Info about Everreach: Project Eden:

Official game description:
**WELCOME TO EDEN**
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**Everreach: Project Eden** is a fast-paced, story-driven action-RPG set on the visually stunning Planet Eden. In **Everreach**, you play as Nora Harwood, member of **Everreach’s** Security Division, on a mission to secure the colonization process of Eden and investigate mysterious incidents.  
Explore this vast alien world and descend into the planet’s depths to discover the ancient secrets of a long-forgotten civilization. Packed with tactical ground combat, high-speed vehicular warfare and a compelling level and skill system, **Everreach** immerses you in its intriguing story and diversified gameplay.  
**DIVE INTO A SCI-FI EPIC!**
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**Play as a highly trained security guard specialized in extraterrestrial missions**  
*   Customize your skills and gear through a classic skill tree with over 80 upgrades  
*   Engage in tactical battles, deploy forcefields or use the environment against your foes  
*   Immerse yourself in 8 hours of story from Michelle Clough, game writer and former narrative QA for the Mass Effect trilogy  
*   Explore Eden's beautiful vistas designed by Mai-Anh Tran, an artist who worked on movies such as WarCraft and Star Trek: Beyond  
*   Hop onto your hoverbike to engage in high-speed vehicular warfare  
*   Designed to be played with mouse and keyboard or gamepad
**EXPLORE A BEAUTIFUL ALIEN PLANET**
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*   Explore Eden, the first habitable planet discovered in our galaxy  
*   Roam through the unique biosphere in diverse biomes like deserts, forests and caves  
*   Stumble upon hidden loot and optional story elements scattered throughout the open environments  
*   Discover the fate of other civilizations in Everreach’s deep lore
**EVERREACH: PUTTING THE STARS IN REACH**
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Welcome to Eden, the first habitable planet we've discovered in our galaxy, with a lush environment, unique biosphere and the first evidence of alien civilization. Thanks to your advance purchase, our plans for an exclusive luxury settlement are well underway. A team of scientists, mechanics, and construction workers is already planetside, building a network of settlements and cities for you and your fellow colonists.  
Unfortunately, due to unforeseen complications on-site, our official opening date has been slightly delayed. We apologize for any inconvenience. A team of highly trained specialists has been dispatched to Eden to evaluate the situation and restore regular operation as soon as possible.  
**Thank you for choosing Eden Colony and Everreach Industries!**

Release date: Dec 4, 2019

Categories: Action RPG, Third-Person Shooter, Exploration, Character Progression, Vehicle Combat, Story-driven Gameplay, Science Fiction, Single-player

Feature scans:
- Steam Deck: score 55; verdict: Tinkering Required; summary: The analysis of user feedback for the Steam Deck experience reveals several critical issues that significantly impact the overall user experience. The most prominent problems include catastrophic control issues, graphical errors, and compatibility challenges. Users have consistently reported that the controls are cumbersome, not customizable, and generally poorly implemented. Additionally, there are numerous mentions of graphical glitches and inconsistent frame rates, which detract from the visual quality of the game. Compatibility issues, particularly the need to use Steam's Proton compatibility layer for Linux users, add another layer of complexity and potential frustration. The lack of customization options for controls further exacerbates user dissatisfaction. These issues collectively contribute to a less than optimal gaming experience on the Steam Deck.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $0.99 - $2.00
  - Reasoning: The evidence consistently suggests that the game is only considered worth purchasing at a significant discount. Many reviews mention that the game is not worth the full price and should be bought only when it is on sale. The general sentiment is that the game has several issues that make it not worth the full price, but it can be enjoyable if purchased at a steep discount.
- Playtime Metrics:
  - Game completion: 6.0h
  - Story completion: 4.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple accounts of playtime experiences. The first quote mentions a comprehensive playthrough, including side quests and exploration, taking around 6 hours. The second quote suggests a more streamlined experience could result in a 3-hour playtime. The third quote corroborates the 6-hour completion time, including all achievements. The fourth quote indicates a slightly shorter playtime of around 4 hours for a focused playthrough. These quotes collectively suggest that the typical total time to finish the game is around 6 hours, while the main story can be completed in approximately 4 hours. There is limited evidence regarding typical single-session length and post-story/endgame hours, hence those fields are marked as null.
- Time-to-fun:
  - Summary: The game initially feels tedious and repetitive but becomes fun during action sequences, particularly combat.
  - Stance: Fun after initial tedium
  - Anchor: Action against enemies
  - Time to anchor: 1h 0m
  - Friction: repetitive mission structure; repetitive gameplay loop; tedious environments; poor controls
  - Unlock drivers: action sequences; combat
  - Conditions: engaging in combat
- Player Archetypes:
  - Critical Veteran (no buy)
    - Motivation: High-quality gameplay and controls
    - Playstyle: Critical and analytical, focusing on game mechanics and controls.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: veteran; experienced player
    - Reference games: Doom; Fortnite
  - Bargain Hunter (deep sale)
    - Motivation: Value for money
    - Playstyle: Casual, looking for enjoyable experiences at a good price.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: budget gamer; sale shopper
    - Reference games: N/A
  - Story-Driven Explorer (sale)
    - Motivation: Engaging narrative and universe
    - Playstyle: Exploratory, focusing on story and lore.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: story fan; lore enthusiast
    - Reference games: Mass Effect; Halo


