Info about Gloomhaven:

Official game description:
  
Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…
**Lead your band of mercenaries through this unforgiving place, where every choice is crucial.** Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.
Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. **Where will you draw the line?**
Gloomhaven is a **tactical RPG and a digital adaptation of the ultimate strategy board game** by Isaac Childres (the highest-rated board game of all time on  ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. **Face this dark world alone or in online co-op for up to 4 players!**
Explore the world in a band of 2 to 4 mercenaries. Each of the **17 unique characters comes with their own skills** and more than **1,000 different abilities to master!** Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.
Once inside a dungeon, **engage in tactical turn-based combat** by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. **Set up deadly combos** and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. **Every choice has life or death consequences.**
Hone your abilities during the game with enhancements and perks, while **your power increases with level ups and new equipment.** You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.
Adapted from the original Gloomhaven Board Game, **this branching campaign of 95 story missions pits your greed against your morality.** Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
**Whatever your path may be, it will be paved with difficult choices.**
**Created in collaboration with the community during the early access**, the Guildmaster adventure has more than **160 digital exclusive missions** that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.
Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.

Release date: Oct 20, 2021

Categories: Tactical RPG, Deckbuilder, Turn-based Tactical, Dungeon Crawler, Cooperative Multiplayer, Board Game Adaptation, Dark Fantasy, RPG

Feature scans:
- Proton/Linux: score 10; verdict: No Linux/Proton Evidence; summary: The provided reviews contain no references to Linux, Proton, SteamOS, Wine, or a native Linux build. All feedback is written in Spanish and focuses exclusively on the quality of the digital adaptation of the board game, describing it as faithful, convenient, and a strong complement to the physical version. No launch reliability, crash, performance, anti-cheat, DRM, launcher, or workaround evidence relevant to Linux/Proton compatibility is present.
- Steam Deck: score 78; verdict: Broken - frequent crashes and desync; summary: The audit of Steam Deck / handheld feedback surfaces two dominant barriers. First, frequent crashes and multiplayer desync: players report constant sync errors, sessions crashing, forced reloads multiple times per scenario, and one explicitly calling the Steam Deck 'Playable' badge misleading due to crash frequency and bugs. Additional functional bugs include cards disappearing, inability to select targets, and movement faults. Second, UI readability: in-game text is too small on handheld screens, the attack-modifier text is tiny and transient, and no font-size option exists in the settings. A further usability complaint cites rigid controls, no undo/back button (forcing a full round restart), and poor visual contrast. The crash and desync pattern dominates and pushes the rating into the 'Broken' band.

