Info about Beholder - Blissful Sleep:

Official game description:
_The Ministry of Introductions is honored to introduce Hector, the ex-landlord succeeded by Carl Stein. You may remember him being beaten and then dragged away, but things aren't always what they seem to be..._  
Welcome back to the grim dystopian future of **Beholder**, where ordinary people struggle to survive while subjected to the directives of an iron-fisted Government! The time has come to tell the stories of:  
*   the one who has fallen victim to a horrifying mistake and is now desperately seeking salvation;  
*   the ones who broke the law to find happiness and are now facing the consequences;  
*   the one who risked his life for the State but has been left behind;  
*   the one who had everything but lost it all;  
*   the one who mews!
You'll meet many others, all of whom are living under the same roof – and under the thumb of a government that has absolute control over its citizens and never turns its peering eye away!  
Return to Krusvice 6 and serve the State and Wise Leader well!

Release date: May 18, 2017

Categories: Narrative Adventure, Choice-based Narrative, Character-driven Interactions and Dialogue, Multiple Endings, Moral Decision-Making, Time-based Mechanics, Dystopian Setting, Character Management

Feature scans:
- MTX: score 10; verdict: Fair; summary: The 'Blissful Sleep' DLC is well-received by users for its reasonable pricing and the quality of content it offers. The reviews indicate that the DLC provides good value for money and enhances the overall gaming experience with new scenarios and features.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- DLC enhances game lore (weight 0.85): The DLC provides new information about the game world and its characters, expanding the lore of the original game. It explores the prehistory of characters from the base game, adding depth and interest to their stories.
- Multiple endings add replay value (weight 0.79): The DLC offers multiple endings based on player choices, adding to its replay value. This feature makes the storyline more engaging and provides different outcomes for players to explore.
- Engaging and dark storyline (weight 0.73): The DLC presents a dark and engaging narrative that is less oppressive but more depressing than the base game. It includes dramatic stories and dark humor, making the storyline captivating and impactful.
- Good value for money (weight 0.66): The DLC is considered worth its full price and provides good value for money. It is praised for its content, theme, and storyline, making it a worthwhile purchase for fans of the original game.
- Well-developed characters (weight 0.56): The DLC features well-developed and memorable characters, including the tragic backstory of Jacob and the Shimmer family. The character dynamics and interactions are interesting and add depth to the story.
- Unique and charming elements (weight 0.51): The DLC introduces unique and charming elements, such as the presence of a cute cat named Order. The cat adds a special touch to the game and can be interacted with, enhancing the overall gaming experience.
- Consistent atmosphere with added humor (weight 0.36): The DLC maintains a consistent atmosphere with the main game while adding humor in some parts. This blend of dark narrative and humor makes the storyline more engaging and enjoyable.

Common complaints:
- Harsh time constraints (weight 0.38): Many players found the timer too strict and stressful, especially at the beginning of the game. The limited time to complete tasks was a common complaint.
- Difficulty in achieving good endings (weight 0.27): Many players found it difficult to achieve happy or good endings, often requiring multiple replays and high reputation.
- Excessive downtime (weight 0.19): Players reported long waiting times for tenants to leave their apartments and excessive downtime between tasks.
- Translation errors (weight 0.16): Reviewers noted translation errors and inconsistencies that affected their understanding of the game.
- Technical issues and bugs (weight 0.15): Players reported various technical issues and bugs that affected gameplay, including long-standing bugs that have not been fixed.
- Frustrating gameplay without guidance (weight 0.15): Players found the gameplay confusing and frustrating without external help or guides, leading to a less enjoyable experience.
- Monotonous music (weight 0.14): The background music was described as monotonous and lacking dynamism, detracting from the overall experience.
- Achievement issues (weight 0.13): There were complaints about the game not properly awarding achievements, requiring specific actions to be taken in a certain order.
- Ambiguous character backstory (weight 0.1): The character Lionel Kramer's backstory was criticized for being ambiguous and leaving a strange aftertaste due to unexplained aspects.
- Dark and tragic story (weight 0.09): The story was noted to be darker and more tragic than the main game, which some players found intense and numbing.
- Underutilized mechanics (weight 0.09): Certain mechanics, such as the monitor and camera features, were criticized for being underutilized and not fully integrated into the gameplay.
- Lack of player save options (weight 0.06): Players were frustrated by the lack of save options, making it difficult to correct mistakes and achieve desired endings.
- Gameplay balance issues (weight 0.06): Players noted issues with gameplay balance, particularly in the main game, which affected the overall experience.
- Lack of subtitles (weight 0.05): The absence of subtitles in the starting cutscene was noted as a drawback, affecting accessibility for some players.

Gameplay feedback:
- Character backstories explored (weight 0.95): The DLC delves into the backstories of various characters from the main game, providing more depth and context to their actions and motivations. It includes unique missions and tasks that reveal the tragic histories of characters like Jacob and the Shimmer family.
- Narrative-driven gameplay (weight 0.95): The game focuses on a linear yet engaging story with multiple endings, encouraging players to replay the game to explore different outcomes. The narrative is well-connected to the base game, maintaining continuity and adding depth to the overall story.
- Unique gameplay elements (weight 0.68): The DLC introduces unique elements such as a scientist character who creates potions with various effects and a cat named Order that adds a unique aspect to the gameplay. These elements provide a fresh experience compared to the base game.
- Time management mechanics (weight 0.45): The game emphasizes time management, with tasks that need to be completed within limited time frames. This mechanic adds urgency and requires players to prioritize their actions carefully.
- Tenant management and interactions (weight 0.4): The game involves managing a household, interacting with tenants, and monitoring their activities. Players must balance tasks and tenant interactions to progress in the game.
- Moral choices and consequences (weight 0.36): Players are faced with moral choices that have significant consequences, leading to various endings. These choices impact the story and character interactions, adding depth to the gameplay.
- Specific tasks and objectives (weight 0.2): The game includes a variety of specific tasks and objectives that players must complete. These tasks range from managing the building to planning for events and interacting with characters.
- Reputation system impact (weight 0.11): The game includes a reputation system that significantly affects gameplay. Players' actions and decisions influence their reputation, which in turn impacts the story and interactions with characters.
- New and familiar characters (weight 0.11): Players can meet new characters as well as familiar ones from the base game. This blend of characters enriches the narrative and provides continuity between the DLC and the main game.
- Starting resources and contraband (weight 0.09): Players start with a significant amount of money and can buy contraband items. This mechanic adds a layer of strategy and resource management to the gameplay.

