Info about 100% Orange Juice - Kiriko & NoName Pack:

Official game description:
100% Orange Juice - Kiriko & NoName Pack adds 2 new playable characters from developer Orange Juice's games. Meet Team Waruda's crazy doctor **Kiriko** who lives on the edge, and **NoName** who is always up to no good. Also includes announcer voices for the new characters!
Character Pack includes
-----------------------
*   **Kiriko** from 'Xmas Shooting - Scramble!!', voiced by Sakura Miko  
*   **NoName** from 'Acceleration of SUGURI', voiced by Fujiwara Hikaru  
*   An exclusive Sakura Miko-themed costume for Kiriko  
*   Announcer voices for both characters  
*   New, unique Hyper Cards for both characters to bring chaos to the battlefield with!  
*   New music tracks play as Kiriko and NoName's themes
The new characters are designed by Orange Juice’s original staff for the game’s English Steam release, with character and card artwork by Hono.

Release date: Apr 10, 2017

Categories: Board Game, Card-based Gameplay, Dice-based Gameplay, Anime-themed, Multiplayer, Turn-based Gameplay, Character Collection


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: These quotes discuss returning to the game after a break, a qualitative 'longer playthrough,' owning the DLC without the base game installed, and character recommendation. None provide a numeric playtime, completion length, story length, session duration, or endgame duration for the target DLC. Thus no playtime metric can be supported and all remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Character-First Enjoyer (buy)
    - Motivation: To play a character they like visually and audibly, even if she is considered weaker.
    - Playstyle: Picks characters by aesthetics and voice, then adapts to their unusual mechanics rather than chasing tier strength.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Mechanics & Balance Analyst (buy)
    - Motivation: To understand and exploit character mechanics, hyper efficiency, and co-op balance.
    - Playstyle: Analyzes stats, KO interactions, hyper costs, and co-op roles to find strong or imbalanced lines.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Hyper-Deck Combo Builder (buy)
    - Motivation: To optimize deck and hyper combos for powerful assassination plays.
    - Playstyle: Builds decks around faster hyper draw, battle-card buffs, and well-timed elimination attempts.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Kiriko and voice acting praised (weight 0.97): Many reviewers love Kiriko's character and her voice acting, especially by Sakura Miko. This is a major reason for purchasing the DLC and enjoying the game.
- Kiriko's unique self-destructive playstyle (weight 0.67): Kiriko encourages a self-destructive playstyle where she trims her max HP for battle bonuses and uses cards to knock herself out since she cannot heal. This inverts the healer trope and is enjoyable for many.
- NoName's strong and adaptable gameplay (weight 0.67): NoName is a highly adaptable, strong character with unmatched survivability and good status/passive. He blind checks much of the roster and is a survival king.
- NoName's potted head mechanic (weight 0.63): NoName can continue after KO as a head with 2 HP and turn into a potted head with lower stats, reverting by reaching home or gaining HP. This unique mechanic is fun and allows longer playthroughs.
- Both characters are unique and fun (weight 0.59): Reviewers find both characters great, unique, and fun, with interesting dynamics and theme music. The DLC adds variety to the game.
- NoName is a favorite (weight 0.56): Reviewers express strong affection for NoName, calling him a great, beloved, and sensational character. Some even made him their main despite buying the DLC for Kiriko.
- DLC is worth the price (weight 0.52): The DLC is cheap, offers excellent value, and is not pay-to-win. The developers balance characters if needed, making it a worthwhile purchase.
- Kiriko's high HP and survivability (weight 0.4): Kiriko has the highest HP and great survivability against environmental and hyper effects. Her 8 HP makes her a strong and durable character.
- Kiriko's powerful hyper card (weight 0.4): Kiriko's hyper allows KOing everyone with 1 HP and gaining stars based on kills, and can combo well with other cards. It is very powerful and can snipe bullies.
- NoName's hyper creates boss encounters (weight 0.31): NoName's hyper can cause a boss to appear or let the player run away and make an opponent fight the boss. This can be safe when the boss is on field and the hyper is in hand.
- NoName can be annoying and busted (weight 0.3): Some reviewers note that NoName can be a great option if you want to be really annoying, and he is absolutely busted. His cockroach-like survivability is a highlight.
- Interesting character designs (weight 0.3): The character designs are interesting, including NoName's pleasing color scheme and glasses. Names are also funny, especially NoName's literal name.
- Voice acting added as a feature (weight 0.26): Voice acting has been added to the game, enhancing the experience. Kiriko's voice announcer is very fitting.
- Sakura Miko costume for Kiriko (weight 0.23): The Sakura Miko outfit for Kiriko is super cute and comes with a Debut outfit. This adds appeal for fans of the voice actress.
- Roster offers variety (weight 0.22): The roster offers variety, with new characters adding fun and unique options. The DLC is a unique offer for players who enjoy variety.
- NoName plays like a hybrid (weight 0.21): NoName plays like a love-child of Sham and Atle for the hyper, providing a unique and stable playstyle if used well.
- Kiriko useful in co-op strategies (weight 0.12): Kiriko is an important component of co-op strategies against Swimming Coach. Her abilities and high HP make her valuable in team play.
- Kiriko's hyper is Potpo-level (weight 0.12): When her HP is controlled well, Kiriko becomes an OP character almost on the level of Potpo. This makes her a top-tier choice.
- Kiriko is handsome and beautiful (weight 0.12): Reviewers find Kiriko handsome and beautiful, adding to her appeal as a character. This complements her voice acting and design.
- Kiriko is okay (weight 0.1): Some reviewers find Kiriko just okay, without strong positive or negative feelings. This is a neutral opinion among mostly positive feedback.

