Info about Injustice™ 2 - TMNT:

Official game description:
Download and play as TMNT - Deep below the surface, in the sewers of New York City, four turtle brothers were mutated by radioactive ooze and began training in the art of ninjutsu. From the shadows, they protect the citizens of their city from evil ninja clans, dangerous mutants, and interdimensional tyrants of all shapes and sizes. While in a fight with one of their greatest archenemies—the fearsome Krang—our heroes in a half-shell were jettisoned on a one way trip across the Multiverse.

Release date: Feb 20, 2018

Categories: Fighting Game, Character-based Combat, Combo System, Character Unlock and Progression, Equipment Customization, Nostalgic Gameplay, Crossover Content

Feature scans:
- MTX: score 10; verdict: Fair; summary: The reviews focus on the value and content of a paid DLC. There is no evidence of microtransactions, pay-to-win mechanics, or predatory monetization. Complaints are limited to base-price and value concerns, which are typical for traditional expansions. The game appears to be a one-time purchase with standard DLC offerings.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The reviews focus on a DLC, but the sentiment indicates that the standalone price is considered too high and the product is only worth purchasing when bundled or on sale. This suggests the community perceives the current pricing as above fair value. Applying this to a base game, a fair price would likely be lower than the standalone price, falling in a modest range.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: All reviews focus on the DLC's character roster, value, and humorous details, but none mention any specific playtime hours, session lengths, story completion, or endgame time. Therefore no playtime metric can be derived from the provided evidence.
- Time-to-fun: No data
- Player Archetypes:
  - Content-Complete Veteran (sale)
    - Motivation: Obtaining the definitive version of the game with complete content, fair progression, and no missing iconic elements.
    - Playstyle: Researches editions and packs before purchase, grinds levels to unlock content, and evaluates roster completeness against franchise expectations.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: The Legendary Edition; Ultimate Pack


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique fighting styles per turtle (weight 0.52): Each turtle has distinct combos, special moves, and fighting styles, making them feel different in gameplay. This variety is praised for adding depth and replayability.
- Authentic 90s design (weight 0.44): The turtles use canonical models from the 90s cartoon series, which fans appreciate for staying true to the original designs without garish alterations. This design choice is seen as the best representation of TMNT in a game.
- Turtles are fun to play (weight 0.43): Reviewers find the turtles enjoyable and easy to use, with fun special moves and combos. The characters are considered a positive highlight of the game.
- Excellent voice acting (weight 0.43): The voice actors deliver performances that sound close to the original 90s cartoon, enhancing the nostalgic appeal. The voices are widely praised as amazing and well done.
- Creative character-switching mechanic (weight 0.43): The ability to switch between the four turtles based on weapon choice is considered creative and innovative. This mechanic allows players to access all four characters in a single match, adding strategic depth.
- High-quality character design (weight 0.43): The TMNT character is well designed with accurate moves and solid models, praised for staying true to the original designs. The overall design is considered great and well-executed.
- Nostalgic references and humor (weight 0.41): The DLC includes references to Turtles in Time and features humorous moments that resonate with fans. The humor and Easter eggs are highlighted as positive aspects.
- Distinct personalities and animations (weight 0.33): Each turtle has a distinct appearance, dialogue, and entrance animations, with humorous interactions during intros and outros. This adds charm and personality to the characters.
- Positive overall game design (weight 0.33): The game is described as really well designed and super fun to play, with a great cast of DC characters. The TMNT DLC enhances the overall experience.
- Overpowered characters (weight 0.23): Some players note that the four characters are overpowered, particularly Leonardo. While this may affect balance, it is not necessarily seen as a negative, as it adds to the fun.
- Great graphics and combos (weight 0.23): The graphics are described as tubular and the combos as rad, indicating high visual quality and satisfying gameplay. This contributes to the overall positive reception.
- Customization options praised (weight 0.23): Character customization options are highlighted as a positive point, allowing players to personalize their experience. This adds to the value of the DLC.
- Fun with specific characters (weight 0.22): Michelangelo is noted as fun with skateboard setups, and Leonardo is praised as a good sword character with a flip into dash confirm. These specific character traits are appreciated.
- No annoying music (weight 0.12): Unlike some DLCs, this one does not come with annoying TMNT music, which is a relief for players. This is a minor but appreciated detail.
- Beat Superman as Michelangelo (weight 0.12): Players enjoy the ability to beat up Superman as Michelangelo, highlighting the fun crossover appeal. This adds to the enjoyment of the DLC.
- Pizza looks appealing (weight 0.11): The pizza in the game is described as looking as appealing as possible, adding to the authentic TMNT experience. This small detail is noted positively.
- Donatello's Bo staff sound praised (weight 0.11): The sound of Donatello's Bo staff is specifically praised, indicating attention to audio detail. This contributes to the overall quality of the character.

