Info about Fox Hime:

Official game description:
This is a galgame about love at college and animal girls.
Have you ever wondered why you don't have a girlfriend? Or whether you will get a girlfriend? Sometimes, people know one another on the spur of the moment, or it might be an act by a deity. Could anyone read a human's mind? What if the person is a deity?
"Perhaps the fox spirit also has its own willful nature. Maybe it has always been straightforward."
Yan is a college student with a special guardian girl named Mori at his side. "If my girlfriend is as beautiful as Mori, then my life must be blessed by the gods..." Unknowingly, another girl is entering his life...
Features
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*   Live2D dynamic characters
*   Well-drawn backgrounds and CGs
*   Semi-dynamic scenes  
Character backgrounds
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**Mori**  
Mori is a fox spirit from a shrine in the mountains. She has been staying with Yan since he was a child. Sometimes, she is quiet like a refined lady. At other times, she is brisk like a rabbit. As a deity, could a human read her mind...?
**Liya**  
Liya is a girl who keeps a "weapon" on her at all times. She has a wealth of knowledge but lacks practical experience. Even with her collection of knowledge, one question still bothers her. Why is Yan "blessed" by a deity...?
**Yan**
A college student who lives in a bookstore, often transcribing old texts. Make no mistake, he is the main character "blessed" by a deity...
English subtitles by MangAnimE and woosk from Visual novel, JRPG, Anime and partner website Sinical Network.\[/List\]

Release date: Nov 2, 2017

Categories: Visual Novel, Live2D Animation, Romance, Supernatural, Reincarnation Love Story, Linear Story Structure, Slice-of-Life

Feature scans:
- Wiki: score 10; verdict: Minimal Wiki Tax / Default Tourist; summary: The reviewed feedback consists of notes about consulting Baidu and other external sources to identify real-world animals, regions, hot springs, and historical events. It reflects a mild external-data dependency, but it does not contain explicit complaints about farming or grinding, inventory management, learning game systems, navigation, or bugs.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $1.00 - $2.00
  - Reasoning: The cited prices cluster very low: original 11 yuan is roughly $1.50, sale 9 yuan is roughly $1.25, and discounted 4 yuan is roughly $0.55, with reviewers treating these as cheap or soda-level. The English review recommends buying mainly at discount or in a bundle, and another review calls the title average without Zero, both limiting the perceived full-price value. This supports a fair base-game range around $1 to $2, with the current $1.99 sitting near the upper end.
- Playtime Metrics:
  - Game completion: 1.0h
  - Story completion: 1.0h
  - Session length: 1.0h
  - Endgame: N/A
  - Reasoning: Multiple player reports describe Fox Hime as a very short kinetic visual novel. One reviewer says about an hour is enough to see the story and unlock all achievements, another calls it around 1 hour, and another completed it in 43 minutes total across two plays. These support a game completion and story completion estimate of roughly 1 hour. A player also notes finishing the whole story during a lunch break, supporting a typical session length near 1 hour. No evidence describes distinct post-story or endgame content, so endgame is null.
- Time-to-fun: No data
- Player Archetypes:
  - Pure-Love Moli Loyalist (no buy)
    - Motivation: Preserve emotional loyalty to Moli and the pure romance of Fox Hime Zero.
    - Playstyle: Plays both entries in comparison, replays Zero, and rejects Fox Hime's alternate heroine route.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: Moli fan; pure-love fan
    - Reference games: Fox Hime Zero
  - Visual Novel Newcomer (buy)
    - Motivation: Find an accessible, emotionally effective introduction to visual novels.
    - Playstyle: Casual first playthrough, often in one sitting, with little genre comparison.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Fox Hime Zero
  - Fox Art and Music Value Seeker (buy)
    - Motivation: Enjoy high-quality fox-girl art, CG, music, and affordable production values.
    - Playstyle: Appreciates visuals, BGM, UI, and price; less focused on route logic or emotional continuity.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: member of the non-human protection association
    - Reference games: N/A
  - Series Order Completionist (buy)
    - Motivation: Experience the Fox Hime series in the intended order and understand its continuity.
    - Playstyle: Plays both entries sequentially, tracks studio output, and guides others on order.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Fox Hime Zero; ContactS


