Info about ENDLESS™ Legend - Inferno:

Official game description:
THE KAPAKU
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Endless Legend: Inferno introduces a brand new Faction to the game: the Kapaku. Forced to leave their volcanic home planet, the Kapaku lands on Auriga with the firm intention to create a paradise of ash and fire…  
Kapaku are native to volcanic terrain: they gain strong unit buffs while on volcanic tiles and have productions perks that reward them for settling on volcanic regions. Their gameplay focuses on leveraging these perks to field large armies with quality gear, or teching quickly into wonders and deeds. Although they rely heavily on this rare type of terrain, they wield the incredible power of “Lavaformation”, allowing them to change any terrain into Volcanic Tiles permanently. While they may be strangers to Auriga, the Kapaku always have the Home Turf advantage!  
A crafty species of tinkers and inventors, the small Kapaku rely on their powerful Golems to do their heavy lifting. Hailing from a volcanic world ravaged by Sowers, they can exploit the new terrain much better than any other faction, although they require large amounts of strategic resources to use their abilities to their fullest. They possess unique knowledge of the Dust Eclipses, granted by the Endless themselves.  
DUST ECLIPSES
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As the skies darken and the atmosphere becomes thick with dust, dormant powers awaken in the denizens of Auriga, giving each faction new powers or improving their existing capacities to terrifying new levels. This same dust infusion creates short-lived “Dust Confluxes” all over the map, bestowing a temporary boon to whatever army reaches them first – as it triggers new weather patterns and stirs old unsettling sights from Auriga’s long-lost past!  
NEW VOLCANIC TERRAIN
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Lava Terrain is inhospitable, but what it lacks in food it more than makes up for in industry, science or dust. It is a rough starting position for most species, but if leveraged properly it can quickly turn middling cities into powerful production centers. Along with this new savage lands, we are also adding new “Volcanic Anomalies” providing even more incentives to venture into these barren hellscapes.  
In addition to the new tiles and the “Volcanic” terrain type, volcanic biomes also contain active volcanoes that spew rivers of hot, hot lava! Although they don’t add any food, the free energy from these rivers adds to the industry output of the tiles.

Release date: Aug 2, 2018

Categories: 4X, Turn-based Strategy, Faction Management, Terraforming, Resource Management, Strategic Combat, Multiple Victory Conditions


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $20.00 - $30.00
  - Reasoning: The reviews focus on the Inferno expansion, which is praised as a great deal and worth its price, despite some specific features (Dust Eclipses) being overpriced. The expansion is priced around $12, and the community's positive sentiment suggests they value the content highly. Since the base game is a larger, more comprehensive product, a fair price would likely be higher than the expansion, but still reasonable. Based on typical pricing ratios for 4X games and the strong endorsement of the expansion, a fair base-game range of $20-$30 is estimated, though direct evidence is lacking.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 5.0h
  - Endgame: N/A
  - Reasoning: The first quote explicitly reports 5 hours of playtime with the new faction, which is the only direct hour figure in the reviews and is used to estimate a typical session length. The second quote describes completing a game but provides no hour count, so it cannot support completion or endgame metrics. No other reviews give specific hour figures for the DLC, so all other playtime metrics remain null.
- Time-to-fun:
  - Summary: The Kapaku faction initially feels boring and tedious, but players report it growing on them over time as they engage with the fire mechanics and lore, making the fun arrive after an early adjustment period.