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging and enjoyable story (weight 0.85): The story is described as enjoyable, interesting, and engaging. It keeps players invested and features a good final reveal, with a Mass Effect influence noted by several players.
- Pleasant and good graphics (weight 0.75): The graphics are frequently described as pleasant, good, and visually appealing. The game's visuals and environments are noted for their detail and quality.
- Enjoyable soundtrack and music (weight 0.72): The game features a soundtrack that players find enjoyable and well-suited to the game's atmosphere. The music is frequently praised for its quality and pleasant themes.
- Good voice acting (weight 0.47): The voice acting in the game is competent and praised by players. It adds to the overall enjoyment and immersion of the game.
- Polish localization and customization (weight 0.19): The game features good Polish localization and full key configuration options, allowing players to customize controls to their preference.
- Well-made world and level design (weight 0.18): The game's world is described as well-made and beautifully designed. The level design is noted for being interesting and not terrible, contributing to the overall enjoyment of the game.
- Interesting premise and characters (weight 0.17): The game features an interesting premise with a likable female protagonist. The relationship between characters, such as Nora and 73, is enjoyable and adds depth to the story.
- Game variety and mechanics (weight 0.16): The game offers diverse gameplay with combat, exploration, quests, looting, dialogues, character upgrading, and vehicle sections. The mechanics are noted for working well and not becoming stale.
- Dialogue choices with consequences (weight 0.13): The game features dialogue choices that have significant consequences on the story and characters, adding depth and replayability to the game.
- Game is enjoyable despite flaws (weight 0.13): Players find the game enjoyable despite its flaws. The game is described as fun and worth the time, with a short game length mitigating the impact of bugs.
- Easy achievements (weight 0.12): The achievements in the game are noted for being reasonably easy to complete, adding to the game's accessibility and enjoyment.
- Skill tree and replayability (weight 0.12): The game features a large skill tree with several build possibilities and active skills to unlock, adding to the game's replayability.
- Game length and content (weight 0.12): The game is noted for being short but offering a variety of gameplay elements. The story and gameplay are linear, but the game provides some replayability with different choices and skill tree builds.
- Good performance and updates (weight 0.07): The game generally performs well, with the developers being keen on fixing issues and pushing out updates to address problems.
- Companion bot adds humor (weight 0.07): The companion bot in the game is amusing and adds humor, enhancing the overall enjoyment of the game.

