Info about Injustice™ 2 - Enchantress:

Official game description:
Download and play as Enchantress - The all-too ordinary life of June Moone ended the day she was possessed by the Enchantress, a demonic sorceress with aspirations of world domination. Today, she fights for her very soul, struggling to harness the Enchantress' magic for good. If she fails, the Enchantress will consume her—and our world won't be far behind.

Release date: Jan 16, 2018

Categories: Fighting Game, Character-based Combat, Magic System, DLC Character, Supernatural Powers, Combo-based Combat, Zoning


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The reviews discuss the Enchantress DLC character for Injustice 2, mentioning that they played her and that she expands the character roster, but none provide specific playtime hours, completion status, session lengths, or endgame details. Therefore, all playtime metrics are unsupported and set to null.
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Character design praised (weight 0.84): Players consistently praise the character's visual design, calling her pleasant, good-looking, and cool. The style and animations are also highlighted as positive aspects.
- Powerful and effective moveset (weight 0.6): The character is described as quite powerful with good zoning, great mid-range, and strong space control. Her demon companion is also noted as strong and controlling space effectively.
- Magic-based sorceress identity (weight 0.48): The character is recognized as a sorceress who uses magic, with a psychologically creepy theme involving curses, voodoo dolls, mirrors, and shadows. This unique identity is seen as a strong point.
- Excellent DLC content (weight 0.45): The DLC is described as one of the best, and the game is an excellent continuation that is improved on all fronts. This suggests the content adds significant value.
- Meter-based defensive tools (weight 0.33): The character has invulnerability for meter and soul drain with heal for meter. These tools provide defensive and sustain options that enhance her survivability.
- Great addition to game (weight 0.33): The character is considered a great addition to the game and became the reviewer's main. This indicates high satisfaction and long-term appeal.
- Good voice acting (weight 0.31): The character has a nice voice and the voice acting is not bad. This contributes to the character's overall presentation and appeal.
- Unique curse mechanic (weight 0.2): The curse mechanic makes enemies lose health for attacking, which is a distinctive and effective gameplay element. This adds strategic depth to the character's playstyle.
- Stylish mirror and shadow attacks (weight 0.2): The mirror and shadow attacks are visually appealing and stylish. This contributes to the character's overall aesthetic appeal and makes her fun to play.
- Enjoyable icecube move (weight 0.2): The icecube move is specifically highlighted as enjoyable and is cited as a reason for playing the character. This particular ability stands out as a fun gameplay element.
- Strong mix-up options (weight 0.2): The character has effective mix-ups including parry with disappearance and magic trap. These options make her unpredictable and difficult to defend against.
- Good mobility options (weight 0.2): The character has good forward and back dashes, providing solid mobility. This allows for effective positioning and evasion in combat.
- Flexible and adaptable playstyle (weight 0.2): The character is very flexible and can adapt to any situation. This versatility makes her a strong choice for various matchups and playstyles.
- Customization options appreciated (weight 0.18): Character customization options are good, allowing players to personalize their experience. This adds replay value and player investment.
- Hypnotize ability is powerful (weight 0.18): The hypnotize ability makes the character an utter nightmare to deal with. This powerful tool can be overwhelming for opponents.
- Online trolling potential (weight 0.17): Playing the character online is described as pure trolling with traps. This suggests the character can be used for frustrating or humorous tactics against other players.

Common complaints:
- DLC not worth price (weight 0.84): Multiple reviews state that the single-character DLC is overpriced and not worth the cost, especially since it adds no story content. The price is considered steep for what is offered.
- Character is weak (weight 0.84): The character is described as weak, vulnerable to pressure, and the worst fighter in the game. Her combo potential is nearly nonexistent, and she has only one useful special attack out of five.
- Character is forgettable (weight 0.58): The character is considered forgettable and there are much better fighters to choose from. She is also seen as a weak villain in the game, especially compared to her film counterpart.
- Character is hard to learn (weight 0.48): The character's mechanics are difficult to understand, requiring a separate quest to figure out. Remembering all her moves is compared to learning a new city's train schedule, making her relatively hard to learn.
- Character lacks combo ability (weight 0.47): The character's ability to form combos is almost nonexistent, and combos do little damage. There are almost no corner juggles, further limiting her offensive options.
- Early fights rely on button mashing (weight 0.2): Early fights involve button mashing and hoping something works, indicating a lack of clear strategy or guidance. This contributes to the character's perceived difficulty and weakness.
- Character dependent on demon (weight 0.18): The character is heavily dependent on the demon, which may be a core mechanic but also makes her less self-sufficient. This dependency could be a reason for her perceived weakness.
- Unhappy story ending (weight 0.17): The ending of her story is not a happy one, which may affect player satisfaction. This is a narrative point that could influence overall perception of the DLC.
- Movie quality affects perception (weight 0.13): One review mentions that the Suicide Squad movie is awful, which may color the perception of the character. This is more of an external factor than a gameplay issue.

