Info about Stationeers:

Official game description:
Stationeers puts you in control of the construction and management of a space station to run by yourself in single player, or online multiplayer with your friends. Complex atmospheric, electrical, manufacturing, medical, agriculture, and gravitational systems require your thought and management at all times!
Stationeers is designed for hardcore players who want a game that is systems oriented. Full utilization and optimization of these complex systems will only come from great knowledge and practice. The game presents a variety of science-based survival problems that you must address. Resource and time pressures will drive your initial designs, but the demands of a thriving station will guide you later. 
Features
--------
*   Construction system rewards well-designed architectural, atmospheric, and electrical plans.
*   Atmospherics system for temperature, pressure, combustion, gas mixtures, water, and fire.
*   Physics on dynamic items in the world such as wall fatigue and explosive decompression.
*   Dangerous environments to explore & develop including exotic planets, and asteroid belts.
*   Deformable voxel terrain on worlds and asteroids that enhances mining and exploration.
*   Construct complex factories using machines, conveyors, and computers.
*   Ubiquitous logic system to automate every aspect of your base.
*   Write programs using Integrated circuits & assembly code to automate your systems.
*   Farm livestock and grow plants as a integral part of the station’s ecosystem.
*   Many aspects of the game offer full modding support via the Steam Workshop.
*   Designed from the ground up for multithreading to improve performance + scalability.
Space is empty and the planets are unforgiving to human life. You and your friends initially must decide how to meet your basic needs. Longer term, you will need to engineer solutions to power, heat, resource, and atmospheric problems. Build the most efficient systems you can by utilizing machines and programmable computers to develop automated systems.
Whether on a distant lonely planet, or deep inside an asteroid field, you control every aspect of building & running your station. Harvest nearby resources and use a wide range of tools to construct the ultimate station. Everything your station requires will be built and managed by you and your friends.
What do you do with all that ore you mine? Process it through machines and turn it into goods for more construction of course! There are lots of specialist machines to build and configure such as smelters, sorters, centrifuges, stackers, conveyors, fabricators and more.
Our robust, thriving community has been sharing their creations with us through the Stationeers Steam Workshop since 2017. Join us and build the future of tomorrow... today!

Release date: Dec 12, 2017

Categories: Simulation, Base Building, Survival, Crafting, Automation, Mod Support, Multiplayer, Engineering Simulation

Feature scans:
- MTX: score 60; verdict: Mixed Sentiment on DLCs; summary: The reviews indicate a mixed sentiment towards the game's DLCs. While some players are willing to purchase DLCs to support the developers, there is a significant concern about the pricing and value of these DLCs. Additionally, there are concerns about the lack of updates, which can affect player satisfaction.
- Wiki: score 50; verdict: Complex Mechanics and Instructional Data Dependency; summary: The analysis of user feedback for 'Wiki Tax' in the game reveals several key themes. The most prominent issue is the complexity of the game's mechanics, which often require players to consult external resources such as wikis and YouTube tutorials. This reliance on external data is a significant barrier to understanding and mastering the game. Additionally, the in-game wiki and external wikis are frequently mentioned as essential resources, but users express frustration with outdated or incomplete information. The user interface and tutorials are also cited as areas needing improvement, with users finding them frustrating and difficult to navigate. Overall, the feedback highlights a strong dependency on external instructional data and the need for more comprehensive and accurate in-game resources.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The game has significant issues with controls and technical stability on the Steam Deck. Users have reported that the controls feel odd and cumbersome, and there are various technical issues such as crashes and sync problems in multiplayer. Additionally, the game is listed as not compatible with the Steam Deck, requiring users to use Proton to make it work. These issues collectively impact the user experience negatively.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $25.00 - $35.00
  - Reasoning: The selected evidence consistently highlights that users find the game worth its price, emphasizing its value and quality. Phrases like 'worth the price,' 'worth every penny,' and 'great value for money' indicate that the community perceives the game as fairly priced. The positive sentiment around the game's depth, complexity, and enjoyment supports the idea that the community considers the base-game price range to be reasonable and fair.
- Playtime Metrics:
  - Game completion: 800.0h
  - Story completion: N/A
  - Session length: 4.0h
  - Endgame: N/A
  - Reasoning: The evidence shows that players often spend hundreds of hours on the game, with some mentioning specific playthroughs lasting thousands of in-game days. This suggests that the game has a high replayability factor and can keep players engaged for extended periods. The comparison to other games like Space Engineers, which also have high playtime hours, further supports this.
- Time-to-fun:
  - Summary: Stationeers has a steep learning curve that initially punishes players, but once the basics are mastered, it becomes highly engaging and rewarding. The fun starts after players have learned the fundamentals and begin to build and automate complex systems.
  - Stance: Clicks after
  - Anchor: Mastering the basics and beginning to build and automate complex systems.
  - Time to anchor: 3h 0m
  - Friction: Steep learning curve; Complex input system; Need for external resources; Unhelpful tutorials
  - Unlock drivers: Community guides and tutorials; In-game wiki; Sense of accomplishment from building complex systems
  - Conditions: Playing with friends; Using external resources like YouTube tutorials; Starting with easier planets like Mars; Patience and willingness to learn
- Player Archetypes:
  - Engineering Enthusiast (buy)
    - Motivation: Enjoys the complexity and realism of engineering and physics simulations.
    - Playstyle: Focuses on designing, building, and problem-solving within the game's complex systems.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: engineer; builder; problem-solver
    - Reference games: Oxygen Not Included; Space Engineers; Factorio
  - Hardcore Survivor (sale)
    - Motivation: Enjoys the challenge and complexity of survival and problem-solving.
    - Playstyle: Embraces the trial-and-error process, enjoys overcoming difficult challenges and mastering complex systems.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: hardcore gamer; survivalist; challenge-seeker
    - Reference games: The Martian; Astroneer; RimWorld
  - Cooperative Explorer (buy)
    - Motivation: Enjoys the social and cooperative aspects of multiplayer gaming.
    - Playstyle: Focuses on playing with friends, cooperating to build and survive together.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: co-op player; social gamer; explorer
    - Reference games: Minecraft; Valheim; Space Engineers


