Info about Danmaku Amanojaku ~ Impossible Spell Card.:

Official game description:
ストーリー
-----
天邪鬼である鬼人 正邪。  
彼女は小人族の至宝である「打ち出の小槌」を使い、  
幻想郷社会の転覆を試みた。  
その企みは失敗に終わったのだが彼女はまだ諦めていなかった。  
小槌の魔力に冒された道具は勝手に動き出す事を知った彼女は、  
持ち主に気付かれぬよう、こっそりと集めたのだった。  
　　「これらの残りの魔力を集めれば、あるいは・・・・・」  
しかしその企みも何処か知れ渡ってしまう。  
幻想郷社会の転覆を企む反逆者として追われる身となった  
彼女の前に、次々と妖怪が現れるようになった。  
妖怪達はルール無用の弾幕で攻めてくるだろう。  
遠慮は要らない、呪われた道具で追い返せ！
ゲームの進め方
-------
数日間、正邪を捕らえに妖怪達が攻めてくるぞ！  
まず攻略したい日付を選び、それからシーンを選ぶと  
短いステージが開始します。  
相手の体力を０にすれば、そのシーンはクリアです。  
しかし敵弾に当たってしまったら、もう一度やり直しです。  
攻略には反則アイテムが必要不可欠です。  
弾幕に合ったアイテムを考えて選びましょう。  
アイテムの詳細は装備画面にて確認してください。
操作方法
----
・上下左右　自機の操作  
・SHOTキー（Zキー）　　ショット  
・ACTIONキー（Xキー）　装備アイテムの使用  
・SLOWキー（Shiftキー） 低速移動  
・PAUSEキー（Escキー） ポース  
＊特殊な操作  
・メッセージのスキップ　SHOTボタン押しっぱなし  
・高速リトライ　　　　　ポース画面でRキー  
・スナップショット　　　Pキー  
・ウィンドウ、フルスクリーン切替　　　Alt＋Enter
何をするゲームなの？
----------
各シーンを攻略していく事が目的です。  
何シーンかクリアすると次の日も選択できます。  
それぞれのシーンは装備アイテムによってガラッと  
変わりますので、色々試してみると良いでしょう。  
さあ、君は最終日まで攻略できるか？
補足
--
・アイテムのレベルについて。  
　アイテムにはレベルがあります。  
　レベルが上がると、回数が増えたり範囲が広がったり  
　使いやすくなります。  
　経験値は「クリアしたシーンの数」です。  
　但し、同じシーンを何回もクリアしてもカウントされません。  
・サブ装備について。  
　ある程度ストーリーを進めると装備枠が増えます。  
　サブに装備してクリアしても、そのアイテムはクリアには  
　カウントされません。  
・会話シーンについて。  
　会話があるシーンで、二回目以降のプレイ時は  
　「初回プレイと同じアイテムを装備してる状態」のみ  
　再び会話が流れます。  
　それ以外では通常のシーンと同じです。

Release date: Apr 1, 2019

Categories: Bullet-hell, Puzzle Solving, Shooter, Touhou Project, Bullet Patterns, Boss Fights, Item Mechanics


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 5.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: The evidence provides multiple data points on playtime. One player mentions taking 10 hours to complete the game, while another suggests it can be done in about 5 hours with a guide. Another player reports using over three hours to unlock all levels, and another mentions completing the game in less than 5.5 hours. These varied reports help estimate typical playtimes for different completion metrics.
- Time-to-fun:
  - Summary: The game initially presents a high difficulty barrier but becomes enjoyable once players overcome the learning curve and start using in-game tools effectively.
  - Stance: Clicks after
  - Anchor: Overcoming the initial difficulty and learning curve
  - Time to anchor: 5h 30m
  - Friction: Steep difficulty curve; High initial challenge
  - Unlock drivers: Using in-game tools and cheats; Investing time and effort
  - Conditions: Understanding game mechanics; Utilizing in-game tools effectively
- Player Archetypes:
  - Discerning Challenge Seeker (buy)
    - Motivation: Overcoming difficult challenges and appreciating game design.
    - Playstyle: Seeks out and enjoys extreme challenges while appreciating fairness and variety in gameplay.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: hardcore player; game design enthusiast
    - Reference games: Touhou Project
  - Touhou Franchise Fan (buy)
    - Motivation: Enjoyment of the Touhou series and its unique gameplay and story elements.
    - Playstyle: Enjoys the variety and challenge of the game, appreciating its connection to the Touhou series.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: Touhou fan; STG enthusiast
    - Reference games: Touhou Project
  - Accessibility Advocate (sale)
    - Motivation: Enjoyment of games that cater to both new and experienced players.
    - Playstyle: Enjoys games that are accessible to newcomers but also offer depth for veterans.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: casual player; accessibility advocate
    - Reference games: Touhou Project


