Info about Ravenfield:

Official game description:
Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!  
Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels!
Key Features
------------
*   Easy-to-pickup, singleplayer mayhem  
*   Fight as infantry, or in ground vehicles, aircraft, or watercraft  
*   Active ragdoll physics combines tactical strategies with a sprinkle of silly fun  
*   The number of combatants is only limited by what your computer can handle!  
*   Damaged soldiers drop team-colored blood splats, indicating where battles have taken place
Development Roadmap
-------------------
Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, incremental updates are distributed via a beta branch for those who do not fear slightly more buggy releases.  
While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order:  
*   Custom map support  
*   Steam Workshop integration  
*   AI Commanding  
*   Custom weapon support  
*   Custom vehicle support  
*   Conquest mode

Release date: May 18, 2017

Categories: First-Person Shooter, Sandbox, Single-player, Mod Support, Large-Scale Battles with AI Bots, Vehicular Combat, Steam Workshop Integration, Ragdoll Physics

Feature scans:
- MTX: score 5; verdict: Fair / No Microtransactions; summary: The reviews confirm that the game is a one-time purchase with no microtransactions, no battle pass, no season pass, and no loot boxes. The only negative pricing feedback is about the base price being high outside of sales. There is no direct evidence of real-money gacha, pay-to-win, currency obfuscation, or a cash shop.
- Mods: score 20; verdict: Vanilla Ready (Mods Are Preference); summary: Across the reviews the dominant theme is reliance on community mods, but the reliance is driven by missing Chinese localization and optional content expansions rather than technical breakage. No reviewer reports a crash on startup, a launch failure, or a mandatory bug-fix patch; the single optimization complaint is isolated and contradicted by a user praising performance. Mod-loader and update-breakage issues are absent from the evidence. Under the consensus rule and the hyperbole filter, 'the game is carried by mods' is a preference statement, so the severity remains low and the score stays in the Vanilla Ready range.
- Proton/Linux: score 30; verdict: Works with Minor Linux Issues; summary: The reviews indicate the game is generally Linux-friendly: users praise the mostly Linux-friendly mod community and report seamless Steam Deck operation. Linux-specific complaints are limited to a keyboard layout bug in the native Linux version and some mods not working on Linux. No Proton, launcher, DRM, or anti-cheat blockers are reported. The overall experience is functional with minor Linux-related issues.
- Steam Deck: score 70; verdict: Broken/Unstable; summary: The audit found mixed Steam Deck compatibility. The game can run seamlessly for some users and the mod community is mostly Linux-friendly, but handheld play still requires controller tinkering and often a mouse or trackpad for menus. The dominant technical barrier is stability: multiple users report frequent crashes after updates or when using several mods, including after rolling back to EA26, though one user notes recent crash-rate improvements. Because frequent crashes are present, the scoring criteria place this in the broken/high-friction range at the lower bound.