Performance notes:
- Cloud saves not syncing (weight 0.12): Players report that cloud saves are not synchronizing with the main game saves, leading to issues where most saves do not load properly.
- Infinite loading screen freeze (weight 0.12): The game frequently freezes on an infinite loading screen, causing frustration and disrupting gameplay.
- Atmospheric sound design (weight 0.12): The game's sound design, including synthesizer motifs, monotonous humming, footsteps, door creaks, and clock ticking, effectively enhances the atmosphere of anxiety and paranoia.
- Frequent technical issues (weight 0.11): Players encounter various technical issues and bugs that affect the overall gaming experience.
- Long loading times (weight 0.06): The game suffers from frequent and long loading times, which can disrupt the flow of gameplay.

Recommendations:
- Highly recommended for fans (weight 0.8): The DLC is consistently praised and highly recommended for fans of the original game who want more of the same experience, including its depth, narrative ties, and unique missions.
- Enhances narrative experience (weight 0.61): The DLC is praised for its storyline, tragic characters, and the way it ties into the main game's narrative, making it a worthwhile experience for fans of narrative-driven games.
- Worth replaying (weight 0.56): The DLC is noted for being worth playing and replaying, offering a short but replayable experience with a focus on story and characters.
- Great for lore enthusiasts (weight 0.29): The DLC is recommended for those interested in the lore and understanding the tragic backstory of characters, providing a deeper insight into the game's universe.
- Buy on sale (weight 0.23): Some reviews suggest that while the DLC is worth buying, it is better to purchase it on sale to get the best value for money.
- Positive general sentiment (weight 0.18): General positive sentiment about the DLC, stating it is worth every penny and a successful addition to the game.
- Best played after main game (weight 0.06): The DLC is recommended to be played after completing the main game to fully appreciate its narrative and depth.
- Good for fans of meaningful choices (weight 0.06): The DLC is recommended for those who enjoy games with meaningful choices, adding depth to the gameplay experience.

Other player notes:
- First DLC purchase on Steam (weight 0.06): This feedback indicates that the user purchased their first DLC on Steam, specifically during a sale. It highlights a positive experience with the purchase process and possibly the content of the DLC.

Emotions:
- Satisfaction (weight 0.13): Players are satisfied with the DLC due to its deep and high-quality narrative, well-developed characters, and improved gameplay mechanics compared to the base game. The connection to the main game, replay value, and more forgiving timer also contribute to this positive emotion.
- Excitement (weight 0.12): The excitement stems from the engaging storyline, meaningful choices, and the revelation of the story and fate of previous characters. Players are also looking forward to the multiple endings and the impactful decisions they can make.
- Interest (weight 0.09): The interest is driven by the expansion of the game's lore and story, particularly the backstory of previous characters and the new narrative elements introduced in the DLC.
- Engaged (weight 0.09): Players feel engaged due to the unique and dark storyline, interesting tasks, and character dynamics. The time-sensitive gameplay and detailed storyline also contribute to this engagement.
- Appreciation (weight 0.08): Appreciation comes from the engaging narrative, character development, and the detailed suggestions for game improvements provided by the reviewers.
- Empathy (weight 0.06): Players feel empathy for the characters, particularly the protagonist Hector, due to their well-developed backstories and struggles. The tragic story of Jacob's family also evokes this emotion.
- Sadness (weight 0.05): Sadness is evoked by the character struggles, moral dilemmas, and tragic events in the game. The emotional depth and depressing narrative of the DLC contribute to this feeling.
- Disappointment (weight 0.04): Disappointment arises from the lack of significant changes from the main game and issues such as the lack of Korean translation and problems with launching the DLC.
- Frustration (weight 0.04): Frustration is caused by poor voice acting, problems with game saves, and the difficulty of the game without a guide. The limited time to complete tasks also contributes to this frustration.
- Intrigue (weight 0.04): Intrigue is generated by the unique character backgrounds, engaging storyline, and complex backstories presented in the DLC.
- Surprise (weight 0.03): Players are surprised by the depth of the DLC and the engaging storyline of the Shimmers.
- Sympathy (weight 0.03): Sympathy is felt towards the protagonist's struggle for survival and the story of Hector Medina.
- Joy (weight 0.03): Joy is brought by the benefits and income provided by the cat in the game.
- Boredom (weight 0.01): Boredom is caused by the boring content and excessive downtime in the game.
- Жалость (weight 0.01): This emotion arises from the events that happened to the main character and the Manishek and Shimmer families.
- Сострадание (weight 0.01): This emotion is evoked by the events that happened to the main character and the Manishek and Shimmer families.
- Эмоциональная вовлечённость (weight 0.01): The emotional involvement is caused by the touching finale where Hector says goodbye to the cat Orden.
- Жаль (weight 0.01): This emotion is felt towards the last characters in the game.}