Info about Dungeons of Sundaria:

Official game description:
The Dungeons:
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\* 8 Huge Dungeons filled with hundreds of fiendish monsters and dozens of diabolical bosses.  
\* Three Levels of Difficulty: Normal, Hard, and Nightmare.  
\* Online single player or co-op up to 4-players.  
\* Local Split-screen multiplayer co-op up to 4-players (only requires a single game copy).
Make your Hero:
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\* 7 Races: Human, Dwarf, Elf, Halfling, Orc, Goblin and Drog'al (lizard).  
\* 5 Classes: Champion, Ranger, Cleric, Wizard, and Rogue.  
\* Customize the appearance of your Hero.
Become a Legend:
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\* Collect a huge variety of Weapons, Armor, and Accessories to customize your Hero and grow in power.  
\* Craft powerful equipment and become a force of reckoning. Multiple tiers of armor and weapons.  
\* Embrace the Heroism system, allowing you to continually increase the power of your Hero.

Release date: Dec 12, 2023

Categories: Dungeon Crawler, Cooperative Multiplayer, Character Progression, Character Customization, Loot-Driven Combat System, Action RPG, Endgame Content, Local Co-op

Feature scans:
- Wiki: score 100; verdict: Needs Improvement in Instructional and Spatial Data; summary: The primary user complaints revolve around the lack of in-game information, necessitating reliance on external wikis for understanding game mechanics and crafting requirements. Additionally, there are significant issues with spatial data, such as poor multi-display support and inadequate in-game guidance. Economic data concerns, particularly regarding resource farming, are also notable.
- Steam Deck: score 85; verdict: Broken; summary: The game has significant stability issues on the Steam Deck, including frequent crashes that require hard resets and result in progress loss. UI and text readability are major concerns, with small text sizes and chaotic, unreadable gameplay during intense moments. Controller support and gameplay experience are mixed, with some users finding it satisfactory while others describe it as a nightmare. Combat mechanics and animations are criticized for lacking depth and realism.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Great co-op gameplay (weight 0.94): The game is highly recommended for playing with friends, offering both local and online co-op for up to 4 players. It provides an enjoyable experience, especially in cooperative multiplayer mode.
- Enjoyable dungeon crawling experience (weight 0.87): The game is praised for its dungeon crawling mechanics, offering large dungeons filled with loot and bosses. Players find it fun and engaging, especially for those who enjoy this genre.
- Variety of bosses and classes (weight 0.66): The game offers a variety of classes and boss mechanics, making it enjoyable and engaging. Each class has unique skills, and the bosses have different mechanics.
- Generous loot system (weight 0.3): The game features a generous loot system with plenty of loot to collect. This adds to the enjoyment and replayability of the game.
- Plenty of content to explore (weight 0.26): The game offers a lot to do and see, with many places to explore and plenty of things to kill. This adds to the game's replayability and enjoyment.
- Fun despite issues (weight 0.22): The game is enjoyable despite some bugs and issues. Players find it fun and engaging, making it a worthwhile experience overall.

Common complaints:
- Buggy and glitchy (weight 0.75): The game is reported to be buggy and full of glitches, with some players encountering specific bugs that hinder progression.
- Repetitive gameplay loop (weight 0.52): Players find the gameplay loop boring and repetitive, with combat and dungeons feeling monotonous over time.
- Lack of polish (weight 0.48): The game is often described as lacking polish, feeling rushed, and having various rough edges and unfinished aspects.
- Long and repetitive dungeons (weight 0.46): Players frequently mention that dungeons are excessively long, especially when playing solo, leading to a repetitive and exhausting experience.
- Clunky and floaty combat (weight 0.43): Combat mechanics are criticized for being floaty, clumsy, and clunky, making the combat feel old and rough around the edges.
- Poor graphics quality (weight 0.39): The graphics are frequently described as trashy, unimpressive, and old school, with some players finding them unappealing and not polished.
- Lack of creativity and depth (weight 0.34): The game is criticized for lacking creativity, story, depth, and useful details, leading to a less engaging experience.
- Amateurish user interface (weight 0.24): The user interface is described as amateurish, terrible, and clunky, making it difficult to navigate and understand.
- Balance issues (weight 0.19): The game is criticized for being poorly balanced, with issues in item balance and overall game difficulty.
- Lack of updates (weight 0.14): Players feel that the game lacks updates and does not seem to be actively maintained or improved by the developers.
- Game feels incomplete (weight 0.14): The game is described as feeling incomplete, janky, and less polished, similar to an older indie game.
- Poor translations (weight 0.13): The game's translations, particularly in Russian, are criticized for being poor and seemingly machine-translated.
- Boss balance issues (weight 0.13): Bosses are criticized for being either overpowered or not difficult enough, leading to a gimmicky and unbalanced experience.
- Bad optimization (weight 0.13): The game is reported to have bad optimization and camera work, leading to a less enjoyable experience.
- Game is not challenging (weight 0.13): Players find the game not very challenging and on the easy side, making it feel very basic.

