Info about ONE PIECE ODYSSEY:

Official game description:
Digital Deluxe Edition
======================
The Deluxe Edition includes the Main Game, the Adventure Expansion Pack and the Deluxe Edition Bonus: Sniper King Outfit Set.  
Includes:  
*   Main Game  
*   Additional Scenario: ONE PIECE Reunion of Memories  
*   Adventure Expansion Pack Bonus 100,000 Berries  
*   Deluxe Edition Bonus: Sniper King Outfit Set
\*Expansion Pack content will be available after the main game has been cleared.  
\*Adventure Expansion Pack bonus 100,000 Berries will be available upon purchase.  
\*Other content including this product are also available. Take care to not make duplicate purchases.
About the Game
==============
A new RPG from the hugely popular manga and anime series ONE PIECE, commemorating the 25th anniversary of the series!  
The famed pirate, Monkey.D.Luffy, better known as Straw Hat Luffy, and his Straw Hat Crew, are sailing across the New World in search of the next island and the next adventure that awaits them.  
But during their voyage they are caught in a storm and shipwrecked. They find themselves washed up on a lush tropical island surrounded by constantly raging storms...  
Separated from his crew, Luffy sets off on a grand, new adventure to find his friends and escape the island!  
Dangerous new enemies, terrifying forces of nature, and more await them!  
Play as various members of the Straw Hat Crew in a classic RPG set in the world of the popular ONE PIECE anime!  
\*In addition to this product, ONE PIECE ODYSSEY Deluxe Edition and other digital content is also available. Take care to not make duplicate purchases.

Release date: 12 Jan, 2023

Categories: RPG, Turn-based Combat, Single-player Story, Open-World Exploration, Character Progression, Character Management, Puzzle Solving


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Authentic One Piece Experience (weight 0.73): Players highly praise the game's faithful adaptation of the One Piece universe, including its characters, story, and overall adventurous spirit. The game successfully captures the essence of the anime and manga, making it a delightful experience for fans.
- High-Quality Visuals & Art Style (weight 0.67): The game receives consistent praise for its stunning graphics, beautiful environments, and faithful character models. The art style effectively translates the 2D anime into a vibrant 3D world, enhancing immersion and visual appeal.
- Excellent Voice Acting & Sound (weight 0.59): The game's audio, particularly the voice acting by the original cast, is highly commended for bringing authenticity and life to the characters. The soundtrack and sound design also contribute significantly to the immersive One Piece atmosphere.
- Strong Original Characters (weight 0.53): The new original characters, Adio and Lim, are well-designed and integrate seamlessly into the One Piece universe. Players appreciate their personalities, interactions, and how they contribute to the story.

Common complaints:
- Limited & Restrictive Exploration (weight 0.97): The 'open world' was criticized for being misleading, with players feeling constantly funneled through linear paths and restricted from true exploration. Movement speed was slow, and the world often felt empty with little to discover, leading to tedious traversal.
- Repetitive & Easy Combat (weight 0.96): Players found the turn-based combat system to be slow, repetitive, and lacking strategic depth, often becoming a chore. The game's difficulty was consistently too low, making most battles, including boss fights, unchallenging and boring, even for JRPG fans.
- Excessive Backtracking & Slow Pace (weight 0.89): The game suffered from significant backtracking in both main and side quests, exacerbated by slow character movement and limited fast travel options. This, combined with frequent, unskippable cutscenes and black loading screens, severely hampered the game's pacing and player enjoyment.
- Unengaging & Repetitive Story (weight 0.82): The original story was largely deemed uninteresting, feeling like filler or a weak fan fiction. It heavily relied on re-living past One Piece arcs, which became tedious and repetitive, failing to engage players or provide a satisfying narrative experience.
- Cumbersome Character & UI Mechanics (weight 0.71): Switching characters, especially during exploration, was a frustrating experience due to multiple menu interactions and frequent black screen transitions. The overall UI and character progression systems were seen as clunky and lacking flexibility.
- Poor Side Quest Design (weight 0.13): Side quests were often described as boring, repetitive fetch quests with poor guidance and negligible rewards. Many felt like time-stretching content, forcing players into meaningless map traversal.
- Uninspired DLC Content (weight 0.06): The downloadable content was criticized for being insincere, short, and reusing many assets and locations from the base game. Players felt it offered little new value, with some achievements and the 'true ending' locked behind its purchase.
- Generic NPC Interactions (weight 0.05): NPCs were noted for having repetitive, unhelpful dialogue and often appearing as identical models. Ambient dialogue frequently triggered at inappropriate times, further detracting from the experience.

