Info about DYSMANTLE:

Official game description:
  
As you **ascend** from your shelter after _the long long years_, a brave new old world awaits you. A world inhabited with nasty and **vile** creatures. A world with no other human soul to be seen. A world with _nature_ in reigns now. A world that's about to get even worse.  
You need to find a way to **escape the wretched island**. But before that, _enjoy the bittersweet apocalypse_.  
*   💥 _Break_ over 99% of all objects for materials with the right tools. No barrier will stop you.  
*   🔪 _Fight_ with (or run away) nasty and vile creatures of the post-apocalyptic era.  
*   🌵 _Explore_ the handcrafted open world and uncover its mysteries.  
*   ⛺ _Survive_. Clear areas of monsters and claim them as yours.  
*   🔨 _Build_ outposts to establish your presence.  
*   💎 _Craft_ permanent weapons, tools, outfits, and trinkets.  
*   🐫 _Hunt_ various game or tame them for your post-apocalyptic zoo ranch.  
*   🌱 _Farm_ nutritious plants and reap the rewards as the crop gets ripe.  
*   🏆 _Solve puzzles_ above ground and underground in the Tombs of the Old Ones  
*   🎣 _Fish_ cunning scaly things under the watery surface.  
*   🍰 _Cook_ delicious recipes for permanent stat and ability upgrades.  
*   🗿 _Unravel_ the mysteries of the strange island.
Explore the ruins of the past and discover technology from the hitech era. Gain technological advantage against the hostile environment. Or go deeper and recover the ancient lost knowledge from the hidden tomb chambers of the old ones. Acquire materials with almost magic-like properties and use them to craft insanely powerful gear.  
Over 99% of everything can be broken for materials with the right equipment. Do that, and collect the sweet nectar of the old world: plastics, rubber, and metals. There is a **reasonable** number of different materials to gather. Find **Recipes** to **craft** **_permanent_** items and upgrades.  
Explore the vast hand-crafted open world and build **Outposts** to establish your presence. Claim back the land area by area. Find hidden treasures and solve puzzles long ago forgotten. Find your means of escaping the island.  
The world after the end is inhabited by nasty creatures. Something _vile_ has affected most of the wildlife and former human inhabitants of the island -- turning them into aggressive beast-like creatures. Slay them and collect their loot. Harvest their organs and provide them _eternal rest_. Or run away and come back when you're stronger. Fight using various melee and ranged weapons. Create traps and lure monsters in. Do whatever it takes.  
You will not be fighting just to maintain the _status quo_. This IS NOT a game about starving. You won't be constantly looking for _a tasty cockroach_ to fill your over-metabolic stomach while waiting for the unavoidable bliss that is death. You will _**never die of hunger**_. You will get more powerful, and unlock **permanent upgrades**. The world is a dangerous place, and you may take a few steps back once in a while, but eventually **you will thrive**.  
Enjoy the bittersweet apocalypse.

Release date: Nov 16, 2021

Categories: Open-World Exploration, Survival, Crafting, Base Building, Resource Management, Horde Combat, Exploration, Puzzle Solving