  - Stance: Clicks after
  - Anchor: The kapaku design growing on the player
  - Time to anchor: N/A
  - Friction: tedious to use; limited in uses; wasted potential due to short buff duration; boring at first glance due to earthen tones
  - Unlock drivers: getting used to the faction design; complementary orange and red colors; fun fire mechanics; single player play
  - Conditions: single player vs multiplayer; multiplayer balance concerns; exclusively multiplayer play
- Player Archetypes:
  - Multiplayer Balance Seeker (sale)
    - Motivation: Competitive multiplayer fairness and balanced faction design
    - Playstyle: Plays online multiplayer, evaluates faction strength and AI competence, and prefers stable, balanced matches.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Enthusiastic Fan & Supporter (buy)
    - Motivation: Supporting the developers and enjoying the game's expanding content
    - Playstyle: Plays with friends, pursues achievements, and appreciates new factions and mechanics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Veteran Critic (no buy)
    - Motivation: Seeking meaningful, well-implemented additions that respect the game's depth
    - Playstyle: Critically analyzes new mechanics, notices AI flaws, and compares against prior experience.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: huge Endless Legend fan
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Kapaku faction well received (weight 0.97): The new Kapaku faction is described as interesting, fun, and well-integrated into the game's lore and mechanics. Players enjoy its unique volcanoforming abilities and find it a strong and likeable addition.
- Dust Eclipse mechanic praised (weight 0.91): Players consistently highlight the Dust Eclipse as a fun and beautiful addition that adds depth and variety to gameplay. It reactivates ruins, drops buffs, and creates engaging exploration opportunities.
- Expansion quality high (weight 0.51): Reviewers consider the expansion well-produced, well-made, and a great addition that refreshes the game. It is seen as worthwhile and high-quality content that fits seamlessly into the base game.
- Dust Eclipse strategic depth (weight 0.45): Dust Eclipses are seen as adding strategic depth by making ruins useful again, providing temporary buffs, and encouraging map exploration. They also enhance faction-specific features, making the game more eventful.
- Volcanic terrain adds variety (weight 0.39): The new volcanic terrain is praised for its beauty and the strategic challenges it introduces, including risk/reward settlement decisions and defensive advantages. It adds greater map variety and is a favorite addition for many.
- Terraforming mechanics engaging (weight 0.34): The terraforming and volcanoforming mechanics are highlighted as cool and interesting, enabling new strategies like economic warfare and city planning. Players enjoy altering the environment and find it a unique feature.
- Kapaku questline interesting (weight 0.3): The Kapaku main quest and story are described as interesting and well-integrated into the wider Endless lore. Players enjoy the narrative and find it engaging, though some note it is quite easy.
- Visuals and audio praised (weight 0.24): The game's graphics, including Kapaku units, volcanic terrain, and Dust Eclipses, are considered amazing. The soundtrack and musical themes are also highly praised for their beauty and detail.
- Continued support appreciated (weight 0.23): Players are happy to see continued support for the game, with new DLCs being released years after launch. This ongoing development is seen as a positive and brings new life to the game.
- Kapaku balance and strength (weight 0.2): The Kapaku are considered well-balanced with clear strengths and weaknesses, though some players find them fairly strong. Their low upkeep costs allow for larger armies, and their defensive capabilities on volcanic terrain are nearly unbreakable.
- New mechanics feel meaty (weight 0.14): The new mechanics, including Dust Eclipses and volcanoforming, are described as meaty and well thought out. They add depth without feeling tedious, and each faction benefits uniquely from eclipses.
- Kapaku heroes and units loved (weight 0.13): The Kapaku hero units are considered amazing, possibly the best commanders in the game, due to their retrofit abilities. The faction's units, especially golems, are also highly praised.
- Dust Eclipse visual appeal (weight 0.13): The Dust Eclipse is noted for its beautiful visuals, including aurorae and stunning effects. This aesthetic appeal enhances the overall experience and is frequently mentioned positively.
- Dust Eclipse encourages exploration (weight 0.13): Dust Eclipses lure players out on the map to re-explore ruins and collect buffs, making the game more engaging. This mechanic is seen as enriching and adds a new layer to exploration.
- Kapaku integration into lore (weight 0.13): The Kapaku are well integrated into the Auriga lore, with a story that intertwines heavily with the wider Endless universe. This narrative integration is appreciated by players.
