Info about Slap City:

Official game description:
**Slap City** is a **Seriously Fun** platform fighter with a perfect mix of characters from the Ludosity universe. Play **Locally** or **Online**. Slap it hard in **Ranked** or fast and loose in **Slap Ball** game mode. We are the original inventors of **Clutch Technology**.  
**Seriously Fun** - We have designed Slap City to have the full depth platform fighters fans wish for, while being easily picked up by new players.  
**A perfect mix of characters** - Each character offers a completely different innovative playstyle.  
Play with up to four players locally or online with a variety of game modes, options, and computer controlled opponents, or play for points in online 1 on 1 ranked battles. Save replays of your greatest moments!  
Want a break from fighting? Try **Slap Ball**! (Note: there will be no breaks from fighting.)  
In this team-based game mode, players slap the ball into the opponent's basket to score. The more the ball gets juggled in the air without touching the ground, the more points it'll be worth, allowing for some serious plays and comebacks. Don't forget to rest near your goal to recover some damage, or each hit from your opponent will soon send you several laps around the court!  
**Clutch Technology** - A new innovation in platform fighting games, it's button that Does Things! Try it out.  
**Story Mode** - Want to explore the city on your own? No worries! We got you covered with a single-player platforming story campaign for every main character!

Release date: Sep 17, 2020

Categories: Platform Fighter, Local Multiplayer, Online Multiplayer, Competitive Multiplayer, Character Customization, Story Mode, Action Platformer

Feature scans:
- Steam Deck: score 30; verdict: Playable with Controller, Keyboard Issues; summary: The game has been praised for its excellent controller support and potential to become an indie classic. However, there are significant issues with the default keyboard controls, which are uncomfortable and cannot be remapped, leading to a high severity issue for keyboard users.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $19.99
  - Reasoning: The evidence suggests that the game is considered worth its full asking price, which is the current base game price of $19.99. However, several reviews mention that buying the game on sale or at a lower price is a good investment, indicating that the community might consider a fair price to be slightly lower than the full asking price. The mention of buying the game at half price or lower during a sale suggests that the lower end of the fair price range could be around $10.
- Playtime Metrics:
  - Game completion: 100.0h
  - Story completion: 20.0h
  - Session length: 2.0h
  - Endgame: 50.0h
  - Reasoning: The evidence provides several key points that help estimate the playtime metrics. The first quote suggests that the total playtime can be close to 100 hours when playing locally with friends. The second quote explicitly mentions 100 hours of playtime to unlock everything, including story and secrets. The third quote indicates that casual players might only play for a few hours. The fourth quote mentions completing the story mode with every character, implying a significant time investment.
- Time-to-fun:
  - Summary: Slap City is most fun when played with friends in multiplayer modes, which can be enjoyable almost immediately. Single-player modes are seen as less engaging.
  - Stance: Fun immediately
  - Anchor: Playing with friends
  - Time to anchor: 0h 5m
  - Friction: Single-player mode is boring
  - Unlock drivers: Playing with friends
  - Conditions: Multiplayer; Local play; Online play
- Player Archetypes:
  - Single-Player Collector (sale)
    - Motivation: Enjoying single-player content and collecting unlockables.
    - Playstyle: Focuses on completing single-player modes, collecting items, and unlocking content.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: collector; completionist
    - Reference games: Super Smash Bros.; Ittle Dew
  - Competitive Veteran (buy)
    - Motivation: Mastering high-skill gameplay and competitive play.
    - Playstyle: Focuses on technical play, mastering mechanics, and competitive matches.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: competitive player; veteran
    - Reference games: Super Smash Bros. Melee; Rivals of Aether
  - Casual Multiplayer Fan (buy)
    - Motivation: Having fun with friends in multiplayer modes.
    - Playstyle: Enjoys casual multiplayer matches, both locally and online.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: casual player; multiplayer fan
    - Reference games: Super Smash Bros.; Brawlhalla


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised platform fighter (weight 0.86): The game is celebrated as a finely tuned, high-energy, and unique platform fighter, often compared favorably to other games in the genre.
- Fun and engaging gameplay (weight 0.81): Players find the game incredibly fun, with enjoyable multiplayer and easy-to-get-into mechanics that make it addictive.
- Unique and interesting characters (weight 0.67): The game features a quirky cast of characters that are fun to play and have unique abilities.
- Feels good to play (weight 0.42): Players enjoy the gameplay experience, noting that it feels good and is fun to play both locally and online.
- Smooth and fluid gameplay (weight 0.36): The gameplay is described as buttery smooth and fluid, contributing to an overall enjoyable experience.
- Impressive single-player content (weight 0.35): The single-player content is noted for being fun and impressive, adding to the game's replayability.
- Good value for money (weight 0.3): Players feel the game is worth the price, offering good value for the amount of content provided.
- Balanced accessibility and complexity (weight 0.23): The game balances accessibility with complexity, making it suitable for both casual and competitive players.
- Colorful and clean art style (weight 0.22): The game features a colorful and vibrant art style that is visually appealing and charming.
- Unique clutch feature (weight 0.2): The clutch feature is highlighted as one of the best and defining aspects of the game, allowing for crazy moments and reversing momentum.
- Passionate and welcoming community (weight 0.13): The community around the game is noted for being passionate, welcoming, and great.
- Amazing soundtrack (weight 0.11): The game's soundtrack is praised for being amazing and perfect, enhancing the overall experience.

