Info about Shoppe Keep 2:

Official game description:
Shoppe Keep 2
-------------
Welcome to Customerania - the world of Shoppe Keep 2! You play as a trusty town merchant, tasked with selling armour, food, clothes, potions and weapons to warriors and rogues.  
Shoppe Keep 2 is an open-world fantasy business management game, inspired by the NPCs we know and love from classic RPGs and MMOs. Embark upon an entrepreneurial pursuit either in single-player or with 2 - 4 players in online multiplayer.  
Jumpstart your business escapade by designing your store and stocking it with goods of your choice. Order items through suppliers, or take on lucrative and dangerous missions in the wilderness to secure high quality stock that will fetch higher prices and profits.  
Expand your Shoppe from a single room to a multi-storey bonanza! Watch customers flood into your store looking to buy new clothes, weapons and food. However, keep an eye out and defend your store from tricky thieves ready to snag your valuable items and make a dash for the door!  
Clean, repair, renovate and upgrade your store as you race to become the most successful Shoppe Keeper in Customerania. Sweep the floors, maintain displays and impress customers to boost your customer satisfaction and store reputation. Indulge in shoppe customisation with a range of flooring, wall and interior designs available.  
Colourful wildlife, mobs of six foot spiders, wolves, farmland goats and bandits roam the lands beyond the gates of Customerania. Make sure to arm yourself with a trusty sword, bow or staff, and venture out to see what discoveries await you! Collect fur, equipment and more to sell in your Shoppe.  
As your Shoppe grows and evolves, so will the town around you. Customerania is home to various characters and services - work with cooks and blacksmiths to secure a steady supply of stock.  
A successful shoppe means a richer town. Upgrade the town to unlock new stock to sell, bring more customers into your store and more.  
As powerful new citizens arrive, decide who to work with - but be aware that your decisions will reap specific benefits and drawbacks from competing families.  
Can you rise from zero to well-coined hero? Have you got what it takes to run a profitable business amidst the chaos of thieves, spiders and bandits?

Release date: Apr 25, 2019

Categories: Business Simulation, Fantasy, Shop Customization, Cooperative Multiplayer, Resource Management, Character Customization, Crafting, Exploration

Feature scans:
- MTX: score 30; verdict: Mixed Sentiment with Monetization Concerns; summary: The analysis of user reviews reveals a mixed sentiment towards the game. While there are strong negative feelings about the game being a cash grab, there are also positive comments about the unique item shop gameplay mechanics. Additionally, there is a mention of pricing perception, indicating that some users may find the game's pricing unfair.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $2.00 - $5.00
  - Reasoning: The evidence suggests that the community generally finds the game only worth purchasing at a significant discount. Multiple reviews mention that the game is not worth its current base price of $9.99 and is only considered a fair purchase when on sale for around $2. Additionally, one review suggests that even half the base price might be acceptable during a sale, indicating a perceived value of around $5.
- Playtime Metrics:
  - Game completion: 35.0h
  - Story completion: 20.0h
  - Session length: 10.0h
  - Endgame: N/A
  - Reasoning: The evidence provided includes several quotes from user reviews that give insights into the playtime metrics. The quote 'I have to admit though, around the 10 hour mark, things started getting repetitive' suggests that a typical session length might be around 10 hours before players start feeling repetitive tasks. The quote 'I enjoyed Shoppe Keep 2 for a few hours of play then got kinda bored' indicates that some players might have shorter session lengths. The quote 'The game can be completely completed in about 35 hours' provides a clear indication of the typical total time to finish the game. Finally, the quote 'So I've basically cleared the game (aka. final town upgrade/tool items/furnished store, etc.) at around 20 hours in' suggests that the main story or campaign can be completed in around 20 hours.
- Time-to-fun:
  - Summary: The game has potential for fun, particularly through its multiplayer mode, but this is often hindered by technical issues and poor implementation.
  - Stance: Fun then drops
  - Anchor: Successful multiplayer engagement
  - Time to anchor: 1h 0m
  - Friction: Multiplayer does not work as expected; Technical issues and bugs; Poor tutorial guidance
  - Unlock drivers: Cooperative multiplayer experience; Division of labor in multiplayer
  - Conditions: Playing with friends; Willingness to overlook technical issues
- Player Archetypes:
  - Cooperative Multiplayer Enthusiast (sale)
    - Motivation: Enjoys cooperative gameplay and communal activities.
    - Playstyle: Cooperative and social, focusing on multiplayer interactions.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Multiplayer fan; Co-op player
    - Reference games: Shoppe Keep; Moonlighter
  - Critical Quality Assessor (no buy)
    - Motivation: Seeks high-quality, well-polished games.
    - Playstyle: Critical and analytical, focusing on game mechanics and performance.
    - Experience: veteran
    - Purchase stance: no buy
    - Labels: Quality-conscious gamer; Critical player
    - Reference games: Shoppe Keep; Shoppe Keep 2
  - Potential Seeker (deep sale)
    - Motivation: Seeks games with potential for improvement and future enjoyment.
    - Playstyle: Optimistic and forward-looking, focusing on potential future updates.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: Potential seeker; Optimistic gamer
    - Reference games: Shoppe Keep; Shoppe Keep 2