- Hardware Profile:
  - Summary: Overall, low-spec Windows cohorts show mixed performance, mid-range and high-VRAM Windows cohorts are mostly positive, and Linux/Proton evidence is limited and split.
  - Sample size: 458 (7% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM / <16GB RAM (mixed, 254 reports): Low-end Windows systems are split: some users report the game runs well even on very weak hardware, but many report severe lag and poor optimization with mods or many bots.
  - Windows <8GB VRAM / 16-31GB RAM (positive, 87 reports): Most users report good performance and a fun FPS experience, though some note lag or poor CPU/GPU utilization with large bot counts or mods.
  - Windows 8-11GB VRAM (positive, 38 reports): Performance is generally positive, with smooth FPS and recent optimization gains, but a few users still report low FPS or stutter in heavy mod/bot scenarios.
  - Windows 12-15GB VRAM (positive, 35 reports): Mostly strong performance and playable FPS, even with many mods and bots, while a few high-end systems still struggle in extreme scenarios.
  - Windows 16GB+ VRAM (positive, 13 reports): The available report describes the game as very optimized, indicating positive performance on 16GB+ VRAM Windows systems.
  - Linux / Proton 16GB+ VRAM (mixed, 6 reports): Linux/Proton feedback is limited and split: one user reports amazing FPS and good optimization, while another reports poor optimization.
  - Caveats: 458 of 6500 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The reviews show a split in price perception: some players say the game is worth around $20 or $15, especially because of the modding community, while others say they would pay only $5-$10 or wait for a discount. A Chinese review calling 68 yuan too expensive places a lower anchor near $10. Together, these suggest a fair base-game range of roughly $10-$20, with the current $17.99 sitting near the upper end but still within the range many consider acceptable.
- Playtime Metrics:
  - Game completion: 2.0h
  - Story completion: 2.0h
  - Session length: 1.0h
  - Endgame: 30.0h
  - Reasoning: The 113-minute report marks roughly 1.9 hours to see the main offering, so gameCompletion is set near 2 hours. A separate review states one campaign takes about 2 hours, supporting storyCompletion at 2 hours. The session-length evidence says enjoyment is difficult beyond an hour at a time, so I use 1 hour as the typical session. The 40-hour review splits play into a few base-game hours plus over thirty hours in mods, which supports an endgame/post-base-content estimate of about 30 hours.
- Time-to-fun:
  - Summary: For many players, Ravenfield begins as a basic, repetitive bot sandbox and becomes fun after they try mods, custom game modes, or Steam Workshop content; however, a conflicting group reports immediate sandbox fun.
  - Stance: Clicks after
  - Anchor: Trying mods, custom game modes, or steam workshop content
  - Time to anchor: N/A
  - Friction: Base game is basic and repetitive without mods; Initial boredom or low attention at first; No official multiplayer or co-op; No progression system, unlocks, or battle passes; AI can be inconsistent; Performance drops with many mods
  - Unlock drivers: Trying mods, game modes, or mutators to change up the game; Steam Workshop content; Using different weapons and maps; Getting the hang of vehicles and the sandbox; Community multiplayer mod RavenM
  - Conditions: Enjoyment is faster for players who like single-player bot sandbox battles; Long-term fun depends on willingness to use mods or Workshop content; Players seeking story, progression, or AAA graphics may not enjoy it; RavenM multiplayer requires technical know-how; Performance depends on PC specs and mod load; Preference for low-stress PvE over competitive multiplayer; Tolerance for basic UI and graphics; Some players find the base game fun immediately, while others need mods
- Player Archetypes:
  - Nostalgic Beta Veteran (buy)
    - Motivation: Reconnecting with childhood and early-beta memories of simple large-scale bot battles.
    - Playstyle: Revisits and recommends the game for its familiar single-player bot battles, often as a nostalgic or comfort play choice.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Star Wars Battlefront
  - Workshop Sandbox Tinkerer (buy)
    - Motivation: Creative freedom and endless custom content through Steam Workshop mods.
    - Playstyle: Installs and combines mods, maps, weapons, and total conversions to recreate other shooters or build personal roleplay scenarios.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Titanfall 3; Call of Duty; Battlefield
  - Low-Spec Offline PvE Casual (sale)
    - Motivation: Relaxing offline large-scale FPS combat without PvP pressure, grind, or high system requirements.
    - Playstyle: Plays solo bot battles on low-to-mid settings, often in casual sessions with optional mods and a focus on stress relief.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Battlefield; Arma 3
  - Multiplayer/Co-op Seeker (no buy)
    - Motivation: Social and competitive play with friends or real opponents.
    - Playstyle: Seeks official multiplayer or co-op, uses RavenM mod servers when possible, and is otherwise hard to satisfy with single-player bot battles alone.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Massive modding community support (weight 0.68): Players highlight an enormous library of community mods spanning thousands of add-ons, maps, weapons, and scripts. Steam Workshop support makes discovering, installing, and combining content easy, turning the base game into nearly infinite experiences.
- Mods transform the experience (weight 0.62): Reviewers consistently say mods make the game go from good to phenomenal, allowing complete overhauls, improved visuals, and new gameplay styles. Many describe the modded version as the real selling point.
- Dedicated modding community praised (weight 0.2): The modding scene is frequently called phenomenal, active, and the reason the game remains relevant. Reviewers credit modders for putting in effort and carrying the game with quality content.
- Lightweight and optimized performance (weight 0.19): Many players report the game runs smoothly even on low-end hardware, potato laptops, and minimum-spec systems. This low barrier to entry makes it accessible to a wide audience.
- Simple yet solid gameplay (weight 0.17): Feedback describes the core gameplay as simple but well put together, enduring, and enjoyable. The simplicity is often framed as a strength rather than a flaw.
- Strong value for money (weight 0.16): Reviewers widely agree the game is worth its price, including at full price. Many say it is more than worth the money and worth every penny.
- Top-tier sandbox gameplay (weight 0.12): Players rank it among the best sandbox games ever, praising its strong sandbox potential and extremely fun free-form gameplay. It is frequently called the best in its style.
- Wide variety of vehicles and weapons (weight 0.12): Reviews highlight a large arsenal ranging from pistols and rifles to tanks, helicopters, and laser guns. This variety adds depth to battles and sandbox experimentation.
- Base game receives mixed feelings (weight 0.11): Some reviewers describe the unmodded game as just okay, alright, or serviceable, while others find it quite good. These opinions suggest the vanilla experience is decent but not exceptional compared to the modded version.
- Satisfying squad and bot combat (weight 0.1): Players enjoy commanding bots, capturing points, and winning battles with a team. Some even joke that the bots perform better than human teammates, making solo play rewarding.
- Creative roleplay and battle scenarios (weight 0.1): The game enables players to recreate famous battles, invent wacky or serious scenarios, and act as director of their ideal fight. This creativity is a key appeal for sandbox fans.
- Strong childhood nostalgia (weight 0.09): Many reviewers recall the game from their childhood, saying it evokes fond memories and joy. This nostalgia adds a sentimental layer to the overall positive reception.