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Emotionally moving story praised (weight 0.59): Many reviewers highlight the story as deeply emotional and touching, with some even brought to tears. The emotional impact is often described as stronger than other similar games.
- Beautiful art and visuals (weight 0.44): The art is frequently described as beautiful, exquisite, and well-made, with particular praise for character art. The visual style is also noted as bright and appealing.
- Excellent music and sound (weight 0.37): Reviewers consistently praise the background music and overall sound quality, noting it fits well and is pleasant. Specific songs like 'Where You Are' are called out as favorites.
- Low price, great value (weight 0.27): The game is often described as cheap or low-priced, and many find it worth playing given the low cost. Even with minor shortcomings, the price makes it acceptable.
- Charming and cute characters (weight 0.17): Reviewers find the characters charming and cute, with specific mentions of Jasmine. The character designs contribute to the game's appeal.
- Well-developed Moli and Molihua (weight 0.17): Characters like Moli and Molihua are highlighted as mature, sympathetic, and well-developed. Their stories are touching and compelling.
- Themes of reincarnation and love (weight 0.17): Themes of reincarnation, eternal love, and lifelong companionship are praised as powerful and well executed. The story of Moli loving Yuan across lifetimes resonates with players.
- Short but cozy visual novel (weight 0.16): Despite its short length, the game is described as cute and cozy, and it still manages to tell a very good story. The brevity does not detract from the experience.
- Good Live2D animation (weight 0.13): The Live2D effects are praised for adding atmosphere and making characters move well. This enhances the overall presentation.
- Includes an art gallery (weight 0.09): Some reviewers appreciate the inclusion of a gallery, specifically a good art gallery. This adds extra value for players interested in the artwork.

Common complaints:
- Story is too short (weight 0.57): Players frequently complain that the main story is extremely short and ends abruptly, with many completing it in about 30-40 minutes. This lack of length makes the plot feel rushed and underdeveloped.
- Story is bland and unengaging (weight 0.38): The plot is often described as nothing special, bland, and full of filler, with uninteresting developments that fail to captivate players. Reviewers note it is not terrible but far from stellar.
- Inferior to Fox Hime Zero (weight 0.36): Compared to the previous work Fox Hime Zero, the narrative, graphics, and overall quality are considered far inferior. Many players feel it is not worth playing if you have experienced Zero.
- Disappointing and confusing ending (weight 0.33): The ending is widely criticized as abrupt, unsatisfying, and hard to understand, with the protagonist's choices feeling illogical. Many players find it painful to watch.
- No voice acting (weight 0.28): The complete absence of voice acting is a major flaw for many players, severely reducing emotional expression and immersion. This is frequently cited as one of the biggest disappointments.
- Contradicts Zero's promise (weight 0.24): The game contradicts the promise made at the end of Zero to be together forever, stating that humans and spirit foxes cannot stay together. This unexplained rule leaves players feeling betrayed.
- Illogical and rushed pacing (weight 0.23): The story is often illogical and poorly paced, with developments that feel too fast and rushed. This leads to hard flaws and a nonsensical plot.
- Lack of character routes (weight 0.23): The absence of routes for certain characters, especially Jasmine and Molly, is a major disappointment for players who wanted to pursue those relationships. Many cannot give a positive review without them.
- Poor connection to prequel (weight 0.21): The story barely connects to Fox Hime Zero and feels disjointed, with many noting it is completely unrelated to the prequel. This lack of continuity disappoints fans of the original.
- Underdeveloped romance (weight 0.2): The romance plot is not fully developed and feels forced or inexplicable, with abrupt transitions that lack emotional buildup. Players find it hard to connect with the relationships.
- Poor translation quality (weight 0.17): The translation is riddled with repetitions and silly errors, often appearing to be translated directly with little effort to smooth it out. This makes it hard to connect with the characters' actual words.
- Jasmine's departure poorly handled (weight 0.17): Jasmine's departure at the end feels inexplicable and nonsensical, as if she is offloading the protagonist. Players find the emotional transition illogical and unsatisfying.
- Mori/Molly ending disappointing (weight 0.17): Many players cannot accept or understand why Molly (Mori) did not end up with the protagonist, and her departure is seen as painful and unacceptable. The inevitable separation is hard to bear.
- Lacking background music (weight 0.09): The background music is sparse and often mismatched with scenes, failing to enhance the emotional impact. This contributes to a less immersive experience.