Common complaints:
- Kiriko is difficult to use (weight 0.82): Players find Kiriko awkward and tricky to handle, with a low skill floor and unconventional playstyle. Many struggle with how to use her effectively.
- Kiriko's balance is poor (weight 0.62): Kiriko is considered harshly imbalanced, gimmicky, and weak. Her attributes are mediocre and her stats like 0/-1/0 are problematic.
- Battle cards permanently reduce max HP (weight 0.5): Using battle cards with Kiriko permanently lowers her maximum HP by 1 per level down to a minimum of 2. This reduction persists even after KO, making her fragile.
- Kiriko cannot heal or be healed (weight 0.43): Kiriko has no healing abilities and is immune to all healing effects, including home landing, regeneration fields, and items like Saki's Cookie. This makes her sustain very poor.
- NoName is annoying to fight (weight 0.4): Players find NoName frustrating to kill, as he can snatch wins by being nearly unkillable. His plant form and warping abilities add to the annoyance.
- DLC pack not recommended (weight 0.39): The DLC pack is not highly recommended, with few great things to say about it. New characters feel weak and buffs are not permanent.
- NoName design disliked (weight 0.37): Some players are not fond of NoName's design and find him toxic like Poppo. Others struggle to use him initially.
- NoName nerf was excessive (weight 0.24): The nerf to NoName was too much and butchered the character. He was initially broken but now feels overly weakened.
- Kiriko's voiceover ruined (weight 0.23): Players complain that Kiriko's voiceover was butchered with a bad voice, ruining the character's feel.
- NoName head smash bug (weight 0.22): When smashing NoName's head, his body disappears first, which is likely a bug. Also, knife attacks glide through enemies instead of connecting.
- Cannot see new skills (weight 0.14): Players report that they cannot see new character skills and card skills, which is a UI or display issue.
- Kiriko's achievements are worst (weight 0.12): Kiriko's achievements are considered the worst in the game, adding to player frustration.
- Surgeon-psychopath damage low (weight 0.12): The surgeon-psychopath character deals lower damage than expected, making him less effective in combat.
- NoName BGM mediocre (weight 0.11): NoName's background music is considered mediocre by some players.
- Kiriko not played yet (weight 0.1): Some players have not played Kiriko yet and therefore have no strong opinion on her.

