Info about 100% Orange Juice - Nath & Tomato+Mimyuu Character Pack:

Official game description:
100% Orange Juice - Nath & Tomato+Mimyuu Character Pack adds 2 new playable character combinations from developer Orange Juice's games. Meet **Nath** who powers up with battle cards to devastating effect, and the prankster duo, **Tomato&Mimyuu** with their unique tag team play. Also includes announcer voices for the new characters!  
**Character Pack includes**:  
*   **Nath** from 'Sora', voiced by Kondou Yui  
*   **Tomato** (voiced by Mizusawa Fumie) & **Mimyuu** (voiced by Kita Natsuki) from 'QP Shooting'  
*   New announcer voices for all 3 characters  
*   New, unique Hyper Cards for both characters to bring chaos to the battlefield with!  
*   New music tracks play as Nath and Tomato&Mimyuu's themes
The new characters are designed by Orange Juice’s original staff for the game’s English Steam release, with character and card artwork by Hono.

Release date: Dec 23, 2016

Categories: Digital Board Game, Card-based Gameplay, Multiplayer, Anime-themed, Dice-based Gameplay, Cute Style, Online Co-op


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The reviews discuss character mechanics, DLC value, and game phases such as the endgame, but they never provide numeric playtime hours, completion times, story length, or session duration. The mentions of 'experienced' and 'endgame' refer to skill level and match phase rather than measurable hours, so no playtime metric can be supported.
- Time-to-fun: No data
- Player Archetypes:
  - Character Variety Enthusiast (buy)
    - Motivation: To collect and enjoy every character, valuing personality and diverse playstyles over easy wins.
    - Playstyle: Plays a wide range of characters, including difficult ones, and experiments with each character's unique mechanics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Co-op Deck Strategist (buy)
    - Motivation: To optimize cooperative strategies and deck synergies for consistent wins.
    - Playstyle: Builds around character abilities, brings full combat card suites, and selects characters for co-op roles.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - High-Risk Aggro Thrill-Seeker (buy)
    - Motivation: To chase high-risk, high-reward power spikes and chaotic kill opportunities.
    - Playstyle: Stacks ATK, uses aggressive hypers, and plays explosive characters like Tomato/Mimyuu.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Evasive Star Collector (sale)
    - Motivation: To win by collecting stars and avoiding combat losses through evasion and passive protection.
    - Playstyle: Uses Mimyuu's evasive star collection, minimizes star loss, and employs explosive gift cards to punish opponents.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Nath's hyper is a game-changer (weight 0.64): Nath's hyper converts stars into massive ATK and DEF boosts, often enabling one-shot kills or comebacks. It is considered one of the most powerful and satisfying hypers in the game.
- Tomato and Mimyuu have unique dual-character design (weight 0.64): They function as two characters in one, switching upon death, with instant revival and the ability to act on the same turn. This dynamic playstyle is complex but rewarding.
- Tomato and Mimyuu are fan favorites (weight 0.57): Many reviewers consider Tomato and Mimyuu their main or the most fun characters. Their unique design and engaging gimmicks make them a standout addition.
- Nath's stacking mechanic is engaging (weight 0.52): Nath gains stat boosts each time a battle card is used, up to 3 stacks, increasing ATK and DEF while lowering EVD. This snowballing playstyle is satisfying and powerful.
- Nath is a highly recommended character (weight 0.43): Players find Nath cool, cute, and enjoyable to play. Her snowballing potential and satisfying hyper make her a favorite for many.
- DLC offers good value and variety (weight 0.4): Reviewers find the DLC price excellent for the content, adding unique characters and variety. The included characters are iconic and not pay-to-win.
- Mimyuu's hyper disrupts opponents (weight 0.36): Mimyuu's hyper adds explosive gift cards to the deck that damage players who draw them, causing chaos. Tomato can convert these gifts into an offensive battle card.
- Tomato and Mimyuu lose fewer stars on death (weight 0.32): One of them only drops 1/4 of their stars upon KO, making it easier to stay in the game and recover. This passive is highly useful for avoiding major star loss.
- Tomato and Mimyuu are strong but fair (weight 0.31): Despite low health, their revival and tag-out mechanics give them an edge without being unfair. They are considered well-balanced and fun to play as or against.
- Tomato's hyper is effective against Arus (weight 0.26): Tomato's hyper gives +1 ATK for each card the enemy holds, making it cheap and deadly against Arus. It also works well for stealing or protecting stars.
- Mimyuu's voice and design are charming (weight 0.2): Mimyuu's third-person speech and cute blueberry appearance are frequently praised. These details add personality and appeal to the character.
- Tomato and Mimyuu are complex but rewarding (weight 0.2): Their playstyle requires preparation and deck management, but the payoffs are huge when executed well. Juggling the two characters feels great when it works out.
- Android character has aggressive gameplay (weight 0.18): The android character (likely Nath) has a fun, aggressive playstyle that involves pursuing laser shots and transforming players into dust. Playing as her feels powerful.
- Nath is essential for co-op strategies (weight 0.15): Nath's abilities make her a key pick for certain cooperative strategies, and she remains effective in normal games. Her playstyle is fun and rewarding.
- Tomato is an offensive powerhouse (weight 0.15): Tomato's hyper can flip the table for unsuspecting opponents, and she is considered busted and one of the best characters. Her offensive capabilities are highly effective.
- Nath has a great BGM and outfit (weight 0.14): Reviewers appreciate Nath's background music and her Shark outfit, adding to the overall enjoyment of the character.
- Nath's hyper enables star stealing (weight 0.09): Nath can use her hyper to steal stars and make a comeback, or prevent others from winning by taking their stars for power. This adds a strategic layer to her gameplay.
- Color customization is a nice feature (weight 0.08): Players can customize the colors of each character individually before starting a match, adding a personal touch.
- Tomato and Mimyuu's BGM is spectacular (weight 0.08): Their background music is simply spectacular, enhancing the overall experience.

