Info about NARUTO SHIPPUDEN: Ultimate Ninja STORM 2:

Official game description:
More Naruto Games
=================
About the Game
==============
NARUTO SHIPPUDEN: Ultimate Ninja STORM 2 is a tour de force of Naruto thrills and spills. Impressively faithful to the universe of the anime, the game takes players through the Naruto Shippuden story arc with new battle systems enhancing the gameplay. Players must choose the right companions to fight alongside and together unleash explosive Team Special Techniques to lay waste to opponents. Ultimate Ninja STORM 2 has been remastered in HD.

Release date: Aug 25, 2017

Categories: Arena Fighter, Naruto anime adaptation, Story-driven Campaign, Open-World Exploration, QTE-based Gameplay, Competitive Multiplayer

Feature scans:
- Proton/Linux: score 10; verdict: Works Well; summary: The available Linux/Proton evidence is consistently positive. The game is reported as playable on Linux with Proton 9.0-4 and as running great or very smooth on Steam Deck. One remaining review gives generic gameplay advice and provides no Linux compatibility signal. There are no reports of launch failures, anti-cheat or DRM blockers, severe glitches, or required Linux-specific tweaks.
- Steam Deck: score 75; verdict: Broken due to frequent crashes; summary: The Steam Deck feedback is mixed. Positive reports show the game often runs smoothly and looks good on Deck, but multiple users report frequent crashes when opening card packs, entering online mode, or connecting/disconnecting controllers. No small-text, external-launcher, battery-drain, or anti-cheat barriers appear in the provided reviews. Because frequent crashes are explicitly classified as Broken in the scoring criteria, the final friction score is in the 70-100 range.

- Hardware Profile:
  - Summary: Performance reports vary by VRAM tier: the 8-11GB cohort describes fluid gameplay, while the 12-15GB cohort reports major 4K slowdowns and the sub-8GB cohort shows mixed playability with low-resolution/low-FPS reports and stutter complaints.
  - Sample size: 30 (6% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (mixed, 19 reports): Reports are mixed: one user had a good experience at 30 FPS and 800x600, while another reported severe stuttering and lag that made the game unplayable.
  - Windows 8-11GB VRAM (positive, 6 reports): The included report describes combat and gameplay as very fluid on PC, though it notes the game is not more optimized than a prior entry.
  - Windows 12-15GB VRAM (negative, 5 reports): The included report is negative, noting that the game massively slows down in full-screen 4K.
  - Caveats: 30 of 492 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $9.99 - $19.99
  - Reasoning: Two reviewers explicitly call the current pricing fair or okay, which supports the upper end near the standard base-game price. Other reviewers only endorse buying on sale or in a bundle and note that the collection/pack is cheaper, which pushes the lower end toward the typical discounted range. Together, these comments suggest a fair base-game range around $9.99 to $19.99.
- Playtime Metrics:
  - Game completion: 45.0h
  - Story completion: 22.5h
  - Session length: 3.0h
  - Endgame: 55.0h
  - Reasoning: The German review explicitly gives the story-mode length as 20-25 hours, so I use 22.5 hours as the story-completion estimate. The Portuguese platinum report states 45 hours for Naruto Ultimate Ninja Storm 2, which I use as the game-completion or full-clear playtime. Another Portuguese completion note says the duration can extend to about 55 hours for 100% completion work, so I use 55 as the endgame/completionist playtime. A separate Portuguese comment reports playing for about 3 hours straight, which supports a 3-hour session length. Other reports vary, such as 9 hours to complete, 14 hours for 100%, 40 hours for 100%, and a 30+ hour achievement, so confidence is moderate.
- Time-to-fun:
  - Summary: Reports do not identify a clear fun turning point; the strongest direct descriptions say the game is boring, filler-heavy, and frustrating rather than fun, though some players praise multiplayer and combat.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Tedious walking and slow movement between locations; Repetitive world exploration across empty paths; Tedious side quests and material gathering; Boring filler and repeated collectibles; Online achievements and difficulty finding multiplayer matches; Hard character unlocks gated by 100% completion
  - Unlock drivers: N/A
  - Conditions: If playing with friends as a fighting game; If active online matches are available; otherwise need a friend or forums; If the player tolerates slow travel and repetitive exploration; If pursuing 100% achievements or hard character unlocks; If comparing with Storm 3, which cuts tedious walking; If focusing on multiplayer, which was a rare and notable feature at release
- Player Archetypes:
  - Naruto Story Nostalgia Fan (buy)
    - Motivation: Reliving the Naruto Shippuden anime story and enjoying faithful fan service through cinematic boss battles.
    - Playstyle: Plays through the story campaign and re-watches/explores key anime arcs and boss fights.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: Naruto fan; die hard Naruto fan; Ninja Storm fan
    - Reference games: N/A
  - Achievement Completionist (sale)
    - Motivation: Reaching 100% completion by earning every achievement and trophy despite bugs and grinding.
    - Playstyle: Grinds ranked online battles, item collection, and repeated story missions to unlock all achievements.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: achievement hunter; completionist
    - Reference games: N/A
  - Arena PvP Fighting Enthusiast (sale)
    - Motivation: Enjoying arena-style versus battles against friends and online opponents.
    - Playstyle: Plays multiplayer versus and ranked online matches, comparing the roster and combat to other fighting games.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Dragon Ball Z: Kakarot
  - Unconvinced Casual Player (no buy)
    - Motivation: Looking for a simple, casual fighting game without needing prior anime knowledge.
    - Playstyle: Plays briefly and casually, without engaging the story, side quests, or completion content.
    - Experience: newcomer
    - Purchase stance: no buy
    - Labels: casual gamer
    - Reference games: Naruto Storm 1