- Hardware Profile:
  - Summary: Both Windows VRAM cohorts report crashes, with network or sync issues affecting playability.
  - Sample size: 27 (3% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (negative, 10 reports): A sampled 4GB VRAM user reported spontaneous network-related crashes.
  - Windows 12-15GB VRAM (negative, 6 reports): A sampled user reported regular session crashes caused by sync issues.
  - Caveats: 27 of 990 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $25.00
  - Reasoning: The reviews repeatedly treat the current full price as a turn-off and recommend waiting for a sale or deep discount, while still acknowledging strong value when the game is cheaper. Positive price comments cluster around discounted purchases, and a minority defends the value at entry price. This supports a fair base-game range below the current $34.99, roughly $15-$25.
- Playtime Metrics:
  - Game completion: 350.0h
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: 300.0h
  - Reasoning: The explicit 100% completion quote supports gameCompletion at approximately 350 hours. The weekly routine quote describes one mission per session lasting 1-3 hours, so sessionLength is estimated at about 2 hours. The translated Portuguese quote reports late-game/long-tail play experience after 300 hours, supporting an endgame estimate around 300 hours. The '30+ hours and 4 quests completed' quote shows only partial campaign progress and does not provide a full story completion time, so storyCompletion remains null.
- Time-to-fun:
  - Summary: Gloomhaven often feels like a delayed-payoff game: new players face a steep learning curve, punishing early difficulty, and online co-op bugs, but it can become fun once tactical play clicks or after sustained play. Some players bounce off entirely, especially when multiplayer remains unplayable.
  - Stance: Clicks after
  - Anchor: After sustained play and multiple completed quests, when the challenge becomes fun
  - Time to anchor: N/A
  - Friction: Steep learning curve and tactical complexity; Poor or confusing tutorial for players without board-game experience; Punishing early difficulty and slow grind; Multiplayer desyncs, crashes, and restart/rehost requirements; Boring, slow early combat and low progression rewards; Unfriendly UI/UX and missing quality-of-life features
  - Unlock drivers: Tactical card play and strategy clicking; Completing the tutorial and learning core principles; Starting with Guildmaster mode instead of the harder campaign; Using external tutorials and guides; Playing co-op with friends when multiplayer works; Workarounds such as restarting/rehosting before each scenario
  - Conditions: Prior board-game or card-RPG experience; Tolerance for steep difficulty and slow early progression; Multiplayer stability and connection method; Playing with friends rather than solo or randoms; Mode choice: Guildmaster versus campaign; Solo party size and composition; Willingness to use external tutorials/guides; Early-access bug state
- Player Archetypes:
  - Tabletop Gloomhaven Veteran (buy)
    - Motivation: To experience a faithful digital adaptation of the Gloomhaven board game with all its strategic depth and convenience.
    - Playstyle: Leverages deep knowledge of tabletop rules, min-maxes character builds, and seeks challenging, puzzle-like scenarios, often playing solo or with experienced friends.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: die hard fan of Gloomhaven; advanced diehard tabletop players; hardcore board-game enthusiasts
    - Reference games: Gloomhaven
  - Solo Tactician (buy)
    - Motivation: To enjoy the strategic puzzle of Gloomhaven solo by managing multiple characters and optimizing card synergies.
    - Playstyle: Plays solo, often controlling two or more mercenaries in Guildmaster or campaign mode, focusing on deep tactical planning and avoiding multiplayer issues.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: solo Gloomhaven player
    - Reference games: N/A
  - Co-op Multiplayer Player (sale)
    - Motivation: To share the Gloomhaven tactical experience with friends online in cooperative play.
    - Playstyle: Plays online co-op with friends, often dealing with bugs, desyncs, and restarts, sometimes using workarounds to maintain progress.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: dedicated fans of gloomhaven
    - Reference games: Sunderfolk
  - Curious Newcomer (sale)
    - Motivation: To try a deep tactical RPG and experience the acclaimed board game digitally, often as an introduction to the genre.
    - Playstyle: Learns the rules through tutorials and external guides, often plays solo or with friends, and may find the difficulty and complexity overwhelming at first.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: new player; board game enthusiasts who have never played Gloomhaven
    - Reference games: Dungeons & Dragons; Hero Quest; Baldur's Gate; Diablo; Heroes of Might and Magic 3