Gameplay feedback:
- Kiriko's high HP and no healing (weight 0.91): Kiriko has the highest HP in the game (8 HP) but cannot heal herself through any means, including cards, regeneration, or home landing. This creates a unique high-risk playstyle.
- Battle cards permanently reduce max HP (weight 0.72): Using battle cards with Kiriko permanently reduces her max HP by 1 per use, down to a minimum of 2 for the level. This penalty persists even after the battle.
- Kiriko's Hyper KOs 1 HP players (weight 0.65): Kiriko's hyper can KO any player at 1 HP, including herself, and grants stars per KO (30 stars per KO). It costs 10 stars at level 2 and can be used tactically.
- NoName transforms into potted head (weight 0.58): When NoName is KO'd in battle, he becomes a potted head with reduced stats: -1 ATK/DEF/EVD, 2 HP, and -1 movement. He must be killed again to be truly defeated.
- Battle cards grant temporary combat bonuses (weight 0.56): Kiriko gains +1 ATK and EVD for the current battle when using a battle card, stacking with the card's effects. The bonus lasts only for that battle.
- Characters have distinct stats and playstyles (weight 0.52): Each character has unique stats (e.g., 0-10 HP) and attributes that affect gameplay strength. They also have different playstyles, such as rush-down or survival.
- NoName's Hyper summons or sends to boss (weight 0.49): NoName's hyper has two effects depending on the board: it can summon a boss or become a battle card that sends the opponent to the boss. It can also be used to escape and let others fight the boss.
- NoName has head mechanic (weight 0.41): NoName's head can come off and the player controls the head, which is a unique mechanic tied to his potted head transformation.
- NoName is a survival-oriented character (weight 0.4): NoName is considered a survival king due to his potted head mechanic, which allows him to avoid giving wins and stars until his second death. He can also control field bosses.
- NoName can revert from potted head (weight 0.33): NoName returns to his normal form if he lands on his home space or gains HP. This makes his potted head state a temporary setback.
- DLC is two-player (weight 0.3): The DLC introduces two playable characters: NoName and Kiriko.
- NoName's design and lore (weight 0.19): NoName is a character with glasses by design, and he exploits his mechanical body and servants to break pursuers and take tithes from the fallen.
- Characters have hyper cards (weight 0.13): Hyper cards are special abilities unique to each character, such as Kiriko's scalpels or NoName's boss summoning. They play a key role in strategy.
- NoName's hyper combines existing hypers (weight 0.12): NoName's hyper plays like a combination of Sham and Atle's hypers, suggesting a mix of summoning and battle card effects.
- Buffs are temporary (weight 0.12): Buffs are not permanent and only last for a limited duration, such as one turn or battle.
- Kiriko can use Avenger role-hyper (weight 0.11): Kiriko can be tried with the Avenger role-hyper, suggesting a synergy or alternative build.
- NoName has passive and status effects (weight 0.11): NoName has a passive ability and can be affected by status effects, adding depth to his gameplay.
- Melee combat with knife (weight 0.1): Melee combat with a knife is a gameplay element, likely referring to a specific character's attack.
- 1 HP filtering air attack heals (weight 0.1): A 1 HP filtering air attack that provides healing is mentioned, possibly a card or ability effect.
- Out of ammo card may increase (weight 0.1): The Out of ammo card may increase in decks, indicating a potential card usage trend.

Performance notes:
No performancepoints

Recommendations:
- Worth it for character fans (weight 0.33): Multiple positive recommendations highlight that the DLC is especially worthwhile for players who enjoy the characters, particularly Kiriko and NoName. Fans of 100% Orange Juice and its character roster are the primary audience.
- Recommended for Fruitbat Factory supporters (weight 0.31): Several reviews recommend the DLC as a way to support Fruitbat Factory and its continued development. This is a common sentiment among fans of the studio.
- Good for variety seekers (weight 0.22): The DLC adds variety for players who enjoy trying new things within 100% Orange Juice. It appeals to those looking for fresh experiences and additional content.
- Buy all DLC when discounted (weight 0.21): Some reviewers advise purchasing the DLC when it is cheap or on sale. This practical tip suggests the content is worth the price only at a discount for some players.
- Appeal to specific fan groups (weight 0.21): Recommendations target niche communities, such as 35P 45P Nakama and fans who value specific character voices. This indicates the DLC has targeted appeal within certain fan bases.
- Humorous extreme justifications (weight 0.19): Some reviews use dark humor, recommending the DLC for those who want to suicide to deny kills or cockroach their life. These comedic takes highlight the game's chaotic multiplayer nature.
- Simple positive recommendations (weight 0.19): Several brief reviews simply state 'worth it' or 'gladly recommend' without elaboration. These indicate general satisfaction but lack specific details.
- Mixed recommendation overall (weight 0.12): One reviewer gave a lukewarm recommendation, calling it 'not very recommended' while still acknowledging it is Orange Juice. This reflects divided opinions on the DLC's overall value.
- Reason: The Doctor is cute (weight 0.1): One reviewer recommends buying the DLC specifically because the Doctor character is cute. This highlights character appeal as a purchase motivator.