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Complex and realistic systems (weight 0.97): The game features highly detailed and realistic systems, including physics, gas/liquid dynamics, and engineering mechanics. Players appreciate the depth and complexity of these systems, which mimic real-world scientific principles and provide a challenging yet rewarding experience.
- Positive overall impression (weight 0.41): Players frequently describe the game as brilliant, amazing, and one of the best games they have played. The game's technical depth and unique gameplay experience are highly praised.
- Automation and programming (weight 0.23): The game features complex automation and programming systems, including the use of MIPS assembly language and logic chips. Players enjoy the depth and customization options provided by these systems.
- Creative problem-solving (weight 0.23): The game encourages creative problem-solving and experimentation, offering multiple ways to solve problems and build systems. This aspect is highly engaging and intellectually stimulating for players.
- Active development and updates (weight 0.19): The game is actively developed with regular updates and new features. The developers are responsive and engaged with the community, contributing to a positive and supportive environment.
- Enjoyable learning experience (weight 0.19): Players find the game to be an enjoyable and continuous learning experience. The game is educational and engaging, providing a satisfying learning curve and intellectually stimulating challenges.
- Engaging and addictive gameplay (weight 0.19): The gameplay is described as deep, engaging, and addictive. Players enjoy the complex and rewarding mechanics, which keep them coming back for more.
- Satisfaction from mastery (weight 0.17): Players experience satisfaction from getting systems to work, overcoming challenges, and mastering the game mechanics. The sense of achievement is a significant aspect of the gameplay.
- Highly recommended (weight 0.17): The game is highly recommended by players, especially for those who enjoy problem-solving and engineering. The game's unique and engaging mechanics make it a standout title.
- Unique planetary challenges (weight 0.15): Each planet in the game offers unique challenges and circumstances, adding variety and depth to the gameplay. Players appreciate the different difficulties and scenarios presented by each planet.
- Challenging survival mechanics (weight 0.13): The game offers challenging and thought-provoking survival mechanics. Players find the survival elements to be complex and satisfying, adding to the overall depth of the gameplay.