Gameplay feedback:
- Dungeon Crawling Focus (weight 0.75): The game heavily emphasizes dungeon crawling, including cooperative play, exploration, and combat within dungeons. Players enjoy the dungeon crawler mechanics and the associated looting.
- Class Diversity (weight 0.62): The game offers a variety of character classes, each with unique skills and abilities. Players can choose from different classes such as Warrior, Mage, Paladin, and more.
- Cooperative Multiplayer (weight 0.59): The game supports cooperative gameplay, allowing up to four players to play together. This includes both online and local multiplayer options.
- MMO-like Mechanics (weight 0.5): The gameplay includes mechanics similar to MMOs, blending elements from both Diablo and World of Warcraft.
- Diablo-like Gameplay (weight 0.46): The gameplay is compared to Diablo, featuring similar mechanics, loot-heavy systems, and combat styles. It blends elements from Diablo and MMOs.
- Unique Boss Mechanics (weight 0.36): Bosses in the game have unique mechanics and gimmicks, providing varied and challenging encounters for players.
- Addictive Progression (weight 0.36): The game features an addictive progression system, with character development and loot mechanics that keep players engaged.
- Difficulty Levels (weight 0.31): The game offers multiple difficulty levels, including Normal, Hard, and Nightmare modes, with varying requirements for character levels.
- Action-RPG Elements (weight 0.27): The game combines turn-based and action-RPG elements, providing a mix of strategic and real-time combat.
- Unique Dungeon Mechanics (weight 0.25): Each dungeon has its own unique features or mechanics, adding variety and depth to the gameplay experience.
- Grind for Gear (weight 0.15): The game includes a grind for better gear and sets, providing endgame content and replayability.
- D&D-like Setting (weight 0.14): The game has a setting and feel similar to Dungeons & Dragons, appealing to fans of the classic RPG.
- Character Customization (weight 0.14): Players can customize their characters, including choosing different races and classes, adding depth to character creation.
- Replayability and Complexity (weight 0.14): The game offers replayability through its gameplay loop and complexity, keeping players engaged over time.
- Old-School Graphics (weight 0.13): The game features graphics reminiscent of old 80s fantasy art, providing a nostalgic visual style.

Performance notes:
- Game has many bugs (weight 0.36): Players report a variety of bugs affecting the gameplay experience, including general bugs, collision bugs, and bugs that have been fixed from previous years.
- Optimization and performance issues (weight 0.35): There are reports of poor optimization, FPS drops, lag spikes, and performance issues with low FPS in certain scenes.
- Smooth graphics performance (weight 0.16): The game is noted for running smoothly with fast and smooth graphics most of the time.
- Technical issues with camera and clipping (weight 0.16): Players experience camera clipping issues, camera technical issues, and general clipping problems.
- Game crashes and stability issues (weight 0.12): There are reports of game crashes, including instances where the game crashed and locked the Steam Deck.
- Poor Japanese translation (weight 0.11): The Japanese translation is criticized for being of low quality, described as one of the worst machine translations.
- Long loading times and high resource consumption (weight 0.11): The game has long loading times and high resource consumption, affecting the overall performance.
- Multiplayer and server issues (weight 0.11): Players experience server issues and problems with friends losing connection to the party.
- Character and map issues (weight 0.1): There are issues with character data handling and map issues in dungeons, affecting gameplay.
- Game speed compared to newer AAA games (weight 0.06): The game is noted to not be as high speed as newer AAA games, affecting the gameplay experience.
- Enemies freezing in place (weight 0.06): Players report instances where enemies freeze in place, affecting the gameplay experience.
- Game does not run despite meeting requirements (weight 0.06): Some players report that the game does not run despite their systems meeting the requirements.

Recommendations:
- Worth the price on sale (weight 0.87): Many players find the game worth purchasing, especially when it is on sale or available at a discounted price. The general consensus is that the game provides good value for money when bought at a lower price point.
- Recommended for playing with friends (weight 0.68): The game is highly recommended for those who have a group of friends to play with. Cooperative play with friends enhances the overall experience and enjoyment of the game.
- Recommended for dungeon crawler fans (weight 0.67): Fans of dungeon crawlers and RPG-style games similar to World of Warcraft (WoW) are likely to enjoy this game. It is particularly recommended for those who appreciate dungeon crawler mechanics and themes.
- Casual and simple gameplay (weight 0.26): The game is recommended for casual players looking for a fun and simple gaming experience. It features straightforward combat systems and casual gameplay mechanics.
- Avoid unless interested in unfinished game (weight 0.19): Some players advise avoiding the game unless you are interested in playing an unfinished or buggy game. The game may not meet expectations in its current state.
- Recommended for cooperative PvE fans (weight 0.16): The game is recommended for fans of cooperative PvE (Player vs Environment) games, similar to Diablo and Torchlight. It offers an engaging cooperative RPG experience.
- Recommended despite its flaws (weight 0.11): Despite its flaws, the game is recommended due to the efforts of the developers and the overall value it provides. Players acknowledge its shortcomings but still find it enjoyable.
- Worth it at full price for big fans (weight 0.07): For big fans of dungeon crawlers, the game is considered worth purchasing even at its full price. These players are likely to appreciate the game's content and mechanics.
- Play on Hard mode (weight 0.06): Players recommend trying the game on Hard mode for a better and more challenging experience. This mode is suggested to enhance the gameplay.