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent Board Game Adaptation (weight 0.3): Players repeatedly praise the digital version for being a highly faithful and accurate adaptation of the Gloomhaven board game. The implementation respects the original mechanics and overall experience.
- Outstanding Overall Game Quality (weight 0.23): Many reviews enthusiastically describe the game as great, awesome, or fantastic, with high praise for its design and content. It is frequently recommended as an excellent title in its genre.
- Superior to Physical Board Game (weight 0.23): The digital version is praised for eliminating lengthy setup and cleanup, automating rule enforcement, and reducing fiddliness, making it more convenient and often preferred over the physical board game.
- Strong Multiplayer and Co-op (weight 0.22): Playing with friends is frequently highlighted as the most enjoyable way to experience the game, with seamless online co-op and cross-play support. Solo play is also viable but multiplayer adds significant fun.
- Engaging and Fun Gameplay (weight 0.19): The core gameplay loop is widely described as fun, entertaining, and addictive, with special mention of its tactical combat and strategic depth. Players find it challenging but rewarding.
- Faithful Gloomhaven Experience (weight 0.15): Fans of the original board game appreciate that the digital edition captures the deep, satisfying Gloomhaven world and tactical card combat. It retains the mood and feel of the tabletop version.
- Positive but Vague Impressions (weight 0.06): Several reviews offer generally positive but non-specific feedback, calling the game good or solid without detailed elaboration. These comments reflect overall satisfaction but lack depth.
- Beautiful Graphics and Style (weight 0.05): Reviewers consistently compliment the game's visuals, describing them as beautiful, excellent, and full of fun style. The art direction enhances the overall experience.
- Meaningful Progression System (weight 0.05): The progression mechanics are considered fun and surprisingly good, with a sense of meaningful advancement that keeps players engaged over time.
- Unique and Distinct Characters (weight 0.04): Each character has a different style and offers a unique experience, adding variety and replayability to the game. Players appreciate the distinct playstyles.
- Additional Content Beyond Board Game (weight 0.04): The digital version is noted to include everything from the physical game and more, with additional content that enhances the adaptation. It is not merely a straight copy.
- Favorable Comparison to Frosthaven (weight 0.04): A few reviewers compare the game favorably to Frosthaven, noting it is more polished than Frosthaven's early access or even better in some aspects. This suggests a strong reputation among similar titles.
- Ideal for Board Game Enthusiasts (weight 0.04): The game is seen as a perfect complement for lovers of the physical board game, offering a way to enjoy Gloomhaven without the setup hassle. It appeals strongly to existing fans.

Common complaints:
- Multiplayer is severely buggy (weight 0.29): Players report frequent game-breaking bugs, crashes, freezes, and softlocks that make multiplayer nearly unplayable. Many missions break and achievements may not unlock due to these bugs.
- General bugs and glitches (weight 0.2): The game has many bugs and glitches that occur occasionally, affecting gameplay to varying degrees. Some are minor, but others are more problematic.
- Frequent disconnects ruin multiplayer (weight 0.17): Multiplayer sessions suffer from constant disconnections, sometimes every turn or mid-scenario. This makes playing with friends frustrating and often unplayable.
- Desync issues break multiplayer (weight 0.14): Desynchronization causes players to see different game states, leading to illegal moves and unplayable sessions. These issues have persisted since launch and often require workarounds.
- Frequent crashes and freezes (weight 0.08): The game crashes regularly, especially in co-op, making it difficult to complete scenarios. Crashes occur every few hours and disrupt the experience.
- Developers not fixing bugs (weight 0.08): Players report that developers have not fixed known bugs for years and are unresponsive to reports. This lack of support exacerbates frustration.
- Clunky and unintuitive UI (weight 0.07): The user interface is often clunky, old, and unintuitive, making it harder to navigate and use. Improvements are needed for a smoother experience.
- Steep learning curve (weight 0.06): The game is hard to learn with a steep learning curve that many players find difficult to overcome. This can be a barrier for new players.
- Co-op mode is broken (weight 0.06): Co-op mode is completely broken with many bugs, constant disconnects, and crashes regardless of who hosts. It is often unplayable.
- Stuck on waiting for other players (weight 0.06): Players frequently get stuck on the 'waiting for other players' loading screen when joining multiplayer scenarios. This bug has persisted for years and prevents game entry.
- Cannot undo misclicked moves (weight 0.06): There is no undo button for misclicked moves; the only way to correct a mistake is to restart the entire turn. This is poorly implemented and frustrating.
- Characters cannot move bug (weight 0.04): A specific bug prevents characters from moving, though other actions may still be possible. This can halt progress and force restarts.
- Gameplay is tedious and repetitive (weight 0.04): The gameplay is often described as awfully tedious and very repetitive, with little variation. This makes the experience boring over time.
- Game runs slowly (weight 0.04): The game has recently become extremely slow and eats time for no reason. Performance issues hinder enjoyment.

