Info about TaleSpire:

Official game description:
Overview / What Is TaleSpire?
-----------------------------
TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.
With Talespire, the beauty and physicality of tabletop gaming meet the endless possibilities of a digital world. Here you can collaboratively build your worlds without compromising the handcrafted aesthetic of using traditional miniatures.
As a player, you can take on the mantle of multiple heroes and creatures, manage your stats, and express yourself using the growing emote system. Perform dice rolls directly on the board and interact with your environment — at least, as far as your GM will let you!
As a GM, you can dazzle and thrill your friends by building expansive maps, setting up shots, and controlling immersive soundscapes to bring all your delightful and devious designs to life.
TaleSpire is not tied to a specific game or ruleset. Whether you’re running a one-shot or a sprawling campaign, if it's on a square grid then we have your back. We are now in Early Access, so now is your chance to raise up your sword, rally your friends, and take your next adventure online with us.
Building and play are one
-------------------------
Setting the stage for your story takes no time at all with Talespire, but even if you forget to prep, it can all be added in while you play. Want to destroy a wall to reveal a secret passage? Do it! Want to rain down piles of gold from the heavens? You have the power. At any moment during your adventure, you (or multiple GMs) can jump into building mode and change the world without interrupting anything else. Our persistent online boards can be created at a moment’s notice, and everything is synchronized in real-time as you dice-roll your way to glory.
A slew of tools to help you on your adventures
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It’s dangerous to go alone, but luckily we have a bunch of tools that can help, and all are as pleasing as they are useful. Beautiful dice, rulers and area markers, a range of emotes, and special modes for turn-based combat and cinematic sequences are at your disposal.
A growing library of assets
---------------------------
Pick from a plethora of pieces to create your scenes! The current roster stands at 280 miniatures, 2100 tiles and props, and 60 unique audio tracks. Our library is ever-expanding; we produce fresh asset packs every month.
Share your creations
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TaleSpire boards are designed to be easily shared, whether with friends or with the wider community on sites like **TalesBazaar** or **TalesTavern**. You can copy sections of your boards (slabs) and paste them as text outside of TaleSpire. Simply paste the text back into TaleSpire to summon the slab to your hand.
This tale has only just begun
-----------------------------
Being in Early Access we still have plenty of adventures ahead of us. We have an active **Discord** community, which you can find in the social section, and alongside your feedback we’re looking forward to developing the game’s features. So come, journey with us a while.

Release date: Apr 14, 2021

Categories: Digital Board Game, Tabletop RPG, Sandbox Creation, Map Editor, Multiplayer, 3D Game Creation, Community Sharing, Virtual Reality

Feature scans:
- Proton/Linux: score 35; verdict: Mostly works with minor Linux tweaks; summary: The filtered reviews contain very little Linux/Proton-specific evidence. Most feedback is generic praise or criticism of Talespire's tabletop RPG features, pricing, or bugs, with no Linux framing. The Linux-relevant mentions include a user saying bad things start for Linux, advice to enable systemd oomd and disable Steam overlay, and a note that the game runs on original SteamOS while modded Steam Deck is uncertain. No Proton version swaps, anti-cheat blockers, or severe launch failures are reported. The overall Linux/Proton friction appears minor to moderate, centered on situational tweaks.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The filtered reviews show Talespire is playable on Steam Deck and SteamOS for some users, but the experience is not seamless. Controller support is still limited or in development, and Linux users must apply manual workarounds such as enabling systemd oomd and disabling the Steam overlay. There are no reports in this dataset of crashes, anti-cheat failures, unreadable UI, external launcher issues, or battery drain, so the main friction comes from controller usability and Linux/SteamOS tinkering.