Common complaints:
- DLC overpriced for content (weight 0.84): Multiple reviewers agree that the DLC's price is too high relative to the value it provides, with some noting it adds little to the story. The cost is seen as steep, especially when compared to other in-game purchases.
- TMNT characters locked behind progression (weight 0.36): Players report that only Leonardo is initially available, with the other Teenage Mutant Ninja Turtles requiring leveling or unclear unlock methods. This frustrates those expecting to play all four turtles from the start.
- Loadout slots unlock too late (weight 0.35): The fourth loadout slot is gated behind reaching level 10, and saving builds is limited until level 20. This forces players to grind levels before they can fully customize their loadouts.
- Turtle switching is cumbersome (weight 0.23): Switching between turtles during gameplay is described as troublesome, and remembering each turtle's super ability in online play causes constant panic. This disrupts the flow of combat.
- Gameplay feels like mobile free-to-play (weight 0.14): One reviewer compares the game's mechanics to mobile free-to-play titles, implying monetization and progression systems are intrusive. This perception lowers the game's overall appeal.
- Equipment changes require tedious menu navigation (weight 0.13): Changing equipment without a saved loadout forces players to navigate through menus, which is seen as tedious. This is especially annoying when trying to adapt quickly during gameplay.
- Cosmetic gear is lacking or weird (weight 0.13): The cosmetic gear found so far is considered underwhelming or strange, failing to provide satisfying customization options. This reduces the incentive to collect gear.
- Purchased content missing from game (weight 0.13): One reviewer reports that purchased content is not present in the game, indicating a possible bug or delivery issue. This is a critical problem that undermines trust in purchases.
- Turtle defeat causes all to fall (weight 0.13): If one turtle is defeated, the other three also fall, which feels unfair and punishing. This mechanic discourages experimentation with different turtles.
- Summoned turtles ignore loadout appearance (weight 0.12): Summoned turtles do not change appearance based on the player's loadout, breaking visual consistency. This is a minor but noticeable oversight.
- Raphael lacks personality (weight 0.12): One reviewer notes that Raphael has no 'sauce' in this game, implying he lacks the charisma or unique traits expected. This makes him less enjoyable to play.
- Winning screen disliked (weight 0.11): The winning screen is not well-received, with one reviewer expressing dislike. This may be due to its design or animation, detracting from the victory moment.
- Pizza wasted in victory animation (weight 0.11): The turtles waste a perfectly good pizza in their victory animation, which is seen as a humorous but wasteful detail. This is a minor complaint about the animation's content.