Gameplay feedback:
- Board game adaptation (weight 0.34): The game is a digital adaptation of a physical board game, with many reviews noting it is a faithful rendition of the tabletop experience. This is the most frequently mentioned aspect across clusters.
- Co-op multiplayer support (weight 0.3): Players highlight that the game supports cooperative play with friends, both online and locally. This includes drop-in/drop-out and solo/co-op toggles.
- Solo and multiplayer modes (weight 0.3): The game offers both single-player and multiplayer modes, allowing flexibility in how it is played. Multiplayer supports up to four players in some cases.
- Card-based gameplay mechanics (weight 0.23): Core gameplay revolves around card mechanics, including deck-building and card-based actions. Characters have unique card sets and combos.
- Turn-based tactical combat (weight 0.15): Combat is turn-based and tactical, often using cards to determine actions. It involves initiative order, top and bottom actions, and resource management.
- Multiple difficulty settings (weight 0.14): The game includes multiple difficulty levels, including easy and normal modes. This allows players to adjust the challenge.
- Scenarios and campaign (weight 0.11): The game features scenarios and a campaign mode with a story. Multiplayer scenarios are also available.
- Guildmaster mode included (weight 0.07): A digital-exclusive Guildmaster mode is available, offering a different way to play. It includes character intros and tutorial elements.
- Control multiple characters (weight 0.07): Players can control multiple characters, especially in single-player mode. Characters have different styles and can be switched.
- Gloomhaven board game adaptation (weight 0.07): Specifically, the game is an adaptation of the Gloomhaven board game, with some rule alterations. This is a key identifier for the game.
- Tutorial available (weight 0.06): A tutorial is included to teach game mechanics. It is designed for newcomers and includes single-player levels.
- Dungeon crawler gameplay (weight 0.06): The game is a turn-based dungeon crawler, often described as a dungeon crawl with tactical elements. This genre classification is common.
- Cross-platform play supported (weight 0.05): Cross-platform play is supported between PC and consoles like PS5 and Xbox. This allows multiplayer across different systems.
- Party game with friends (weight 0.05): The game can be played as a party game with a group of friends, involving party composition. It is playable in groups.
- Card depletion causes failure (weight 0.05): Running out of cards results in character death or battle failure. This mechanic adds tension to card management.

Performance notes:
- Frequent multiplayer disconnects (weight 0.13): Players report constant disconnections during multiplayer sessions. This issue appears across many clusters and severely disrupts online play.
- Frequent game crashes (weight 0.13): The game crashes regularly for many players. Crashes occur in both single-player and multiplayer modes, sometimes every few hours.
- Co-op crashes and desyncs (weight 0.12): Cooperative multiplayer suffers from frequent crashes and desynchronization issues. These problems can corrupt saves and make co-op unplayable.
- Poor performance and optimization (weight 0.1): The game runs poorly even on capable hardware, with stuttering, lag, and sluggishness. Reviewers note it is not optimized well for a turn-based game.
- Multiplayer loading bugs (weight 0.1): Players often get stuck on infinite loading screens, especially in multiplayer. Non-host players may need to restart the game entirely.
- Game-breaking bugs after hours (weight 0.06): After extended play, the game may crash and fail to load past the loading screen. Some players encounter blocking errors that require reinstalls or cache clearing.
- Freezing and full restarts (weight 0.06): Random freezes force players to restart the game every one or two missions. Multiplayer freezes during loading are also common.
- Terrible netcode quality (weight 0.06): The netcode is described as disgustingly bad, with sensitive connections and drops if players lag for even a fraction of a second. This leads to frequent disconnects and desyncs.
- Server and account issues (weight 0.05): Players face server connection problems, cannot log into Epic accounts, and encounter network errors. These issues can make the game unplayable.
- Game runs fine for some (weight 0.04): A few players report no technical issues and that the game runs well at decent settings. These positive experiences contrast with the widespread problems.
- Long loading and turn times (weight 0.04): Loading screens and processing times are painfully slow, particularly during NPC and enemy turns. This nearly doubles game time compared to physical versions.
- Character movement bug (weight 0.04): A bug prevents characters from moving, which can sometimes be fixed by tabbing in and out. This issue disrupts gameplay flow.
- Steam Deck rating misleading (weight 0.03): The 'playable' rating on Steam Deck is considered extremely misleading due to frequent crashes and bugs. Players warn others about the poor experience.
- Frequent restarts required (weight 0.03): Players need to restart the game after almost every match or every other mission. This often involves resetting Steam and logging back in.
- Launch screen lock (weight 0.03): The game locks at the launch screen, preventing access to the main menu. This can be caused by missing EOS files or other startup issues.
- Inability to connect to friends (weight 0.03): Some players cannot connect to their friends at all. Server or update issues may also prevent the game from being playable.
- Hosting crashes entire PC (weight 0.02): When hosting multiplayer, the game can crash the entire PC. This is a severe issue that prevents hosting sessions.
- UI elements vanish (weight 0.02): Parts of the user interface disappear midgame, making it difficult to play. This adds to the list of technical problems.
- Graphics errors (weight 0.02): Graphical errors are reported, though not as frequently as other issues. These can detract from the visual experience.
- Turn completion error (weight 0.02): An error prevents turns from being completed, halting gameplay. This is a specific bug that can stop progress.