- Kapaku questline ease (weight 0.12): While the Kapaku questline is interesting, it is noted to be extremely easy, which may reduce challenge for experienced players. However, it is still fun and has a combat focus.
- Dust Eclipse buffs and bonuses (weight 0.09): Dust Eclipses provide temporary buffs and bonuses that can be picked up to strengthen units, adding a strategic layer to combat and exploration. This mechanic is appreciated for its impact on gameplay.
- Dust Eclipse seasonal activity (weight 0.05): The Dust Eclipse keeps the summertime season more active without feeling tedious, adding bonuses and events that enhance gameplay. This is seen as a positive addition to the seasonal cycle.
- New race easy to play (weight 0.05): The new race is easy to play on the surface, making it accessible to new players. This ease of entry is seen as a positive aspect, though it may not appeal to those seeking a challenge.

Common complaints:
- Terraforming is tedious and costly (weight 0.51): Terraforming requires substantial strategic resources, manual unit placement, and long build times for totems. Players must plan many turns in advance and divert troops, making the process slow, expensive, and micromanagement-heavy.
- New faction overpowered and unbalanced (weight 0.42): Multiple reviews state the Kapaku faction is extremely overpowered, snowballs out of control, and lacks major weaknesses. This makes the game unfun to play as or against, and the balance issues persist even after patches.
- Dust Eclipses are lackluster and short (weight 0.37): Dust Eclipses last only about five turns, are visually cluttered, and offer temporary bonuses that are hard to utilize. They are considered not worth the price of the DLC and feel more ephemeral than other events.
- DLC content inaccessible after purchase (weight 0.32): Several users report that purchased and installed DLC content is not accessible in the game, requiring workarounds like unchecking and rechecking the addon in Steam. This is a significant technical issue that prevents playing the new content.
- Terraforming ruins map and gameplay (weight 0.3): The Kapaku's terraforming ability permanently converts terrain to volcanic, which cannot be reversed by other factions. This makes large swathes of the map useless for non-Kapaku factions, leading to an unfun lategame and wasted regions.
- Kapaku faction is one-trick pony (weight 0.3): The Kapaku are described as a one-trick pony, limited to growing food on volcanic terrain and relying on lava-based mechanics. This makes the faction lackluster and uninteresting, with weak units that can be easily countered.
- Dust Confluxes are underwhelming (weight 0.24): Dust Confluxes provide only one buff at a time, last five turns with one turn wasted collecting, and have randomized placement that can be strategically useless. They do not meaningfully impact gameplay.
- Story is illogical and disappointing (weight 0.21): The storyline is criticized for being illogical, with characters having fire technology but not using it to stave off cold, and forcing the player to murder a character trying to save their race. The ending is disappointing and contradicts the Endless lore.
- Expansion lacks content for non-Kapaku (weight 0.18): The expansion is light on content if not playing the new faction, with the only significant addition being the Kapaku themselves. This makes it feel weak compared to other expansions and not worth its price.
- Too many weather effects with all DLCs (weight 0.17): With all DLCs enabled, the game becomes crowded with weather effects, making it feel crammed and overwhelming. This reduces clarity and enjoyment, especially during Dust Eclipses.
- Kapaku snowball and dominate (weight 0.15): The Kapaku can gain food from lava tiles, stack with Golem Camps, and have strong tier 1 units with no upkeep. This allows them to snowball out of control and dominate both offensively and defensively.
- Lava terrain damages non-Kapaku units (weight 0.11): Lava rivers and volcanic terrain damage units unless they belong to the Kapaku faction. This makes exploration and combat frustrating for other factions, as they cannot reverse the terraforming.
- AI fails to handle lava hazards (weight 0.1): AI units walk into lava and burn because the AI has not been taught to avoid volcanic terrain. This makes encounters with AI using the DLC faction problematic and reduces challenge.
- Golem camps are overpowered (weight 0.1): Golem camps allow placing a special building anywhere in a province to benefit from six tiles, and produce low-cost cannon fodder. This is considered ridiculous and contributes to the Kapaku's strength.