Common complaints:
- Tomato and Mimyuu feel weak (weight 0.47): Feedback consistently describes the duo as weak, neglected, and lacking durability, making them easy targets. Some call for buffs or quality-of-life changes.
- Tomato and Mimyuu have low HP (weight 0.38): Multiple reviewers note that Tomato and Mimyuu's 3 HP makes them die frequently and rarely win. This is the most commonly cited issue with the duo.
- Tomato and Mimyuu are niche characters (weight 0.34): Several reviewers find the duo uninteresting or only appealing to a niche audience, with one calling them love-'em-or-hate-'em. They are seen as joke characters or hyper-reliant.
- Nath's hyper is costly (weight 0.32): Her hyper requires significant setup and star investment, often resulting in a net loss. It is high-risk and can be countered, making it rarely profitable.
- Nath starts fragile (weight 0.27): Nath begins with low stats and struggles to avoid scratch damage while building power. Early game safety is a major concern.
- Nath relies on battle cards (weight 0.27): Nath depends on drawing battle cards to gain buffs, but in a shared deck with few battle cards, she may fail to draw any. This makes her inconsistent and vulnerable to opponents getting ahead.
- Nath loses stacks on KO (weight 0.22): Nath loses all accumulated ATK/DEF/EVD stacks when KO'd, making her power temporary and requiring careful play to avoid being knocked out.
- Evil Spy Work is problematic (weight 0.21): Evil Spy Work can cause unpenalized self-KOs, and Tomato can only convert it into her hyper if she draws it herself. This limits the duo's effectiveness.
- Tomato and Mimyuu are easily harassed (weight 0.2): Their low health makes them prime targets for bullies like Starbreaker, adding to their struggles in combat.
- Nath requires high investment (weight 0.16): Nath demands significant investment for middling results, and some reviewers find her unplayable without DLC. She is not easy to play effectively.
- Nath weak to tanks (weight 0.15): When powered up, Nath is vulnerable to tank characters. She also struggles against damage outside combat, which circumvents her buffs.
- Game balance is declining (weight 0.09): A reviewer notes that game balance and quality are on the decline. This reflects broader concerns about the game's direction.
- Devs hide negative reviews (weight 0.09): One reviewer alleges that developers hide negative reviews and falsely warn or ban users. This is a serious accusation regarding community management.
- Forum community is toxic (weight 0.09): The forum is described as toxic with bullying, fanboyism, and poor moderation. This can deter new players and affect the game's reputation.
- Not recommended for beginners (weight 0.08): The game is not recommended for inexperienced players, as it may be too challenging or complex without prior knowledge.
- DLC character difference too minor (weight 0.08): One reviewer feels the character differences are too minor to justify purchasing additional DLC characters.