- Hardware Profile:
  - Summary: Across the provided Windows cohorts, the higher-VRAM group reports good performance, while the under-8GB VRAM group reports poor optimization and thermal issues.
  - Sample size: 21 (4% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows 8-11GB VRAM (positive, 9 reports): The included reviews are recommended and report that recent performance updates significantly improved how the game runs on their systems.
  - Windows <8GB VRAM (negative, 6 reports): The included reviews are not recommended, citing poor optimization and high GPU temperatures.
  - Caveats: 21 of 535 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $15.00 - $20.00
  - Reasoning: The reviews repeatedly criticize the full $25 price as too high, especially because every player needs to buy the base game. One reviewer directly states a fair price would be $15-20 instead of $25, while another says a sale price of about $19 is worth it for the editor and map-making. Several others ask for a cheaper player option or discount. This supports a community fair base-game price range of roughly $15-$20, with $20 as the upper bound and $15 as the lower bound suggested by the most specific pricing comment.
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: 1.0h
  - Endgame: 400.0h
  - Reasoning: Long-term usage reports of 400+ hours invested, 1000+ hours from a consistent DM, and about 700 hours spent making maps support a conservative endgame/long-term playtime estimate of around 400 hours. One comment notes the app running for about an hour before memory behavior changes, which weakly supports a sessionLength estimate of about 1 hour. There is no direct evidence for a main game completion time or a story/campaign completion time, so gameCompletion and storyCompletion are null.
- Time-to-fun:
  - Summary: TaleSpire tends to click after players get past a steep building and tool learning curve, especially for DMs running games with friends. Early friction comes from weak tutorials, tedious map creation, and multiplayer seat costs.
  - Stance: Clicks after
  - Anchor: Getting the basics of the building tools down
  - Time to anchor: N/A
  - Friction: Steep learning curve for building tools; Minimal or missing tutorials for simple map-making tasks; Tedious map creation and asset management; Multiplayer requires extra paid seats or each player owning the game; Repetitive building grunt work; Asset mod setup hassle
  - Unlock drivers: Getting the basics down; Getting the hang of the tools; Discovering clipping techniques; Using built-in tutorial and community guides
  - Conditions: Prior experience with modeling software or similar controls; Being a DM/GM or tabletop RPG player; Playing with friends in a remote campaign; Willingness to tolerate a steep learning curve; Access to extra tutorials on YouTube, Discord, Reddit, or Steam Community; Needing custom content or complex maps; Multiplayer seat cost and ownership requirements
- Player Archetypes:
  - Remote Campaign Dungeon Master (sale)
    - Motivation: Run online TTRPG campaigns for scattered friends with immersive 3D maps and tactical set pieces while managing player access and cost.
    - Playstyle: Builds or imports maps, streams the game to players, integrates character sheets, and uses mods or community assets to keep remote sessions visually engaging.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: DM; GM; new DM
    - Reference games: N/A
  - 3D Map-Building Hobbyist (buy)
    - Motivation: Creative expression through building detailed 3D maps and worlds, even without an active campaign.
    - Playstyle: Spends most time constructing maps, exploring community creations, using mods, and sometimes playing local coop or chill building sessions.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Tactical Immersion Veteran (buy)
    - Motivation: Elevate tabletop combat and roleplay beyond flat 2D maps with tactile 3D minis, terrain, and atmospheric immersion.
    - Playstyle: Runs or plays D&D/TTRPG campaigns with detailed 3D battle maps, tactical combat, roleplay scenarios, and optional PvP when the group fits.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: RPG veteran; hardcore DnD crowd
    - Reference games: D&D
  - Paywall-Averse Online Player (no buy)
    - Motivation: Play online TTRPG campaigns without forcing every participant to buy the software or pay for extra seats.
    - Playstyle: Joins or organizes remote campaigns, compares virtual tabletop options, and avoids platforms with mandatory per-player purchases or live-service paywalls.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Top virtual tabletop for RPGs (weight 0.63): Users consistently praise it as the best platform for playing Dungeons & Dragons, Pathfinder, and other tabletop RPGs online. It exceeds experiences with Roll20 and other VTTs, offering extensive resources and a robust editor for GMs and players.
- Powerful map creation tools (weight 0.34): The map maker is highly versatile, allowing creation of simple battle maps, entire dungeons, or cities. Many users enjoy building custom maps for their campaigns and appreciate the ease of use and scenic options.
- Easy to learn and use (weight 0.21): Users find the platform very easy to pick up and use, with an intuitive interface and comprehensive help. It is considered easier to learn than other VTTs like Foundry or Roll20.
- HeroForge integration for custom minis (weight 0.15): The integration with HeroForge allows players to import custom miniatures with one click, enhancing personalization and immersion. This feature is praised for enabling custom monsters and mounted characters.
- Beautiful graphics and visuals (weight 0.14): The graphics and artwork are frequently described as fantastic, visually appealing, and contributing to a great visual design. This enhances the overall experience for many users.
- Fantastic community support (weight 0.13): The community is very helpful and supportive, with users praising the amazing community. Collaborative map building and community content enhance the experience.
- Active and responsive developers (weight 0.12): The developers are praised for listening to the community, regularly posting updates, and continuing to improve the platform with new content and bug fixes.
- Extensive mods and integrations (weight 0.12): There is a huge number of mods, plug-ins, and API integrations, including free in-game plugins like symbiotes that add 5e rulesets, character sheets, and auto rolls.
- Fun and creative outlet (weight 0.12): Users find the platform fun to mess around with and a fantastic creative outlet. It is described as the greatest platform to be creative.
- Comprehensive toolset for game masters (weight 0.1): The platform offers a great and convenient toolset that is powerful yet simple to use. It is described as an amazing tool once users get the hang of it.
- Customizable atmospheric effects (weight 0.07): Users appreciate the ability to customize weather, time of day, fog, and lighting with presets. These tools allow simulation of various atmospheres and enhance immersion.
- Immersive experience (weight 0.07): The platform offers a superb and ultra-immersive experience, providing an incredible immersive environment for RPG sessions.
- Good 3D features (weight 0.07): The 3D models and features are well-received, with users calling them great and looking good. Some consider it a great 3D VTT.
- Abundant building props and minis (weight 0.07): The base game includes a lot of building pieces, props, and mini figures, providing many options for customization without additional purchases.
- Ambient music and sound (weight 0.07): The built-in ambient and background music is atmospheric and sufficient for most scenarios, adding to the overall immersion.
- Reliable performance (weight 0.07): Users report that it works great, with excellent functionality and reliable performance. It is described as neat and working really well.
- Easy dice rolling (weight 0.07): The platform makes dice rolling easier, with support for basic roleplaying dice and external plugins that simplify the process.