- Expansion had technical issues at launch (weight 0.09): The expansion had issues at release, including a slight download delay and problems with Steam recognizing the DLC. These were fixed a few hours later but still caused frustration.
- Kapaku quest ends abruptly (weight 0.06): The faction quest for Kapaku ends abruptly without leading to the temple quest, leaving the storyline incomplete. This is a narrative flaw that detracts from the experience.
- Kapaku start with strategic resource (weight 0.06): The Kapaku start in a province with a strategic resource, giving them an early advantage. This is seen as another example of the faction being a Mary-Sue with too many advantages.
- Game difficult to run on Windows 10 (weight 0.06): The game is a nightmare to get working on Windows 10, with technical issues that hinder gameplay. This is a significant barrier for players on that operating system.
- Ruins bonuses remove Drakeni uniqueness (weight 0.05): The bonuses for ruins take away the unique feature of the Drakeni race, making the game less distinct. This is a negative side effect of the expansion's content.
- Volcanofromer quest appears when DLC disabled (weight 0.05): The Volcanofromer quest still appears even when the DLC is disabled, which is a bug that confuses players. This indicates poor integration of the DLC content.

Gameplay feedback:
- Kapaku terraform volcanic terrain (weight 0.84): The Kapaku faction can convert surrounding land into volcanic terrain using volcanoformers, which is essential for their food production and strategic advantage. This terraforming is permanent and can be used to prepare sieges or control the map.
- Dust Eclipse is new season (weight 0.84): Dust Eclipses are a new mini-season that occurs randomly during summer, granting each faction unique bonuses tailored to their playstyle. They also revive explored ruins and spawn Dust Confluxes that provide temporary buffs.
- Kapaku are production-focused (weight 0.47): The Kapaku faction excels in industry and science, with abilities that allow them to snowball quickly if left unchecked. Their golem units are tough, have no upkeep, and regenerate faster on volcanic terrain.
- Volcanic terrain lacks food (weight 0.32): Volcanic terrain provides no food, but offers high yields in science, dust, and industry. Only the Kapaku can harvest food from these tiles, making them uniquely suited to volcanic landscapes.
- Dust Eclipse revives ruins (weight 0.31): During Dust Eclipses, previously explored ruins are revived and can be searched again for dust and rare resources. This encourages exploration and adds a layer of strategy to the event.
- Lava terrain damages enemies (weight 0.28): Lava terrain and lava rivers deal attrition damage to non-Kapaku units that cross or end their turn on them. This makes volcanic terrain a strong defensive barrier and a strategic tool for area denial.
- Kapaku lore and backstory (weight 0.27): The Kapaku are stone golems from a volcanic world, saved by the Endless and given technology to terraform Augira. Their main quest tells the story of finding a new home, integrating them into the game's lore.
- Kapaku can build golem camps (weight 0.24): The Kapaku can construct Golem Camps in any province, acting as cheap outposts that provide an extra population and can be garrisoned. This allows for rapid expansion and map control.
- Dust Confluxes provide buffs (weight 0.24): During Dust Eclipses, Dust Confluxes spawn across the map, offering temporary bonuses such as extra movement, attack power, or reduced upkeep. These are powerful but short-lived, encouraging players to seek them out.
- Kapaku military capabilities (weight 0.2): The Kapaku have tough golem units that are immune to disease and have no upkeep, but their basic units are weaker than other factions' equivalents. They can field many of them cheaply and gain bonuses on volcanic terrain.
- Volcanoformers require strategic resources (weight 0.18): Building volcanoformers costs strategic resources, and the cost increases with each additional unit. This limits the speed of terraforming and requires careful resource management.
- Kapaku visuals and music (weight 0.18): The Kapaku feature earthen tones complemented by orange and red accents, with golems contrasting nicely with their small riders. The DLC's music, composed by FlyByNo, uses synthesizer and marimba to evoke a nomadic theme.