Common complaints:
- Barebones base game (weight 0.41): Many players feel the base game lacks content and is uninteresting without mods. It is often described as basic, bland, and having a modest arsenal.
- Poor AI behavior (weight 0.25): The AI is often criticized for being stupid, not following orders, and lacking coordination. This ruins the experience for many players.
- No official multiplayer (weight 0.22): The game lacks official multiplayer support, which is a common request. Some players resort to the RavenM mod, but it is limited and has compatibility issues.
- Mods hurt performance (weight 0.21): Installing mods causes significant frame rate drops and lag, even on capable hardware. The game can become almost unplayable with many mods.
- Prolonged early access (weight 0.14): The game has been in Early Access for many years, far longer than expected, and is still incomplete. This frustrates players who expected a full release.
- No Chinese localization (weight 0.13): There is no official Chinese language support, which is a notable issue for Chinese-speaking players.
- Bot-related performance issues (weight 0.12): Large numbers of bots significantly reduce FPS, especially on larger maps. Optimization for bot-heavy scenarios is poor.
- Slow mod loading (weight 0.1): Loading many mods takes a long time, with main menu loads sometimes taking up to 5 minutes.
- Bad graphics (weight 0.09): The graphics are considered bad or only acceptable by many players.
- Terrible optimization (weight 0.08): The game suffers from poor optimization, leading to performance issues even without mods.
- Not worth the price (weight 0.08): Some players feel the game is not worth its current price due to its issues and lack of content.