Feature scans:
- MTX: score 30; verdict: Mixed Monetization; summary: The game has received mixed feedback regarding its DLC and monetization strategies. While some players appreciate the value and content provided by the DLCs, others express concerns about the integration of DLC items into the base game and the overall monetization approach. The necessity to purchase DLCs for full functionality and the perception of aggressive monetization strategies are notable points of contention.
- Wiki: score 10; verdict: Needs Improvement in Navigation and Guidance; summary: The primary issues highlighted by users include difficulties with in-game navigation, reliance on external sources for game progression, and specific technical issues. Navigation and game progression are significant pain points, affecting the overall user experience.
- Proton/Linux: score 10; verdict: Works Well; summary: The game demonstrates excellent compatibility and performance on Linux systems using Proton. Users report smooth gameplay with high frame rates and no major bugs, indicating a positive experience overall.
- Steam Deck: score 40; verdict: Tinkering Required; summary: The analysis of user feedback for Dysmantle on the Steam Deck reveals a generally positive experience with some notable issues. The game is praised for its performance and overall enjoyment, particularly on the Steam Deck. However, there are consistent mentions of spotty controller support, which can detract from the seamless experience. Despite this, the game is highly recommended and considered perfect for the Steam Deck, especially for the first 10-15 hours of gameplay.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The evidence shows a mix of opinions on the game's value. Some users find the game worth the full price, while others suggest it is only worth purchasing at a discount. The general consensus seems to be that the game is worth around $10-$20. The negative reviews indicate that the game might not be worth more than $20 due to repetitive gameplay and other issues.
- Playtime Metrics:
  - Game completion: 22.0h
  - Story completion: 17.0h
  - Session length: N/A
  - Endgame: 80.0h
  - Reasoning: The evidence provides several direct references to playtime. One player mentions being 17 hours into the game with a few more hours needed to finish, suggesting a total playtime of around 20-25 hours for game completion. Another player mentions playing for eighty hours, indicating a longer playtime possibly for completionists or those experiencing issues. A third player mentions a total of 565 hours played over two playthroughs, which is an outlier but suggests significant endgame content or replayability. Additionally, a player mentions spending a lot of time on repetitive tasks, which supports the idea of extensive playtime for completion and endgame activities.
- Time-to-fun:
  - Summary: The game starts fun with its progression and destruction mechanics but becomes repetitive over time. The late game relieves some of this friction with better tools and high-level resources.
  - Stance: Fun then drops
  - Anchor: Late game with better tools and high-level resources
  - Time to anchor: 15h 0m
  - Friction: Repetitive tasks; Backtracking; Slow progression
  - Unlock drivers: Better tools; High-level resources
  - Conditions: Playing in co-op mode; Focusing on progression rather than grinding
- Player Archetypes:
  - Chill Explorer-Grinder (buy)
    - Motivation: Enjoyment of exploration and grinding in a relaxed environment.
    - Playstyle: Relaxed and methodical exploration and grinding.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: non-action gamer; explorer
    - Reference games: Subnautica; Don't Starve; Fallout 4
  - Frustrated Grinder (no buy)
    - Motivation: Completion of the game despite the grind.
    - Playstyle: Critical and experienced, focusing on the negatives of grinding.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: hardcore gamer
    - Reference games: Project Zomboid
  - Co-op Enthusiast (buy)
    - Motivation: Enjoyment of shared gaming experiences with friends or family.
    - Playstyle: Cooperative and social, focusing on multiplayer fun.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: co-op player; family gamer
    - Reference games: Dysplaced


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable destruction mechanics (weight 0.22): The game features satisfying and fun destruction mechanics, with extensive destructibility. Players appreciate the ability to destroy and dismantle objects in the game world.
- Variety in gameplay activities (weight 0.19): The game offers a wide range of activities including exploration, combat, crafting, farming, fishing, and building outposts. Players appreciate the non-linear gameplay and the variety of quests available.
- Fun and addictive gameplay (weight 0.17): Players find the game to be refreshingly fun, balanced, and super unique. The gameplay is described as incredibly addictive and charming, providing many hours of enjoyment.
- High-quality DLC content (weight 0.12): The DLCs are praised for adding significant new features, storylines, and enhancing gameplay. Players find the DLC content to be well-integrated and worth the price.
- Positive game recommendations (weight 0.11): Many players highly recommend the game, describing it as great, nice, very good, and addictive. The overall sentiment is that the game is enjoyable and worth playing.
- Easy and intuitive controls (weight 0.11): The controls are described as easy, comfortable, and well-designed. The interface is simple and easy to learn, making the gameplay accessible and straightforward.
- Good value for money (weight 0.11): Players find the game to be a good value for money, especially during sales. The game offers a high value for its price and a good price-to-performance ratio.
- Large and interesting world (weight 0.1): The game features a huge and enormous world to explore, with a large map and interesting locations. Players enjoy the vast open world and the exploration it offers.
- Enjoyable co-op experience (weight 0.1): The co-op gameplay is described as enjoyable and fantastic. Players appreciate the ability to play with others and find the co-op experience to be a highlight of the game.
- Straightforward combat mechanics (weight 0.09): The combat in the game is straightforward and simple but intuitive. Players appreciate that the gameplay is solid and not overly complicated.
- Smooth technical performance (weight 0.08): The game runs smoothly with well-optimized performance. Players appreciate the great graphics and smooth performance, even on max quality settings.
- Satisfying progression system (weight 0.08): The progression system is described as cleverly built, steady, and rewarding. Players appreciate the well-designed crafting and progression mechanics.
- Open-world survival elements (weight 0.08): The game features an excellent open-world setting with survival elements. Players enjoy the post-apocalyptic world and the survival and collection gameplay mechanics.
- Engaging post-apocalyptic world (weight 0.08): The post-apocalyptic world in the game is described as engaging and satisfying to explore. Players enjoy the cozy and enjoyable post-apocalyptic survival gameplay.
- Enjoyable initial exploration (weight 0.08): The initial exploration in the game is described as enjoyable and rewarding. Players find the beginning of the game to be engaging and fun.

