Info about ENDLESS™ Space 2 - Untold Tales:

Official game description:
EXCLUSIVE REWARDS
=================
Join the GAMES2GETHER community now, and receive the Endless Space 2 badge (unlocks points, dozens of avatars and titles to customize your GAMES2GETHER profile)  
*   **Follow** the development of the game and get to know the talent behind the scenes.  
*   **Make your voice count** by giving feedback on the game, submitting ideas, and voting for Art and gameplay elements.  
*   **Participate** in contests and design content that will be created by the studio and added to the game!
About the Game
==============
The Endless galaxy might be governed by a few powerful forces, but it is still inhabited by masses of minority races, with their own history, heroes and purpose. In **_Endless Space 2: Untold Tales_**, uncover hidden secrets, intriguing stories and endearing characters scattered across your Empire.
CONTENT
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21 Quests
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Through 21 Minor Factions Quests, get a deeper understanding of your people, help them overcome their daily troubles and solve strange mysteries.  
4 Minor Factions
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Get your hands on four new Minor Factions, with the notable return of the Sowers from Endless Space, and the introduction of the Sephaloros, handpicked by the community on GAMES2GETHER.  
4 Heroes
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The Academy has now four new individuals in its ranks for you to recruit as Heroes, each of them coming from the new Minor Factions.  
GAMES2GETHER // CHANGE THE GAME
-------------------------------
Join the GAMES2GETHER community now, and receive the Endless Space 2 badge (unlocks points, dozens of avatars and titles to customize your GAMES2GETHER profil).  
Follow the development of the game and get to know the talent behind the scene. Make your voice count by giving feedback on the game, submitting ideas, and voting for Art and gameplay elements. Participate in contests and design content that will be created by the studio and added to the game!

Release date: Mar 12, 2018

Categories: 4X, Space Exploration, Faction Management, Quest-driven Progression, Diplomacy, Resource Management, Multiple Factions

Feature scans:
- MTX: score 10; verdict: Fair / Traditional DLC (No Predatory Monetization); summary: The review is a positive endorsement of a traditional DLC expansion. It adds new factions and is considered fairly priced. There is no evidence of microtransactions, pay-to-win mechanics, or predatory monetization. The review explicitly encourages buying it to support the developer.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: No review provides specific playtime hours. The only mention is a vague 'hours and hours' without a numeric value. Other reviews indicate either confusion about how to access the content or that the player just acquired the DLC, implying no measurable playtime yet. Therefore all playtime metrics are unsupported and set to null.
- Time-to-fun:
  - Summary: The player enjoys quests and rewards immediately, though managing empire and quests simultaneously is challenging.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Difficulty managing empire and quests simultaneously; Difficulty dealing with many other empires
  - Unlock drivers: N/A
  - Conditions: Playing with added incentives (e.g., Sowers, Quarks and Quarries) leads to greater satisfaction; Certain faction combinations (e.g., Vodyani or Horatio preying on minor factions) enhance the experience
- Player Archetypes:
  - Disillusioned Veteran (no buy)
    - Motivation: Strategic content and faction synergies, but ultimately driven by a desire to warn others due to negative developer experiences.
    - Playstyle: Analyzes DLC features for mechanical value and faction fit, then weighs them against developer trust before recommending.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- DLC offers unique gameplay (weight 0.95): The DLC is praised for its interesting content and unique gameplay opportunities, adding a lot of spice and variety to the game. It provides hours of additional gameplay and depth.
- New minor factions added (weight 0.86): The DLC introduces four new minor factions, including the Sowers and Sephaloros, each with unique heroes, lore, laws, and population effects. This expands the game's variety and customization options.
- Quests add depth and lore (weight 0.59): The DLC adds numerous story quests from minor factions, providing more decisions, rewards, and worldbuilding. These quests enrich the game's narrative and replayability.
- Developer listens to community (weight 0.45): The developer is commended for listening to the fan base, addressing concerns, and continuously improving the game. This responsiveness is appreciated by players.
- Faction abilities are unique (weight 0.35): Each new faction has distinct abilities, such as the Sephaloros boosting industry and the Galvran boosting science. The Sowers can heal depleted planets and provide food bonuses, with a strong law and interesting design.
- Adds flavor to universe (weight 0.33): The DLC adds flavor to the Endless universe, increasing diversity and freshening up the game. It provides quality content that enhances the overall experience.
- Writing is well done (weight 0.3): The writing in the DLC is highly praised, with pages of engaging text that are a blast to read. It adds color to the game's lore and hero pool.
- DLC is safe and balanced (weight 0.29): The DLC is considered a safe addition that does not break game balance, making it a nice and quality addition. It has no bad aspects according to reviewers.
- Art and music praised (weight 0.28): The art style, BGM, and unique artwork for each faction are highlighted as great. This enhances the overall aesthetic appeal of the DLC.
- Base game is solid (weight 0.11): The base game has solid foundational mechanics, which the DLC builds upon. This foundation contributes to the DLC's positive reception.