Common complaints:
- Poor controls and UI (weight 0.34): The controls are counter-intuitive, non-standard, and difficult to get used to. The UI is also criticized for being atrocious and difficult to navigate.
- Tutorials are inadequate (weight 0.33): The game lacks good tutorials, with many players finding them confusing, incomplete, or broken. This makes it difficult for new players to understand the game mechanics.
- Steep learning curve (weight 0.28): The game has a steep learning curve, making it challenging for new players to get into. This is exacerbated by the lack of proper tutorials and in-game information.
- Complex inventory management (weight 0.14): The inventory management system is overly complex, punishing, and annoying, making it difficult for players to manage their items effectively.
- Base explosions (weight 0.08): Players report that bases can explode due to mistakes or overpressurizing gas systems, which can be frustrating and punishing.
- Presence of bugs (weight 0.08): The game has various bugs, ranging from minor to game-breaking, which can affect the player experience.
- Requires extensive trial and error (weight 0.07): The game requires a lot of fiddling and trial and error, often necessitating the use of external guides or videos to understand mechanics.
- Unrealistic and limited map (weight 0.07): The game's map is limited to the planet where players spawn, and there are unrealistic elements such as the presence of coal and oxygen/nitrogen ice on the Moon, Mars, and Europa.
- Overly complicated mechanics (weight 0.06): The game is criticized for being overly complicated, with every little thing being hard to understand, which can be frustrating for players.
- Clunky wiring mechanics (weight 0.06): The wiring mechanics in the game are described as clunky and painful, requiring individual placement of each bit of wire, which can be tedious.
- Poor graphics (weight 0.05): The graphics in the game are criticized as bad or terrible, which may not appeal to all players.
- Rough edges due to early access (weight 0.05): The game has some rough edges and issues due to it being in early access, which can affect the overall player experience.
- Poor translation quality (weight 0.05): The game's translation quality is poor, with incomplete and inaccurate translations, particularly noted in the French translation.

Gameplay feedback:
- Realistic environmental simulation (weight 0.26): The game includes realistic temperature and gas mechanics, simulating Mars environment with gas laws, phase changes, and pressure management.
- Realistic survival mechanics (weight 0.26): The game offers realistic survival elements in a sci-fi setting, including base building, crafting, and managing essential resources like food, oxygen, and power.
- Physics-based sandbox survival (weight 0.21): The game features a realistic physics and engineering mechanics, allowing players to experiment with various planetary conditions and complex sandbox building.
- Complex construction and design (weight 0.16): Players can build and design complex habitats, rockets, and other structures, with a focus on sustainability and self-sufficiency.
- Space survival with complex mechanics (weight 0.09): The game is a space survival simulation with significant complexity, focusing on building habitats and machines in a semi-realistic environment.
- Technical problem-solving (weight 0.09): The game presents various problem-solving situations, requiring players to manage and optimize multiple systems and find solutions to complex challenges.
- Multiplayer and co-op play (weight 0.09): The game supports multiplayer aspects, allowing players to collaborate with friends in building and surviving together.

Performance notes:
- Stable and well-optimized (weight 0.11): The game is noted for its stability and good optimization, providing a smooth experience, especially in co-op mode.
- Loading and terrain issues (weight 0.05): Some players experience problems with terrain loading and general loading issues, affecting gameplay.
- Performance issues and lag (weight 0.05): Some players report lag and FPS drops, indicating performance issues that need attention.
- Performance varies with base complexity (weight 0.03): The game's performance can differ based on the complexity of the player's base, with larger bases potentially causing performance issues.
- Save files disappearing (weight 0.03): There are reports of save files disappearing, which can be a significant issue for players.
- High GPU usage (weight 0.03): The game can put a heavy load on the video card, even on the lowest settings, potentially causing performance problems.
- Game fails to run (weight 0.03): Some players report that the game simply refuses to run, which is a critical issue.
- Playable on Steam Deck (weight 0.03): The game is playable on Steam Deck, but it requires a highly tweaked control setup for optimal play.
- Lighting issues (weight 0.03): There are reports of broken lighting in the game, affecting the visual experience.
- General glitches (weight 0.03): Players encounter various glitches, which can affect the overall gaming experience.

Recommendations:
- Recommended for engineering and simulation fans (weight 0.18): This game is highly recommended for players who enjoy complex simulations, engineering, and survival games. It is particularly enjoyable for fans of games like Factorio and Kerbal Space Program.
- Research and tutorials recommended (weight 0.12): Players suggest watching tutorials or doing research before diving into the game. This includes checking basic guides on YouTube and consulting the game's wiki for better understanding.
- Suggestions for game improvements (weight 0.07): Players suggest adding features like an achievement tree to track progress and guided content or campaign modes. There is also a mention of optional DLCs for support.
- Coding adds fun layer (weight 0.04): The game offers an additional layer of fun with coding for automation, which is recommended for those who enjoy such mechanics.