Common complaints:
- Repetitive gameplay loop (weight 0.2): The gameplay can become repetitive, especially in the mid to late stages. This repetitiveness is often due to grinding and monotonous tasks.
- Limited enemy variety (weight 0.16): Players frequently mention that there are few enemy types, leading to repetitive and monotonous combat experiences. The enemies are mostly the same with minor variations, which can be frustrating.
- Tedious gameplay elements (weight 0.15): Players find various aspects of the game tedious, including side quests, collectibles, and overall gameplay mechanics.
- Weak story and rewards (weight 0.14): The story is minimal with little emotional payoff, and the rewards for gameplay are often unrewarding.
- Excessive grinding (weight 0.13): The game requires a lot of grinding for materials, which can be time-consuming and frustrating for players.
- Tedious side quests (weight 0.12): Side quests are often described as tedious and poorly designed. Players find them uninteresting and repetitive.
- Limited multiplayer options (weight 0.12): The game offers only split-screen co-op and lacks online multiplayer options. This limitation is a common complaint among players.
- Excessive backtracking (weight 0.1): The game involves a lot of backtracking, which players find annoying and tedious. This is especially true for side quests.
- Slow pace and progression (weight 0.07): The game has a slow pace and uneven pacing, which can make the story progression feel slow and tedious.
- Lack of variety in weapons (weight 0.05): There is a lack of variety in weapons, which contributes to the repetitive and monotonous gameplay.
- Few and unchallenging bosses (weight 0.05): There are not enough bosses in the game, and the ones that are present are often unchallenging.
- Initial difficulty and confusion (weight 0.03): The game can be difficult and confusing at the beginning, which may frustrate new players.
- Little to no challenge in combat (weight 0.03): Combat in the game is often described as too easy, with little to no challenge.
- Repetitive dismantling (weight 0.03): The game involves a lot of repetitive dismantling, which can become tedious and monotonous.
- Cheap graphics and design (weight 0.03): The game's graphics and design choices are often criticized as being cheap and low quality.
- Enemy respawning issues (weight 0.03): Enemies respawn in the same locations, which can be frustrating and repetitive.
- Derivative game design (weight 0.03): The game design is overly derivative of other games, lacking originality and innovation.
- Lack of base-building mechanics (weight 0.03): The base-building mechanics in the game are lackluster and poorly developed.
- Simple crafting system (weight 0.03): The crafting system is described as simple and linear, lacking depth and complexity.
- Padded gameplay systems (weight 0.03): The game is criticized for having padded gameplay systems, which can feel unbalanced and unnecessary.