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Strong and Faithful Story Mode (weight 0.53): The story mode is highly praised for its quality, presentation, and faithfulness to the Naruto Shippuden anime. It covers the best arcs, from the beginning of Shippuden through the Pain arc.
- Major Improvement Over Predecessor (weight 0.45): Reviewers consistently note that this game is a massive leap forward compared to the previous entry. Nearly every aspect is considered better, from gameplay to graphics and overall quality.
- Fun and Satisfying Combat (weight 0.35): The combat system is frequently described as fun, simple yet enjoyable, and satisfying. Battles are engaging and form a core part of the experience.
- Outstanding Boss Battles (weight 0.32): Boss fights are widely praised as thrilling, unique, and visually impressive. Many highlight the stylish quick-time events and epic scale that make each encounter memorable.
- Engaging Gameplay and Entertainment (weight 0.27): The game is broadly described as entertaining, fun, and offering many hours of engaging gameplay. It is considered an excellent overall experience.
- Overall Positive Reception (weight 0.27): General feedback across multiple clusters confirms that the game is well-received and considered great. Many reviewers express a favorable opinion overall.
- Great for Naruto Fans (weight 0.18): Fans of the Naruto series particularly enjoy the game, finding it nostalgic and a great action experience. It is regarded as one of the best Naruto games available.
- Excellent Roster and Variety (weight 0.14): A large roster of playable characters with unique movesets and combos is a highlight. This diversity adds depth and replayability to the fighting system.
- Beautiful Cel-Shaded Graphics (weight 0.11): The cel-shaded art style has aged very well and is still considered beautiful. Many appreciate how well the visuals hold up over time.
- Hype QTE Sequences (weight 0.11): Quick-time event scenes are described as excellently crafted and hype, adding tension and excitement to key moments. They are a memorable part of the experience.
- Entertaining Side Missions (weight 0.11): Side missions are generally seen as fun and entertaining, though some require time and effort. They add extra activities beyond the main story.
- Excellent Soundtrack (weight 0.11): The soundtrack is highly praised for being excellent and complementing each moment perfectly. It enhances the overall atmosphere of the game.

Common complaints:
- Story mode is disappointing (weight 0.41): The story mode is widely criticized for being rushed, easy, and lacking replay value, with excessive walking and restricted movement. Many players find it boring and inferior to the first game.
- Substitution mechanic is broken (weight 0.4): The substitution jutsu is frequently described as buggy, inconsistent, and luck-based, often failing to activate even with sufficient chakra. It feels random and difficult to use effectively.
- Frequent crashes and bugs (weight 0.38): Players report numerous crashes, especially when buying card packs or during specific missions like the Jiraiya vs Pain fight. Bugs also affect achievements and can force replays.
- Multiplayer is dead (weight 0.34): Online modes are practically empty, making it nearly impossible to find matches or complete online achievements without external help. This blocks platinum trophies for many players.
- Achievements are buggy and grindy (weight 0.33): Achievements often bug out, requiring save deletions or replays, and many are extremely difficult or time-consuming. Online achievements are particularly problematic due to dead multiplayer.
- Exploration is slow and tedious (weight 0.26): Open world exploration is hampered by slow walking speeds and the inability to run, with excessive backtracking. The map design and fixed camera angles further worsen the experience.
- Combat feels unfinished (weight 0.26): Combat is often described as off, weird, and not fully developed, with dated mechanics compared to later Storm games. The removal of power clashes and wall fights adds to the disappointment.
- Game feels outdated and unoptimized (weight 0.22): The gameplay has aged poorly and is not as optimized as later titles like Storm 4. It feels slow, dated, and lacks features from previous installments.
- Content is cut and missing (weight 0.19): The game lacks many characters and story elements compared to the original work, with a heavily cut plot. Some characters are broken or missing entirely.
- Side missions are repetitive (weight 0.13): Side quests are criticized for being uninspired, repetitive, and boring, with only cosmetic differences between them. They become tedious after a short while.
- Price is too high (weight 0.1): Many players feel the game is overpriced, even on sale, for a 7-year-old title. It is not considered worth the cost.
- Boss fights are boring (weight 0.06): Some boss fights are criticized for being long and tedious, detracting from the overall experience.