Common complaints:
- Expensive Multiplayer Seats (weight 0.59): Playing with friends requires purchasing additional seats for each player, which is costly and controversial. Many reviewers find the pricing exorbitant, especially for larger groups.
- Missing Character Sheet Integration (weight 0.24): The game lacks native character sheets and integration with external ones, forcing players to use third-party tools like D&D Beyond. This absence hinders gameplay and management for both GMs and players.
- Missing Basic Features (weight 0.23): The game lacks many basic features expected in a virtual tabletop, such as offline mode, line of sight, and grid snapping. This gives the impression of an unfinished product.
- Need Affordable Player Version (weight 0.2): Reviewers strongly desire a cheaper or free player-only version to allow friends to join without purchasing the full game. The current pricing structure makes it hard to bring in new players.
- No Fog of War (weight 0.17): Fog of war is not implemented or is unusable, requiring workarounds with manual zones. This ruins immersion and tactical gameplay for many users.
- General Bugs and Jankiness (weight 0.17): The software suffers from various bugs and janky behavior, though often minor and not disruptive. These issues persist and affect overall polish.
- Time-Consuming Map Creation (weight 0.14): Building maps is labor-intensive and takes a long time, which is a nightmare for newcomers. This slows down game preparation and detracts from the experience.
- HeroForge Integration Costs (weight 0.11): Using HeroForge to create custom minis incurs additional costs, with virtual miniatures priced steeply. This adds to the overall expense of the game.
- Limited Character Customization (weight 0.09): The game offers only four customizable character stats, which is insufficient for complex RPGs like D&D or Call of Cthulhu. Players cannot create custom characters or monsters within the system.
- Unintuitive Builder Mode (weight 0.08): Builder mode is not intuitive and takes a lot of getting used to. New users struggle with its complexity and usability.
- Regional Server Issues (weight 0.07): Players in Russia cannot connect without a VPN, and Russian servers were abruptly blocked. This restricts access for a significant user base.
- Poor Search and Filters (weight 0.05): Searching for miniatures returns many unrelated results and lacks filters for user-generated content. This makes it difficult to find specific assets.
- No Steam Workshop Support (weight 0.05): The game lacks Steam Workshop integration, requiring users to sign up for an external website to access user-generated content. This adds friction for modders and players.

