Info about Katamari Damacy REROLL:

Official game description:
Coming soon!
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About the Game
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The stop-at-nothing pushing prince is back and ready to reroll! When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. Join the King and Prince of Cosmos on their wacky adventure to restore the stars – now in full HD!  
The beloved roll-em-up game returns with fully updated graphics, completely recreated cutscenes and in full HD!

Release date: Dec 6, 2018

Categories: Collectathon, Casual Game, Sandbox, 3D Platformer, Action, Relaxing Gameplay, High Score Chasing

Feature scans:
- Proton/Linux: score 15; verdict: Works Well; summary: The game generally runs well on Steam Deck with Proton/Linux compatibility. There are some minor graphical glitches and performance issues, but they do not significantly detract from the overall experience. The game seems to have better compatibility and performance on Steam Deck compared to PC.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The game has significant performance issues, particularly with being locked to 30FPS, which causes motion sickness and a choppy feel. Control and UI issues are also notable, with users finding the controls difficult to get used to and experiencing problems with refresh rates. However, the game is reported to play smoothly on the Steam Deck, indicating good compatibility and stability with this device.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $18.00
  - Reasoning: The evidence shows that users generally find the game overpriced at $30, suggesting a lower fair price. Many users mention that the game is worth buying only when on sale, with some specific mentions of $18 and $10 as reasonable prices. This indicates that the community considers a fair price range to be significantly lower than the current $30 price tag.
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: 11.0h
  - Reasoning: The evidence provides direct statements about the playtime for Katamari Damacy REROLL. The first quote indicates that completing the game and collecting major items takes around 10 hours. The second and fourth quotes suggest that the main story can be completed in about 5 hours. The third quote mentions a playtime of 11 hours, which likely includes additional gameplay beyond just the main story, contributing to the endgame metric. There is no specific evidence provided for typical session length, so that field is marked as null.
- Time-to-fun:
  - Summary: The game initially presents technical and control challenges that hinder early fun, but once players complete the tutorial and adjust to the controls, it becomes highly enjoyable and addictive.
  - Stance: Fun after tutorial
  - Anchor: Completing the tutorial
  - Time to anchor: 0h 15m
  - Friction: forced windowed mode; tank controls learning curve; inaccessible settings before tutorial completion
  - Unlock drivers: completing the tutorial; mastering the controls
  - Conditions: experiencing the progression of the Katamari's growth; adjusting to the quirky physics and controls; accessing and adjusting settings post-tutorial
- Player Archetypes:
  - Casual Relaxation Seeker (sale)
    - Motivation: Relaxation and enjoyment of a unique, casual gaming experience.
    - Playstyle: Casual and relaxed, focusing on the enjoyment of the game's unique mechanics and music.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: casual gamer; relaxation seeker
    - Reference games: Tetris
  - Completionist Collector (deep sale)
    - Motivation: Achieving 100% completion and unlocking all achievements.
    - Playstyle: Methodical and thorough, aiming to collect every item and complete all challenges.
    - Experience: veteran
    - Purchase stance: deep sale
    - Labels: achievement hunter; completionist
    - Reference games: N/A
  - Casual Progression Enjoyer (sale)
    - Motivation: Enjoying the casual and rewarding progression of the game.
    - Playstyle: Casual and laid-back, focusing on the enjoyable progression from small to large.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: casual gamer
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique and enjoyable gameplay (weight 0.43): The game offers a unique and enjoyable gameplay experience with imaginative mechanics and a charming storyline. Players find the gameplay fun, addictive, and satisfying.
- Excellent and memorable soundtrack (weight 0.33): The game features an enjoyable and memorable soundtrack that fits well with the gameplay. The music is catchy and stays with players long after they've finished playing.
- Beautiful and high-quality game (weight 0.24): The game is praised for its beauty and high quality, with fantastic graphics and a great overall experience. It is considered a masterpiece and a quality remake of a classic.
- Enjoyable rolling mechanics (weight 0.2): Players enjoy the gameplay mechanics of rolling a ball and picking up objects, finding it fun, addictive, and mentally challenging.
- Fun and humorous experience (weight 0.19): The game is described as fun and funny, with quirky and humorous moments that make it an enjoyable experience.
- Excellent remaster (weight 0.16): The game is praised for its faithful and excellent remaster, offering improved graphics and performance.
- Satisfying gameplay loop (weight 0.14): The game features a satisfying gameplay loop that is simple yet addictive, providing endless enjoyment.
- High replayability (weight 0.14): The game offers high replayability with addictive and challenging gameplay, encouraging players to return.
- Wonderfully strange and creative (weight 0.14): The game is praised for its creativity and uniqueness, offering a delightfully weird and memorable experience.
- One of the best games ever (weight 0.11): The game is considered one of the best and most original games ever made, offering a joyful and fun experience despite its age.
- Well-designed levels (weight 0.11): The game features well-designed levels with a mix of fun and challenge, offering a perfect game design.
- Great casual game (weight 0.1): The game is great to play casually, offering hours of enjoyment and a happy experience for players.
- Easy to learn controls (weight 0.09): The game is easy to learn and navigate, with intuitive controls that are simple to use, making it accessible for beginners.
- Challenging and engaging (weight 0.09): The game offers worthwhile challenges that are engaging yet casual, providing a balanced experience for players.