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging and enjoyable gameplay (weight 0.64): The gameplay is frequently described as enjoyable, addictive, and fun. It offers short and easy sessions while also providing challenging and engaging experiences.
- Unique and rewarding challenges (weight 0.41): The game offers unique challenges that are rewarding and engaging. Players find the challenges to be a unique concept that sets the game apart.
- Excellent music quality (weight 0.36): The background music is highly praised for its quality. Players describe it as great, excellent, and awesome, contributing significantly to the overall experience.
- Interesting bullet patterns (weight 0.36): The bullet patterns are a highlight, with players finding them interesting and innovative. Understanding and dodging these patterns add to the gameplay experience.
- Innovative Touhou gameplay (weight 0.36): The game is praised for its innovation within the Touhou series. Players consider it one of the most creative and favorite Touhou games.
- Fun item combinations and experimentation (weight 0.31): Players enjoy the fun and varied item combinations. The game encourages experimentation with different items, adding a layer of strategy.
- Suitable difficulty for all players (weight 0.3): The game's difficulty is suitable for all ages and skill levels. It offers settings that cater to both beginners and experienced players.
- Cheat items as a gimmick (weight 0.25): Cheat items are seen as an ingenious gimmick that makes the game accessible for beginners. These items add a unique twist to the gameplay.
- Puzzle-like spell cards (weight 0.24): The game includes puzzle-like spell cards that add a layer of complexity. These elements are well-received and enhance the strategic aspects of the game.
- Captivating story and characters (weight 0.2): The story is engaging and captivating, drawing players in. The characters are also well-received, adding depth to the narrative.
- Favorite bullet-hell shooting game (weight 0.15): Players enjoy the bullet-hell gameplay, making it a favorite in the genre. The intense and challenging nature of the game is well-received.
- Sense of accomplishment (weight 0.15): Players feel a rewarding sense of accomplishment from completing challenges. This feeling is a significant motivator and adds to the game's appeal.
- Varied and useful tools (weight 0.14): The game features a variety of tools that are useful and well-designed. These tools add to the strategic depth of the gameplay.
- Variety of tactics (weight 0.14): The game offers a variety of tactics for players to employ. This variety enhances the gameplay experience and keeps it fresh.

Common complaints:
- Inconsistent difficulty curve (weight 0.52): The game's difficulty is inconsistent, with sudden spikes and drops that make progression feel uneven. Players report that the difficulty curve is not well-balanced, leading to frustration.
- Game balance issues (weight 0.46): The game suffers from balance issues, with some items being overpowered and others unreliable. This leads to an unbalanced gameplay experience where certain strategies are favored over others.
- Negative feedback on design (weight 0.32): Some players express strong negative opinions about the game's design elements, including character design, music, and overall game quality, stating it is not enjoyable for the majority.
- Control and technical issues (weight 0.26): The game has control issues, particularly with small directional keys, and technical problems such as frame rate drops. These issues detract from the overall gaming experience.
- Lack of Steam achievements (weight 0.15): Players are disappointed by the lack of Steam achievement integration, which reduces the game's replayability and engagement for achievement hunters.
- Repetitive and grinding gameplay (weight 0.15): The gameplay can become repetitive, requiring significant grinding to progress. This repetitiveness can make the game feel tedious and less enjoyable over time.
- Unclear mechanics and solutions (weight 0.14): Some game mechanics and solutions are unclear, leading to confusion and frustration among players. This lack of clarity can hinder progression and enjoyment.
- Ineffective items and mechanics (weight 0.14): Certain items and mechanics, such as mantles, fireworks, and Jizo statues, are reported to be ineffective or unhelpful, reducing their usefulness in gameplay.
- Difficult spell cards (weight 0.13): Certain spell cards are particularly difficult to collect, adding to the game's challenge but also potentially increasing frustration for some players.
- Camera and item issues (weight 0.11): The max level camera is reported to be ineffective, and itemless runs can be less enjoyable, impacting the overall gaming experience.
- Heavy trial and error (weight 0.09): The game relies heavily on trial and error, which can be frustrating for players who prefer a more strategic and less random approach to gameplay.
- Limited content volume (weight 0.08): The game has a low volume of content, which can make it feel lacking in depth and replayability. Players may find themselves completing the game too quickly without much to do afterward.
- Specific part difficulties (weight 0.07): Players report difficulties with specific parts of the game, which can create localized frustration and challenges.