Common complaints:
- Poor game mechanics (weight 0.55): Several aspects of the game mechanics are criticized, including poor directing, animations, graphics, optimization, aiming, character design, combat mechanics, and sound design.
- Difficult hoverbike controls (weight 0.42): Many players find the hoverbike controls difficult and frustrating, especially during combat and navigation.
- Frustrating save system (weight 0.34): The save system is criticized for having limited save points, no manual saving, and infrequent checkpoints, leading to frustration.
- Poor enemy AI (weight 0.32): Players frequently complain about the poor and inconsistent AI of enemies, noting that they are predictable and lack variety.
- Lackluster story (weight 0.28): The narrative is criticized for being bland, clichéd, predictable, and lacking meaningful depth.
- Frustrating puzzles (weight 0.17): Puzzles in the game are described as confusing, tedious, and poorly explained, leading to frustration among players.
- Awkward movements (weight 0.14): Players report awkward and clumsy movement mechanics, including issues with cover mechanics and movement animations.
- Poor hit feedback (weight 0.14): There are complaints about poor feedback when hitting enemies, including issues with hit registration and hit boxes.
- Optimization issues (weight 0.13): The game is reported to have optimization issues, leading to performance problems such as slow-downs and long loading screens.
- Limited weapon variety (weight 0.12): The game is criticized for its limited weapon variety, with only a few weapons available throughout the game.
- No jump mechanic (weight 0.11): Players note the absence of a jump button or mechanic, which is seen as a limitation in the game.

Gameplay feedback:
- Hybrid RPG and shooter mechanics (weight 0.39): The game combines RPG elements with third-person shooter mechanics, featuring character customization and a variety of environments and missions. It draws inspiration from popular series like Mass Effect but does not reach the same depth or complexity.
- Hoverbike gameplay sections (weight 0.26): The game includes hoverbike segments with specific controls and gameplay mechanics. These sections add variety to the gameplay experience.
- Progression and skill systems (weight 0.23): The game features a progression system with skill trees, achievements, and level-up mechanics, allowing for character upgrades and customization.
- Autosave and checkpoint system (weight 0.21): The game includes an autosave system with sparse checkpoints, which can sometimes cause performance drops during saving or loading new areas.
- Gun combat and shooting mechanics (weight 0.17): The game features gun combat and shooting mechanics, providing feedback and a tactical third-person combat experience.
- Control and animation issues (weight 0.13): The game has control issues, particularly with character movement and hoverbike controls. Animations are often not fluid, and there are problems with invisible walls and linear map design.
- Game length and pricing (weight 0.13): The game is relatively short, taking about 6 hours to complete all side quests and explore thoroughly. Some players suggest waiting for a sale before purchasing due to the price.
- Mini-games and puzzles (weight 0.12): The game offers mini-games and puzzles, including crate-opening puzzles that require connecting dots with lines, adding a layer of challenge and variety.
- Mixed gameplay mechanics (weight 0.1): The game's mechanics are varied but not very deep. While some players find the ensemble works well, others criticize the gameplay for being railroading and having issues like invisible walls.
- Controller and sensitivity settings (weight 0.09): The game offers controller configuration options, including sensitivity settings, allowing players to customize their control experience.
- Dialogue interactions with minimal impact (weight 0.09): The game includes dialogue interactions and choices, but these have minimal impact on the overall gameplay experience.

Performance notes:
- General performance and optimization issues (weight 0.51): The game suffers from various performance issues, including lag, poor optimization, and inconsistent frame rates. These problems are frequent and impact the overall gameplay experience.
- Control technical issues (weight 0.27): There are technical problems related to game controls, including stiffness, clunkiness, and general unresponsiveness. Some players also report issues with mouse sensitivity and gamepad support.
- Camera issues (weight 0.16): Players report various problems with the camera, including poor viewing angles and overall bad camera handling, which negatively affects the gaming experience.
- Game crashes and technical problems (weight 0.15): Some players experience game crashes to desktop and other technical problems, which can disrupt the gaming experience and lead to frustration.
- High system requirements and load (weight 0.13): The game has high system requirements, leading to high GPU and VRAM usage. This can cause performance issues on less powerful systems and increase fan noise.
- Character and NPC bugs (weight 0.1): Players encounter bugs where characters and NPCs get stuck or exhibit unusual behavior, such as walking through closed doors. These issues can break immersion and hinder progress.
- Animation and movement issues (weight 0.1): The game has rough and janky animations, along with poor character movements and mechanics. These issues can make the game feel unfinished and detract from the overall experience.
- Motion blur causing discomfort (weight 0.04): The motion blur in the game is reported to be excessive and can cause discomfort or nausea for some players, affecting their ability to enjoy the game.