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Enjoyable and immersive gameplay (weight 0.4): Players consistently describe the gameplay as fun, relaxing, and addictive. The engaging mechanics and immersive experience contribute to an overall enjoyable gameplay loop.
- Variety of activities and quests (weight 0.28): The game offers a wide range of activities such as fishing, farming, hunting, and mining. This variety, along with numerous quests, keeps players engaged and entertained.
- Fun with friends (weight 0.22): Players find the game even more enjoyable when playing with friends. The cooperative multiplayer mode enhances the overall experience.
- Unique and engaging concept (weight 0.17): The game's concept of managing a shop in a fantasy town is praised for being unique and well-executed. This core theme sets it apart from other games.
- High potential for future development (weight 0.16): Players see a lot of potential in the game for future updates and improvements. This suggests that the game could evolve significantly over time.
- Worth the investment (weight 0.13): Many players feel that the game is worth the price and recommend it to others. This indicates a positive reception and perceived value for money.
- Customizable shop management (weight 0.07): The ability to customize the shop layout and manage the shop adds a layer of depth and personalization to the gameplay.
- Diverse character creation (weight 0.07): The game offers a range of options for character creation, allowing players to create diverse and unique characters.
- Resource harvesting and crafting (weight 0.07): The resource harvesting and crafting system is a notable feature that players enjoy, adding to the game's depth and variety.

Common complaints:
- Game abandoned by developers (weight 0.54): The developers have a history of abandoning their games, leaving them unfinished and unsupported. This pattern has led to significant dissatisfaction among players.
- Multiplayer mode issues (weight 0.35): Multiplayer mode is plagued with problems such as connection issues, synchronization problems, and overall poor functionality. Many players report that it simply does not work.
- Quest-related problems (weight 0.33): Players frequently encounter issues with quests, including bugs, lack of clarity, and progression problems. Some players get stuck on quests and cannot progress.
- Clunky and buggy UI (weight 0.3): The game's user interface is often described as clunky, confusing, and buggy. This makes navigation and gameplay difficult and frustrating for many players.
- Poor optimization and performance (weight 0.3): The game suffers from poor optimization, leading to catastrophic performance issues, long loading times, and frequent FPS drops. This significantly impacts the overall gaming experience.
- Repetitive gameplay (weight 0.21): Gameplay becomes repetitive and boring after a while, especially after completing all quests. This repetitiveness diminishes the game's appeal over time.
- Numerous bugs and issues (weight 0.2): The game is riddled with bugs, ranging from minor issues to game-breaking problems. This high number of bugs severely affects the gameplay experience.
- Inadequate tutorial (weight 0.13): The tutorial provided in the game is insufficient and unhelpful, leaving players confused and struggling to understand basic mechanics and progression.
- Shallow and unbalanced content (weight 0.11): The game's content is often described as shallow, unbalanced, and lacking depth. This contributes to a feeling of incompleteness and dissatisfaction.
- NPC issues (weight 0.1): NPCs in the game frequently get stuck, lose their clothes, and lack evolution. These issues detract from the immersion and overall experience.
- Combat system issues (weight 0.07): The combat system feels stiff and lacks responsiveness, making combat encounters frustrating and less enjoyable.
- Inventory and progress reset bugs (weight 0.07): Players encounter bugs that reset their inventory and progress, causing frustration and a loss of motivation to continue playing.
- Missing item descriptions (weight 0.07): Many items in the game are missing basic descriptions, making it difficult for players to understand their purpose and use.
- Limited open world (weight 0.07): The open world in the game is limited, restricting players' exploration and access to different areas, which diminishes the overall experience.
- Disappointing humor (weight 0.06): The humor in the game is often described as disappointing and not funny, failing to add to the overall enjoyment of the game.