- Kapaku expansion and map control (weight 0.17): The Kapaku's terraforming and golem camps allow for aggressive expansion and map control, but they require many volcanoformers to build cities outside volcanic regions. Their strategy involves making the land inhospitable for others.
- Dust Eclipse faction bonuses (weight 0.16): Each faction receives a unique bonus during Dust Eclipses, such as Elvish unity working map-wide. The Kapaku gain extra science from ruins and can see bonus locations in the fog of war.
- Dust Eclipse weather effects (weight 0.12): Dust Eclipses are a separate weather event incompatible with winter, occurring during summer. They add an aurora effect and darken the map, while also spawning Dust Blizzards that act like fog on land.
- Kapaku have unique hero traits (weight 0.1): Kapaku heroes are the only cavalry heroes in the game, providing strong bonuses to science, industry, and army strength, especially during Dust Eclipses. They can also be retrofitted anywhere, making them versatile leaders.
- Volcanic terrain strategic resources (weight 0.1): Volcanic terrain can contain more strategic resources than other terrain types, and it provides industry bonuses while being immune to winter debuffs. This makes it highly valuable for resource generation.

Performance notes:
- Windows 10 compatibility issues (weight 0.06): The game has compatibility issues on Windows 10, which may prevent some players from running it smoothly. This is a specific technical problem that could affect user experience.
- DLC adds no strain (weight 0.06): The DLC does not add any strain to the base game, meaning it runs without performance degradation. This is a positive note for players concerned about system requirements.
- Graphics and Dust Eclipses work well (weight 0.06): The game works just as well as before even with the new graphics and Dust Eclipses, indicating that the visual updates do not harm performance. This is a reassuring sign for players.

Recommendations:
- Strongly recommended by some (weight 0.2): A subset of reviewers wholeheartedly recommend the expansion, calling it a must-have for core game lovers and a definite buy for fans.
- Dust Eclipses are divisive (weight 0.19): Some reviewers heartily recommend the DLC for the Dust Eclipses, while others advise waiting for a sale or skipping them entirely, citing poor value for the price.
- Kapaku faction is main draw (weight 0.18): The Kapaku faction is highlighted as the primary reason to purchase the expansion, with some saying it's worth it for that content alone, though others note you can play without them by manually setting factions.
- Mixed overall recommendation (weight 0.18): Reviewers are split, with some giving a thumbs up due to overall positive content, while others cannot recommend it or give it a thumbs down, reflecting a polarized reception.
- Recommended for Endless Legend fans (weight 0.15): Multiple reviewers suggest buying the expansion if you are already a fan of Endless Legend, as it adds more content to an already rich game.
- Wait for a sale (weight 0.14): Several reviewers advise waiting for a discount, with one suggesting at least 50% off, indicating the expansion may not be worth full price.
- Weak or conditional recommendation (weight 0.14): Some reviewers give a weak recommendation, only for those who want to expand content or play multiplayer exclusively, and suggest skipping unless bundled.
- Soundtrack is a highlight (weight 0.05): One reviewer notes the real reason to buy the DLC is the amazing soundtrack, suggesting it adds value beyond gameplay.
- Adds replay value (weight 0.05): The DLC is seen as adding another reason to play the game, enhancing replayability for existing players.
- Recommended for new and veteran players (weight 0.05): One reviewer recommends the expansion for both veterans and new players, suggesting broad appeal.
- Recommended despite issues (weight 0.05): A reviewer recommends the expansion despite acknowledging some issues, indicating overall positive sentiment.
- Not essential but expandable (weight 0.05): The DLC is not necessary to enjoy the base game, but it can expand the experience, with Shifters and Inferno as alternatives.
- Not always enabled (weight 0.05): One reviewer mentions they will not leave the DLC turned on all the time, suggesting it may not be a permanent addition.
- Good for civilization-like fans (weight 0.05): Recommended for fans of civilization-like games, especially when combined with all DLCs.

