Info about Blade and Sorcery:

Official game description:
Blade & Sorcery is a medieval fantasy like no other, focusing on melee, ranged and magic combat that fully utilizes a unique and realistic physics driven interaction and combat system.  
Built exclusively for VR, collisions are dictated by fine hitboxes, objects have weight and follow the laws of physics, creatures have full body physics and presence, and blades can be used to penetrate soft materials or deflect magic.  
Embark on an adventure in Crystal Hunt progression mode, with 78 skills to unlock. Explore the dungeons and dive into the deep lore of Byeth to uncover the secrets of the ancient Dalgarians.  
Play in unrestricted sandbox mode to access all 76 weapons, 90 armour pieces, and enable any skill you desire.  
In Blade & Sorcery, the combat is limited only by your own creativity. Choose your weapon, choose your stance, choose your fighting style; Be the powerful warrior, ranger or sorcerer you always dreamed of becoming!

Release date: 17 Jun, 2024

Categories: Real-time Combat, Virtual Reality, Physics Simulation, Dungeon Crawler, Character Progression, Sandbox Creation, Mod Support, Exploration


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Engaging, realistic, and creative combat (weight 0.97): The core gameplay loop is praised for its engaging combat, realistic physics, and immersive VR implementation.  Players enjoy the freedom to experiment with various weapons, spells, and tactics, leading to creative and satisfying encounters. The game's physics and combat create an awesome simulation.
- Extensive mod support enhances replayability (weight 0.41): The game has extensive mod support, allowing players to customize their experience with new weapons, maps, and gameplay mechanics. The modding community is active and creates increasingly advanced content for the game, significantly expanding the game's content and replayability.
- Meaningful progression and engaging content (weight 0.33): The 1.0 update and Crystal Hunt mode introduce significant content, progression systems, and engaging gameplay.  Players find the new features add depth and purpose, transforming the game into a more complete and rewarding experience.
- Visually impressive and immersive environments (weight 0.15): The game features detailed and visually impressive environments, enhancing immersion and creating a captivating atmosphere.  The graphics are consistently praised for their quality and contribution to the overall experience.
- Generally fun and enjoyable experience (weight 0.14): Many reviews express general enjoyment and satisfaction with the game, praising its overall fun factor and addictive nature. However, these points lack specific details and constructive feedback.
- Encourages creativity and tactical thinking (weight 0.13): The game encourages creative problem-solving and experimentation, allowing players to discover unique gameplay patterns and tactics. The AI effectively challenges the player to strategize combat encounters and synergizes well with the physics, allowing players to capitalize on enemy mistakes.
- Unique and engaging Golem fight (weight 0.09): The Golem boss fight is a standout experience, requiring players to strategically target weak points and utilize the environment.  The ability to climb the Golem and the intense combat create a memorable and immersive encounter.
- Varied and customizable sandbox mode (weight 0.06): The sandbox mode offers a variety of maps, weapons, and waves for fun gameplay.  Mods enhance the sandbox experience, making it comparable to what Bonelab should have been.

Common complaints:
- Repetitive gameplay, limited variety (weight 0.37): The game suffers from repetitive gameplay loops, enemy encounters, and dungeon designs.  The Crystal Hunt mode and boss fights, in particular, become monotonous due to the lack of variety and reused content, leading to player boredom and a lack of long-term engagement.
- Poor, unchallenging enemy AI (weight 0.33): Reviewers frequently mention poor enemy AI, with enemies getting stuck, exhibiting illogical behavior, and lacking diverse combat tactics. This negatively impacts combat, making it feel unchallenging and unrealistic.  NPCs also lack variety in fighting styles.
- Weak, uninteresting story/lore (weight 0.24): The game's story and lore are weak, uninteresting, and difficult to follow.  The plot is minimalistic and primarily focused on sandbox-style gameplay, which may disappoint players seeking a traditional campaign experience.
- Numerous bugs, glitches, performance (weight 0.22): The game is plagued by numerous bugs, glitches, and performance issues, including freezing, crashing, and lag. These technical problems significantly detract from the overall gameplay experience and can make the game unplayable.
- Lacks immersive mechanics/realism (weight 0.03): The game lacks immersive mechanics and realism, such as buying and cooking food, treating injuries, or managing sleep. This detracts from the feeling of being the character and fully engaging with the game world.
- Magic system is unbalanced (weight 0.03): The game suffers from balance issues with its magic system, with some spells feeling underpowered while others are overpowered.  Enemies are not adequately designed to counter the player's powers, leading to stilted progression and a dramatic power spike.