Common complaints:
- Controls are difficult and clunky (weight 0.59): Many players find the controls challenging to master and clunky, especially with a keyboard. The controls have a steep learning curve and can be frustrating to use.
- Settings locked until tutorial completion (weight 0.36): Players are forced to complete the tutorial before they can access settings such as fullscreen mode and resolution. This can be annoying as it requires playing in a small window initially.
- Game locked to 30 FPS (weight 0.3): The game is hard-locked at 30 FPS, which can cause motion sickness and a choppy gaming experience. There is no option to change the frame rate.
- Game is shorter than expected (weight 0.13): Several players noted that the game is relatively short, with a playtime of around 5 hours, making it shorter than some players anticipated.
- No auto-save feature (weight 0.1): The game lacks an auto-save feature, requiring players to manually save their progress, which can be inconvenient and outdated.
- Repetitive gameplay (weight 0.08): The gameplay can become repetitive and tedious over time, which may lead to a lack of motivation to continue playing.
- Loud volume by default (weight 0.06): The game starts with a very loud volume by default, which can be jarring and unpleasant for players.
- Katamari gets stuck on objects (weight 0.06): The Katamari can get stuck on objects or go out of bounds, which can be frustrating and disrupt the gameplay experience.
- Dash move is awkward (weight 0.06): The dash move is considered awkward and annoying by some players, making it difficult to use effectively.

Gameplay feedback:
- Rolling mechanics central to gameplay (weight 0.68): The core gameplay involves rolling a ball to collect objects, which makes the ball grow larger. Players enjoy the process of rolling up various items and growing their Katamari.
- Growth-based progression system (weight 0.3): The gameplay revolves around rolling and growing the Katamari. As players collect more objects, their Katamari grows, allowing them to pick up larger items.
- Time-limited levels with objectives (weight 0.27): The game features levels that are constrained by time limits and have specific objectives. Players must complete tasks within a set time frame, adding challenge and variety to the gameplay.
- Controls have a learning curve (weight 0.2): The controls in the game can be challenging to master and may take some time to get used to. Some players find the controls clunky or difficult initially.
- Dual analog stick controls (weight 0.18): The game utilizes both analog sticks for movement and control, which can influence the gameplay experience and requires some adaptation from players.
- Variety in levels and objectives (weight 0.16): The game offers a variety of levels, each with different objectives and goals. This variety keeps the gameplay fresh and engaging.
- Simple yet satisfying gameplay (weight 0.15): The gameplay loop is simple but highly enjoyable and satisfying. Players find the mechanics easy to grasp but engaging.
- Unique and quirky storyline (weight 0.07): The game is known for its unique premise, quirky humor, and eccentric characters, which add to its charm and appeal.
- Hidden areas and collectibles (weight 0.06): Players can find hidden areas and collect presents or gifts, adding an element of exploration and discovery to the gameplay.