Gameplay feedback:
- Four turtles playable via weapon swap (weight 0.97): Players can switch between Leonardo, Michelangelo, Donatello, and Raphael by changing equipped weapons, which alters the character and their abilities. This mechanic is central to the Ninja Turtles' inclusion in the game.
- Turtles assist in combat (weight 0.85): The other three turtles can be summoned to assist during battles, appearing in special moves and combos. This cooperative mechanic adds depth and spectacle to fights.
- Each turtle has unique moves (weight 0.74): Each turtle possesses distinct move-sets, special moves, and playstyles, with weapons like Leonardo's swords, Michelangelo's nunchucks, Donatello's staff, and Raphael's sais. This provides variety and encourages experimentation.
- Weapon selection changes character (weight 0.74): Equipping different weapons (swords, bo staffs, nunchucks, sais) in gear settings changes the character to the corresponding turtle. This is the primary method of selecting which turtle to play.
- DLC adds four playable turtles (weight 0.6): The DLC introduces the Teenage Mutant Ninja Turtles as playable guest characters, with all four turtles included. This expands the roster and appeals to fans of the franchise.
- Turtles share some moves (weight 0.23): All four turtles share the same super move and a handful of other moves, which may reduce distinctiveness. This could be seen as a minor drawback for players seeking fully unique movesets.
- Leonardo is default turtle (weight 0.22): Leonardo is the default turtle, and only he can be selected directly in some contexts, with others requiring weapon changes. This may limit initial character choice.
- Turtles selectable individually in modes (weight 0.15): In online and tournament modes, each turtle can be selected individually from the character select screen, offering direct choice without weapon swapping. This provides convenience for competitive play.
- Weapons must be unlocked (weight 0.14): Players need to unlock the weapons that correspond to each turtle, which gates access to the different characters. This adds progression but may frustrate players wanting immediate access.
- Turtles comment during gameplay (weight 0.12): The other three turtles stand behind and comment during gameplay, adding flavor and personality. This enhances the thematic experience but does not affect mechanics.
- Game is a fighting game (weight 0.12): The game is a fighting game, and the Ninja Turtles are integrated as guest characters with unique mechanics. This context is important for understanding how the turtles function.

Performance notes:
No performancepoints

Recommendations:
- Not recommended standalone (weight 0.25): Some reviewers advise against purchasing this DLC separately, suggesting it is not worth the cost on its own. They recommend alternative purchasing options.
- Consider Ultimate Pack instead (weight 0.14): Reviewers suggest looking at the Ultimate Pack or Legendary Edition for better value. These bundles may offer more content at a comparable price.
- Buy as bundle, not standalone (weight 0.14): Advice is to grab this DLC as part of a bundle rather than paying the standalone price. Bundles offer better cost efficiency.
- Nostalgia for cartoon fans (weight 0.13): This DLC is recommended for players who grew up with the cartoons and seek a nostalgic experience. It appeals to fans of the original series.
- Download TMNT characters (weight 0.13): The reviewer recommends downloading and playing the Teenage Mutant Ninja Turtle characters. They add fun and variety to the game.
- Bundle saves money (weight 0.13): A bundle could save money for players interested in other game characters. It provides a cost-effective way to expand the roster.
- Recommended overall (weight 0.13): The DLC receives a general recommendation from reviewers. It is considered a worthwhile addition to the game.
- Buy on sale in ultimate pack (weight 0.13): Reviewers advise purchasing this DLC on sale, preferably within the ultimate pack. This maximizes value for money.
- Adds character variety (weight 0.13): Adding this DLC to the library increases character variety, which is recommended for players seeking more options. It enhances the overall gameplay experience.
- No regret purchase (weight 0.13): The reviewer strongly recommends this DLC, stating that you will not regret buying it. It delivers satisfying content.
- Buy Fighter Pack 3 instead (weight 0.13): Do not buy the character individually; instead, purchase the Fighter Pack 3 set. This provides better value and includes multiple characters.
- Choosing favorite turtle difficult (weight 0.12): Players should be prepared that selecting a favorite Teenage Mutant Ninja Turtle character will be challenging. The characters are well-designed and appealing.
- Skip this character if needed (weight 0.12): If you must skip one character, this is the one to skip. It is considered less essential compared to others.