Gameplay feedback:
- Extensive Modding Community Support (weight 0.95): The game features a thriving modding community with extensive support through Steam Workshop, allowing for massive customization and content expansion. Mods can drastically change or enhance the vanilla experience, from weapons and maps to total conversions.
- Steam Workshop Integration (weight 0.95): Steam Workshop integration is a key feature, providing easy access to a vast library of mods including weapons, vehicles, maps, and game modes. This platform is essential for downloading and managing mods.
- Mods Add Custom Weapons and Maps (weight 0.76): Mods frequently add custom weapons, maps, skins, and vehicles, greatly expanding the content available. This allows players to tailor the game to their preferences with community-made assets.
- Active Community and Workshop Content (weight 0.75): The game benefits from an active community that continuously produces and shares content via Steam Workshop. This ensures a steady stream of new maps, weapons, and gameplay enhancements.
- Mods Enhance and Transform Gameplay (weight 0.74): Mods are not just optional but often central to the experience, significantly improving or even transforming the game into different shooters or historical settings. Many players find mods necessary for a playable or highly enjoyable experience.
- Base Game Enhanced by Mods (weight 0.63): While the base game is okay, mods significantly enhance it, often becoming essential for many players. The vanilla experience is improved dramatically with community additions.
- Customization Through Mods (weight 0.62): Mod support allows for near-infinite customization, from gameplay mechanics to visual elements. Players can tailor the game to their liking, making each experience unique.
- Sandbox Military Shooter Gameplay (weight 0.55): The game is fundamentally a sandbox military shooter, allowing players to stage large-scale battles with vehicles, weapons, and AI bots. It offers a toy soldier war simulator experience with conquest and arcade modes.
- Large-Scale Battles with AI Bots (weight 0.43): Core to the gameplay are large-scale battles featuring many AI bots on each team, often on expansive maps. Players can command bot teammates or fight against them in single-player or multiplayer-style modes.
- Modding Enables Total Conversions (weight 0.32): Total conversion mods can transform the game into entirely different settings, such as historical eras or futuristic combat. This showcases the flexibility and power of the modding framework.
- Singleplayer Focus with Bot Support (weight 0.31): The game is primarily singleplayer, with AI bots filling the role of teammates and enemies. This makes it accessible for solo play, though multiplayer options exist through mods or base modes.
- Battlefield-Style FPS Experience (weight 0.27): The game is often compared to Battlefield, offering a similar first-person shooter experience with large open maps and vehicle combat. It can be played as a PvE or PvP shooter depending on mods and settings.
- Historical and Sci-Fi Mods (weight 0.26): Mods allow players to recreate historical battles such as Napoleonic Wars, WWI, and Vietnam, as well as futuristic or sci-fi scenarios. This extends the game's setting beyond its default modern military theme.
- Multiplayer and Singleplayer Modes (weight 0.23): The game supports both multiplayer with other players and singleplayer with AI bots, offering flexibility in how players engage with the sandbox. Multiplayer-style modes are available alongside singleplayer PvE.
- Variety of Weapons and Vehicles (weight 0.2): The game includes a diverse arsenal of weapons and vehicles, from planes and APCs to tanks and cars. This variety enhances the sandbox combat experience and is further expanded by mods.
- FPS with Large Open Maps (weight 0.18): The game is a first-person shooter set on large open maps, allowing for expansive combat scenarios. This scale is a key part of its appeal, especially when combined with vehicle warfare.
- Conquest and Arcade Game Modes (weight 0.17): The game features distinct modes like Conquest, which has a board game style strategic layer, and Arcade mode for quick action. These modes provide structured objectives and varied gameplay.
- Strategic Bot Command and Point Capture (weight 0.16): Players can command AI bots to capture and defend points, adding a strategic layer to the large-scale battles. This feature is central to the sandbox military experience.
- Simple and Accessible Gameplay (weight 0.12): Despite its depth, the game is simple and well put together, with straightforward mechanics and simple graphics that make it easy to pick up and highly replayable. It appeals to players looking for uncomplicated fun.
- Ragdoll Physics and Simulator Elements (weight 0.09): The game incorporates ragdoll physics and simulator-like mechanics, adding a layer of physical comedy and realism to the combat. This is a notable feature that contributes to the game's unique feel.

Performance notes:
- Low system requirements (weight 0.36): Players consistently report the game runs on very weak hardware, including potatoes and old laptops. System requirements are extremely low, making it accessible to almost any machine.
- Heavy mod performance drops (weight 0.22): Many players report significant FPS drops and lag when using mods, even on capable hardware. Frame rates can drop to 20-40 FPS or lower with mods installed.
- Bot-related FPS issues (weight 0.17): Adding many bots causes severe FPS drops, especially above 100 bots per team or on large maps. Performance degrades significantly as bot count increases.
- Poor optimization reports (weight 0.13): Some players experience low frame rates despite capable hardware, with only 15 FPS even when hardware is not fully utilized. Optimization is criticized as poor.
- Long mod loading times (weight 0.1): Loading many mods can take up to 10 minutes and causes slow startup. This is a common complaint among mod users.
- Generally runs well (weight 0.06): Many players report the game runs perfectly or pretty well on their computers. Positive performance feedback is common.
- Moderate mod performance (weight 0.05): Some users run dozens of mods smoothly on basic systems, indicating performance with mods varies. Experiences range from fluid to laggy depending on hardware.
- Playable on low-end PCs (weight 0.05): With lowered graphics settings, the game is playable on lower-end PCs. This reinforces its accessibility.
- Low-poly performance tradeoff (weight 0.05): Low-poly graphics help performance, but some still experience lag. The visual style aids performance but does not eliminate issues.
- Good Mac performance (weight 0.05): Players report the game runs well on Mac, including MacBook Pro. Mac support is positively noted.
- Occasional lag issues (weight 0.05): A few users report occasional lag that is not game-breaking. This is less severe than other performance problems.
- Optimization could improve (weight 0.05): Some players feel optimization is not bad but could use work. This is a mild criticism compared to severe issues.