Gameplay feedback:
- Visual novel with linear story (weight 0.73): The game is consistently described as a visual novel, often with emphasis on its linear narrative structure. Many reviews note that it lacks branching choices or player-driven routes.
- Sequel to Fox Hime Zero (weight 0.36): Multiple reviews connect the story to Fox Hime Zero, describing it as a sequel or prequel within the same series. The narrative continues or expands upon the Fox Hime universe.
- Short completion time (weight 0.35): Many players note that the game can be completed in about one hour, sometimes around 45 minutes. This short length is a common point of feedback.
- Fox spirit and protagonist story (weight 0.27): The story follows a protagonist named Yuan and a fox spirit named Moli, often with a college student and guardian spirit theme. Some reviews also mention a classmate named Liya.
- No R18 content (weight 0.2): The game is described as non-adult, without any R18 or H content. This is frequently mentioned to set expectations.
- Reincarnation and longevity themes (weight 0.14): The narrative involves reincarnation and multiple lifetimes, exploring themes of longevity and the contrast between immortal and human lifespans.
- Slice-of-life narrative (weight 0.09): The story is characterized as slice-of-life, focusing on mundane daily activities. This genre appeals to players seeking a relaxed pace.
- Live2D animation for characters (weight 0.09): The game features Live2D animation for the female characters, adding visual appeal. This is a notable technical aspect praised in reviews.
- Independent from previous work (weight 0.09): Some reviews state that the game has no direct connection to the previous work and can be enjoyed independently. This clarifies its standalone nature.

Performance notes:
- Minor options menu delays (weight 0.04): Players report small delays when navigating or adjusting the options menu. The issue is infrequent and does not significantly impact the overall experience.

Recommendations:
- Skip if played Zero (weight 0.54): Many reviewers strongly advise against playing this game if you have already played its prequel, Fox Hime Zero. They feel the experience is diminished or that Zero should be treated as the standalone story.
- Play Zero instead (weight 0.3): A recurring recommendation is to play Fox Hime Zero rather than this title. Reviewers often suggest Zero as the better introductory visual novel and advise skipping this one entirely.
- Recommended for purchase (weight 0.27): Several reviewers give a straightforward recommendation to buy the game, often citing its low price and decent quality. It is seen as worth supporting and playing, especially for fans of the genre.
- Play in release order (weight 0.23): Some players recommend playing Fox Hime first, then Fox Hime Zero, to avoid plot confusion and experience the story as intended. Others suggest playing Zero first for greater emotional impact.
- Negative general recommendation (weight 0.17): Some players do not recommend the game at all, stating it is not worth playing and lacks quality. They advise others to avoid it.
- Appeals to lonely players (weight 0.16): The game is suggested for those who are lonely or seeking fantasy, such as otaku or hikikomori. It may provide comfort or nostalgia for past romance.
- Emotional impact warning (weight 0.13): The game contains sad elements that may affect sensitive players. Those who prefer happy endings or pure love stories are advised to avoid it or stick to Fox Hime Zero.
- Recommended for romance fans (weight 0.13): Fans of romance and visual novels are likely to enjoy this title. It is especially recommended for players who appreciate the genre and the art style.
- Technical and translation issues (weight 0.13): Some reviewers cannot recommend the game due to execution errors and poor translation. These issues make it difficult for some to enjoy or complete.
- Not for adult content seekers (weight 0.12): Players looking for adult content are advised to look elsewhere. The game is not focused on that and is recommended for mature players for other reasons.
- Recommended for specific tastes (weight 0.12): The game is recommended for those who enjoy romance novels or want a small game to read between bigger ones. It is also suggested for players new to visual novels.
- Hope for remake or sequel (weight 0.11): Some reviewers express a desire for a remake or sequel that improves upon this title or reunites characters. There is also hope for a third installment without forced separation.
- Temper expectations (weight 0.09): Reviewers recommend the game but caution that players should not expect anything groundbreaking. It is seen as a short, simple experience rather than a major title.
- Short and relaxing experience (weight 0.09): It is recommended for those seeking a calm, relaxing read between larger games. The short length makes it suitable for a quick visual novel experience.
- Not for story seekers (weight 0.09): Players looking for an interesting story are advised to skip this game. It is described as playable but lacking in compelling narrative.
- Recommended for SakuraGame fans (weight 0.09): Fans of SakuraGame or collectors may find the game worth it, especially at a discount or in a bundle. The DLC is also recommended for supporters.
- Skip if not nostalgic (weight 0.09): Players are advised not to buy unless they have nostalgia for the game or the developer's earlier work. Without that connection, it may not be worth it even at a low price.
- Cute characters carry game (weight 0.05): The positive reviews often hinge on the cute characters, particularly Jasmine. For some, the charm of the characters is the main redeeming factor.