Other player notes:
- DLC offers four characters (weight 0.52): The DLC includes all four Teenage Mutant Ninja Turtles as playable characters, which is seen as a substantial content package. This is highlighted as a key selling point compared to other DLC offerings.
- Bundled purchase options praised (weight 0.41): The DLC can be bought separately or as part of a bundle, and the Ultimate Pack includes the TMNT characters. This flexibility is appreciated by reviewers.
- Bought game for DLC (weight 0.32): Some reviewers purchased the game specifically because of this DLC, indicating strong interest in the TMNT characters. This shows the DLC's appeal as a major draw.
- Better value than other DLC (weight 0.25): Reviewers compare this DLC favorably to Street Fighter 6's DLC, noting that it offers four characters instead of a single costume. This is seen as a much better deal.
- Fighter Pack 3 cost-effective (weight 0.14): The Fighter Pack 3 set is considered a better deal than buying the DLC individually, especially for players who do not care about special skins. This makes the pack a recommended purchase.
- Price considered positive (weight 0.13): The price of the DLC is viewed positively, with one reviewer noting it as a good aspect. This suggests the cost is reasonable for the content provided.
- Loved more than other fighting games (weight 0.13): One reviewer states they love this game more than any other fighting game, highlighting its overall quality. This is a strong endorsement of the game itself.
- Legendary Edition includes DLC (weight 0.13): The Legendary Edition includes the game and a lot of the DLCs, including this one, making it a comprehensive package. This is beneficial for players who want everything.
- TMNT backstory detailed (weight 0.12): The review describes the turtles' origin and their inter-dimensional journey, providing context for their inclusion. This adds depth to the DLC's appeal for fans.
- Desire for similar TMNT game (weight 0.12): A reviewer expresses a wish for a new beat 'em up or Batman Arkham-style game with the TMNT look. This indicates the DLC's visual style is well-received.
- Character priced higher (weight 0.12): A reviewer points out that the character is priced higher than other characters released so far, which may be a negative aspect. This could affect the perceived value.
- Compared to mobile free-to-play (weight 0.11): A reviewer compares the game to a mobile free-to-play game, possibly criticizing its monetization or gameplay. This is a negative comparison that may affect perception.

Emotions:
- Frustration (weight 0.18): Players are frustrated by the late unlock of the fourth loadout slot, which requires grinding to level 10, and by the tedious menu navigation for equipment changes without saved loadouts. Additionally, the high DLC price, the mobile-like game feel, and the fact that all turtles fall when one is defeated add to the annoyance.
- Satisfaction (weight 0.16): The DLC is praised for delivering four characters with a great 90s design, making it worth the money and a worthy purchase. Reviewers find the package fun and exactly what the game needed.
- Disappointment (weight 0.11): Players are disappointed that the pack effectively adds only one playable character, with the other three turtles appearing only as attack animations, and that summoned turtles do not reflect loadout changes. The lack of story content and the bundling of all characters into one package also disappoint.
- Love (weight 0.09): Fans love the game for its deep mechanics, such as Leonardo's flip into dash confirm and calling in brothers, and the ability to change weapons that alters the character. The references to Turtles in Time and the overall quality make it a beloved fighting game.
- Confusion (weight 0.09): Reviewers are confused about how to access the other Teenage Mutant Ninja Turtles characters besides Leonardo, as they can only play as him and cannot unlock the others. They also do not understand why the Ninja Turtles are in the game and report purchased content missing.
- Amusement (weight 0.07): The turtles' jokes and teasing during intros and outros, their group attack as a foursome, and the pizza-wasting victory animation provide humorous moments that amuse players.
- Admiration (weight 0.04): The DLC is admired as the best representation of TMNT ever made in a game, with a super move that is one of the coolest in the game.
- Enjoyment (weight 0.04): Players enjoy the special moves that involve other turtles, making them fun to use, and appreciate the satisfying sound of Donatello's Bo staff.
- Excitement (weight 0.04): The ability to fight as Donatello against Leonardo or Michelangelo against Raphael excites players, and the turtles are considered amazing with a good price.
- Panic (weight 0.02): Players feel panic when trying to remember each turtle's super ability during online play, as the pressure of the match makes it difficult to recall the moves.
- Respect (weight 0.02): Respect is given to the developers for understanding what fans wanted and delivering each character well, showing they did their job properly.
- Disapproval (weight 0.02): The reviewer disapproves of Capcom's pricing for a single costume in another game, contrasting it unfavorably with the value offered by this DLC.
- Approval (weight 0.02): The reviewer approves of the DLC, agreeing that it is worthy of purchase.
- Hate (weight 0.02): The winning screen is a source of hate, likely due to its design or presentation, though specific details are not provided.
- Surprise (weight 0.02): The unexpected appearance of the Teenage Mutant Ninja Turtles in Injustice 2 surprised players, as it was not anticipated.
- Nostalgia (weight 0.02): The turtles evoke nostalgia, reminding players of their childhood and the classic franchise.
- Enthusiasm (weight 0.02): The DLC is so good that it is worth buying the game for, generating enthusiasm among players.}