Gameplay feedback:
- Turn-based JRPG Combat System (weight 0.29): The game features a classic turn-based JRPG combat system with a rock-paper-scissors elemental weakness mechanic. Players can freely swap characters during combat to exploit enemy weaknesses and manage cooldowns, adding a layer of tactical depth. The combat also includes a unique zone-based system where characters and enemies are distributed across different areas.
- Playable Straw Hat Crew & Abilities (weight 0.24): Players control the entire Straw Hat crew, each with their iconic fighting styles, Devil Fruit powers, and signature moves. Beyond combat, each character possesses unique exploration abilities, such as Zoro cutting metal, Nami finding money, Chopper entering small passages, and Luffy grappling or breaking walls, which are crucial for traversing the world and solving puzzles.
- Story Revisits Past Arcs (weight 0.18): The core narrative involves the Straw Hat Pirates being stranded on a mysterious island where their memories and powers are stolen. To regain them, they must relive and re-experience altered versions of iconic past story arcs from the One Piece manga/anime, such as Alabasta and Dressrosa, set after the Whole Cake Island arc.
- Accessible Progression & Length (weight 0.1): The main story is approximately 30-40 hours long and can be completed without extensive grinding for levels or items. Character growth is tied to leveling up and collecting ability upgrade cubes, with equipment also enhancing stats. Crafting is present but not essential for the main story.
- Open World Exploration & Quests (weight 0.09): The game features a semi-open world structure with various biomes to explore. Exploration involves navigating with character-specific abilities, finding hidden collectibles, and engaging in both main and side quests. Fast travel options become available later in the game, though they can be restricted during main missions.
- Memorable Boss Fights (weight 0.04): Boss fights are generally more challenging and require adapting strategies, often featuring high damage output and dramatic scenes. While some late-game bosses might become less challenging, strong enemies can appear in post-game content, providing a difficulty spike.
- Seamless Character Switching (weight 0.03): Character switching is a free action during combat, allowing players to strategically swap between up to four crew members. While generally seamless, some players noted a brief black screen during swaps.
- Gamepad-Oriented Controls (weight 0.03): The game is primarily designed for gamepads, though PC players have WASD controls available. Initial settings are limited to brightness and contrast.

Performance notes:
- Excellent overall performance (weight 0.09): Many players report that the game runs exceptionally well, with stable frame rates, good optimization, and very few bugs or crashes. This indicates a high level of polish in the game's technical foundation.
- Good Steam Deck compatibility (weight 0.04): The game performs well on the Steam Deck, with players noting good optimization and the ability to achieve stable frame rates with minor setting adjustments. This makes it a viable portable gaming option.
- Cutscene frame rate limitations (weight 0.04): Pre-rendered cutscenes are capped at 30 frames per second, which can be jarring for players experiencing higher frame rates during gameplay. Some cutscenes also exhibit TAA artifacting.
- Frequent loading screens (weight 0.02): Some areas of the game are noted to have frequent loading screens, potentially interrupting the flow of gameplay. Installing on an SSD is recommended to mitigate this.
- TAA causes visual artifacts (weight 0.01): Temporal anti-aliasing (TAA) implemented in the game can lead to afterimages on moving objects, detracting from the visual clarity for some players.
- Minor performance hiccups (weight 0.01): While generally stable, some players observed minor performance hiccups in specific, busy areas with many characters, suggesting occasional dips in demanding scenes.
- Poor ultrawide monitor support (weight 0.01): The game has issues with ultrawide monitor optimization, leading to incorrect UI scaling and potential combat freezes when played in full-screen mode.