Gameplay feedback:
- Virtual Tabletop for TTRPGs (weight 0.86): The software is fundamentally a virtual tabletop (VTT) designed for playing tabletop role-playing games like D&D and Pathfinder. It emulates playmats, boards, grids, and miniatures, serving as a tool for both DMs and players.
- Map Building and Customization (weight 0.44): Users can create and customize 3D maps using modular pieces, premade assets, and community plugins. Map creation is a core feature but can be time-consuming.
- HeroForge Integration (weight 0.24): The platform integrates with HeroForge, allowing users to import custom miniatures created in HeroForge or purchase and use them directly. This provides personalized minis for games.
- Seat-Based Multiplayer System (weight 0.17): Playing with others requires seats, which are purchased by the host or players to join games. This system limits multiplayer access based on seat ownership.
- No Built-in Character Sheets (weight 0.15): The software lacks character sheet creation or integration, requiring users to use external sources for character management. This is a notable missing feature.
- Online Multiplayer with Friends (weight 0.14): Supports online play with friends through internet connection, allowing remote TTRPG sessions. Players can join via Discord or direct connections.
- Fog of War Feature (weight 0.11): The fog of war feature dynamically reveals areas based on miniatures' line of sight, enhancing gameplay immersion. Some users note its absence or desire for more control.
- Dice Rolling Functionality (weight 0.08): Includes a dice rolling system for basic roleplaying dice, essential for resolving actions in TTRPGs. This is a standard feature for virtual tabletops.

Performance notes:
- Frequent Game Crashes (weight 0.14): The game crashes frequently, often within an hour of play, and sometimes without warning or crash logs. This issue is widely reported and severely impacts gameplay.
- Thermal and Fan Issues (weight 0.1): The game causes high GPU and CPU temperatures, with fans ramping up loudly, even on high-end hardware. This indicates poor thermal optimization.
- Performance Drops on Large Maps (weight 0.09): Players report significant FPS drops and lag on large maps and when building entire cities, likely due to poor optimization. This affects many users and is a common complaint.
- Poor Optimization and Jankiness (weight 0.08): Players describe the game as not well optimized, requiring more optimization, and being janky. While some improvements have been made, performance issues persist.
- Server Connection Issues (weight 0.07): Players experience constant server connection problems, including disconnects during sessions and failures to connect. This disrupts multiplayer experiences.
- Save and Load Failures (weight 0.07): Multiple reports of save files failing to load, saves not working, and infinite loading when creating a company. These bugs prevent progress and cause frustration.
- Offline Mode and Launch Failures (weight 0.07): The game does not work in offline mode and sometimes fails to launch due to bugs. This prevents players from accessing the game under certain conditions.
- Graphics and Texture Glitches (weight 0.07): Players encounter warped textures, weird graphics behavior, and issues interacting with minis or dice. These visual bugs detract from the experience.
- Runs on Low-End Hardware (weight 0.06): The game runs on low-end hardware like Intel HD 620 and RX 550, and even on potatoes unless making giga maps. This is a positive aspect for budget gamers.
- High RAM and Resource Usage (weight 0.05): The game consumes up to 6GB of RAM, and resource usage fluctuates dramatically after an hour. This can lead to performance degradation on lower-end systems.
- Windows 11 Compatibility Problems (weight 0.05): Some users on Windows 11 cannot load maps or run the game at all. This compatibility issue limits accessibility for Windows 11 users.
- Input Lag and Delay (weight 0.05): Actions like selecting, moving, and placing items, as well as camera panning, feel slow with a 3-5 second delay for the game to catch up to the mouse. This hampers the user experience.
- Improvements from Updates (weight 0.05): Recent performance updates, such as the Cool Your Jets update, have significantly improved performance and resource management, showing the developers' efforts.
- Mod Download Requires Accelerator (weight 0.03): Mods cannot be downloaded without a network accelerator, which may be a barrier for some players. This is a specific limitation for mod usage.
- Linux-Specific Workaround Needed (weight 0.03): Linux users must enable systemd-oomd and deactivate the Steam overlay to avoid system freezes. This indicates a platform-specific issue.
- Custom Models Fail to Load (weight 0.03): Custom models may fail to load, causing frustration for players who use user-generated content. This is a niche but impactful issue.
- High System Requirements (weight 0.03): The game requires specs that some players do not have, limiting its audience. This is a common complaint for demanding games.
- Beautiful Graphics and Performance (weight 0.02): Some players praise the beautiful graphics and performance, indicating that the game can look and run well on capable systems.
- Stable for Some Players (weight 0.02): Some players report no crashes in over a year, suggesting that stability may vary depending on individual setups. This provides a contrasting perspective.
- Latency with Accelerators (weight 0.02): Players using accelerators experience latency of 60-150ms, but the impact is considered minor. This is a minor connectivity concern.