Recommendations:
- Highly Recommended Overall (weight 0.39): A large number of players give strong positive recommendations, often rating it 10/10 or describing it as a great and outstanding game. They encourage others to pick it up.
- Mods Are Essential (weight 0.27): Many reviewers highlight that mods greatly enhance or even save the experience. Some consider the base game not worth playing without mods, while others still find it worthwhile with mods.
- Worth Buying on Sale (weight 0.19): Many reviewers recommend purchasing this game only when it is discounted. They suggest waiting for a sale or a 50% off deal before committing.
- Great for Simple Shooters (weight 0.13): The game is recommended for players who enjoy simple, no-nonsense shooters. It appeals to those who want a straightforward sandbox FPS without competitive pressure.
- Appeals to Battlefield Fans (weight 0.08): Players who enjoy Battlefield, COD, or similar multiplayer FPS games are specifically recommended to try this game. It fills a niche for those seeking an old-school Battlefield-like sandbox.
- High Review Scores (weight 0.06): Several reviewers give numerical ratings such as 9/10 or 8.5/10. These scores reflect a generally positive reception despite some criticisms.
- Lacks Official Multiplayer (weight 0.05): Some reviewers cannot fully recommend the game until official multiplayer is added. They cite slow development, weak base content, and the absence of official multiplayer as drawbacks.
- Fun When Bored (weight 0.05): A few players find the game enjoyable specifically when they are bored, providing short bursts of entertainment. It is seen as a good time-filler.

Other player notes:
- Long Early Access Period (weight 0.24): The game has been in Early Access for almost 10 years, with the promised full version from 2021 still unreleased. Many players note it remains in early access despite years of development.
- Lack of Chinese Localization (weight 0.17): The game lacks official Simplified Chinese language support. Players have repeatedly requested Chinese localization.
- Garry's Mod Comparison (weight 0.17): Reviewers frequently compare the game to Garry's Mod, describing it as a shooter version of Garry's Mod. The gameplay style is similar but set in the Battlefield universe.
- Affordable Price Point (weight 0.14): The game is sold at a low price, often with discounts. Many players find the price justifies expectations and consider it cheap.
- No Official Multiplayer (weight 0.13): The game does not have official multiplayer support. Players must use the RavenM mod, obtained from GitHub, to play multiplayer.
- Solo Developer (weight 0.13): The game is developed by a single person, SteelRaven7. This solo development effort is often noted by players.
- Pirated Then Purchased (weight 0.09): Some players initially played pirated versions but later bought the game on Steam. This pattern is common due to lack of availability or regional restrictions.
- Continuous Updates (weight 0.08): The game is in constant development with regular updates. Each update improves the game and the base game still receives updates every couple of months.
- Suitable for All Ages (weight 0.07): The game is considered suitable for teen and adult audiences, as well as kids. Many reviewers note its broad appeal across age groups.