Gameplay feedback:
- Sandbox and progression modes (weight 0.15): The game offers both a 'Crystal Hunt' mode featuring procedurally generated dungeons, skill progression, and a light story, and a 'Sandbox' mode that allows players to freely experiment with unlocked content. The 'Crystal Hunt' mode provides a more directed experience, while the 'Sandbox' mode emphasizes player freedom and creativity.
- Randomized dungeons, varied gameplay (weight 0.09): The core gameplay loop involves exploring randomly generated dungeons, fighting enemies, collecting loot, and progressing through the game's systems. The dungeons offer varied layouts, enemy spawns, and item locations, encouraging players to adapt their strategies and playstyles.
- Physics-based, emergent combat (weight 0.07): The game features a physics-driven combat system that allows for emergent and unscripted scenarios. Players can utilize a variety of approaches, including stealth, melee, ranged, and magic, to overcome enemies and challenges.
- Skill-based combat, enemy reactions (weight 0.07): The game features skill-based combat with a parrying system, diverse weapons, and enemy reactions to specific body part hits. While higher-tier weapons offer advantages, player skill is paramount, allowing for strategic approaches like staggering enemies or utilizing stealth.
- Diverse magic and weapon options (weight 0.05): The game features a magic system that allows players to cast fireballs, use telekinesis, and manipulate the environment. Players can choose to focus on magic, weapons, or a combination of both, creating diverse playstyles.
- Light story, lore elements (weight 0.05): The game features a light story delivered through notes and tablets found throughout the dungeons. The story focuses on factions fighting for crystal control, but it is not a major focus of the gameplay.
- Meaningful skill progression system (weight 0.04): The game features a progression system where players unlock skills and abilities by defeating bosses and collecting crystals. This system avoids dull numeric upgrades, instead focusing on adding new features and expanding the player's options.
- Easy to learn, hard to master (weight 0.02): The game is easy to learn but hard to master.
- Vertical gameplay, parkour elements (weight 0.02): The game features vertical gameplay with archery, throwing knives, and other weapons. The parkour system feels like Assassin's Creed, requiring players to search for ledges and climb pillars/poles.

Performance notes:
- Performance varies by hardware (weight 0.11): The game's performance varies greatly depending on hardware. Some players with high-end systems experience smooth gameplay, while others struggle even with lower settings. Upgrading components or tweaking settings can improve performance for some users.
- Significant, widespread performance issues (weight 0.1): Many players report significant performance issues, including low frame rates, lag spikes, crashes, freezes, and infinite loading screens, even on recommended hardware. Some attempted troubleshooting steps without success. This widespread issue severely impacts the gameplay experience.
- PC graphics better than Quest (weight 0.02): The PC version of the game has better graphics compared to the Quest version. The game runs well on Quest 1 and Quest 2.
- Mods worsen performance (weight 0.02): Installing mods can negatively impact the game's performance. The game requires better hardware to run smoothly with mods.
- Slow motion mechanic issues (weight 0.01): The slow motion mechanic has some issues. While in slow motion, both enemies and the player move slower, and enemy dash attacks remain at full speed, which can be problematic.
- Loading times improved (weight 0.01): Loading times have improved since the initial release of the game.

Recommendations:
- Must-have, innovative VR experience (weight 0.45): The game is overwhelmingly praised as a must-have VR experience, often compared to titles like Half-Life: Alyx. Reviewers emphasize its innovative gameplay, immersive physics, and the creative freedom it offers, making it a benchmark for VR gaming. Many recommend it as a reason to buy a VR headset.
- Good, but consider sale price (weight 0.26): While generally recommended, some reviewers suggest waiting for a sale or express concerns about the game's price relative to its content. The modding community is seen as a significant asset, with some reviewers feeling that mods are essential to fully realize the game's potential.
- Engaging combat and power fantasy (weight 0.16): The game is highly recommended for its engaging combat, magic system, and the sense of empowerment it provides. Players enjoy the freedom to experiment with different combat styles and the overall immersive experience, making it a great way to relieve stress and enjoy a power fantasy.
- Lacks polish and depth (weight 0.03): Some reviewers feel the game is more of a tech demo than a complete game, lacking polish and depth. There are concerns that the game doesn't deliver on its promises and that certain aspects have declined since earlier versions.
- Mixed reception for Crystal Hunt (weight 0.02): Opinions on the Crystal Hunt game mode are divided, with some finding it incredibly entertaining while others are underwhelmed by its final part or experiencing technical issues. Some reviewers recommend skipping it altogether or waiting for updates to address its problems.
- Play Crystal Hunt before mods (weight 0.01): Some reviewers recommend playing Crystal Hunt before adding mods. The Medieval Mega Pack mod is recommended to add weapon variety to sandbox mode after completing Crystal Hunt.
- Humorous, minor annoyances (weight 0.01): One reviewer gave the game a perfect score despite the risk of physical injury. Another reviewer's experience is summarized by the fact that ladders are the worst enemy in the game.
- Full body tracking issues (weight 0.01): One reviewer gave a negative review due to the full body tracking not working. Another reviewer is requesting a refund due to the lack of enjoyment.

Other player notes:
- Lore conveyed through notes (weight 0.04): The game's lore is primarily conveyed through scattered notes and documents, which some players appreciate for adding depth and immersion. However, others find the story lacking compared to similar titles, wishing for a more immersive narrative experience.
- Active development and support (weight 0.02): The game has received substantial support from the developers, who are attentive to the community and proud of the progress made over a long development period. The game recently reached its 1.0 release after 6 years in development.
- Significant, configurable gore content (weight 0.02): The game features a significant amount of gore, including blood and dismemberment, which can be configured in the options. While some players enjoy the visceral combat, it's important to note that the game is not suitable for children.
- Leading VR hack and slash (weight 0.01): The game is considered a leading VR hack and slash title, with VR sword fighting being a main draw for players. There isn't a better alternative for VR hack 'n slash.
- Missing Steam Workshop, achievements (weight 0.01): The game lacks Steam Workshop integration, which some players feel would enhance the modding experience. The game could benefit from the inclusion of Steam achievements to add an extra layer of satisfaction and motivation.
- Features skill trees, RPG mechanics (weight 0.01): The game incorporates skill trees, dungeon diving, and RPG mechanics. These elements add depth and progression to the gameplay experience.
- Well-done, infrequent voice acting (weight 0.01): The game features well-done voice acting, although it is infrequent. The voice acting is a positive aspect of the game's presentation.
- Minor bugs are present (weight 0.01): The game has minor bugs. These bugs do not appear to be game-breaking.

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