Common complaints:
- Quests overwhelm players (weight 0.38): The game presents too many quests, which fill up a queue and distract from empire management and diplomacy. This adds to an already busy gameplay experience.
- DLC content is lacking (weight 0.3): The DLC is perceived as having low content, with no noticeable difference after loading it. Some players cannot figure out how to use the DLC features.
- Faction designs are generic (weight 0.28): The Galvran are described as literally blue humans, and the Kal'Tik'Ma are considered weak unless dealing with happiness issues. New heroes are not distinct from existing ones.
- Quest rewards are underwhelming (weight 0.22): Players find that quest rewards are slim, often providing only temporary increases in FIDSI. This diminishes the incentive to complete quests.
- Game becomes monotonous (weight 0.22): After playing for a while, the game becomes boring and annoying, with monotony overwhelming after multiple campaigns. This leads to a decline in enjoyment.
- Combat is inconsistent (weight 0.22): Combats are irregular and simplistic, with wins and losses occurring without logical continuity. This frustrates players and reduces strategic depth.
- Technical issues persist (weight 0.22): Map creation is often buggy, and the company has recurrent problems with unstable codes and interminable campaigns. This undermines the overall experience.
- Quests are basic and short (weight 0.21): Quests are described as short, basic, and easy to miss, lacking depth and engagement. This contributes to a feeling of monotony.
- Chasing AI is frustrating (weight 0.12): Players find it frustrating to chase AI opponents, which likely contributes to the overall annoyance and boredom with the game.

Gameplay feedback:
- DLC adds minor factions (weight 0.31): The DLC introduces minor factions and their stories, adding new content to the base game. This is a key feature highlighted by players.
- Base game is 4X (weight 0.2): The base game is about great empires and galactic domination, fitting the 4X genre.
- DLC includes side quests (weight 0.13): The DLC adds side quests, minor races, and heroes to the main game, expanding gameplay beyond the core 4X experience.
- Quests lack time limits (weight 0.13): Quests do not have a time limit, allowing players to complete them at their own pace without pressure.
- Quests are solo only (weight 0.13): Quests are solo quests, so no one can steal the reward, ensuring players get the benefits they earn.
- DLC can be toggled (weight 0.12): The DLC can be turned on or off, giving players flexibility in how they experience the game.
- Quests match owned species (weight 0.12): You only get quests for the species you have, making the content relevant to your current empire.
- Kal'Tik'Ma happiness bonus (weight 0.12): The Kal'Tik'Ma bonus is exclusively happiness, providing a straightforward benefit to players.
- Galvran science traits (weight 0.12): The Galvran assimilation traits and collection bonus boost science with strategic deposits, enhancing research capabilities.
- Minor factions have unique bonuses (weight 0.12): Each minor faction has a special law, citizen bonus, and population bonus, adding depth to faction management.
- Kal'Tik'Ma approval bonuses (weight 0.11): Kal'Tik'Ma provides approval bonuses on sterile planets and an overcolonization threshold bonus, aiding expansion.
- Sowers food and depletion (weight 0.11): Sowers provide food and reduce depletion points, with traits like Soil Healers and Architects, supporting sustainable growth.
- Sefaloros industry traits (weight 0.11): Sefaloros provide industry on fertile planets, with traits like Bountiful Filtration and Workspace Oddity, boosting production.

Performance notes:
No performancepoints

Recommendations:
- Recommended for lore enthusiasts (weight 0.3): Players who enjoy the Endless Space 2 universe and its lore will find this DLC appealing. It adds quests and stories for minor races, satisfying fans of the franchise.
- Must-have for fans (weight 0.29): Some players consider this DLC a must-have, especially at the current price point. It is seen as essential for those who deeply enjoy the game and want to support the developer.
- Overall positive recommendation (weight 0.21): The general sentiment is positive, with players recommending the DLC for its content and value. It is seen as a worthwhile addition for those who already enjoy the base game.
- Appeals to nostalgic players (weight 0.13): The DLC brings back the Sowers from the first game, which resonates with players who have fond memories of the original. This nostalgic element is a key selling point for returning fans.
- Safe DLC, no game-breaking issues (weight 0.12): The DLC is considered safe as it does not introduce major bugs or break the game. This makes it a low-risk purchase for players who want to expand their experience without complications.
- Not for new players (weight 0.12): The DLC is not recommended for players who are just starting the game, as it may not provide the necessary context or value for beginners. New players might find it overwhelming or unnecessary.
- Lacks epic mechanics (weight 0.12): Players expecting epic new mechanics or innovative ways to fight will be disappointed. The DLC does not introduce significant gameplay changes, focusing more on content than mechanics.
- Only for completionists (weight 0.11): The DLC is not worth buying unless you are getting everything in a pack or are a completionist. It may not offer enough value on its own for casual players.
- Not recommended by some (weight 0.1): A minority of players advise against buying the DLC, possibly due to perceived lack of content or value. This negative feedback is less common but still present.