Gameplay feedback:
- Tomato and Mimyuu Playable (weight 0.97): The DLC introduces Tomato and Mimyuu as playable characters with a unique tag-team mechanic. They switch upon revival and each has distinct hypers and roles.
- Tomato Mimyuu Revival Mechanic (weight 0.58): When one character is KOed, the other revives immediately and can act and move on the same turn. They also reduce star loss on death.
- Nath Stacking Battle Cards (weight 0.56): Nath gains +1 ATK and DEF and -1 EVD each time a battle card is played, stacking up to three times. Her playstyle revolves around using battle cards to snowball.
- Tomato Hyper Offensive Conversion (weight 0.49): Tomato's hyper converts the gift cards into a powerful offensive battle card for herself, and its effect scales with the opponent's hand size.
- Nath Hyper Star Conversion (weight 0.42): Nath's hyper converts all her stars into a significant ATK and DEF boost, potentially reaching +9 ATK and enabling one-shot kills. It is a high-risk, high-reward ability.
- Nath Fragile Stats and KO (weight 0.37): Nath has very low base stats (5 HP, -1/-1/+1) and loses all stacks upon KO, making her vulnerable without early buffs. She can be countered by out-of-combat damage.
- Tomato Mimyuu Low Health (weight 0.32): Both Tomato and Mimyuu have only 3 HP, making them die frequently, but they compensate with instant revival and low star loss.
- Mimyuu Hyper Griefing Cards (weight 0.32): Mimyuu's hyper adds explosive gift cards to the deck that deal 3 damage to whoever draws them, causing chaos and disrupting opponents.
- Nath Hyper High Risk Reward (weight 0.31): Nath's hyper spends all stars for a boost that can be devastating but also backfire, similar to Kae's playstyle.
- Nath Snowballing Playstyle (weight 0.25): Nath supports a snowballing strategy, growing stronger as battle cards are played, but requires early buffs to be effective.
- Tomato Mimyuu Star Loss Reduction (weight 0.25): Both characters lose only 1/4 of their stars upon death, making them resilient in star management.
- Tomato Mimyuu Hand Sabotage (weight 0.21): Their strategy focuses on sabotaging the opponent's hand and deck with damaging cards, creating a gimmicky playstyle.
- DLC Extra Content (weight 0.18): The DLC includes new music themed after Alte and Kyoko, as well as character-specific voice lines and customization.
- DLC New Characters Hypers (weight 0.16): The DLC adds two new playable characters, Nath and Tomato+Mimyuu, each with exclusive hyper cards and unique mechanics.
- Norma Win Conditions (weight 0.15): The game uses a Norma win condition system, including Star Norma and Win Norma, with a 4th norma for victory.
- Multiplayer and Co-op (weight 0.14): Characters like Nath are used in multiplayer lobbies, and the game features both co-op strategies and normal games.
- Tomato Mimyuu Better for Star Normas (weight 0.09): Due to their star-collecting abilities and low star loss, Tomato and Mimyuu excel in Star Norma objectives.
- DLC Card Pack Requirement (weight 0.09): Playing certain characters at full power requires owning the corresponding Card Pack DLCs.
- NPCs and Bosses (weight 0.08): The game includes NPCs and Bosses as opponents in various modes.
- Deck Shared Among Players (weight 0.08): The central deck is shared among all players, affecting card draw and strategy.

Performance notes:
No performancepoints

Recommendations:
- Mixed overall recommendation (weight 0.3): Opinions are divided: some recommend the DLC while others do not, often depending on whether the player values Nath or the other characters. Some suggest buying it only if cheap or if you plan to get all DLCs.
- Tomato and Mimyuu harder to recommend (weight 0.27): The other two characters in the pack are more niche and harder to recommend for most players. They can be fun once mastered but require more gameplay investment than similar alternatives.
- DLC better for experienced players (weight 0.21): This pack is not recommended for those unfamiliar with the game, as its characters are intricate and niche. Experienced players are more likely to appreciate the different playstyles introduced.
- Negatively rated due to developer actions (weight 0.09): The DLC has received negative reviews specifically because of the developer's actions, not necessarily the content itself. This external factor influences its overall rating.