Recommendations:
- Worth buying on sale (weight 0.29): Several reviews indicate that the game is worth buying only when it is available at a significant discount.
- Use keyboard and mouse for walking (weight 0.08): Players recommend using a keyboard and mouse for walking sections and a gamepad for biking sections to enhance the gaming experience.
- Adjust mouse settings (weight 0.07): Turning off motion blur and lowering sensitivity are suggested for a better experience when using a mouse and keyboard.
- Take cover during combat (weight 0.07): Players advise hiding behind objects and taking cover during combat to make it easier.
- Recommended for sci-fi lovers (weight 0.04): The game is recommended for those who enjoy sci-fi themes and a good storyline.
- Good for Mass Effect fans (weight 0.04): The game is suggested for players who enjoy mechanics similar to those in the Mass Effect series.
- Put gun away to move faster (weight 0.03): Putting your gun away allows for faster movement, which can be beneficial in certain situations.
- No manual saving (weight 0.03): Players should be aware that the game does not support manual saving, which could impact the gaming experience.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.37): Players feel disappointed due to the game's unfulfilled potential, poor mechanics, and technical issues. The lack of engaging combat, story, and overall mediocrity contribute to this sentiment, along with specific problems like poor animations, voice acting, and control issues.
- Frustration (weight 0.29): Frustration stems from poor controls, game mechanics, and design issues. Players are also frustrated by performance problems, difficult hover bike controls, and various bugs and glitches that hinder gameplay.
- Satisfaction (weight 0.08): Players find satisfaction in the game's enjoyable storyline, graphics, and gameplay despite its flaws. The positive aspects such as good visuals, interesting story, and memorable characters contribute to this feeling.
- Enjoyment (weight 0.06): Enjoyment comes from the game's good story, fun gameplay, cool lore, and hovercraft driving. Players also appreciate the visuals, soundtrack, voice-acting, and character relationships.
- Appreciation (weight 0.05): Players appreciate the game's good soundtrack, voice acting, and character design. They also acknowledge the effort put in by the small development team and the game's charm.
- Anger (weight 0.03): Anger is caused by poor controls, game mechanics, and bugs. Players are also angry about the developers' perceived lies and lack of care for their reputation.
- Mixed feelings (weight 0.01): Players have mixed feelings due to the game's decent story and gameplay being marred by graphical issues and sensitivity problems. The enjoyable aspects are held back by various issues.
- Mixed (weight 0.01): Players have mixed feelings, acknowledging the game's flaws while appreciating the efforts of the small development team and the good aspects of the game.
- Regret (weight 0.01): Players express regret over the purchase of the game.
- Hopefulness (weight 0.01): Players feel hopeful due to the game's ambition and promise.
- Disgusted (weight 0.01): Players feel disgusted due to a lack of value for their own time.
- Frustrated (weight 0.01): Players feel frustrated due to difficulty in playing caused by bugs and controls.
- Impressed (weight 0.01): Players are impressed by the surprisingly good story.
- Contentment (weight 0.01): Players feel content due to the game being pleasantly short and not overstaying its welcome.
- Recommendation (weight 0.01): Players recommend the game with certain conditions.
- Nostalgia (weight 0.01): Players feel nostalgic as the game reminds them of early 2000's games.
- Sympathy (weight 0.01): Players feel sympathy for the small development team with limited resources.
- Amusement (weight 0.01): Players find amusement in the game's flaws, which provide some laughs.
- Déception (weight 0.01): Players feel deceived due to generic and empty environments.
- Interest (weight 0.01): Players find the game interesting and challenging.}