Recommendations:
- Game-Breaking Bugs Cause Avoidance (weight 0.1): Multiple reviewers warn against purchasing due to fatal, game-breaking bugs and a lack of updates. The issues are severe enough that some advise against buying until fixes are released.
- Not Worth Full Price (weight 0.08): Several reviewers do not recommend buying the game at full price, with some saying it is not worth the money. Others explicitly suggest waiting for a sale before purchasing.
- Best Enjoyed With Friends (weight 0.08): Players recommend playing in a group for maximum fun, and many suggest buying the game as a group to play together. Co-op is highlighted as the preferred way to experience the game.
- Ideal for Board Game Veterans (weight 0.07): The digital version is highly recommended for those who already own and enjoy the physical board game but lack time to set it up. However, it is not recommended for players whose board game experience is limited to Monopoly due to overwhelming mechanics.
- Challenging but Rewarding (weight 0.06): The game is recommended for players who enjoy difficult, turn-based, strategic challenges, whether solo or with friends. It appeals to those seeking a tough mental exercise.
- Digital Version Falls Short (weight 0.06): Some reviewers do not recommend the digital version as a primary way to play, saying it is only worth it if it is the only option. A few suggest playing the physical board game or using Tabletop Simulator instead.
- Faithful Board Game Adaptation (weight 0.05): Reviewers who enjoy the board game version will likely enjoy the digital version, which is praised as a faithful and faster recreation. Experienced board game players highly recommend it.
- Multiplayer Experience Is Lacking (weight 0.05): Several reviewers do not recommend the game for multiplayer, advising against it if you want to play with others. Some suggest holding off on multiplayer until major bugs are fixed.
- Refund Requests and Regret (weight 0.03): Some players requested refunds and say the game is not worth the trouble, with one reviewer regretting not requesting a refund. This indicates significant dissatisfaction after purchase.
- Solo Play: Ambiguous Recommendation (weight 0.03): Solo play is recommended but comes with warnings about a not very intuitive UI at times. Some reviewers are ambiguous about whether solo play is truly worthwhile.