Recommendations:
- Purchase on Sale Recommended (weight 0.51): A significant number of players recommend purchasing the game only when it is on sale, often suggesting a discount of 50% or more. Many feel it is not worth its full price, even for One Piece fans, due to various gameplay issues.
- Primarily for One Piece Fans (weight 0.39): The game is overwhelmingly recommended for fans of the One Piece series, especially those who enjoy JRPGs. Non-fans are strongly advised to avoid it, as their enjoyment is highly dependent on familiarity with the IP. Many reviewers suggest that the game's flaws are more tolerable for dedicated fans.
- Lack of Challenge/Difficulty (weight 0.33): Several players noted the game's lack of challenge, particularly in combat. There are suggestions for a 'hard mode' or balance updates to make the experience more engaging, indicating that the current difficulty might be too easy for many RPG enthusiasts.
- Mixed Overall Reception (weight 0.29): Player opinions on the game's overall quality are highly divided. While some recommend it and give it high scores (7-8.5/10), others strongly advise against it, citing it as not worth the money or time. This suggests a polarizing experience, heavily influenced by individual expectations and fandom.
- Story Focus for Fans (weight 0.08): The game's story and character interactions are highlighted as a strong point for fans of the show, offering a way to relive past events or experience an original narrative. However, non-fans might struggle with the context.
- DLC Not Recommended (weight 0.04): There is specific negative feedback regarding the game's DLC, with players advising against purchasing it. This indicates that the additional content may not add significant value or improve the overall experience.
- Players Abandon Game (weight 0.03): A few players mentioned abandoning the game before completion or uninstalling it shortly after finishing the main story, suggesting a lack of long-term engagement or replayability for some.
- Specific Story Arc Disappointment (weight 0.01): One specific point of feedback warns players not to bother with the game if their primary interest is a particular story arc (saving Ace), suggesting that this aspect might be unsatisfying or poorly handled.

Other player notes:
- Minor Details and Preferences (weight 0.09): Reviewers noted various minor details, such as the game's soundtrack, specific character models, and the ability to revisit Memoria worlds for sub-quests. Some also provided technical instructions for language or resolution settings.
- Niche Appeal and Pricing (weight 0.07): The game is considered a niche title, primarily appealing to JRPG and One Piece fans. Some reviewers feel it is not worth its full price, suggesting it might be better suited as a movie or that it fails to effectively reach a broad audience.
- JRPG Mechanics and Design (weight 0.06): The game is fundamentally a JRPG, featuring strategic turn-based battles, character interactions, and an expansive world. Its design clearly aligns with console and Japanese RPG conventions, which might surprise or deter players not accustomed to the genre.
- Story and Lore Integration (weight 0.04): The game features a story created by Eiichiro Oda and is set after the Whole Cake Island arc. While it attempts to integrate existing lore, some players note the absence of certain characters and superficial coverage or changes to important anime events.
- Modding Community Support (weight 0.04): The community has developed various mods to address common player frustrations, such as slow movement speed, combat mechanics, and resource consumption. These mods are often recommended to enhance the gameplay experience.