Other player notes:
- Achievement count and difficulty (weight 0.07): The game has a total of 13 achievements, which are noted to be challenging to unlock.
- Limited card quantity (weight 0.06): The game features only 6 cards, which might limit gameplay variety and depth.

Emotions:
- Frustration (weight 0.23): Players are frustrated primarily due to a multitude of bugs and technical issues, including camera problems, physics engine glitches, and character progression issues. Additionally, repetitive gameplay elements, such as combat and enemy dialogue, along with poor level design and unbalanced difficulty spikes, contribute to the frustration.
- Enjoyment (weight 0.23): Players enjoy the game mainly due to its fun and engaging combat mechanics, as well as the overall gameplay experience. Playing with friends and the cooperative aspects of the game significantly enhance the enjoyment, making it a worthwhile experience for many.
- Disappointment (weight 0.2): Disappointment stems from the game's lack of depth and outdated mechanics, which make it feel unfinished and unpolished. Players also express dissatisfaction with the poor game design, lack of story, and the feeling that the game has been abandoned by developers.
- Joy (weight 0.16): Joy is primarily derived from the enjoyable co-op experience and the beautiful graphics. Players find the game fun and engaging, especially when playing with friends, which enhances the overall enjoyment and satisfaction.
- Excitement (weight 0.16): Excitement is generated by the fun gameplay and the positive experiences shared with friends. The game's blend of elements from popular titles like WoW and Diablo, along with its affordability and variety of content, contributes to this excitement.
- Satisfaction (weight 0.11): Satisfaction comes from the game's good value for money and the well-designed locations and loot system. Players appreciate the variety of classes and the engaging gameplay loop, which make the game feel worthwhile.
- Nostalgia (weight 0.06): Nostalgia is evoked by the game's retro graphics and gameplay elements reminiscent of classic MMOs and RPGs from the early 2000s. Players enjoy the nostalgic feel that brings back memories of older games.
- Amusement (weight 0.05): Amusement is derived from the game's janky yet funny aspects, including poor translations and animations. Players find humor in the game's quirks and the funny experiences shared with friends.
- Surprise (weight 0.05): Surprise comes from the game's unexpected quality and depth, given its price. Players are pleasantly surprised by the polished and well-thought-out aspects of the game.
- Excited (weight 0.03): Excitement is driven by the game's features and mechanics, as well as the progression and boss fights. Players are excited about the depth of content and the fun experiences shared with friends.
- Boredom (weight 0.03): Boredom arises from the repetitive combat and monotonous gameplay mechanics. Playing alone also contributes to the feeling of boredom.
- Frustrated (weight 0.02): Frustration is caused by the game's bugs and glitches, as well as balance issues and lack of initial guidance. Players are also frustrated with camera problems and quest design.
- Hopeful (weight 0.02): Hopefulness stems from the game's potential and the anticipation of future improvements. Players are hopeful that RPG lovers will enjoy the game and that it will improve over time.
- Hope (weight 0.02): Hope is driven by the potential for future combat improvements and the game's overall polish. Players hope that the game will become incredible with more updates.
- Regret (weight 0.02): Regret is felt by players who feel they have wasted their time and money on the game. This emotion is tied to the game's perceived lack of quality and enjoyment.
- Disappointed (weight 0.02): Disappointment is caused by unplayable text issues and combat mechanics. Players feel let down by the game's overall quality and execution.
- Anticipation (weight 0.02): Anticipation is driven by the expectation of more updates or content. Players look forward to future development and the potential for the game to achieve classic status.
- Pride (weight 0.02): Pride comes from achieving in-game accomplishments, such as crafting unique items. Players feel a sense of pride in their in-game achievements.
- Enthusiasm (weight 0.02): Enthusiasm is derived from enjoying the game and defending it against negative reviews. Players are enthusiastic about the enjoyable experiences shared with friends.
- Appreciation (weight 0.02): Appreciation comes from the detailed reviews that help others make informed decisions. Players also appreciate the developers' quick response and genuine desire to fix issues.}