Gameplay feedback:
- Shippuden Story Up To Pain Arc (weight 0.59): Multiple clusters confirm the story mode adapts Naruto Shippuden from the beginning through the Pain arc. This is the primary narrative scope praised by players.
- Boss Battles With QTEs (weight 0.53): Players highlight boss fights as a core part of the game, often featuring quick time events and cinematic sequences. These battles are frequent and central to the experience.
- Online Multiplayer And Achievements (weight 0.34): Online multiplayer is available, including ranked modes and PvP battles. Achievements often require online play, which is a notable feature.
- Fighting Game In Storm Franchise (weight 0.28): It is an anime fighting game based on Naruto, part of the Storm series. Players enjoy fighting with friends in this brawler style.
- Simple But Fun Combat (weight 0.28): The combat system is described as simple, basic, and accessible, yet enjoyable for a broad audience. Simplified combos and fast-paced action are noted.
- Open World Exploration (weight 0.24): The game includes an open world with multiple locations such as Konoha, Suna, and Amegakure. Players can explore and collect resources.
- Substitution Jutsu Issues (weight 0.2): The substitution jutsu mechanic is repeatedly mentioned as a problem or core mechanic in combat. Its implementation affects gameplay balance.
- Adventure Mode And Story Chapters (weight 0.16): Adventure mode offers exploration as post-game content, and the story mode is divided into chapters. It provides additional gameplay beyond the main story.
- Cinematic Cutscenes With Game Engine (weight 0.15): Cutscenes are rendered using the game engine, adding cinematic quality. They are used to tell the story and enhance boss fights.
- 60 FPS And Improved Graphics (weight 0.11): The game runs at 60 FPS with improved graphics, which is a noticeable upgrade. This enhances the overall visual and combat experience.
- Similar To Previous Game (weight 0.08): Gameplay and combat mechanics are very similar to the first game in the franchise. This consistency is noted but not seen as a major improvement.

Performance notes:
- Poor optimization on some hardware (weight 0.21): The game is badly optimized for certain systems, causing slow motion, stutters, and low FPS even on decent setups. It may require a fast PC for smooth 60 FPS at 1080p.
- Crashes and launch failures (weight 0.18): Users report frequent crashes, especially when buying card packs or on exit, as well as errors creating save data. Some cannot launch the game at all, indicating serious stability issues.
- Good optimization on specific setups (weight 0.17): Some users find the optimization excellent, with smooth 60 FPS and improved graphics in the remastered PC version. This contrasts with reports of poor performance on other hardware.
- Config file FPS fix (weight 0.15): FPS issues can be resolved by setting fps=0 in the config file, often combined with forcing the dedicated GPU via Nvidia Control Panel. This is a common workaround for performance problems.
- Stable performance reported (weight 0.13): Several users experience stable performance, no FPS drops, and consistent 60 FPS after configuration. This suggests the game can run well on capable hardware.
- Runs well on Steam Deck (weight 0.09): Multiple users report the game performs impressively on Steam Deck, with smooth performance during arenas, ultimate moves, and cutscenes. This indicates good compatibility with handheld hardware.
- V-sync and slow motion problems (weight 0.08): A V-sync issue causes frame drops to 30fps with a slow motion effect, and random slow motion occurs regardless of settings. This is a specific but impactful performance bug.
- Audio and visual issues (weight 0.07): Some users experience audio output problems requiring device settings adjustments, and low-quality textures. These issues are less common but reported.
- Compatibility issues with Windows 11 (weight 0.06): Naruto UNS and Shippuden UNS2 are incompatible with Windows 11 and do not launch. Attempts to fix with AI-created config files did not resolve the issue.
- Laptop graphics detection issue (weight 0.06): On laptops, the game may detect Intel integrated graphics instead of the dedicated GPU, causing slow motion. Users need to manually set the preferred graphics processor to high-performance NVIDIA.
- Minor bugs and glitches (weight 0.06): Users encounter minor bugs such as the camera getting stuck in walls, characters clipping into textures, and other small glitches. These are less severe than crashes but still affect gameplay.
- Console optimization issues (weight 0.03): Poor console optimization is reported, affecting performance on console platforms. This is separate from PC performance issues.

