Info about Gordian Quest:

Official game description:
Discord
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About the Game
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A sinister curse corrupts the land. Darkness reigns. Monsters roam. Scoundrels loot. Cowards flee. Heroes emerge.  
Lead heroes on an adventure to save what’s left of this fallen world and destroy the root of evil abound. Will you fall at the claws of your enemies or the consequences of your poor decisions? Your Gordian Quest is about to begin.  
Gordian Quest is an epic deckbuilding RPG inspired by old-school classics like Ultima and D&D, using modern gaming concepts like roguelite elements and turn-based strategic combat. You will form parties of heroes whom you will have to lead and manage on grueling missions. Help them forge bonds and discover new skills among them. Be fearless and unwavering as you work to unravel the curses laid upon the lands and defeat the ultimate evil at the heart of it all.  
**Feature List**
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*   Campaign Mode - Venture through 4 Acts, taking you from the troubled lands of Westmire to the enigmatic Sky Imperium, in an epic journey to save the land of Wrendia.  
*   Realm Mode - A frenetic and fast-paced roguelite mode. Challenge an ever-changing version of the game with unpredictable threats and rewards. Complete 5 realms, or take on an endless challenge to see how far you can go.  
*   Adventure Mode - An end-game mode where you can explore procedurally generated areas or take on solo challenges.  
*   Skirmish Mode - A 1v1 mode were you pit your party of three against a friend.  
*   Ten heroes - Each with their own unique class, skills, and playstyle to form a party of three and bring to adventure. Play as the Swordhand, Cleric, Ranger, Scoundrel, Spellbinder, Druid, Bard, Warlock, Golemancer, or the Monk.  
*   Hundreds of skills - The heroes have a combined total of close to 800 passive and active skills that can be deployed during turn-based battles, allowing players to discover and formulate their favorite combos.  
*   Train and equip heroes - Heroes can be upgraded, trained and equipped with a large selection of weapons, armor and enchanted trinkets to enhance their abilities.  
*   High replayability - Procedurally generated maps and dungeons and randomized hero skills make each playthrough different from the last.  
*   Various difficulty levels - Take on hardcore mode for a teeth-gritting permadeath experience, or play more casually where death is only a setback.  
*   Loot galore - Gather items and relics throughout your journey to boost your heroes’ abilities. In the future, you will also encounter mysterious items that can bless your heroes but also cripple them with a curse at the same time.  
*   Carryover rewards and progression system - Get rewarded the more you play through an Artifacts system that can benefit Realm Mode, Campaigns, or Adventure Mode.  
*   Decisions to make - Shape the course of your adventure with critical decisions and dice rolls.

Release date: Jun 23, 2022

Categories: Deckbuilding, Roguelike, Turn-based Combat, Character Progression, Equipment Customization, Procedural Generation, Multiple Game Modes, Strategy

Feature scans:
- Wiki: score 50; verdict: Mixed Feedback on Wiki Completeness; summary: The analysis reveals a mix of frustrations and appreciations regarding the game's wiki and external resources. While users find the wiki incomplete and lacking in detailed explanations for specific builds and terms, they also highlight the usefulness of external sites, even those in different languages, for understanding game mechanics. Beginner-friendly resources are particularly appreciated for their concise and helpful summaries.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The game generally performs well on Steam Deck with smooth gameplay reported by multiple users. However, there are notable issues with controller support and significant technical problems such as black screens and crashes. These technical barriers can severely impact the user experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $16.00 - $25.00
  - Reasoning: The evidence suggests that users find the game to be of good value, with specific mentions of prices around $16 and $20 being fair. One user even suggests that the game could cost more and still be worth it, indicating a higher perceived value. The general sentiment is that the game is fairly priced and offers enough content to justify the purchase at its full price.
- Playtime Metrics:
  - Game completion: 45.0h
  - Story completion: 20.0h
  - Session length: 3.0h
  - Endgame: 24.0h
  - Reasoning: The evidence provides direct and indirect indications of playtime metrics. The first quote suggests that a single playthrough of the campaign can take around 45 hours, which aligns with the game completion time. The second quote indicates that the campaign can be completed in 15-30 hours, which we can infer as the story completion time. The third quote mentions that a single session in realm mode can take several hours, which we can use to estimate the session length. The fourth quote suggests that the endgame content, such as realm mode, can provide dozens of hours of additional gameplay.
- Time-to-fun:
  - Summary: The game is initially fun and engaging during the tutorial and early acts, but becomes repetitive and tedious in the later stages due to slow progression and repetitive fights.
  - Stance: Fun then drops
  - Anchor: Completion of the tutorial and early acts
  - Time to anchor: 1h 0m
  - Friction: Slow progression in late game; Repetitive fights; Tedious inventory management; Lack of depth in deckbuilding
  - Unlock drivers: Interactive tutorial; Progressive introduction of game elements; Character customization; Unique character abilities
  - Conditions: Playing on lower difficulty settings; Experimenting with different character builds; Focusing on short play sessions; Engaging with the story and lore
- Player Archetypes:
  - Roguelike Strategist (buy)
    - Motivation: Enjoys the challenge and randomness of roguelike elements.
    - Playstyle: Adapts playstyle based on rare item finds and enjoys strategic depth.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: veteran; strategist
    - Reference games: Diablo; Path of Exile; Slay the Spire
  - Casual Grinder (sale)
    - Motivation: Enjoys the flexibility of casual gameplay with the option for strategic depth.
    - Playstyle: Grinds character development and enjoys various game modes at a relaxed pace.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: casual; grinder
    - Reference games: Battle Chasers; Monster Train
  - Deck-Building Enthusiast (buy)
    - Motivation: Enjoys the strategic depth and engagement of card games and deck-building.
    - Playstyle: Focuses on building and refining decks for optimal performance.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: card game lover; deck-builder
    - Reference games: Magic: The Gathering; Slay the Spire