Other player notes:
- Long-term developer support (weight 0.21): The studio continues to support the game four years after release, which is seen as respectful to the player base. This long-term support is appreciated.
- Third-party developer quality issues (weight 0.15): The expansion was developed by NGD Studios, not Amplitude, and reviewers feel they lack the skill to create good mechanics or balance. This is evidenced by the poor reception of their later work on Endless Space 2: Awakening.
- Inferno DLC lacks content (weight 0.15): The Inferno DLC does not add a massive amount of content, making it one of the weaker DLCs, especially for single-player CIV-style gameplay. It is not as essential as the Shifters and Tempest expansions.
- Previous expansions better value (weight 0.15): The two previous expansions (Shifters and Tempest) had more content and cost less, making Inferno a less attractive purchase. It is not as essential as those expansions.
- DLC worth its price (weight 0.14): Some reviewers find the DLC worth its money, giving it a high score of 9.5/10. The low price point adds to its value.
- Game revived after hiatus (weight 0.14): The game received a full DLC update after a two-year gap, indicating the developers are keeping it alive. This is seen as a positive sign for the community.
- Kapaku race overpowered (weight 0.11): The Kapaku race introduced in this DLC is considered overpowered, especially compared to the water-based race from Tempest. The developers had a good expansion scheme, but this race breaks balance.
- AI not adapted to mechanics (weight 0.11): The DLC does not include an AI that can effectively handle the new mechanics, leading to unbalanced gameplay. The Kapaku terraforming AI territories results in confused gratitude instead of anger.
- Install issues fixed quickly (weight 0.1): Initial install problems were reported but were fixed a few hours after the official release. This shows responsive support from the developers.
- New volcanic climate added (weight 0.1): The expansion adds a new volcanic climate, along with new researches and improvements that benefit from volcanic regions. This expands strategic options.
- Expansion can be disabled (weight 0.09): Players have the option to turn off the expansion, which some reviewers prefer. This flexibility is appreciated but also indicates the expansion may not be universally liked.
- Comparison to other 4X games (weight 0.09): Reviewers compare this DLC to other popular 4X strategy games, particularly regarding end-turn pressing and desired features like internal politics and main quest choices. This shows the DLC's context within the genre.
- Not essential for all players (weight 0.09): The DLC is not essential, especially for players who do not own the stealth race or prefer to play with the expansion disabled. It may be skippable for some.
- DLC cost supports developers (weight 0.09): The DLC costs money to support the developers, which is a common justification for paid content. This is a neutral point but relevant to purchase decisions.
- Kapaku nerfed since release (weight 0.06): The Kapaku have been nerfed since their initial release, indicating balance issues were addressed post-launch. This may affect current gameplay experience.
- DLC often from bundles (weight 0.05): This DLC is commonly obtained through mega bundles, suggesting it may not be a primary purchase. This could affect perceived value.

Emotions:
- Frustration (weight 0.23): Players are frustrated by the new Kapaku faction being overpowered and unfun to face, especially when controlled by the AI. The volcanic terraforming mechanic is also criticized for being tedious, expensive, and irreversible, destroying land without any way for other races to restore it. Additionally, many players report technical issues where purchased DLC content is not accessible in the game.
- Disappointment (weight 0.14): The Kapaku faction is seen as lackluster and a one-trick pony, with weak units and a painful expansion that leaves much potential unused. The DLC content is considered minimal and not worth the money, with the Dust Eclipses and Confluxes feeling underwhelming. The storyline and ending are also disappointing and illogical, contributing to an overall sense of letdown.
- Satisfaction (weight 0.1): Players are satisfied with the DLC as it adds interesting, high-quality content that refreshes the game and breathes new life into it. The new race and mechanics, including the Dust Eclipse, are well designed and fit well into the game, providing good variety and fun gameplay. The quest is also praised for being easy, fun, and combat-focused.