Other player notes:
- DLC offers great value (weight 0.61): Multiple reviews highlight the DLC's low price and substantial content, making it a worthwhile purchase. The price is considered reasonable for the amount of content provided.
- Developer Amplitude Studios praised (weight 0.39): Reviewers commend Amplitude Studios for their support and community engagement, including providing most DLC for free and allowing fan contributions. This positive sentiment enhances the game's reputation.
- DLC is modest expansion (weight 0.22): The DLC is described as a small expansion that doesn't overhaul the game, which some players appreciate for not being overpowered. It adds content without disrupting balance.
- Community-voted faction included (weight 0.21): The Sephaloros faction was chosen through a GAMES2GETHER community vote, adding a unique element that reflects player input. This feature is noted as a positive community-driven addition.
- DLC includes minor factions (weight 0.2): The DLC introduces minor factions, some of which are old major factions from previous games, adding depth and nostalgia. This content enriches the game's universe.
- Sowers should be base game (weight 0.12): One reviewer suggests the Sowers faction should be in the base game because they can heal depleted planets, a mechanic missing from the base game. This highlights a gameplay gap that the DLC fills.
- Compared to successful 4X games (weight 0.11): The game is compared to other successful 4X titles, indicating its standing in the genre. This comparison helps set expectations for potential players.
- DLC for Endless Space 2 (weight 0.11): This DLC is specifically for Endless Space 2, providing additional content for fans of the base game. It is a direct expansion of the existing 4X strategy experience.
- DLC shows developer support (weight 0.11): Purchasing the DLC is seen as a way to support the developer, even if it's not necessary for the game. This encourages players to contribute to ongoing development.
- Similar issues to Endless Legend (weight 0.1): One reviewer notes that Endless Space 2 shares issues with Endless Legend, such as unstable codes and long campaigns. This comparison may inform players about potential technical and pacing problems.

Emotions:
- Frustration (weight 0.13): Players feel frustrated by the difficulty of managing an empire while completing quests, and by AI opponents that are so elusive they drive players to want to smash their keyboards. Combat outcomes also feel illogical, with wins and losses occurring without a clear cause.
- Appreciation (weight 0.13): Players appreciate that the developer provides 90% of DLC and post-launch content for free, continuously improves the game, and listens to community feedback. They also value that fans are allowed to contribute to the series.
- Boredom (weight 0.08): The game becomes boring after extended play, with monotony setting in after playing around 200 different campaigns. The repetitive nature of the experience eventually overwhelms players.
- Happiness (weight 0.08): Players are happy to almost instantly buy everything the developer makes and to support the developers. This enthusiasm stems from a strong trust and positive relationship with the developer.
- Nostalgia (weight 0.04): The inclusion of the Sowers from the first Endless Space game evokes nostalgia. This callback to earlier content resonates with long-time fans of the series.
- Amusement (weight 0.04): Players are amused by the community's choice of the Sephaloros, which are described as cosmic squid-intellectuals. The humorous and quirky nature of this faction selection entertains the community.
- Enjoyment (weight 0.04): Players enjoy the quests and the unique rewards they provide. The quest system adds engaging content that enhances the overall gameplay experience.
- Annoyance (weight 0.04): Quests fill up a queue and become a distraction from the main gameplay. This mechanic disrupts player focus and causes irritation.
- Confusion (weight 0.04): Players are confused about how to use the DLC after purchase, as they see no difference in the game. The lack of clear guidance or visible impact leads to uncertainty about the DLC's value.
- Gratitude (weight 0.04): Players feel grateful for the amount of content provided relative to the price, and for the developer's hard work. This generosity and effort are highly valued by the community.
- Love (weight 0.04): The DLC makes players fall in love with the game again. The new content rekindles a deep affection for the game.
- Satisfaction (weight 0.04): The added diversity and content flesh out the Endless Space 2 universe, providing a more complete and satisfying experience. Players are pleased with the expanded depth.
- Pleasure (weight 0.04): Players derive pleasure from the art style and the increased art diversity in the game. The visual enhancements contribute positively to their enjoyment.
- Approval (weight 0.04): Players approve of the price for adding 4 new heroes and 4 minor factions, considering it a good value. The content-to-cost ratio meets their expectations.
- Enthusiasm (weight 0.04): The DLC adds more variety and is considered a must-have at its price. Players are enthusiastic about the additional content and its affordability.
- Admiration (weight 0.04): Players admire the developer for listening to the community and addressing concerns. This responsiveness builds respect and trust.
- Willingness (weight 0.04): Players are willing to purchase DLC to support a deserving developer. Their positive experience motivates them to invest further in the game.
- Disappointment (weight 0.04): Players are disappointed by the company's recurrent problems with unstable codes and interminable campaigns. These technical and pacing issues undermine their satisfaction.}