Common complaints:
- Long matchmaking times (weight 0.76): Players report that online matchmaking takes a long time and often results in timeouts. This issue is exacerbated by a small player base.
- Balance and character issues (weight 0.54): Players report occasional balance quirks and issues with certain character match-ups. There are also wishes for more characters and bigger differences in gameplay for each character.
- Comparison to other games (weight 0.25): Players often compare this game unfavorably to other similar games like Smash Bros and Rivals of Aether, noting that it doesn't stand up well in comparison.
- Visual and aesthetic issues (weight 0.25): The game is criticized for its visuals, with some players finding it ugly and others noting that the textures and modeling look strange or bland.
- Frustrating campaign events (weight 0.25): Certain events in the campaign are found to be frustrating by players, including platforming sections and the final boss.
- Difficulty for new players (weight 0.24): New or intermediate players may find it difficult to enjoy the game due to a high barrier to entry and the skill level of active players.
- Lack of in-game features (weight 0.19): Players note the absence of certain in-game features, such as a way to track hidden collectibles and the lack of items in some stages.
- Menu and gameplay mechanics (weight 0.18): Players find the menus confusing and note that minor mechanics need tweaking. There are also occasional freezing bugs during matches.
- Repetitive story mode (weight 0.16): The story mode is criticized for being repetitive, with levels that feel too similar to each other.
- Controller and control issues (weight 0.14): There are complaints about controller responsiveness and the default keyboard controls being uncomfortable.
- High purchase price (weight 0.13): Some players feel that the game is overpriced and recommend getting it on sale.
- Limited gameplay time (weight 0.08): Players feel that the game does not offer enough content to accrue more than a few hours worth of gameplay.
- Music and sound issues (weight 0.07): The music in the game is described as forgettable and barely audible.

Gameplay feedback:
- Unique character abilities (weight 0.52): Each character in the game has distinct playstyles, unique abilities, and gameplay mechanics, adding variety and depth to the roster.
- Similar to Super Smash Bros (weight 0.48): The game mechanics and gameplay are often compared to Super Smash Bros, featuring similar moves and combat styles.
- Platforming and story mode (weight 0.47): The game includes platforming sections and a story mode with platforming stages and one-on-one matches, providing a mix of gameplay styles.
- Adaptable gameplay (weight 0.34): The gameplay is designed to be adaptable for both casual and competitive players, making it accessible and enjoyable for a wide audience.
- Advanced techniques available (weight 0.32): The game features advanced techniques like wavedashing, L-cancelling, and moonwalking, catering to competitive players.
- High skill ceiling (weight 0.28): The game has a high skill ceiling, offering depth and complexity for competitive players.
- Fun and intuitive characters (weight 0.27): The characters are designed to be unique, fun, and intuitive, making the game enjoyable and easy to pick up.
- Clutch mechanic for momentum (weight 0.26): The game includes a clutch system for adjusting momentum and move variations, adding a unique mechanic to the gameplay.
- Multiplayer focus (weight 0.22): The game has a strong focus on multiplayer, including online multiplayer and local multiplayer options.
- Technical depth and mechanics (weight 0.22): The game includes technical depth with various mechanics like clutching, B-reverses, and buffer systems.
- Competitive and casual balance (weight 0.22): The game balances competitive potential with casual fun, making it suitable for both serious and casual players.
- Online PvP and matchmaking (weight 0.16): The game features online PvP and matchmaking, allowing players to compete against others globally.
- Unique game modes (weight 0.15): Special game modes like Tetherball and Slap Ball are available, providing unique and fun experiences.
- Tutorials and control customization (weight 0.15): The game includes tutorials and offers perfect controller support and control customization, making it accessible for new players.
- Crossplay support (weight 0.09): The game supports crossplay, allowing players on different platforms to play together.

Performance notes:
- Online netcode and lag issues (weight 0.44): Many players report significant problems with the online netcode, including laggy gameplay and high ping during matches. These issues affect the overall online experience and are frequently mentioned.
- Matchmaking difficulties (weight 0.16): Players experience long matchmaking times and difficulties finding matches. This issue is noted as a common problem affecting the online play experience.
- Input lag and buffering (weight 0.15): Some players have noted issues with input lag and triple buffering, which can affect the responsiveness and smoothness of the gameplay.
- Occasional connectivity and freezing issues (weight 0.13): There are reports of occasional connectivity issues and freezing bugs, which can disrupt gameplay but are not as frequently mentioned as other issues.
- Performance on Steam Deck (weight 0.09): The game is reported to work perfectly on the Steam Deck, indicating good compatibility and performance on this platform.
- Comparisons to Smash Ultimate (weight 0.08): Players have compared the netcode favorably to Smash Ultimate, suggesting that despite some issues, it is still seen as an improvement over other games in the genre.