Other player notes:
- Extremely Short Game Length (weight 0.61): Multiple clusters indicate the game is very short, commonly completed in about 1-2 hours or less. Some reviewers mention finishing it in 30 minutes, while others say around 2 hours.
- Inferior to Prequel Fox Hime Zero (weight 0.3): Many reviewers compare it unfavorably to Fox Hime Zero, stating the prequel is better in music, art, and story, and that this game is shorter and not on the same level.
- Low Price Point (weight 0.27): The game is frequently described as being sold at a very low price, with some mentioning discounts. This low cost is a notable positive aspect for many reviewers.
- Story: Fox Spirit and Reincarnation (weight 0.17): The story involves a fox spirit named Moli and a human male lead A-Yuan, with themes of reincarnation and longevity. These elements are mentioned in reviews.
- Trading Cards and Drops (weight 0.16): The game includes trading cards and has a card drop system based on Steam policy. Some reviewers mention collectible cards are available.
- No Adult Content (weight 0.14): The game contains no hentai or R18 content, as mentioned by multiple reviewers. This may be a notable point for players expecting such content.
- Developed by AsicxArt (weight 0.13): The game is developed by AsicxArt, sometimes in collaboration with SakuraGame. This is noted by several reviewers.
- Russian Language Support (weight 0.09): The game offers Russian language support, which is highlighted by some reviewers.
- Promotional CD Key Event (weight 0.09): There is a promotional event where players can get two CD keys after two hours of play. This is noted by reviewers.
- Third Part in Development (weight 0.08): A third part in the series is mentioned as being in development, according to some reviews.