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Positive overall game experience (weight 0.53): Players consistently describe the game as fantastic, fun, and engaging. The game is often recommended due to its inventive gameplay and solid mechanics.
- Rich character variety (weight 0.32): The game features a diverse range of character roles and classes, providing a rich RPG aspect and plenty of enemy variety.
- Excellent art and music (weight 0.32): The game is praised for its good art and music, with players highlighting the excellent visuals and soundtrack.
- High replayability (weight 0.23): The game offers deep and replayable content, with many players highlighting its good replay value and enjoyable gameplay.
- Deck-building elements (weight 0.23): The game incorporates smart deck-building mechanics, blending casual gameplay with strategic elements. It is praised for its intelligent mix of deck-building and roguelike features.
- Character customization (weight 0.18): Players appreciate the depth of character customization and the variety of skills and options available.
- Solid game mechanics (weight 0.18): The game is praised for its very solid and good combat mechanics, providing a nice and excellent gameplay experience.
- Multiple game modes (weight 0.17): The game offers various game modes, including a campaign mode and roguelite/roguelike modes.
- Responsive developers (weight 0.15): The development team is noted for being responsive and continuously improving the game, with frequent updates and support.
- Comparison to Slay the Spire (weight 0.15): Many players compare the game to Slay the Spire, noting that it is enjoyable for fans of that game and even superior in some aspects.
- Blend of RPG and card elements (weight 0.13): The game successfully combines RPG and card game elements, creating an innovative and enjoyable experience.
- Good value for price (weight 0.13): Players find the game to be worth the price, especially on sale, with good performance and affordable pricing.
- Engaging story (weight 0.13): The game offers a content-rich and engaging story that players find enjoyable and well-told.
- Easy to learn (weight 0.1): The game is noted for being easy to get started with, simple to master, and beginner-friendly.

Common complaints:
- Story lacks engagement and depth (weight 0.29): The story is often described as optional, generic, incomplete, and not engaging. Additionally, characters and story elements lack depth and development.
- Combat repetitiveness and lack of depth (weight 0.25): Players frequently mention that combat becomes repetitive quickly and lacks distinct monster characteristics. The combat music is also noted as grating and repetitive.
- Poor controls and UI navigation (weight 0.16): The controls are noted as horrible and not intuitive, with the UI navigation being clunky and non-user-friendly.
- Numerous bugs and lack of polish (weight 0.15): The game is reported to have too many bugs and lacks the polish needed for a refined gaming experience.
- Card description and translation issues (weight 0.14): Card descriptions are vague and there are translation issues that make it hard to understand card functions, affecting gameplay.
- Character and game balance issues (weight 0.13): There are notable balance issues with characters, including unbalanced difficulty and imbalanced character attributes, leading to an uneven gameplay experience.
- Tedious and slow-paced gameplay (weight 0.11): The gameplay is often described as tedious, with a slow pace that affects both combat and exploration negatively.
- Confusing buff and debuff system (weight 0.11): Players find the buff and debuff effects unclear and overwhelming, making the game mechanics confusing and less enjoyable.
- Deck building lacks flexibility (weight 0.11): The deck building aspect of the game is criticized for lacking depth and flexibility, making the strategy behind card play unsatisfying.
- Game progression issues (weight 0.08): Progression in the game is criticized for being too slow and lacking meaningful advancements, making the campaign feel drawn out.
- Shallow exploration mechanics (weight 0.08): The exploration mechanics are criticized as being tedious and shallow, adding little value to the gameplay experience.