Recommendations:
- Essential for Naruto Fans (weight 0.5): The overwhelming majority of reviewers recommend this game specifically to Naruto fans, calling it a must-have for anyone who follows the series. Many describe it as mandatory for reliving the classic Shippuden story and battles.
- Solid Overall Recommendation (weight 0.3): A large number of reviewers simply recommend the game without major caveats, describing it as worth playing and finishing. It is regarded as a good, solid entry in the series that most players will enjoy.
- Nostalgia for Anime Watchers (weight 0.28): Many players recommend it strongly for those who grew up with or watched the Naruto anime and manga, citing nostalgia as a primary reason to play. Reliving the teenage years of Naruto and friends is a recurring highlight.
- Wait for a Sale (weight 0.26): Numerous reviewers advise waiting for a discount, noting the price feels high for an older game, especially in regions like Brazil. Buying on sale or through the Storm Legacy bundle is the recommended approach.
- Better Alternatives Available (weight 0.22): Many reviewers recommend newer entries like Storm 3, 4, or the Legacy pack instead, citing a larger roster and improved gameplay. For online play especially, the latest titles are considered superior choices.
- Franchise Fans Only (weight 0.16): Many reviews frame the title as fan-oriented, recommending it primarily to enthusiasts of the franchise rather than the broader gaming community. Its appeal is heavily tied to familiarity with the anime.
- Skip if Not a Fan (weight 0.15): Multiple reviewers advise non-fans and newcomers unfamiliar with Naruto to avoid the game, as it relies heavily on anime references. Those without attachment to the series may find it confusing or dull.
- Story Mode Worth Playing (weight 0.14): Reviewers praise the story mode as a faithful retelling of the Shippuden arc, offering hours of engaging gameplay. It is described as a solid way to experience the Naruto narrative in game form.
- Basic and Dated Gameplay (weight 0.14): Several reviewers note the combat and mechanics feel basic and dated, especially compared to modern fighting games. It can feel like a slog at times and may not satisfy competitive or hardcore players.
- Good Starting Point (weight 0.13): Reviewers suggest players can skip the first two games and start with Storm 3, which offers a stronger experience. If jumping into the series fresh, Storm 1 or this title are mentioned as entry points.
- Watch Anime Instead (weight 0.11): A handful of reviewers argue the anime offers a better experience than this game, especially for those seeking the complete story. Watching cutscenes on YouTube is also suggested as an alternative.
- Poor Port and Crashes (weight 0.11): Several reviewers report a badly made PC port with crashes, performance issues, and unreliable online matchmaking. Some recommend playing on console or using the anime instead to experience the story.
- Controller Strongly Recommended (weight 0.11): Multiple users strongly advise playing with an Xbox controller or gamepad, and keyboard users must configure controls manually. Using a gamepad is described as essential for a smooth experience.
- Niche for Specific Audiences (weight 0.1): The game is recommended for some niche groups such as fans of anime games generally, fighting game amateurs, or those with little time. Others are advised to look elsewhere.
- Technical Configuration Needed (weight 0.09): Players report needing to adjust graphics settings and ensure a dedicated GPU is used on laptops to run the game properly. Consulting AI tools for troubleshooting is also suggested.
- Good with Friends Locally (weight 0.08): Playing locally with friends and in versus mode is highlighted as one of the strongest aspects. Some suggest this works best when combined with an interest in the franchise.
- Negative and Critical Reviews (weight 0.08): Some reviewers give negative recommendations due to perceived poor quality, filler, or lack of value. A few flatly do not recommend the game to anyone.
- Filler and Slow Pacing (weight 0.08): Some reviewers criticize the amount of filler content and slow progression, which detracts from the overall experience. It is advised not to rush through and to temper expectations on pacing.
- Replayability Beyond Campaign (weight 0.07): A few reviewers note that beyond the campaign, replay value is limited. Players who enjoy the story can revisit it, but long-term engagement may be low.
- Strongly Positive Individual Praise (weight 0.07): A few individual reviewers give exceptionally strong praise, calling it the best in the franchise or the most ideal Naruto game experience currently available. One reviewer even bought it four times.