Other player notes:
- DLC adds Kiriko and NoName (weight 0.51): The DLC includes two new characters: Kiriko and NoName. This is the core content of the add-on and is frequently mentioned.
- Kiriko voiced by Sakura Miko (weight 0.24): Kiriko's voice is provided by Sakura Miko, and her voice is noted to sound similar to Mashiro Kohinata. This adds appeal for fans of the voice actress.
- DLC optional and not pay-to-win (weight 0.24): The DLC is optional and adds variety without being pay-to-win. Developers balance the DLC to prevent pay-to-win mechanics.
- Sakura Miko costume and announcer (weight 0.23): The DLC includes a Sakura Miko costume and voice announcer for Kiriko. There is also a Debut outfit available.
- NoName is Suguri franchise boss (weight 0.23): NoName is the main boss from the Suguri franchise and originally appears in Acceleration of Suguri. This provides context for fans of the series.
- Cheap DLC compared to Aru Scramble (weight 0.22): The DLC is considered cheap, and it is compared to Aru Scramble which comes with a free game. This highlights value for money.
- NoName's potted head called Pothead (weight 0.19): NoName's potted head form leads to friends calling him a Pothead. A reviewer suggests renaming him to NoName (plant).
- Kiriko compared to Steins;Gate's Kurisu (weight 0.12): A reviewer compares Kiriko to Kurisu from Steins;Gate due to her white coat, long hair, and similar name. This highlights character design similarities.
- Bought game mainly for NoName (weight 0.11): One reviewer purchased the game primarily because of NoName. This shows the character's appeal.
- Kiriko achievements harder than Kiss (weight 0.11): Kiriko's achievements are considered harder than those for the character Kiss from a Rose. This indicates a higher difficulty for completionists.
- Kiriko is unlicensed doctor (weight 0.11): According to Fruitbat Factory, Kiriko is described as an unlicensed doctor. This provides character background.
- Kiriko compared to Nath and Dong Zhuo (weight 0.11): Kiriko is compared to Nath (a growth character) and Dong Zhuo (a rush-down character). This describes her playstyle.
- NoName's hyper compared to others (weight 0.1): NoName's hyper is compared to Sham and Atle's hyper. This suggests similar gameplay mechanics.
- NoName is actually male (weight 0.1): NoName is actually a male character. This clarifies the character's gender.

Emotions:
- Frustration (weight 0.13): Players report that the knife attack passes through enemies instead of hitting them, making combat feel unreliable. Kiriko is also criticized for poor stats and awkward handling, while NoName is frustrating due to stealing wins and being hard to kill.
- Satisfaction (weight 0.13): The DLC is considered worth the price, offering iconic and unique characters along with good value. NoName's strong status and passive, the flower pot transformation mechanic, and the non-pay-to-win design add to the satisfaction.
- Disappointment (weight 0.1): Kiriko's voiceover is seen as poorly done and the pack has few redeeming qualities. A surgeon-psychopath character fails to deal expected damage, and NoName's mediocre background music and overall weak character strength contribute to disappointment.
- Enjoyment (weight 0.1): The head-removal mechanic makes the grey-haired character a main, and Kiriko's playstyle is genuinely enjoyable and unique. Fun and unique characters, hyper cards, and NoName's hyper playstyle also provide enjoyment.
- Amusement (weight 0.1): Using NoName's Hyper and Kiriko's self-destructive playstyle are amusing. NoName's pot transformation and being called a Pothead by friends, as well as Kiriko's hyper sniping, add to the amusement.
- Admiration (weight 0.08): NoName is considered busted, and Miko's voice acting is praised. NoName's dual role as a bully and anti-bully, along with Kiriko's powerful hyper, BGM, and attractive design, earn admiration.
- Indifference (weight 0.04): Kiriko is seen as just okay and has not been played much. The reviewer does not use NoName often and is not fond of his design, leading to indifference.
- Affection (weight 0.04): Kiriko is an all-time favorite, with great costume and voice announcer. Sakura Miko's voice also contributes to the affection.
- Excitement (weight 0.04): Kiriko being voiced by Sakura Miko and the addition of voice acting generate excitement.
- Love (weight 0.02): NoName is the reviewer's favorite character and they adore him.
- Dissatisfaction (weight 0.02): The NoName nerf was too severe and ruined the character.
- Joy (weight 0.02): Kiriko remains a joy to play despite being weaker.
- Enthusiasm (weight 0.02): There is enthusiasm for hearing the ELITE English voice again.
- Pleasure (weight 0.02): Hearing Kiriko's voice while playing brings pleasure.
- Interest (weight 0.02): The dynamic of each character's unique playstyle sparks interest.
- Confusion (weight 0.02): Players are confused because they cannot see new character skills and card skills.
- Helplessness (weight 0.02): NoName's plant form and hyper prevent kills, leaving players feeling helpless.
- Happiness (weight 0.02): The release of a new character brings happiness.
- Uncertainty (weight 0.02): There is uncertainty about how to use Kiriko.
- Surprise (weight 0.02): Kiriko turned out to be an OP character, which was surprising.}