Emotions:
- Disappointment (weight 0.2): Players were deeply disappointed by the game's short length, often completed in about 70 minutes, and its rushed, poorly written story that felt disconnected from the prequel, Fox Hime Zero. The lack of a romance route for the character Moli and an ending where the protagonist abruptly ends up with a new character contradicted prior promises, while technical issues like missing voice acting and poor translation further diminished the experience.
- Sadness (weight 0.12): The pervasive sadness stems from the inevitable parting between the human protagonist and the immortal fox spirit Moli, whose sacrifice and eternal waiting create a tragic romance. The story's tear-jerking plot, including Moli's departure and the protagonist's forgotten memories, left players emotionally moved and in tears.
- Frustration (weight 0.07): Frustration arose from the lack of player choice in the love triangle, the protagonist easily moving on from the fox heroine to marry another, and the forced separation ending. Technical issues like text shrinking and inability to use the scroll wheel compounded the annoyance, along with the poor translation and inconsistent character chemistry.
- Anger (weight 0.05): Anger was directed at the story's forced conflict and inexplicable romance development, especially the protagonist abandoning Moli after twenty years and pursuing another girl. The inclusion of NTR-like content and the cruel ending that felt unworthy of Moli's devotion further enraged players.
- Satisfaction (weight 0.04): Satisfaction came from the game's good visual style, charming CG, pleasant music, and enjoyable artwork. Many found it a decent short novel for its price, especially when compared to the prequel, and appreciated the collection aspect and overall experience.
- Confusion (weight 0.04): Confusion resulted from the story's weak logic, inexplicable character decisions, and an abrupt ending that was hard to react to. Players were puzzled by the relationship between Yuan and Jasmine a hundred years later and the unclear intended message, as well as the nonsensical plot and lack of buildup.
- Heartbreak (weight 0.03): Heartbreak was caused by the emotional story of the fox spirit and the protagonist's past life, particularly Moli's decision to leave Yuan despite her unwavering love. The forced separation ending that discarded the promise from Zero and the sad story of Moli's sacrifice and Yuan's forgotten memories left players emotionally shattered.
- Appreciation (weight 0.03): Appreciation was expressed for the beautiful graphics, cute characters, stunning imagery, and beautiful music. The story's emotional impact, relatable theme of growing up and separation, and the combination of in-game dialogues and BGM to render the atmosphere well were also highly valued.
- Dissatisfaction (weight 0.03): Dissatisfaction stemmed from Mori's sudden disappearance, rough art quality, and poorly done translation with stilted dialogue. The story flow was too short, emotional development too quick, and the narrative inferior to the previous work Zero, with insufficient rationale for Moli's departure and lack of branch storylines.
- Disgust (weight 0.02): Disgust was provoked by the game erasing and inverting the character Zero's characterization and values established in Fox Hime, contradicting the promise from Zero. The experience felt like self-inflicted betrayal, and the story was compared to being written by sexually frustrated students.
- Enjoyment (weight 0.02): Enjoyment was derived from the beautiful visuals, Live2D animation, appealing art style, and pleasant music. Players found the narrative and story conclusion enjoyable, describing the game as cute and beautiful, with romantic moments that enhanced the experience.
- Heartache (weight 0.02): Heartache arose from Molihua's strength and maturity despite her pain, her lonely situation, and selfless sacrifice. Watching her let the protagonist go to another woman and her pain from meeting Yuan countless times but having to let him go created deep emotional impact.
- Boredom (weight 0.02): Boredom was caused by a plain and slightly boring plot that constantly explained mundane details nobody wondered about. The story was messy, didn't explain itself, and offered nothing to look forward to.
- Melancholy (weight 0.02): Melancholy was evoked by the theme of reincarnation and the pain it brings to the immortal character, as well as the tragic nature of the immortal fox's love for a mortal who inevitably forgets her. The tragic fate of humans and fox spirits unable to stay together also contributed.
- Sympathy (weight 0.02): Sympathy was felt for Molihua's suffering over the protagonist's repeated life and death, and her difficult choice to leave after witnessing multiple lifetimes. Players felt sorry for her sacrifice and loneliness.
- Love (weight 0.02): Love for the character Moli was expressed, along with a desire to stay with the beloved across lifetimes. The song 'Where you are', simple visuals, and the setting where the character loves the protagonist so much she won't be with him also fostered deep affection.
- Nostalgia (weight 0.02): Nostalgia was triggered by the story reminding reviewers of childhood loneliness, imaginary companions, and friends who came and went. The game's story about separation reminded some of their own childhood friend.
- Surprise (weight 0.01): Surprise came from the girl sprites being slightly animated with blinking, and the game's quality exceeding expectations despite being a quick +1 galgame.
- Unacceptance (weight 0.01): Unacceptance was felt because the character Molly did not end up with the protagonist, and the ending where Molly leaves and the protagonist moves on was hard to accept.
- Hope (weight 0.01): Hope was expressed in wishing for a good ending for Molly in the next installment, desiring the protagonist to break the doomed fate and stay with Moli, and wishing for 茉莉's happiness. The reassurance that there is still something human left in the player also provided hope.}