Other player notes:
- Comparison To Other Naruto Titles (weight 0.3): Many reviewers frame their opinion by comparing this game to other Naruto Ultimate Ninja Storm entries, especially Storm 1, Storm 3, and Storm 4. Storm 3 is frequently singled out as the best in the saga, with this game often placed just below it.
- Anime-Based Story Coverage (weight 0.28): The game is based on the Naruto Shippuden anime and retells its story up to the Pain arc, including the Akatsuki saga. This covers the first major portion of Shippuden.
- Bundle Offers Full Package (weight 0.1): The game is sold in a bundle including all four Ultimate Ninja Storm games and DLCs, which is considered a better value. Many reviewers recommend buying the bundle.
- Boss Battles And Cinematics Improved (weight 0.09): Reviewers note that boss battles are much better than in the first game and that there are more cinematics. This is a key area of improvement over the predecessor.
- Old-Style Game Feel (weight 0.09): The game is described as old-fashioned, from another era, and over 10 years old. This is not necessarily a complaint but reflects its dated design and contents.
- Steam Release Appreciated (weight 0.09): Reviewers are happy the game is now available on Steam, treating it as a welcome return of an older title to PC. The port is noted as an older game finally reaching the platform.
- Missing Portuguese Subtitles (weight 0.08): A recurring complaint is the lack of Brazilian Portuguese subtitles or translation. Even Portuguese subtitles are absent, which frustrates PT-BR players.
- Open World Regression Noted (weight 0.08): Some reviewers feel the open world and adventure mode are less enjoyable than in Storm 1. This is a specific area where the game is seen as worse than its predecessor.
- Excellent Anime Adaptation (weight 0.07): Some reviewers consider it one of the best anime adaptations ever made, praising how it brings the anime to the gaming medium. It is seen as a standout among similar titles.
- High Review Scores Given (weight 0.06): Reviewers assign scores such as 8/10 and 9/10, indicating strong overall reception. These scores reflect satisfaction with the game despite some criticisms.
- Content Cut From Anime (weight 0.06): A lot of content from the original manga and anime is omitted, which disappoints fans expecting a more faithful adaptation. The game covers the main arcs but skips many details.
- Story Mode Structure Differs (weight 0.06): The story mode structure is different from the previous game and Storm 1, with some considering it much better made. This structural change is a point of comparison and praise.
- Map Scale And Areas Changed (weight 0.06): Compared to the first game, the map scale is reduced and useless areas are greatly reduced, while characters and maps are richer. These changes are viewed as improvements by some.
- Lengthy Completion Time (weight 0.06): Achieving 100% completion takes around 40 to 55 hours or more, indicating a substantial time investment. This is relevant for completionists.
- Combat And Ultimates Criticized (weight 0.06): A few players report that combat and ultimate techniques are worse than in the first game, indicating a gameplay regression. This contrasts with the overall positive reception but highlights a divisive aspect.
- Controller Recommended For Play (weight 0.05): An official Xbox controller is recommended, and the game is compatible with Xbox Series controllers. This suggests a better experience with a gamepad.
- English Language Available (weight 0.05): The game includes English language support and English subtitles. This is noted by players as a positive for accessibility.
- Future Storm 3 Interest (weight 0.04): Some reviewers express excitement about playing Storm 3 next, indicating continued engagement with the series. This is a minor but positive sentiment.