Other player notes:
- DLC characters from Orange Juice games (weight 0.2): Clusters 2 and 8 mention that the DLC pack includes characters like Nath and Tomato & Mimyuu, originating from Orange Juice's games such as 'Sora' and 'QP Shooting'. This adds nostalgic value for fans of those titles.
- Active forum community and moderation (weight 0.15): Clusters 5 and 6 highlight that the game has an active forum community and a moderation team. This suggests a well-maintained player base and developer engagement.
- Comparison of Nath's hyper to others (weight 0.09): Cluster 13 compares Nath's hyper to Suguri's Accelerator, Peat's Blue Crow, and Alte's hyper/Sky Restaurant Pures, noting differences in star redistribution. This provides detailed mechanical insight for experienced players.
- New characters designed by Orange_Juice team (weight 0.08): Cluster 9 states that all new characters are designed by the original Orange_Juice team, with characters and cards drawn by Hono. This ensures consistency with the game's original art style.
- DLC pack includes gremlins group (weight 0.08): Cluster 3 mentions that the pack also includes a separate group of characters referred to as gremlins. This indicates additional character variety beyond the main additions.
- Voices recently added to game (weight 0.08): Cluster 7 notes that voices were recently added to the game. This update enhances the character experience and audio feedback.
- Tomato considered better than Poppo (weight 0.08): Cluster 10 states that Tomato is better than Poppo, reflecting a player's opinion on character strength. This comparison might influence character selection.
- DLC is second favorite after Syura&Nanako (weight 0.08): Cluster 12 shares that this DLC is the reviewer's second favorite after Syura&Nanako. This indicates a positive personal ranking among available DLCs.

Emotions:
- Disappointment (weight 0.15): Players are disappointed because Tomato and Mimyuu received an unnecessarily large nerf that made them worthless. The characters are also seen as weak, poorly designed, and too fragile with low HP, making them die frequently and rely heavily on hyper cards. Additionally, the minor character differences do not justify the purchase.
- Satisfaction (weight 0.12): Players feel satisfied because the DLC offers good variety and excellent value for its price. Using Nath to defeat opponents and steal victory, along with his devastating hyper card and stat increases through wins, provides a fulfilling experience.
- Frustration (weight 0.09): Players are frustrated by Nath's design, which punishes gaining power with scratch damage and lost stacks. They struggle when not getting armed buffs early, and find Nath unplayable, requiring too much investment for middling results.
- Amusement (weight 0.06): Players are amused by the bomb reference joke and Nath's Shark outfit.
- Enjoyment (weight 0.06): Players enjoy playing as Tomato and Mimyuu, experiencing Nath's risky hyper potential, and appreciate that the DLC is not pay-to-win and adds variety to the game.
- Joy (weight 0.06): Players feel joy when Tomato and Mimyuu's gimmick works out and they enjoy the fun playstyles of these characters.
- Excitement (weight 0.06): Players are excited about using Nath's hyper to obliterate opponents with high ATK, playing as the android, and the spectacular addition of Tomato and Mimyuu with unique mechanics.
- Soured (weight 0.03): Players feel soured because the nerf to the units left them unhappy with the whole pack.
- Appreciation (weight 0.03): Players appreciate Nath's cool visual design.
- Hype (weight 0.03): Players feel hype when playing Nath and the whole lobby cheers.
- Fondness (weight 0.03): Players feel fondness for Mimyuu's cute voice speaking in third person.
- Distrust (weight 0.03): Players distrust the developers due to allegations of hiding negative reviews and falsely banning people.
- Anger (weight 0.03): Players are angry about the game's declining balance and quality, as well as developer behavior.
- Love (weight 0.03): Players love playing as Mimyuu and Tomato as their main characters.
- Enthusiasm (weight 0.03): Players feel enthusiastic about Tomato-chan being invincible.
- Affection (weight 0.03): Players feel affection because Nath is really cute.
- Fun (weight 0.03): Players find the aggressive gameplay fun.
- Adoration (weight 0.03): Players adore the characters because they are insanely cute.
- Interest (weight 0.03): Players are interested in Nath's gameplay mechanic of gaining stat bonuses up to 3 times.
- Admiration (weight 0.03): Players admire Tomato and Mimyuu's spectacular BGM.}