Gameplay feedback:
- Enchantress uses magic and possession (weight 0.5): Enchantress is a magic-based character who can possess and control others. She uses magic for defense, summoning minions, teleporting, and mind control.
- Versatile toolkit with zoning and dashes (weight 0.23): The character features a comprehensive toolkit including zoning, anti-zoning, mid-range attacks, mix-ups, neutral play, invulnerability, soul drain, dashes, and a demon. This makes her adaptable to various combat situations.
- Wins via trickery and magic (weight 0.2): The character achieves victory through trickery and magical abilities rather than physical strength. This highlights her strategic and deceptive playstyle.
- Possesses hypnotize ability (weight 0.2): Enchantress has a hypnotize ability that can affect opponents, likely leading to control or stun effects. This adds a psychological element to her gameplay.
- Can place traps online (weight 0.2): Enchantress has the ability to set traps during online matches, adding a layer of tactical control. This allows her to control space and punish opponents.
- Has five special attacks (weight 0.18): The character is equipped with five distinct special attacks, providing a diverse moveset. This variety enables different combat strategies and mix-up opportunities.

Performance notes:
No performancepoints

Recommendations:
- Avoid single character DLC (weight 0.73): Multiple players advise against purchasing the single character DLC, suggesting it is not worth the cost. They recommend buying the Ultimate Pack or Legendary Edition instead for better value.
- Not worth full price (weight 0.2): The DLC is considered not worth its full price, implying that it may be overpriced for the content provided. Players suggest waiting for a sale or bundle.
- Soul rip spam required (weight 0.2): Players note that the character requires constant use of the 'soul rip' ability, which may become repetitive. This indicates a gameplay mechanic that could be tedious.
- Character appeals to trickery fans (weight 0.18): Players who enjoy characters that win through trickery and magic will find this character appealing. This is a positive recommendation for a specific playstyle.

Other player notes:
- Weak portrayal compared to movie (weight 0.58): Reviewers note that the game's Enchantress is weak, similar to her portrayal in the 2016 Suicide Squad movie. This comparison is a common criticism.
- Characters sold as paid DLC (weight 0.36): The game sells individual characters as paid DLC, which some reviewers find questionable. The Ultimate Pack includes this character, but buying separately may be less economical.
- Legendary Edition DLC praised (weight 0.34): The Legendary Edition includes the base game and many DLCs, making it a comprehensive package. Reviewers appreciate the value of having all content in one bundle.
- Enchantress backstory detailed (weight 0.33): The character is an ancient magical being who ruled a civilization with her brother, was banished, and later broke free to control June Moon. This lore is highlighted in reviews.
- Enchantress villainy described (weight 0.33): She attempts to rule the world by building a magical machine to destroy Earth's defenses, but is ultimately killed by Task Force X who destroy her heart. This plot is central to the character's arc.
- DLC pricing favors bundles (weight 0.2): The DLC is priced such that buying the character as part of a bundle is better than purchasing individually. Reviewers suggest the bundle offers better value.
- Movie influence on game (weight 0.18): The game's style and character inclusion are influenced by the 2016 Suicide Squad movie. Reviewers note that characters got in due to the movie's popularity, despite its poor reception.

Emotions:
- Satisfaction (weight 0.29): Players are satisfied because the DLC is considered one of the best, with a pleasant, good-looking, and powerful character who has a nice voice. The character's hypnotize ability makes her very strong and flexible, and the game is improved and worth the money.
- Frustration (weight 0.21): Frustration arises from the character's hard-to-understand mechanics, leading to early button mashing, and her almost nonexistent combo ability with only one useful special attack. The single-character DLC feels overpriced, and the character is weak compared to her film counterpart.
- Disappointment (weight 0.21): Disappointment stems from the character being forgettable and weaker than other fighters, with the DLC adding only a single character and no story content. The unhappy story ending and the high price for what is offered also contribute to this feeling.
- Enjoyment (weight 0.08): Players enjoy playing the character, with the icecube move being a primary reason for choosing her. The overall gameplay experience with the character is described as enjoyable.
- Amusement (weight 0.04): Amusement comes from playing the character online, where using traps is seen as pure trolling, providing a fun and mischievous experience.
- Surprise (weight 0.04): Surprise is expressed because the character the reviewer cared about the least ended up becoming their main, defying initial expectations.
- Admiration (weight 0.04): Admiration is driven by the character's cool design, which stands out positively to players.
- Excitement (weight 0.04): Excitement is generated by Enchantress's backstory and magical abilities, which intrigue and engage players.
- Dislike (weight 0.04): Dislike is attributed to the poor quality of the Suicide Squad movie, which negatively colors the perception of the character.}