Performance notes:
- 30 FPS limitation (weight 0.22): The game is frequently criticized for being locked at 30 FPS, which affects both gameplay and animations. This is a significant issue for many players.
- Resolution support issues (weight 0.17): Players report a lack of support for higher screen resolutions and issues with ultra-widescreen displays. The highest native resolution is limited to 2560x1440.
- Fullscreen mode problems (weight 0.14): The fullscreen mode is reported as broken or difficult to access, often requiring manual settings adjustments. Some users experience issues with windowed full-screen mode.
- Frame rate issues (weight 0.13): There are numerous reports of frame rate problems, including choppy gameplay and inconsistent frame rates. Some players experience very low FPS at certain points.
- Unlocked framerate (weight 0.1): Some players have found ways to unlock the framerate, allowing the game to run at higher FPS, which improves the gaming experience.
- Performance on Steam Deck (weight 0.09): The game runs well on Steam Deck, with reports of flawless performance and smooth gameplay.
- Graphics and performance improvements (weight 0.08): Some players have noted improvements in graphics and performance, including modernized UI elements and improved load times.
- Crashes and stability (weight 0.06): Some players have experienced hard crashes, while others report stable performance. This indicates a mixed experience in terms of game stability.
- Controller recommended (weight 0.06): The game is recommended to be played with a controller, although it also supports keyboard and mouse.
- Mixed performance experiences (weight 0.06): There are varied reports on game performance, with some players experiencing high FPS for no reason, while others report performance issues.
- Audio mixing issues (weight 0.05): Some players have noted problems with audio mixing, including incredibly loud audio levels.
- Graphics options and settings (weight 0.05): Players have noted limited graphics options and issues with adjusting video settings, which are sometimes locked until after completing the tutorial.
- Loading screen issues (weight 0.03): There are reports of the game getting stuck on the loading screen, which can be frustrating for players.

Recommendations:
- Wait for a sale (weight 0.23): Many players suggest purchasing the game only when it is on sale, indicating that the full price may not be seen as good value.
- For fans and newcomers (weight 0.12): The game is recommended for both fans of the series and newcomers, indicating it has broad appeal.
- Casual fun recommended (weight 0.09): The game is highly recommended for casual fun, suggesting it is more suited for casual players rather than completionists.
- Try 'We Love Katamari' instead (weight 0.09): Several reviews recommend playing 'We Love Katamari' instead of this game, suggesting it might offer a better experience or value.
- Technical adjustments needed (weight 0.07): Players suggest turning down sound effects and using specific settings like Lossless scaling and limiting the game to 30 fps for a better experience.
- Use a controller (weight 0.07): Players recommend using a controller for a better gaming experience, indicating that the controls might be more enjoyable or easier with a controller.
- Good for children (weight 0.05): The game is considered suitable for children, suggesting it is family-friendly and enjoyable for younger players.
- Play in short bursts (weight 0.03): The game is best enjoyed in short bursts, indicating that it might be more enjoyable or manageable in shorter play sessions.
- Check out the soundtrack (weight 0.03): The soundtrack is recommended even if you are not buying the game, indicating that the music is a standout feature.
- Affordable if you have spare money (weight 0.02): The game is considered affordable if you have some extra money to spend, suggesting it might not be a priority purchase but is worth considering if budget allows.
- Port older games to PC (weight 0.02): There is a suggestion to port older games to PC, indicating a desire for more classic games to be available on this platform.
- Good for laughs (weight 0.02): The game is recommended for its humorous content, suggesting it provides a good amount of entertainment and laughter.
- Faithful update (weight 0.02): The game is noted as a faithful update, indicating it stays true to the original while possibly offering improvements or enhancements.
- Recommended despite port issues (weight 0.02): The game is recommended despite some port issues, suggesting that the overall experience is still enjoyable even with some technical problems.
- Recommended for various gamers (weight 0.02): The game is recommended for young, old, casual, and serious gamers, indicating it has a wide appeal across different types of players.
- Recommended for PC and Nintendo Switch players (weight 0.02): The game is recommended for players on both PC and Nintendo Switch, suggesting it is enjoyable on multiple platforms.

Other player notes:
- Controller required for gameplay (weight 0.05): The game mandates the use of a DualShock controller, which may limit accessibility for some players.
- Unusual options menu design (weight 0.03): The design of the options menu is considered weird or unintuitive by some players.