Recommendations:
- Strong Overall Recommendation (weight 0.16): Many reviewers highly recommend the product, with clusters expressing that it is definitely worth the money, strongly recommend it, and highly recommend it to everyone. This widespread positive sentiment suggests high satisfaction and strong value.
- Ideal for Tabletop RPGs (weight 0.16): Reviewers frequently recommend it for Dungeons & Dragons and other tabletop RPGs, calling it a good tool for DMs and players. It is also praised for online tabletop groups and RPG fans.
- Request for Player Pricing (weight 0.09): Multiple reviewers wish for a cheaper or free player version to make it more accessible for friends to join. This suggests demand for a lower-priced player-only option.
- Some Strong Negative Reviews (weight 0.08): A few reviewers extremely do not recommend the product and advise against buying it for now. This indicates that some users have significant dissatisfaction.
- Viable Foundry VTT Alternative (weight 0.07): Some reviewers mention FoundryVTT as a cheaper alternative without per-seat costs, and suggest using free Roll20 or paid Tabletop Simulator or Foundry instead. This indicates competition from other virtual tabletop platforms.
- Recommended for Online Games (weight 0.05): Reviewers recommend it for running games online and express personal satisfaction. This reinforces its suitability for remote play.
- Great for Discord D&D (weight 0.05): For running D&D over Discord, reviewers consider it the best for battle boards and a must-have when playing online rather than in person. This highlights a specific use case where the tool excels.
- Not Worth It vs Competitors (weight 0.05): Some reviewers state it is not worth it currently compared to other tools for D&D and cannot recommend it as a D&D virtual tabletop. This suggests it may lack features or value relative to alternatives.
- Encouragement to Try (weight 0.05): Some reviewers encourage others to give it a try if they are thinking about it. This positive nudge suggests a low barrier to entry and potential enjoyment.
- Full Version Purchase Advised (weight 0.05): Reviewers advise buying the full version instead of seat costs, especially unless the entire party owns the full version or plans to cover seat costs. This highlights a pricing consideration.
- Great for Online Fantasy Games (weight 0.05): Reviewers can't recommend it enough for those trying to get a tabletop fantasy game going online, and say it is for anyone who likes to build stuff. This underscores its appeal for creative online play.
- Tales Tavern Recommended (weight 0.05): Reviewers suggest checking out Tales Tavern for ready-made maps, especially for parties without time to build maps. This points to a useful resource for users.
- Google Doc Workflow Fine (weight 0.05): For users who do not mind using a Google Doc for character sheets and tabbing, the tool is fine. However, it may not suit those who find that workflow convoluted.

Other player notes:
- Seats Sold Separately (weight 0.46): Players must purchase seats individually or in bundles to join games, with the base edition not including seats for all players. This additional cost is a common complaint.
- Early Access Status (weight 0.26): Many reviewers note that the game has been in early access for an extended period, with some mentioning five years. The game is still in development, and more assets are expected to be added.
- HeroForge Miniatures Integration (weight 0.18): HeroForge integration allows importing and customizing miniatures, but it comes at an additional cost per miniature.
- Each Player Must Buy (weight 0.16): Every participant needs to own a copy of the game or purchase a seat to join a session, which can be expensive for groups.
- Positive Roll20 Comparison (weight 0.11): Reviewers compare it favorably to Roll20, noting it is better for online play, more immersive, and a fresh way to play D&D.
- Character Sheet Limitations (weight 0.1): The game lacks built-in character sheet integration, requiring third-party websites or programs like Roll20 or Fantasy Grounds.
- External Tool Integration (weight 0.1): The platform can be paired with Roll20 or D&D Beyond for rule management and character sheets, enhancing its utility.
- Community Content Availability (weight 0.07): A wealth of community-created content is available built-in, providing material to use and tweak.
- Comparison to Other VTTs (weight 0.07): Reviewers compare it to Foundry VTT, Roll20, and D&D Beyond's new VTT, noting both strengths and weaknesses.
- Free Player Version Exists (weight 0.06): Some reviewers mention a free player version or guest edition that allows non-DMs to join without purchasing the full game.