Gameplay feedback:
- Destruction mechanics central to gameplay (weight 0.19): The game heavily features destruction mechanics, including destructible environments, objects, and tools. Players emphasize the importance of destruction in gameplay, such as destroying zombies and improving weapons through destruction and crafting.
- Construction and crafting systems (weight 0.14): Players enjoy the construction and building modes, which include crafting, fishing, and hunting. These mechanics are integral to the gameplay experience.
- Material collection and grinding (weight 0.12): The game involves significant material collection and resource gathering. Some players find the grinding for materials to be a core part of the gameplay.
- Open-world exploration focus (weight 0.11): Players appreciate the open-world exploration aspects of the game. This includes free exploration, navigation, and survival elements tied to exploring various locations.
- Sandbox and survival elements (weight 0.11): The game is an open-world sandbox with destructible environments and survival elements. Players engage in survival, collection, destruction, puzzle-solving, and building.
- Simple and relaxing gameplay (weight 0.1): The game offers a simple and relaxing gameplay experience with well-designed levels. It is family-friendly and features open-ended, non-linear gameplay.
- Co-op and multiplayer modes (weight 0.08): The game includes cooperative gameplay modes, allowing for local co-op multiplayer experiences. Some players note the absence of single-player only options.
- Zombie survival and combat (weight 0.08): The game is set in the zombie survival genre, featuring combat with zombies and survival game mechanics. Players engage in zombie survival within an open-world environment.
- Variety in enemies and maps (weight 0.07): Players have mixed feelings about the variety of enemies and map designs. Some appreciate the variety of zombies, while others feel there is a lack of enemy variety.
- Weapon and character upgrades (weight 0.06): Players can upgrade their weapons and tools, as well as their characters. This progression system is a key aspect of the gameplay.
- Side quests and missions (weight 0.06): The game features a quest system with various side quests and challenges. These missions add depth and additional objectives for players.
- Progression and skill systems (weight 0.06): The game features a progression system with gear progression and skill trees. Players can explore and advance through various systems.
- Puzzle-solving elements (weight 0.06): The game includes puzzle-solving elements and quests. These puzzles add an extra layer of challenge and engagement.
- Climate and temperature effects (weight 0.06): The game includes climate and temperature effects that impact gameplay. Players need to manage health and temperature through appropriate clothing.

Performance notes:
- Smooth and fast performance (weight 0.17): The game runs smoothly and loads quickly, with many players reporting a stable 60 FPS even on high settings.
- Good optimization overall (weight 0.08): The game is well-optimized, running efficiently on various hardware, including low-end systems and older devices.
- Steam Deck compatibility (weight 0.05): The game is fully compatible with Steam Deck and runs well on it, providing a good experience for Steam Deck users.
- Cross-platform optimization (weight 0.04): The game runs well on both Linux and Windows 11, with specific mentions of good performance on Linux using Proton.
- Late game performance issues (weight 0.02): Some players experience performance issues during the late game, indicating potential optimization problems in later stages.
- Tablet optimization needed (weight 0.02): The tablet version of the game requires further optimization to improve performance and user experience.
- Camera issues in tight spaces (weight 0.02): There are reported camera issues when navigating tight spaces, which can affect gameplay and user experience.
- Supports high resolutions (weight 0.02): The game supports 4K resolution, providing high-quality visuals for players with capable hardware.
- Improved graphics (weight 0.02): Players have noted that the game features better graphics, enhancing the overall visual experience.
- Borderless window mode stability (weight 0.02): Using borderless window mode can fix crashing issues, providing a more stable gaming experience.
- Heavy character controls and graphics (weight 0.02): Some players find the character controls and graphics slightly heavy, which may impact gameplay smoothness.
- Crashes on MacBook Air M1 (weight 0.02): The game crashes on MacBook Air with the M1 chip, indicating compatibility issues with this specific hardware.

Recommendations:
- Recommended for RPG and exploration fans (weight 0.16): The game is highly recommended for players who enjoy RPGs with extensive content, exploration, and post-apocalyptic survival elements. It is also suggested for those who like farming and grinding mechanics.
- DLCs enhance gameplay experience (weight 0.12): Players recommend purchasing DLCs for better convenience and enhanced gameplay. Specific DLCs like Underworld and Doomsday are highlighted for full enjoyment.
- Worth buying, especially on sale (weight 0.06): The game is considered worth the price, particularly when bought on sale. Some players suggest waiting for a good sale before purchasing.
- Relaxed and enjoyable gameplay (weight 0.05): The game is recommended for those seeking a relaxed and pleasant gaming experience. It offers a chill gameplay loop that can be enjoyed for many hours.
- General recommendation (weight 0.05): The game is recommended by many players without specific reasons, indicating a general positive reception.
- Niche recommendations (weight 0.04): The game is recommended for fans of specific genres or mechanics, such as loop-and-loot games, I Am Future, and mindless grinding.
- Suggestions for gameplay improvements (weight 0.03): Players suggest adding drones for various tasks to enhance gameplay. Additionally, acquiring the pet portal early is recommended.
- Conditional recommendation despite flaws (weight 0.02): The game is recommended with some reservations due to its flaws. Players suggest it is worth considering despite its imperfections.
- Likely to buy DLCs later (weight 0.02): Players indicate they are likely to purchase at least one of the DLCs at a later time, suggesting a positive view of the DLCs' value.
- Check wiki for DLC items (weight 0.02): Players recommend checking the game's wiki for information on DLC items to enhance the gaming experience.