Emotions:
- Joy (weight 0.27): Players experience joy from the game's unique and imaginative gameplay mechanics, which are often described as fun, engaging, and addictive. The enjoyable and catchy soundtrack, along with the game's quirky and humorous elements, further enhances this positive emotion. Additionally, the game's artistic identity, niche appeal, and the satisfaction of rolling up objects contribute to the overall joyful experience.
- Frustration (weight 0.22): Players feel frustrated due to various technical issues such as performance problems, broken fullscreen mode, and lack of settings. The controls are frequently mentioned as difficult or unintuitive, leading to challenges in gameplay. Additionally, issues like camera angles, audio mixing, and the game's difficulty contribute to the frustration.
- Nostalgia (weight 0.14): Players feel nostalgic as the game reminds them of their childhood or past experiences with the original Katamari Damacy on the PS2. The memorable soundtrack and visual presentation, along with the game's lasting appeal, evoke strong memories and emotions. Many players appreciate the remake of a classic game and the opportunity to revisit a beloved title.
- Disappointment (weight 0.06): Players express disappointment due to the game's high price relative to its short length and repetitive gameplay. Technical issues such as poor port quality, lack of settings, and performance problems also contribute to this sentiment. Additionally, the omission of features like an English dubbing option and infinite mode, as well as the game feeling inferior to other titles in the series, further disappoint players.
- Enjoyment (weight 0.06): Players enjoy the game's fun and casual gameplay, which is often accompanied by a great soundtrack. The unique and innovative gameplay premise, along with the game's charm and silly characters, contributes to the overall enjoyment. Despite some control issues, players find the game enjoyable and fun to play.
- Excitement (weight 0.06): Players are excited by the game's unique and original gameplay mechanics, which are often described as addictive and fast-paced. The engaging story, characters, and the prospect of buying and playing a new game in the series contribute to this excitement. The game's charming absurdity and creative concepts further enhance this feeling.
- Satisfaction (weight 0.04): Players feel satisfied with the game's brilliant and satisfying gameplay mechanics, which involve rolling up objects and creating larger clusters. The progression system and the challenge of completing tasks contribute to this satisfaction. Additionally, the game's great soundtrack and the enjoyment of seeing the katamari grow larger enhance the overall satisfying experience.
- Amusement (weight 0.03): Players find the game amusing due to its unique and humorous concept, which includes a story involving a drunk father in leggings. The game's ridiculous humor, odd charm, and interactions with the King of the Cosmos contribute to the amusement. The rolling balls mechanic and the game's funny premise further enhance this feeling.
- Love (weight 0.03): Players express love for the Katamari Damacy franchise and the game's unique charm. The personal connection to the game, its progression, complexity, and the overall weird and adorable nature of the game contribute to this deep affection. Players appreciate everything about the game, from its mechanics to its peculiar storyline.
- Happy (weight 0.01): Players feel happy due to the game's fun and satisfying gameplay, which is often accompanied by enjoyable music and dialogues. The game's beauty, humor, and silly yet addictive nature contribute to this overall happiness. Players find joy in the game's whimsical and positive experience.
- Frustrated (weight 0.01): Players feel frustrated due to issues with controls, fullscreen mode, and controller/keyboard problems. The difficulty in controlling the Katamari and losing progress further exacerbates this frustration. Technical issues and the game's challenging mechanics contribute to this sentiment.
- Happiness (weight 0.01): Players feel happiness from the game's whimsical experience and the fun interactions within the game. The positivity and fun of the game, along with the enjoyment of managing to stick people and hear their reactions, contribute to this overall happiness. Players find the game to be a great source of joy and entertainment.
- Relaxation (weight 0.01): Players find the game relaxing once they get used to the controls, describing it as a relaxing breeze. The gameplay experience itself is calming and enjoyable, providing a soothing and stress-free environment. The game's casual and fun nature contributes to this relaxation.
- Appreciation (weight 0.01): Players appreciate the game's quick and polite support, as well as the attention to details and music. The soundtrack and story are particularly praised, enhancing the overall appreciation for the game. Players value the game's unique qualities and the effort put into its development.
- Anger (weight 0.01): Players feel anger due to the game's poor port quality and lack of quality control. The game's technical issues and frustrating mechanics contribute to this strong negative emotion. Players express significant dissatisfaction with the game's performance and overall experience.
- Gratitude (weight 0.01): Players feel gratitude for the healing experience provided by the game, which offers a unique and enjoyable escape. The appreciation for silly ideas becoming actual games further enhances this sentiment. Players are thankful for the game's positive impact and the joy it brings.
- Surprise (weight 0.01): Players are surprised by unexpected aspects of the game, such as it starting at full volume or the pleasant surprise of keyboard controls working well. The unexpected remake of the game also contributes to this feeling of surprise. Players find these unexpected elements to be delightful and enjoyable.
- Addiction (weight 0.01): Players feel addicted to the game due to its highly addictive and engaging gameplay mechanics. The fun and unique concept of the game, along with its satisfying progression, contribute to this addiction. Players find themselves hooked on the game and unable to stop playing.
- Disappointed (weight 0): Players feel disappointed due to the game's design flaws and technical issues. The game's shortcomings and lack of expected features contribute to this sentiment. Players express dissatisfaction with the game's overall quality and performance.
- Admiration (weight 0): Players admire the game, considering it as mankind's zenith in technology and a work of art. The game's unique and innovative concepts, along with its charming and absurd elements, contribute to this admiration. Players appreciate the game's creativity and the effort put into its development.}