Emotions:
- Frustration (weight 0.13): Players are frustrated by severe performance and optimization problems, especially heavy lag, low FPS, and memory issues when using mods or many bots. They also cite poor AI, broken multiplayer or missing official multiplayer, mod loading failures, and long-standing developer inattention to these issues.
- Disappointment (weight 0.11): Disappointment is driven by the lack of official multiplayer, very slow development after many years in early access, and a base game that feels shallow without mods. Players also cite poor optimization, missing Chinese localization, limited content, and the sense that promised features or campaign improvements never materialized.
- Satisfaction (weight 0.09): Satisfaction comes from strong value for the price, extensive mod support, and smooth performance even on low-end or weak hardware. Players especially appreciate the freedom to customize the game, the huge workshop, and the fun, replayable large-scale battles.
- Enjoyment (weight 0.09): Players enjoy the simple, chaotic sandbox combat, the variety of weapons and vehicles, and the freedom to play with many mods. The game is repeatedly described as fun, flexible, and endlessly replayable, especially with workshop content.
- Enthusiasm (weight 0.06): Enthusiasm is fueled by the massive modding community and the ability to transform the game into almost any kind of shooter or historical conflict. Players praise the workshop, customization, large-scale battles, and the game's value as an endlessly replayable sandbox.
- Appreciation (weight 0.05): Players appreciate the active and high-quality modding community, frequent updates, and the developer's continued support years after release. They also value the game's optimization, bot battles, and the way mods keep the experience alive and varied.
- Excitement (weight 0.05): Excitement stems from the creative potential of workshop mods, intense combat moments, and the ability to recreate epic battles across many eras. Players highlight chaotic firefights, slow-motion kills, and the huge variety of community content as especially thrilling.
- Amusement (weight 0.05): Amusement comes from the game's chaotic, goofy battles and absurd mod combinations, such as silly enemy behavior, ragdoll physics, and ridiculous crossover scenarios. Players find the dumb AI, wacky vehicles, and sandbox freedom genuinely funny.
- Nostalgia (weight 0.04): Nostalgia is tied to childhood memories of playing Ravenfield or similar games, often on school computers or mobile devices. Players recall watching early YouTube videos, dreaming of playing, and reliving those experiences through the game.
- Love (weight 0.04): Players express deep love for the game's modding potential, endless customization, and the joy of playing with and without mods. They appreciate the community, the sandbox design, and the way the game keeps improving over time.
- Admiration (weight 0.04): Admiration is directed at the game's status as a modding masterpiece and the developer's dedication to keeping it updated. Players praise the community's inventive mods, the game's sandbox freedom, and its ability to run well on low-end hardware.
- Fun (weight 0.03): Fun is centered on ragdoll physics, weapon variety, and chaotic bot battles that are enjoyable alone or with friends. Players love experimenting with mods, crashing helicopters, and turning the game into different shooter settings.
- Boredom (weight 0.02): Boredom arises when playing the base game without mods, as it becomes repetitive after a short time. Players cite few maps, basic game modes, and shallow vanilla content that quickly loses its appeal.
- Gratitude (weight 0.02): Gratitude is expressed toward the developer, SteelRaven7, and the modding community for creating and maintaining the game. Players thank them for childhood memories, free content, and a game that brings joy and companionship.
- Joy (weight 0.02): Joy comes from revisiting childhood memories, playing with mods, and experiencing relaxing or hilarious sandbox moments. Players find happiness in multiplayer mods, massive battles, and the simple pleasure of the game.
- Anger (weight 0.02): Anger is driven by poor optimization, broken updates, and the game remaining in early access for years without meaningful improvements. Players are especially frustrated by unplayable performance, unfair AI, and the developer's handling of updates and pricing.
- Amazement (weight 0.02): Amazement stems from the game's modding capabilities, which allow it to become almost anything, from modern warfare to massive cinematic battles. Players are impressed by the huge variety of mods and the developer's continued updates a decade after launch.
- Dissatisfaction (weight 0.01): Dissatisfaction is rooted in the game feeling unfinished and overly dependent on mods for basic enjoyment. Players cite a raw, unpolished base experience, lack of weapon variety, and a price that feels too high for the content offered.
- Annoyance (weight 0.01): Annoyance comes from small but persistent issues like missing search functions for mods, controls problems on Linux, and UI elements that lag or feel cumbersome. Players also mention bugs hiding important HUD information and the need to find translation patches repeatedly.
- Sadness (weight 0.01): Sadness is evoked by losing teammates in combat and seeing effort wasted on modes that don't fit the game. Players also feel sorrow that the Steam version cannot recapture childhood feelings and that mod downloading and performance remain limited.}