Emotions:
- Satisfaction (weight 0.25): Players felt satisfied by the game's faithful adaptation of the One Piece story and characters, including authentic voice acting and character models. The engaging original story, enjoyable turn-based combat, stunning graphics, and overall optimized performance also contributed to a positive experience, especially for fans of the series.
- Disappointment (weight 0.25): Disappointment stemmed from the game's perceived lack of depth, particularly in its repetitive and overly easy turn-based combat system, which many felt did not live up to modern RPG standards or the potential of the One Piece IP. Other causes included a slow story pace, limited exploration, recycled story elements, and a lack of variety in enemies and NPCs, leading to a feeling of the game being uninspired or a 'canned game'.
- Frustration (weight 0.2): Frustration was primarily caused by poor game design choices such as slow character movement, excessive backtracking, and repetitive combat encounters, often exacerbated by frequent black screens and cumbersome character switching. Players also expressed frustration with the game's fixed easy difficulty, uninspired level design, and issues like softlocks or poor ultrawide support.
- Excitement (weight 0.04): Players experienced excitement from the game's new original story, the opportunity to revisit familiar characters and iconic anime locations, and the overall immersive experience. The game's high quality, smooth performance, and effective fan service elements also contributed to a positive and engaging adventure for One Piece fans.
- Boredom (weight 0.04): Boredom was a common sentiment due to the game's repetitive and easy combat, often involving 'HP sponge' enemies, and uninspired exploration. The excessive length of the game, coupled with a lack of engaging content in later stages and repetitive quests, made the overall experience feel monotonous and tedious for many players.
- Joy (weight 0.04): Joy was primarily felt by One Piece fans who appreciated the game's beautiful visuals, engaging story, and immersive experience, especially when revisiting beloved sagas and interacting with well-rendered characters. The overall fun gameplay and the ability to experience the One Piece world contributed to a delightful experience.
- Enjoyment (weight 0.02): Players found enjoyment in the game's engaging combat and exploration, coupled with a good story and overall gameplay experience. The original story and visual presentation, along with the game combining favorite genres, contributed to a positive and fun experience, particularly for fans.
- Annoyance (weight 0.02): Annoyance arose from tedious memory adventuring, the game's perceived reliance on the One Piece IP to sell a mediocre product, and troublesome attribute-based turn combat. Frequent interruptions to gameplay flow, mobs chasing the player, and restrictive camera angles also contributed to player irritation.
- Nostalgia (weight 0.01): Nostalgia was triggered by revisiting pre-time skip arcs and characters, making the game feel like a trip down memory lane for many fans. The turn-based mechanics also reminded some players of childhood games, enhancing the nostalgic experience.
- Anger (weight 0.01): Anger was expressed due to the game's perceived poor quality and design choices, leading some to consider it one of their worst purchases. Getting lost repeatedly, especially in poorly designed areas, and the misleading 'open world' tag also fueled player frustration and anger.
- Regret (weight 0.01): Players expressed regret over purchasing the game, especially at full price, and particularly regretted buying the DLC. This sentiment stemmed from a feeling that the game did not deliver sufficient value for money.
- Amusement (weight 0.01): Amusement was found in the game's hilariously easy difficulty due to attack stacking, as well as humorous elements like Zoro's navigation jokes. Some players also found amusement in other reviewers' early negative feedback and comments about the tutorial.
- Love (weight 0.01): Love for the game was driven by its faithful representation of character moves and actions, the ability to capture the essence of the One Piece series, and the involvement of original voice actors. Reliving key moments and the game's overall connection to the beloved franchise deeply resonated with players.
- Appreciation (weight 0.01): Appreciation was shown for the game's subtle details in side quests tailored to crew members, its overall aesthetics and design, and its ability to encapsulate key moments from the franchise. These elements demonstrated a thoughtful approach to the source material.
- Sadness (weight 0.01): Sadness was felt by players who, despite seeing the love put into the game, were heartbroken that it failed to convince them due to its excessive ease. The disparity between good visuals/battle system and the lack of challenge, along with seeing many positive reviews, also contributed to this emotion.
- Hope (weight 0.01): Hope was expressed for future improvements and fixes to the game by the developers, as well as a desire for better One Piece RPGs in the future. This indicates a belief in the potential of the IP despite current shortcomings.
- Burnout (weight 0): Burnout occurred due to getting stuck in early chapters for extended periods and feeling overwhelmed by repetitive side content after acquiring all characters. This led to players becoming tired of the game loop and losing interest.
- Desire (weight 0): Players expressed a desire for more story content and the inclusion of an English dub. These wishes highlight areas where players felt the game could be enhanced to provide a more complete experience.
- Mild disappointment (weight 0): Mild disappointment arose from long and repetitive side quests, as well as the similarity in character skills. The repetitive combat also contributed to a slightly underwhelming experience without reaching full disappointment.
- Helpfulness (weight 0): Helpfulness was demonstrated by reviewers who provided practical solutions, such as instructions for changing language or addressing technical problems. This indicates a community effort to assist other players.}