Gameplay feedback:
- Item mechanics and usage (weight 0.96): Items play a significant role in the game, with various mechanics for selection, use, and combination. Players discuss using items to solve puzzles, overcome challenges, and even cheat through difficult sections.
- Bullet-hell and shoot 'em up gameplay (weight 0.64): The game features bullet-hell and shoot 'em up mechanics, often described as Danmaku with puzzle elements. Players frequently mention the bullet curtain mini-games and the intense dodging required.
- Spellcard system and mechanics (weight 0.45): The spellcard system is a notable feature, with puzzle-like mechanics and abilities. Players often replay spell cards after collisions and face individual spell card challenges.
- Mixed difficulty levels (weight 0.37): The game offers a range of difficulty levels, suitable for both beginners and experienced players. This includes customizable difficulty settings and challenging achievements.
- Bullet patterns and dodging mechanics (weight 0.37): Understanding and dodging bullet patterns are crucial to the gameplay. Players mention the innovative and unique bullet pattern designs.
- Puzzle game elements (weight 0.36): The game includes puzzle-solving elements, requiring players to use items and strategies to progress. This adds a layer of depth to the gameplay.
- Boss fights and challenges (weight 0.36): The game features numerous boss fights, with over 100 boss battles and specific challenging sections mentioned by players.
- Itemless runs and challenges (weight 0.34): The game offers challenges for players to complete runs without using items, adding an extra layer of difficulty and strategy.
- Unique and interesting gameplay mechanics (weight 0.31): The game is praised for its unique and interesting gameplay mechanics, which include specific items and tools that enhance the overall experience.
- Cheat items and strategies (weight 0.3): The game includes cheat items with various effects, allowing players to experiment with different strategies and skip levels.
- Controls and gameplay sessions (weight 0.3): The game offers easy retries and short gameplay sessions, with clear progression and continuous challenging of spell cards.
- Game balance and experimentation (weight 0.26): The game is praised for its balance, offering a variety of items and strategies for players to experiment with. This includes leveling and combining items.
- Achievements and replayability (weight 0.25): The game features a robust achievement system and offers high replayability, with players mentioning the challenging achievements and the variety of gameplay modes.
- Character design and mechanics (weight 0.24): The main character and character design are notable aspects of the game. Players also mention the variety of familiar characters.
- Music and sound design (weight 0.14): The background music and sound design are notable aspects of the game, contributing to the overall experience.

Performance notes:
- Performance issues reported (weight 0.22): Multiple players have reported issues related to the game's performance, specifically mentioning frame rate and FPS problems. These issues seem to affect different versions of the game, including the Steam version.
- Linux compatibility noted (weight 0.08): Some players have mentioned playing the game on Linux using Proton 5.0.7. This indicates that the game has some level of compatibility with Linux systems through the use of Proton.

Recommendations:
- Mixed recommendations for newcomers (weight 0.31): The game has mixed recommendations regarding its suitability for newcomers to the Touhou series. Some reviews suggest it is not recommended for beginners, while others believe it is suitable for both newbies and veteran players.
- Request for Steam achievements (weight 0.09): Players have expressed a desire for an achievement system to be implemented on the Steam version of the game. This feature is seen as a way to add more depth and replayability.
- Encourages item-free gameplay (weight 0.09): The game encourages players to try playing without using items, as this can provide a more rewarding and challenging experience.
- Suggest starting with different game (weight 0.08): Some reviews suggest that players new to the Touhou series should start with a different game, such as PCB, before playing this one.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.22): Players are frustrated primarily due to the game's high and often unbalanced difficulty, which is exacerbated by unclear mechanics and solutions. Performance issues, such as frame rate problems and reliance on trial and error, further contribute to this frustration.
- Enjoyment (weight 0.2): Players enjoy the game for its engaging story, cute characters, and unique gameplay mechanics. The clear progression, enjoyable puzzles, and experimenting with different items add to the overall fun experience.
- Satisfaction (weight 0.11): Players feel satisfied when they overcome significant challenges and complete the game. Achieving goals, such as beating levels without items or clearing specific challenges, provides a rewarding sense of accomplishment.
- Admiration (weight 0.07): Players admire the game's design, unique challenges, and overall execution. The music, graphics, and rewarding gameplay are also highly praised.
- Excitement (weight 0.07): Players are excited by the enjoyable and challenging gameplay, as well as the variety in strategies. The unique and relaxing gameplay mechanics, combined with familiar characters and music, contribute to this excitement.
- Disappointment (weight 0.05): Players are disappointed due to the low volume of content and high difficulty with poor game balance. The game not meeting expectations for skill practice and being too simple for the price also contribute to this feeling.
- Enthusiasm (weight 0.04): Players are enthusiastic about the positive gameplay experience, unique mechanics, and engaging story. The challenging gameplay adds to their overall excitement.
- Joy (weight 0.03): Players experience joy from experimenting with items and appreciating the music and gameplay. The overall enjoyable experience brings a sense of happiness.
- Appreciation (weight 0.03): Players appreciate the music similarity, instrumentation, and puzzle shooter mechanics. These elements contribute to a positive and valued experience.
- Surprise (weight 0.03): Players are pleasantly surprised by the convenient save system, which enhances their overall gaming experience.}