Other player notes:
- DLC content mentioned (weight 0.03): Players have mentioned DLCs, specifically the Pet DLC, indicating interest or concerns related to additional content.
- Cross-platform play issues (weight 0.02): Some players experienced issues when switching platforms, such as from Google Play Pass to PC, which affected their gameplay experience.
- Comparison to other games (weight 0.02): Some players compared the game to EA FC, suggesting they evaluate the game based on their experiences with similar titles.

Emotions:
- Enjoyment (weight 0.32): Players enjoy the game's destruction mechanics, rich storyline, and extensive content, including DLC maps and co-op mode. The game loop, item collection, and exploration elements contribute to a satisfying and engaging experience, with many appreciating the casual yet addictive gameplay.
- Frustration (weight 0.24): Players are frustrated by the game's repetitive and grindy mechanics, including excessive looting, tedious side quests, and difficult combat. Issues with inventory management, lack of quest hints, and performance problems also contribute to a frustrating experience.
- Satisfaction (weight 0.09): Players feel satisfied with the game's progression systems, destruction mechanics, and overall content. The ability to break objects, craft items, and explore a large map, along with completing the game and its challenges, provides a fulfilling experience.
- Joy (weight 0.08): Players find joy in the game's fun and addictive gameplay, enjoyable co-op experience, and the vast open world. The relaxing and satisfying combat, along with the overall engaging gameplay loop, contributes to a positive and enjoyable experience.
- Disappointment (weight 0.08): Players express disappointment due to the game's lack of variety, limited multiplayer options, and repetitive gameplay. Some also find the game mechanics and design lacking, with issues such as poor combat and simplicity in story and AI-generated voiceovers.
- Excitement (weight 0.03): Players are excited about the game's vast content, unique gameplay strategies, and the ability to destroy and build various items. The huge open world and upcoming DLCs also contribute to the excitement.
- Relaxation (weight 0.03): Players find the game relaxing due to its simple and pleasant gameplay loop. The calming experience of breaking things and the chill survival mechanics provide a stress-relieving and relaxing experience.
- Boredom (weight 0.02): Players experience boredom due to the repetitive tasks and lack of variety in the game. The monotonous mechanics and excessive backtracking contribute to a tedious and unrewarding experience.
- Happy (weight 0.01): Players are happy with the game's variety of activities and enjoyable beginning. The fun and addictive gameplay, along with the love for the game and its DLCs, contribute to a positive experience.
- Amusement (weight 0.01): Players are amused by the game's unique mechanics and personal anecdotes. Comparisons to other games and the ability to dismantle almost everything add to the amusement.
- Appreciation (weight 0.01): Players appreciate the game's great sound design, cartoon-style graphics, and intuitive combat. The DLCs adding significant new features also contribute to the appreciation.
- Frustrated (weight 0.01): Players feel frustrated due to the repetitive farming and the need for mods to finish the game. The quest structure and the necessity to use a wiki also add to the frustration.
- Disappointed (weight 0.01): Players are disappointed that the game is not a true survival game and with the final weapon's practicality. The character development and growth elements, along with cheap graphics, contribute to the disappointment.
- Mixed feelings (weight 0): Players have mixed feelings about the game, enjoying the initial gameplay but finding the later stages repetitive. The controls are not very liked, but the game is still considered cool.
- Relaxed (weight 0): Players find the gameplay relaxing, contributing to a calm and pleasant experience.
- Engagement (weight 0): Players are engaged by the game's mapping and object breaking mechanics. The non-linear gameplay and backtracking add to the engagement.
- Addiction (weight 0): Players find the game addictive due to its hardcore grinding and progression. The engaging gameplay loop contributes to the addiction.
- Confusion (weight 0): Players are confused about player identity in co-op mode, leading to a confusing experience.
- Contentment (weight 0): Players feel content with the overall positive experience despite some repetition in the game.
- Concern (weight 0): Players are concerned about the game's replayability, questioning its long-term engagement.}