Emotions:
- Disappointment (weight 0.22): The game disappoints due to dated and repetitive gameplay, limited exploration, and an empty open world with boring side missions. Technical issues like bugs, crashes, and dead online mode further diminish the experience. The story mode is often reduced to a boss rush with poor presentation, omitting important cinematic moments.
- Frustration (weight 0.21): Frustration arises from frequent technical problems such as crashes, poor optimization, and broken mechanics like the substitution jutsu and bugged achievements. Tedious traversal, excessive grinding, and unfair AI behavior make progression feel like a chore. Online modes are dead, making achievements nearly impossible to complete.
- Enjoyment (weight 0.1): Players enjoy the game for its fun and fluid combat, faithful story adaptation, and exciting boss battles. The nostalgia and emotional impact of iconic Naruto moments contribute to a satisfying experience. Despite flaws, the core gameplay and fanservice provide significant entertainment.
- Nostalgia (weight 0.07): Nostalgia stems from revisiting iconic Naruto story arcs and memorable battles that evoke childhood memories. The game captures the emotional highs of the series, making it a nostalgic trip for fans. Playing it brings back fond recollections of the anime and previous games.
- Satisfaction (weight 0.07): Satisfaction comes from the game's polished story campaign, improved combat, and cinematic boss fights that faithfully recreate the anime. The evolution from the first game in terms of graphics, gameplay, and presentation delivers a fulfilling experience. The real-time mission structure and overall polish add to the sense of accomplishment.
- Annoyance (weight 0.06): Annoyance is caused by tedious mechanics such as excessive walking, slow item collection, and repetitive tasks. Bugs, poor camera behavior, and inconsistent substitution further irritate players. Online achievements and poorly designed challenges add to the irritation.
- Excitement (weight 0.05): Excitement is driven by epic boss battles with stunning animations and QTE sequences that capture the intensity of the anime. The dynamic combat and variety of playable characters create thrilling moments. Reliving key story arcs through interactive fights generates high energy and enthusiasm.
- Boredom (weight 0.05): Boredom results from the game's heavy focus on walking, fetch quests, and repetitive missions with little variety. The open world is dull and slow to traverse, and trophy hunting becomes a monotonous grind. Story mode often feels like a chore due to excessive padding.
- Admiration (weight 0.05): Admiration is earned through the game's beautiful graphics, faithful art style, and cinematic presentation that honors the Naruto series. The boss fights and storytelling are considered masterful, capturing the essence of the anime. The overall quality makes it a standout entry in the franchise.
- Appreciation (weight 0.05): Appreciation comes from the game's faithful adaptation of the Naruto Shippuden story, particularly the Pain arc, and its impressive boss battles. The cel-shaded graphics and emotional cutscenes resonate with fans. It is often regarded as one of the best Naruto games for its storytelling and combat.
- Dislike (weight 0.02): Dislike is directed at the removal of free perspective exploration and the shift to a fixed map view, which feels like a step backward. The camera changes and reduced open world limit player freedom. These changes make the game less enjoyable compared to its predecessor.
- Sadness (weight 0.02): Sadness is evoked by emotional story moments such as Jiraiya's death and Chiyo's sacrifice, which are portrayed with impact. The removal of free roam also disappoints players who enjoyed exploration. These elements create a poignant experience for fans.
- Joy (weight 0.01): Joy is felt through the fun and rewarding combat, especially the parry-like substitution mechanic. Reliving classic anime moments brings happiness and entertainment. The engaging story and side missions contribute to a joyful experience.
- Impressed (weight 0.01): Players are impressed by the game's performance on modern hardware like Steam Deck, the high-quality QTE sequences, and animations that have aged well. The impactful Pain arc and Naruto's heroic entrance leave a strong impression. The game exceeds expectations in key moments.
- Anger (weight 0.01): Anger is triggered by frustrating difficulty spikes, such as the Kakuzu fight, and the removal of features from previous games. Ragequitting occurs due to unfun chapters and perceived greed in recent titles. Missing advertised language support also infuriates players.
- Happiness (weight 0.01): Happiness stems from the game being available on Steam with improved graphics and 60fps, making it accessible to a wider audience. The PC release brings joy to fans who can now play it. The positive surprise of the port's quality adds to the happiness.
- Anticipation (weight 0.01): Anticipation is high for future entries in the series, with players eager to try Storm 3 and 4 after enjoying this game. The positive experience creates excitement for what comes next. The desire to continue the saga drives anticipation.
- Surprise (weight 0.01): Surprise comes from the significant evolution from the first game, with creative boss fights and QTE sequences that exceed expectations. The improvements in gameplay and presentation catch players off guard. The game delivers more than anticipated.
- Hope (weight 0.01): Hope is expressed for replaying the game on better hardware and finding online matches. Players wish to experience the game again with improved performance. The desire to connect with others for multiplayer also fuels hope.
- Discomfort (weight 0.01): Discomfort arises from the substitution mechanic feeling awkward and the transition to 2D-drawn locations after the previous game's 3D environments. The unfamiliarity with the new movement system causes unease. These changes disrupt the player's comfort.}