Emotions:
- Frustration (weight 0.2): Players are frustrated by the per-player seat pricing model that requires purchasing extra slots or copies for friends, often discovered only after buying the base game. Technical issues such as crashes, save failures, network requirements, performance problems, and missing core features like fog of war and character sheets further aggravate the experience.
- Disappointment (weight 0.17): Disappointment stems from missing basic VTT features like fog of war, character sheets, and line of sight after years of development. The expensive seat system and limited asset libraries also fail to meet expectations for a ready-to-play D&D tool.
- Satisfaction (weight 0.1): Players are satisfied with the immersive 3D battle maps, extensive community content, and continuous updates that enhance TTRPG sessions. The intuitive tools, active developer support, and ability to visualize campaigns make it a valuable platform despite minor limitations.
- Excitement (weight 0.07): Excitement comes from the immersive 3D tabletop experience, Hero Forge integration, and powerful building tools that bring D&D worlds to life. Frequent updates, performance improvements, and the potential for future features fuel enthusiasm.
- Enjoyment (weight 0.05): Users enjoy building maps and running D&D sessions, finding the creative process fun and the 3D aspect engaging. The tool provides a toy-like quality that makes map-making and world-building genuinely enjoyable.
- Enthusiasm (weight 0.04): Enthusiasm is driven by the tool's versatility for map making, ease of use, and ability to create immersive campaigns with community assets. Players see it as a game-changer for online TTRPGs and look forward to future progress.
- Love (weight 0.03): Users love the software for its immersive 3D maps, detailed creation tools, and ability to bring classic tabletop feel to online play. The community and continuous improvements foster deep appreciation and long-term use.
- Appreciation (weight 0.03): Appreciation arises from developers listening to feedback, offering free content updates, and maintaining a non-subscription model. The seat system is valued for long-term reusability, and the community's high-quality contributions enhance the experience.
- Admiration (weight 0.03): Admiration is expressed for the beautiful graphics, performance, and vast capabilities of the tool. The support from developers and the community, along with detailed submissions, earns high praise.
- Annoyance (weight 0.02): Annoyance is caused by the need to buy extra player slots, connectivity issues, and bugs like textures warping or the game getting stuck on the main menu. Missing features and awkward camera controls also contribute.
- Anticipation (weight 0.02): Anticipation is high for upcoming features like ruleset support, character customization, and new assets. Users look forward to final release and expanded mod capabilities.
- Hope (weight 0.02): Hope centers on the potential for the game to become the best D&D simulator, with continued growth and future DLCs enabling diverse RPGs. Users want the project to succeed for the hardcore DnD community.
- Gratitude (weight 0.02): Gratitude is directed at developers for direct responses and issue fixes, as well as the helpful community and map creators. The tool allows friends to play D&D online together, which is highly valued.
- Concern (weight 0.01): Concern is about the learning curve for building tools and the risk of players abandoning the platform for competitors like Foundry VTT or Roll20. The pricing for groups and lack of character sheet integration are also worries.
- Joy (weight 0.01): Joy comes from seeing players get creative with maps, mastering creations, and enjoying community content. Updates adding new models and terrains, and shared times with friends, bring happiness.
- Anger (weight 0.01): Anger is triggered by the additional per-person fee for playing with friends beyond the base game purchase, often undisclosed or seen as lacking transparency. Technical issues like save failures and crashes without warning further infuriate.
- Impressed (weight 0.01): Users are impressed by how remote play feels like being around the same table, the quality of updates, and the polished graphics. It is considered the best of its kind.
- Desire (weight 0.01): Desire is for more ambient effects, miniatures, tilesets, and features like fog of war and custom music. Users wish to enhance their DMing and play experience.
- Mild frustration (weight 0.01): Mild frustration comes from the somewhat complicated charging method, a learning curve for controls, and the lack of convenient synchronized character sheets.
- Amusement (weight 0.01): Amusement is derived from the running joke about the game being early access, funny emotes and animations, and physical comedy with Heroforge models. Jokes about the devs being fortune tellers also entertain.}