Recommendations:
- Recommended for Smash fans (weight 0.39): The game is highly recommended for fans of the Smash series, as it offers a similar experience and is worth getting for those who enjoy Smash Bros.
- Great for multiplayer (weight 0.28): The game is recommended for those who enjoy multiplayer games, especially playing with friends, indicating strong multiplayer features.
- Positive general recommendation (weight 0.22): There are strong general recommendations to buy the game, indicating overall satisfaction among players.
- Appeals to platform fighter fans (weight 0.16): The game is recommended for fans of platform fighters, suggesting it has elements that will appeal to enthusiasts of this genre.
- Good for Ludosity fans (weight 0.16): Fans of Ludosity's other games will likely enjoy this game as well, as it is recommended for those who have enjoyed their previous titles.
- Needs custom content workshop (weight 0.09): The game would be perfect with a workshop for custom stages and characters, indicating a desire for more customization options.
- Not for high-level play (weight 0.09): While the game is recommended, it may not be suitable for those looking for a high-level competitive experience.
- Buy during sale (weight 0.09): It is recommended to buy the game during a sale at half price or lower, suggesting that the game might be overpriced at its full price.
- Consider Rivals of Aether (weight 0.08): Some players recommend buying Rivals of Aether instead, suggesting it might be a better alternative.
- Collaborate with other developers (weight 0.08): There is a recommendation to contact other developers for characters, suggesting a desire for more diverse character options.

Other player notes:
- Library tab in main menu (weight 0.08): Players are requesting a library tab in the main menu to access more information.
- Indie developer partnerships (weight 0.08): There are suggestions for the game developers to partner with indie developers.
- Buff the duck character (weight 0.08): Players are suggesting to increase the strength or capabilities of the duck character.

Emotions:
- Excitement (weight 0.21): Players are thrilled by the game's humor, characters, and explosive gameplay. The addition of crossplay, new characters, and the game's appeal to Smash Bros fans also contribute to this excitement.
- Satisfaction (weight 0.18): Players are satisfied with the game's fluid movement and combat, intuitive controls, and variety of single-player content. The game's accessibility for new players and its depth for experienced players also contribute to this satisfaction.
- Joy (weight 0.12): Players find joy in the gameplay experience, humorous character design, and playing with friends. The game's quirky cast of characters and funny mechanics enhance this joy.
- Frustration (weight 0.12): Players experience frustration due to game mechanics, controller responsiveness issues, and online matchmaking problems. Difficulty with certain character match-ups and high ping in online matches also contribute to this frustration.
- Disappointment (weight 0.05): Players feel disappointed with the single-player mode, high purchase price, and shallow roster of playable characters. The game's population being dead and balance issues also lead to disappointment.
- Appreciation (weight 0.05): Players appreciate the passion behind the game, its unique and fun characters, and the overall content and quality. The game's appeal and the variety it offers are also highly appreciated.
- Excited (weight 0.05): Players are excited about the unique fighters, fluid gameplay, and promising indie game status. The game's unique combos and mindgame strategies also contribute to this excitement.
- Surprise (weight 0.03): Players are surprised by discovering secret levels and finding a gem in the indie fighting game genre. Initial negative impressions turning positive after playing also contribute to this surprise.
- Happy (weight 0.03): Players are happy due to the fun they have with friends and the game's suitability for parties. The enjoyable multiplayer experience enhances this happiness.
- Love (weight 0.02): Players love the game for its uniqueness and personality. The fighting system and the amount of time spent playing the game also contribute to this love.
- Enjoyment (weight 0.02): Players enjoy the game for its fun local multiplayer experience and the great time they have with friends. The game's overall fun factor is a significant contributor to this enjoyment.
- Anger (weight 0.02): Players are angry about the game's visuals, lack of online players, and the price point. Specific issues like the Bumper City map also contribute to this anger.
- Hope (weight 0.02): Players hope for dedicated servers in the future and future partnerships and character inclusions. These hopes are based on the game's potential and the developers' track record.
- Nostalgia (weight 0.01): Players feel nostalgic about the game's Smash 64 and Melee vibes. The game's mechanics and style evoke memories of these classic games.
- Discomfort (weight 0.01): Players experience discomfort due to physical strain, such as hurting hands when and after playing. This discomfort is related to the game's controls or gameplay mechanics.
- Amusement (weight 0.01): Players are amused by the game's funny aspects, including character design and humorous mechanics. The game's overall lighthearted and entertaining nature contributes to this amusement.
- Awe (weight 0.01): Players are in awe of the game's mechanics, which are impressive and well-designed. The game's overall quality and depth contribute to this sense of awe.
- Admiration (weight 0.01): Players admire the game's potential, seeing it as a promising and valuable addition to the genre. The game's unique features and future prospects contribute to this admiration.
- Admiration (weight 0.01): Players admire Ludosity's games and trailers, appreciating the developer's work and creativity. The overall quality and appeal of the game contribute to this admiration.}