- Enjoyment (weight 0.09): The DLC is described as real fun, with the new Kapaku faction being interesting and enjoyable to play due to its unique mechanics and map control abilities. The Dust Eclipses and temporary map bonuses add excitement, and the questline is engaging. The content brings a new view and life to the game, making it a positive experience for players.
- Excitement (weight 0.06): The Kapaku story and volcanoforming mechanics are found to be interesting and fun, adding a new level to city planning. The new faction's mechanics are loved, and the Dust Eclipse mechanic is super fun and adds depth to the game. Players are excited about the strong and interesting new race and mechanics introduced in the DLC.
- Appreciation (weight 0.05): Players appreciate the visual appeal of the game, particularly the pretty Dust Eclipses that enrich the experience. There is also gratitude for the studio supporting the project four years after release by releasing new DLC, which is seen as a commendable commitment to the game.
- Dislike (weight 0.04): The Kapaku faction is disliked because it feels too powerful and is not enjoyable in games, especially when handled by the AI. The volcanic race is not interesting, and the lava terrain creates frustrating situations. The new race also requires a lot of micromanagement, which detracts from the fun.
- Love (weight 0.04): Players love the volcanic terrain for adding greater variety to the map, and the faction's units, especially the golems, are highly praised. The tech that made the grunt-soldier free to upkeep is also appreciated. Overall, the Kapaku faction is described as a fantastic experience.
- Approval (weight 0.03): The Kapaku faction is approved of for being unusual and interesting with a great story, and the new faction is described as very likeable with a nice style. The new faction and mechanics are considered really great additions to the game, earning positive approval from players.
- Anger (weight 0.03): Players are angry about the 'magmowanie' ability to change terrain, which is seen as a crime that ruins game balance. The storyline is also criticized for flying in the face of the entire history of the Endless, and the terraforming leads to too many tiles without food, causing frustration.
- Gratitude (weight 0.03): Players are grateful for the developer's dedication to polished gameplay and stimulating writing, as well as keeping the game alive with new content expansions. The fact that the game received a full DLC update after two years is particularly appreciated, showing long-term support.
- Annoyance (weight 0.02): Players are annoyed by dust storms, which are seen as a waste of time, and by lava killing their stuff and other tidbits. These elements detract from the gameplay experience and cause irritation.
- Regret (weight 0.02): Some players regret purchasing the expansion after discovering the disappointing ending, feeling that getting the DLC was a mistake. The regret stems from the content not meeting expectations, particularly in terms of the storyline conclusion.
- Happiness (weight 0.02): Players are happy to see continued support for the game and are able to play and enjoy the game again with new content. The ongoing updates and expansions bring joy and a renewed sense of engagement with the game.
- Fun (weight 0.02): Playing the new faction in single player is described as fun, and playing with fire as the Kapaku is an enjoyable experience. The unique mechanics and gameplay style of the faction provide a fun and entertaining time for players.
- Admiration (weight 0.02): Players admire the volcanic tiles and Dust Eclipses for being amazing and beautiful, and the game is praised for its beauty and well-designed new faction. The visual and design elements of the DLC are highly regarded.
- Pain (weight 0.01): Watching AI units walk into lava and burn is a painful experience for players, as it highlights the AI's poor decision-making and can be frustrating to observe. This causes a sense of pain and annoyance during gameplay.
- Amusement (weight 0.01): Players find amusement in the AI's behavior of setting everything on fire with Volcanoform and sieging, which can be entertaining to watch despite being chaotic. This behavior provides a source of humor and enjoyment.
- Liking (weight 0.01): Players like the idea of the faction being weaker or stronger depending on the area or season, which adds a dynamic and strategic element to gameplay. This mechanic is appreciated for its variability and depth.
- Indifference (weight 0.01): Players feel indifferent about the extra content outside the faction itself, as it does not significantly impact their experience. This content is seen as neither particularly good nor bad, leading to a neutral stance.}