Other player notes:
- Faithful Digital Board Game Adaptation (weight 0.44): Many reviewers highlight that the digital version closely follows the Gloomhaven board game, often calling it a faithful or literal adaptation. It preserves the core feel and rules while being based on the well-regarded tabletop original.
- Eliminates Physical Setup and Teardown (weight 0.24): A major advantage repeatedly mentioned is that the digital version removes the lengthy setup, teardown, and storage overhead of the physical board game. This saves significant time, with some citing 30-45 minutes per session, and streamlines the overall experience.
- Comparison to Physical Board Game Cost (weight 0.16): Reviewers frequently compare the digital version favorably to the physical board game's cost, noting it is cheaper. Some also mention that the physical game is not worth its price, making the digital edition a more economical choice.
- Faster and Smoother Than Tabletop (weight 0.15): Reviewers note that the digital adaptation is faster, more dynamic, and easier to play than the physical board game. It also reduces errors and rule-checking, providing a smoother gameplay experience overall.
- Platform Availability and Ports (weight 0.1): The game is available on PC, Xbox, PlayStation, and Mac, with a console port released. Some note the PC version is better, and it is sold on GOG and Steam.
- Multiplayer Functionality and Community (weight 0.08): Some players report that multiplayer remains unplayable despite bug reports, while others enjoy epic multiplayer sessions with friends. The mode requires multiple friends to fully enjoy, and coordination is simplified compared to the physical game.
- DLC and Monetization Concerns (weight 0.06): The game has DLC sold separately, including the 'Jaws of the Lion' expansion, which some reviewers find has somewhat broken characters. This indicates a monetization structure that may affect the overall value proposition.
- Language Support Gaps (weight 0.06): Official Chinese and Russian localization is missing, forcing players to rely on Steam Workshop fan translations for Chinese. This limits accessibility for non-English speakers.
- High Playtime and Content Volume (weight 0.05): The game offers dozens to over 100 hours of content, with a typical playthrough taking 30 to 100 hours. This provides substantial value for players seeking a long-term experience.
- Alternative to Finding a Play Group (weight 0.05): The digital version serves as a convenient alternative for those who cannot gather a regular board game group in person. It removes the need to coordinate schedules and meet physically.
- Interest in Frosthaven Release (weight 0.05): Reviewers express anticipation for a full release of Frosthaven, comparing it to Frosthaven's early access and as a potential alternative. This indicates ongoing interest in the franchise's future.
- Ranked Top on BoardGameGeek (weight 0.04): The original board game is noted for being ranked number one on BoardGameGeek for a long time, marketed as the world's number one American board game. This prestige adds to the digital version's appeal.
- Assumes Board Game Familiarity (weight 0.03): The game assumes players are already familiar with the board game's mechanics, which may pose a barrier for newcomers. Understanding the rules is largely taken for granted.
- Abandoned Support and Updates (weight 0.03): Some players report that the game is no longer receiving support or updates, considering it abandonware. This raises concerns about long-term viability and bug fixes.
- Physical Tabletop Preferred by Some (weight 0.03): A portion of reviewers still prefer the physical tabletop version over the digital adaptation. They find the tangible experience superior despite the digital conveniences.