Other player notes:
- DRM-free release (weight 0.03): Players appreciate that the game is free from Digital Rights Management restrictions.
- French translation mod (weight 0.02): There is a mention of a mod that provides French translation for the game.

Emotions:
- Frustration (weight 0.25): Players are frustrated primarily due to the game's steep learning curve and complex mechanics, which include difficult inventory management, non-intuitive building mechanics, and poor user interface. Additionally, frequent bugs, lack of proper tutorials, and multiplayer issues contribute significantly to this frustration.
- Excitement (weight 0.16): Players are excited about the game's complexity and the rewarding nature of mastering its challenging mechanics. The potential for automation, complex machine setups, and the depth of gameplay systems also contribute to this excitement.
- Satisfaction (weight 0.1): Players feel satisfied when they master complex systems, overcome challenges, and achieve milestones in the game. The depth and complexity of the game's mechanics, along with the ability to build and automate systems, provide a strong sense of accomplishment.
- Disappointment (weight 0.09): Players express disappointment due to the game's poor execution, including broken mechanics, lack of clear goals, and insufficient tutorials. The game's complexity and the need for external guides, along with long-standing bugs and misadvertisement, also contribute to this sentiment.
- Enjoyment (weight 0.09): Players enjoy the game's complexity and the rewarding experience of understanding and mastering its systems. Playing with friends, building complex systems, and the depth of gameplay mechanics are highlighted as particularly enjoyable aspects.
- Joy (weight 0.07): Players experience joy from the game's depth, complexity, and the sense of accomplishment from building and succeeding in various challenges. The active and responsive developers, along with the game's unique features, also bring immense joy and satisfaction.
- Appreciation (weight 0.04): Players appreciate the game's ongoing development, frequent updates, and the complexity of its systems. The active community and developer interactions, along with the game's unique and intricate mechanics, are also highly valued.
- Enthusiasm (weight 0.03): Players are enthusiastic about the game's depth, complexity, and the engaging gameplay mechanics. The addictive nature of the game and the enjoyment of playing with friends facing challenges together contribute to this enthusiasm.
- Love (weight 0.02): Players love the game for its unique survival experience, complexity, and realism. The game's entertaining package and the right level of detail and tools provided are also deeply appreciated.
- Admiration (weight 0.01): Players admire the game's complexity, realism, and the developers' dedication and involvement. The game's stability, new content, and the intricate systems are also highly regarded.
- Boredom (weight 0.01): Players feel bored due to the tedious construction process and limited activities after initial base building. The end game content and feeling lost at times also contribute to this boredom.
- Excited (weight 0.01): Players are excited about the game's complexity, depth, and the constant updates and improvements. The complex systems engineering and challenges provide a thrilling experience.
- Addiction (weight 0.01): Players find the game addictive due to its engaging and satisfying complexity. The obsession with designing and building, along with the loss of track of time, highlights the game's addictive nature.
- Approval (weight 0.01): Players approve of the game's technical aspects, customization options, and its educational value. The cost-effectiveness and the overall recommendation despite the learning curve are also noted.
- Pride (weight 0.01): Players take pride in overcoming the game's challenges and achieving success, such as growing the first baked potato. The sense of accomplishment from mastering the game's systems is a significant source of pride.
- Gratitude (weight 0.01): Players are grateful for the developers' updates, community involvement, and the game's creative outlet. The continuous improvements and new content are highly appreciated.
- Surprise (weight 0.01): Players are surprised by the game's ability to simulate complex laws like the Ideal Gas Law, which exceeds initial expectations. The enjoyable experience despite initial doubts is also a pleasant surprise.
- Hope (weight 0.01): Players hope for major updates and quality-of-life fixes that will enhance the gaming experience. The anticipation of future improvements keeps them engaged and optimistic.
- Anger (weight 0.01): Players feel anger due to the feeling of wasting money on the game and being misled by its promises. The frustration from unmet expectations and perceived misadvertisement contributes to this anger.
- Obsession (weight 0): Players become obsessed with the game to the point of losing track of time and neglecting other aspects of life. The engaging and addictive nature of the game leads to this intense focus and obsession.}