Gameplay feedback:
- Extensive Character Customization (weight 0.3): Players enjoy the extensive options for character customization, including skill customization and character attributes. This allows for a high degree of personalization and depth in character building.
- Card-Based Roguelike Elements (weight 0.29): The game blends card-based mechanics with roguelike elements, creating a unique turn-based combat system. Players appreciate the combination of deck-building and RPG elements.
- Strategic Deck-Building Mechanics (weight 0.27): The deck-building mechanics are a standout feature, offering technical depth and customization. Players enjoy the strategic aspects of modifying and building their decks.
- Comprehensive Skill Tree System (weight 0.24): The game features a detailed and customizable skill tree system that integrates with character progression and gear management. Players appreciate the depth and flexibility in developing their characters' abilities.
- RPG Progression and Combat (weight 0.18): The game includes a robust RPG progression system with act-based progression and RPG-style questing. The combat system is well-integrated with RPG elements, providing a satisfying adventure experience.
- Diverse Character Classes (weight 0.17): The game offers a variety of character classes, each with unique traits and abilities. This diversity allows players to choose classes that fit their preferred playstyle and roles.
- Integrated Character and Deck Progression (weight 0.16): Character progression is closely tied to deck-building, allowing for a cohesive development experience. Players enjoy the integration of character classes and decks, as well as the difficulty progression.
- Detailed Equipment System (weight 0.15): The equipment system is comprehensive, featuring management and crafting options. Players appreciate the depth and customization available in the equipment tree and decks.
- Party Synergy and Management (weight 0.15): The game includes party-based strategy elements, allowing players to manage and synergize their party members. This adds a layer of tactical depth to the gameplay.
- Roguelike and Dungeon Crawling (weight 0.13): The game features roguelike elements, including permadeath and dungeon crawling. This adds a challenging and replayable aspect to the gameplay.
- Tactical Combat System (weight 0.11): The combat system is tactical, featuring turn-based battles with enemy intentions. This adds a strategic layer to the gameplay, appealing to fans of tactical RPGs.
- Exploration Mechanics (weight 0.11): Exploration is a key feature, with mechanics and minigames that enhance the overall gameplay experience. Players enjoy the exploration and crafting aspects.
- Unique Deckbuilder and Tactics Gameplay (weight 0.09): The game combines deckbuilding with tactical combat and RPG elements, creating a unique and engaging gameplay experience. Players enjoy the mix of these different mechanics.
- Adjustable Difficulty Levels (weight 0.08): The game includes multiple difficulty levels, catering to both casual and hardcore players. This allows players to tailor the game's challenge to their preference.

Performance notes:
- Frequent crashing issues (weight 0.14): The game experiences frequent crashes, which significantly disrupts gameplay. This includes crashes during extended play sessions and specific modes like Malstrom Tor.
- Performance and optimization (weight 0.13): The game is well-optimized and runs smoothly on lower-end systems, including the Steam Deck. However, there are reports of stuttering during combat in specific chapters.
- Steam Deck compatibility (weight 0.13): The game has mixed experiences on Steam Deck. While it runs smoothly for some, others report issues with controller support and occasional crashes.
- Game freezing and black screen (weight 0.09): Players encounter game-freezing bugs during critical moments and issues with black screens where sound continues but visuals do not appear.
- Progression-stopping bugs (weight 0.04): There are bugs that force the game to exit and stop progression, causing frustration among players.