Emotions:
- Frustration (weight 0.3): Players are frustrated by frequent bugs and technical issues, including crashes, loading screen freezes, and multiplayer desyncs that block progression. The game's brutal difficulty, punishing card mechanics, and random elements like x0 modifiers lead to constant failure and lost progress. Poor onboarding and an unintuitive UI compound the slow, clunky gameplay, making even basic actions feel like a chore.
- Disappointment (weight 0.15): Many players are disappointed that the digital adaptation fails to capture the fun of the board game, suffering from unfixed bugs, bad design choices, and unfulfilled potential. The game is often described as buggy, unbalanced, and tedious, with multiplayer issues and missing features that make it feel like a waste of time and money. Developer abandonment and game-breaking bugs that never get fixed leave players let down and regretful.
- Enjoyment (weight 0.11): Players enjoy the game's challenging, strategic card-based combat and the convenience of playing digitally without board game setup. The tactical depth, character progression, and cooperative multiplayer with friends provide hours of fun, even when bugs are present. The faithful adaptation of the tabletop experience, along with automated bookkeeping and narration, makes it a highly engaging and rewarding experience.
- Satisfaction (weight 0.09): Players feel satisfied by the digital version's faithful translation of the board game, which eliminates tedious setup and bookkeeping while preserving deep strategic gameplay. Mastering the mechanics and overcoming challenging scenarios provides a strong sense of achievement, especially in cooperative play. The automation and quality-of-life improvements make the game accessible and enjoyable for both solo and group sessions.
- Anger (weight 0.04): Anger stems from severe technical problems, including constant multiplayer disconnects, game-breaking bugs, and unfair RNG that makes player decisions feel worthless. Many feel the game is broken and shouldn't be sold, with developers ignoring critical reports and refusing refunds. The poor implementation and lack of respect for players' time and money lead to intense frustration and resentment.
- Annoyance (weight 0.03): Annoyance is caused by repetitive animations, frequent crashes, and awkward controls that lead to misclicks and lost turns. Bugs and network issues during multiplayer disrupt the experience, while difficulty scaling and lack of undo options add to the irritation. These small but persistent problems detract from the overall enjoyment.
- Appreciation (weight 0.02): Players appreciate the excellent adaptation that automates setup and tracking, making the game faster and more accessible while retaining the board game's depth and charm. The clear tutorial, balanced mechanics, and high-quality presentation—including graphics, music, and narration—are highly praised. The digital version is seen as a worthy conversion that enhances the original experience.
- Love (weight 0.02): Players love the game for its faithful adaptation of the board game, which removes the hassle of physical setup and lets them focus on strategy and gameplay. The digital version enables regular play with friends and family across platforms, and the exclusive scenarios add value. For many, it's a dream come true to play their favorite board game in a convenient digital format.
- Boredom (weight 0.01): Boredom arises from repetitive gameplay, a lack of compelling story, and tedious card selection that makes battles feel like a slow crawl. The game's length and slow pace, especially in the early missions, fail to keep players engaged, leading to a loss of motivation to continue.
- Enthusiasm (weight 0.01): Players are enthusiastic about the game as one of the best board game adaptations, praising its tactical co-op experience and deckbuilding combat. The digital version improves on the original by eliminating setup time, making it highly recommended for fans of the genre.
- Excitement (weight 0.01): Excitement comes from deep strategic gameplay with meaningful decisions, combo variety, and challenging fights that keep players hooked for hundreds of hours. Regular multiplayer sessions with friends and the thrill of overcoming seemingly impossible odds create a highly engaging and addicting experience.
- Confusion (weight 0.01): Confusion often stems from missing or poorly explained card mechanics, leading to strange gameplay experiences like attacks doing no damage while enemies deal massive damage. Newcomers find the tutorial unhelpful, especially in co-op where it's skipped, and some are puzzled by the game's high rating despite these issues.
- Sadness (weight 0.01): Sadness is felt because the game used to be great but is now abandoned and plagued by technical problems, with corrupted saves and unfixed bugs. The digital version is seen as a letdown compared to the beloved tabletop game, and the situation is compounded by an overly long tutorial that prevents refunds.
- Dislike (weight 0.01): Dislike is driven by rigid and difficult progression, boring starting characters, and a card system that requires cards to move, making the game feel restrictive. The lack of RPG elements and the need to constantly manage cards lead to frustration and a sense of being slammed by difficulty.
- Regret (weight 0.01): Regret is common among players who ignored warnings about bugs and wasted money on a buggy game with no updates. Many wish they could get their money back but are past the return window, having spent time and effort trying to make the game work.
- Disgust (weight 0.01): Disgust is felt towards the game's bizarre and convoluted battle dynamics, bad UI, crashes, and netcode issues. The high probability of x0 modifier cards ruining attacks and the reliance on fan translations for a major language are particularly off-putting.
- Mild frustration (weight 0.01): Mild frustration arises from occasional bugs and glitches that require restarts, as well as infrequent disconnects and issues with mods. These minor but recurring problems slightly detract from the overall experience.
- Mild annoyance (weight 0.01): Mild annoyance is caused by some clunky UI elements, a tedious start and tutorial, and occasional desyncs or strange glitches. While not game-breaking, these issues add small irritations to the experience.
- Tiredness (weight 0.01): Tiredness results from turns taking more than 15 minutes, the tedious nature of the difficulty, and the long time it takes to retry after failure. These factors make extended play sessions exhausting and draining.
- Dissatisfaction (weight 0): Dissatisfaction stems from a bunch of bugs appearing early in the game, a virtual version that feels stuck and slow, and the requirement to play at least two characters in solo mode, which is not enjoyable for some. These issues detract from the overall experience and lead to disappointment.}