Gameplay feedback:
- Fantasy shop management (weight 0.29): Players can manage and customize their shops in a fantasy setting, including furniture and decoration customization, making it a unique blend of shop simulation and fantasy elements.
- Cooperative multiplayer gameplay (weight 0.23): The game features a strong emphasis on cooperative gameplay, allowing players to engage in multiplayer modes and work together in various in-game activities.
- Variety of quests and activities (weight 0.23): The game offers a variety of quests and activities, including farming, crafting, exploring, and fishing, providing diverse gameplay experiences.
- Item trading and economy (weight 0.22): Players can trade items, sell goods, and manage their inventory, with a focus on economic simulation and money-making strategies.
- Tax system for town upgrades (weight 0.22): Players can upgrade their towns through a tax system, which affects town improvements and facility upgrades.
- Open-world exploration (weight 0.18): The game offers open-world elements, allowing players to explore various environments and discover new areas and resources.
- Role-playing elements (weight 0.15): The game includes full-fledged RPG elements, providing players with role-playing experiences and character development.
- Character creation and skill system (weight 0.12): Players can create and customize their characters, with a skill system that offers various upgrades and a skill tree for character development.
- Combat and robbery detection (weight 0.08): The game features combat with thieves and a robbery detection system, adding a layer of strategy and defense management.
- Community and NPC interaction (weight 0.08): The game includes community development and NPC interaction, with townsfolk defending the town and NPCs evolving over time.
- Dungeon diving and rare loot (weight 0.08): Players can explore dungeons and find rare loot, adding an element of adventure and discovery to the game.
- Tutorial and learning curve (weight 0.05): The game includes a tutorial system to help new players learn the mechanics and overcome the initial learning curve.

Performance notes:
- Optimization and performance issues (weight 0.36): The game suffers from significant optimization and performance issues, leading to lag and poor performance even on high-end PCs. These issues are widespread and affect the overall gaming experience.
- Game crashes and stability (weight 0.17): The game experiences occasional crashes and may require restarts to fix bugs. This instability affects the overall reliability and enjoyment of the game.
- FPS problems (weight 0.15): Players report various FPS issues, including low FPS on high-end PCs and FPS drops after certain in-game events like town upgrades. These issues are notable and impact gameplay smoothness.
- Physics and graphical errors (weight 0.08): There are reports of physics errors and barely passable graphics, which detract from the game's visual and interactive quality. These issues can break immersion and affect gameplay.
- Bugs causing disappearing objects (weight 0.08): Bugs in the game cause objects and merchandise to disappear, which can affect gameplay mechanics and player experience.
- Game stuttering (weight 0.05): Players have reported instances of game stuttering, which disrupts the smoothness of gameplay and can be particularly frustrating during critical moments.
- Long loading times (weight 0.05): The game has long loading times, which can be frustrating for players and disrupt the flow of gameplay.

Recommendations:
- Buy only on sale (weight 0.17): Some reviewers suggest that the game might only be worth purchasing if it is available at a deep discount or for free.
- Not recommended due to quality (weight 0.15): Many reviewers do not recommend the game due to its unfinished state and long way to go before it meets expectations.
- Avoid purchasing from developer (weight 0.15): Several reviews strongly discourage buying from this developer due to trust issues and dissatisfaction with their practices.
- Prefer other similar games (weight 0.08): A few reviews recommend playing other similar games like Winkeltje - The little shop or Recettear instead of this game.
- Do not buy (weight 0.04): Some reviews outright state not to buy the game without providing further details.

Other player notes:
No miscpoints

Emotions:
- Disappointment (weight 0.35): Players feel disappointed due to the game's unfinished state, numerous bugs, and lack of updates. The game is perceived as abandoned by the developers, with broken multiplayer and repetitive gameplay. Additionally, the game's high price and lack of quality compared to similar titles contribute to this sentiment.
- Frustration (weight 0.31): Frustration stems from persistent bugs, performance issues, and clunky mechanics. Multiplayer problems, unclear quests, and a confusing UI further exacerbate this emotion. Players also report being stuck on quests and experiencing inventory resets, adding to their frustration.
- Enjoyment (weight 0.12): Players enjoy the variety of activities, exploration, and the unique concept of the game. The cooperative gameplay experience, addictive furniture placement, and inventory management are also highlighted as positive aspects. The game's relaxing and fun gameplay loop contributes to this enjoyment.
- Anger (weight 0.09): Anger is primarily caused by the game's multiplayer not working and the developer's history of abandoning games. The game's unfinished and buggy state, along with the developer's perceived lack of commitment, further fuels this emotion.
- Satisfaction (weight 0.06): Players feel satisfied with the enjoyable gameplay experience, achievements completion, and engaging shop management. The sense of ownership, responsive developer support, and improvements over the first game contribute to this satisfaction.
- Mixed feelings (weight 0.02): Players have mixed feelings due to the game's potential being overshadowed by its buggy and unfinished state. While they see promise in the game, the current issues prevent full enjoyment.
- Excitement (weight 0.02): Excitement is generated by the multiplayer aspect and the open world possibilities. The variety of activities and improvements over the first game also contribute to this positive emotion.
- Hopeful (weight 0.02): Players feel hopeful about the potential for the game to exceed the original and for future updates and improvements. This hope is based on the game's promising features and the possibility of it becoming a massive hit.
- Joy (weight 0.01): Joy is derived from the engaging combat and skill systems. Players find these aspects particularly enjoyable and fulfilling.}