Recommendations:
- Recommended for deckbuilding and tactical fans (weight 0.22): The game is highly recommended for fans of deck building, tactical games, and card-based RPGs. It offers a blend of adventure, character development, and strategic depth.
- Strategy guides are essential (weight 0.19): Strategy guides are considered essential for understanding the game. Players recommend using various strategies and items efficiently to improve gameplay.
- Innovative and unique gameplay (weight 0.14): The game is praised for its innovative gameplay, strategic depth, and unique mechanics. It is well-regarded for its potential and well-made RPG aspects.
- Comparisons to other games (weight 0.09): The game has been compared to other popular titles such as Darkest Dungeon, Loop Hero, X-com, and King Arthur: Knight's Tale. These comparisons highlight its appeal to fans of similar games.
- Engaging and well-supported gameplay (weight 0.09): The game is highly recommended for its engaging gameplay and strategic depth. It is well-supported and offers a compelling experience.
- Suggestions for game improvements (weight 0.09): Players have suggested adding a cooperative mode, increasing font size, and opening a workshop for community content. These features could enhance the game's appeal and accessibility.
- Recommended for beginners (weight 0.08): The game is recommended for beginners, offering enough content to justify a full price purchase. It is enjoyable even in its incomplete state.
- Indispensable for genre enthusiasts (weight 0.04): The game is seen as indispensable for genre enthusiasts and those who enjoy replayability. It offers a unique experience that is highly valued by its fans.
- Adding a game mode with meta progression (weight 0.03): Players have suggested adding a game mode with meta progression, which could enhance the game's depth and replayability.

Other player notes:
- Early Access duration concerns (weight 0.04): Players are concerned about the duration of the Early Access period for the game.

Emotions:
- Frustration (weight 0.3): Players are frustrated by a variety of issues including game bugs that prevent progression, unbalanced and overly difficult gameplay, and poor UI design. Additionally, repetitive combat, excessive grinding, and lack of updates contribute to the frustration.
- Enjoyment (weight 0.18): Players enjoy the game due to its fun and engaging gameplay mechanics, including satisfying combat, talent trees, and character customization. The depth of the game's mechanics and the variety of configurations and builds also contribute to the enjoyment.
- Disappointment (weight 0.16): Players feel disappointed due to repetitive and tedious gameplay, lack of updates, and the game's overall unpolished mechanics. The game's lack of replayability and shallow experience compared to other similar games also contribute to this disappointment.
- Excitement (weight 0.09): Players are excited about the game's extensive content, variety, and high replayability. The unique combination of different game elements and the promise of future updates also generate excitement.
- Satisfaction (weight 0.05): Players are satisfied with the game's replayability, customization options, and well-made mix of gameplay mechanics. The strategic elements and overall cohesive experience contribute to their satisfaction.
- Appreciation (weight 0.03): Players appreciate the game's detailed artistic direction, unique mechanics, and the effort put in by the developers. The diversity and integration of multiple game features are also highly valued.
- Positive (weight 0.03): Players have a positive view of the game due to its replayability, variety, and interesting deck-building mechanics. The overall presentation and synergy of the game are also well-received.
- Negative (weight 0.03): Players have a negative view due to the game's lack of innovation, repetitiveness, and depth in both gameplay and story. The frustrating mechanics also contribute to this negative sentiment.
- Joy (weight 0.03): Players experience joy from the game's great animation, music, and engaging gameplay. The enjoyable character classes and the game's status as one of the best deck-building games also bring joy.
- Satisfied (weight 0.02): Players are satisfied with the game's mechanics, replayability, and overall positive experience. The positive comparison to other games enhances this satisfaction.
- Enthusiasm (weight 0.01): Players are enthusiastic about the game's engaging and strategic gameplay, frequent updates, and developer engagement. The unique gameplay and well-made RPG aspects also fuel this enthusiasm.
- Engaged (weight 0.01): Players are engaged by the detailed analysis of game mechanics and systems. The comprehensive description of game features and mechanics keeps them engaged.
- Frustrated (weight 0.01): Players feel frustrated due to the lack of enjoyment and depth in game mechanics. The critique of the game's lack of depth and balance issues adds to this frustration.
- Respect (weight 0): Players respect the game's complex tactics, which are well-regarded despite other criticisms.
- Mixed feelings (weight 0): Players have mixed feelings due to the repetitive gameplay but acknowledge the overall good experience.
- Confusion (weight 0): Players feel confused by the game's character classes, which are not well-explained or designed.
- Anger (weight 0): Players are angry about the game's frequent crashes and freezing issues, which significantly disrupt the gaming experience.
- Admiration (weight 0): Players admire the game's overall quality, appreciating the effort and detail put into its development.
- Surprise (weight 0): Players are surprised by the amount of time they have spent playing the game, indicating it is more engaging than initially expected.}