taxing on the GPU, leading to loud GPU fans and performance issues. There is also a noted lack of an FPS limiter, which could contribute to these problems.
- Mac support issues (weight 0.07): Mac users have reported specific issues such as black screen problems and a general lack of proper support for macOS, indicating compatibility problems.
- UltrawideHD support (weight 0.04): The game supports UltrawideHD, which is a positive aspect mentioned by players, enhancing the gaming experience for those with ultrawide monitors.

Recommendations:
- Relaxing and visually enjoyable (weight 0.24): The game is praised for its serene and beautifully realized world, making it perfect for players seeking a relaxing and visually enjoyable experience. It is recommended for unwinding and casual play.
- Suggested improvements and features (weight 0.21): Players have suggested various improvements and additional features such as building upgrades, adjustable flight speed, new resource buildings, defensive weapons, more tasks and exploration, a weather system, and random events.
- Recommended on sale (weight 0.18): Many players suggest purchasing the game during sales or events for better value. This indicates that while the game is valued, it is often seen as more worthwhile at a discounted price.
- Good for casual and new players (weight 0.1): The game is recommended for casual gamers and those new to the city-building genre. It provides an easy introduction and is suitable for players looking for a less intense gaming experience.
- Worth playing through (weight 0.07): Players find the game worth experiencing, with some suggesting multiple playthroughs, especially with new game features. This indicates a positive reception of the game's replayability and content.
- General recommendation (weight 0.04): Overall, the game is recommended by players, indicating a positive reception and satisfaction with the game.
- Consider the sequel (weight 0.04): Some players recommend buying the sequel 'Airborne Empire' instead, indicating that it might offer a better or more enhanced experience.
- Comparison to other games (weight 0.04): The game is compared to other city builder games like Frostpunk, Timberborn, Against the Storm, Dream Engines: Nomad Cities, and Forever Skies, suggesting it fits well within the genre and may appeal to fans of these games.
- Specific gameplay tip (weight 0.03): A specific tip for players to build extra lift buildings before going to the Lost Moor for the first time and to leave quickly after getting the headquarters blueprint to avoid crashing.

Other player notes:
No miscpoints

Emotions:
- Enjoyment (weight 0.25): Players enjoy the unique city-building mechanics, engaging gameplay, and relaxing atmosphere. The game's beautiful graphics, pleasant music, and innovative mechanics contribute to a fun and enjoyable experience.
- Disappointment (weight 0.2): Players feel disappointed due to the game's lack of depth, repetitive gameplay, and limited content. Technical issues, such as crashes and lack of optimization, also contribute to this sentiment.
- Frustration (weight 0.18): Players are frustrated with the game's repetitive tasks, lack of guidance, and various bugs. The game's difficulty in managing the city and performance issues also add to the frustration.
- Joy (weight 0.09): Players find joy in the game's beautiful design, interesting challenges, and unique city-building mechanics. The lovely aesthetic and engaging gameplay contribute to a pleasant and enjoyable experience.
- Satisfaction (weight 0.08): Players feel satisfied with the game's unique mechanics, solid foundations, and appropriate difficulty level. The sense of achievement from growing the city and completing achievements adds to this satisfaction.
- Relaxation (weight 0.03): Players find the game relaxing due to its tranquil nature, pleasant experience, and the ability to play while doing other activities. The game's chill atmosphere and music contribute to a relaxing gameplay experience.
- Boredom (weight 0.03): Players experience boredom due to the game's repetitive gameplay mechanics and lack of challenge. The repetitive game loop and lack of engaging content lead to a sense of monotony.
- Admiration (weight 0.02): Players admire the game's visual beauty, unique map mechanics, and artistic splendor. The game's smart design and unique concept contribute to a sense of admiration.
- Appreciation (weight 0.02): Players appreciate the game's concept, landscapes, and artistic direction. The ethnic theme, representation, and beautiful art and music are also highly valued.
- Relaxed (weight 0.01): Players feel relaxed due to the game's stress-free nature and calm music. The simple gameplay and aesthetically pleasing environment contribute to a relaxed experience.
- Content (weight 0.01): Players feel content with the game's pleasant and relaxing nature, even though it may be too casual or not challenging enough for some.
- Mixed feelings (weight 0.01): Players have mixed feelings due to the game's beauty and relaxation, but are disappointed by its repetitiveness and lack of challenge. The slow mechanics may not suit all players.
- Interest (weight 0): Players are interested in the game's unique concept of an airborne city. This innovative setting sparks curiosity and engagement.
- Annoyance (weight 0): Players feel annoyed by certain aspects of the game, such as the music being too loud or repetitive. These minor issues can detract from the overall experience.
- Calm (weight 0): Players feel calm due to the game's serene exploration and thoughtful management. The blend of these elements creates a peaceful gaming experience.
- Enthusiasm (weight 0): Players feel enthusiastic about the game's unique features and recommendations, such as unlocking the three wonders. This excitement is driven by the game's innovative aspects.
- Excitement (weight 0): Players are excited by the game's unique setting and gameplay mechanics. The innovative and engaging elements of the game contribute to this excitement.
- Satisfied (weight 0): Players feel satisfied with the game's atmosphere and overall experience. The game's unique mechanics and solid foundations contribute to a sense of fulfillment.
- Discouraged (weight 0): Players feel discouraged due to the game's bad optimization and performance issues. These technical problems can detract from the overall enjoyment of the game.
- Pleasant (weight 0): Players find the game pleasant due to its atmosphere and overall experience. The game's unique mechanics and solid foundations contribute to a pleasant gaming experience.}