Info about Two Point Hospital:

Official game description:
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About the Game
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**Design and build your own hospital!**
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Build up a hospital from nothing to a masterpiece as you design the most beautiful – or functional – healthcare operation in the whole of Two Point County.  
Optimise your hospital design to increase patient (and cash) flow, arranging corridors, rooms and waiting areas to your exact specifications. Expand your hospital to multiple buildings as you look to get as many patients through the door as possible.  
Place decorative and functional items around your hospital to improve its prestige, lower patient boredom, increase happiness and keep those end of year awards flowing in.  
**Cure unusual illnesses**
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Don’t expect Two Point County to be populated with your usual types of patients. In this world, you’ll experience all kinds of unusual illnesses; from Light-headedness to Cubism – each requiring their very own special type of treatment machine.  
Diagnose illnesses, build the right rooms to handle them, hire the right staff, and then get ready, because curing just one of these illnesses is just the beginning. You can handle a single patient – but can you handle a Pandemic?  
Once you’ve conquered an illness, research improved cures and machines and turn your hospital into an unstoppable healthcare juggernaut.  
**Improve and expand your hospital horizons!**
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Your first hospital is where it begins, but what next?  
Once you’ve cured the residents of a small harbour village, can you take on a bigger challenge in a busier hospital?  
Improve your facilities, upgrade machines, staff and layouts to make more money, more quickly.  
Train and improve your staff, levelling them up with new skills and abilities to make your hospital even more efficient.  
Make use of the extensive statistic and information screens to analyse your strengths and weaknesses, and make rapid alterations. Adjust the price of your treatments, keep an eye on your turnover, take out loans and optimise your earnings.  
You’ll be managing staff with unique personality types and traits, so you’ll need to keep an eye on who’s being efficient – and who is just a pain in the neck. Balance your workforce with your ambitions as you strive to make profit (and hopefully save some people along the way).

Release date: Aug 29, 2018

Categories: Management Simulation, Hospital Management, Base Building, Strategy, Humor-driven Gameplay, Progression System, Single-player

Feature scans:
- MTX: score 20; verdict: Mixed feelings on DLC pricing; summary: The reviews indicate a significant concern about the pricing and necessity of DLCs for Two Point Hospital. While the base game is generally well-received, the high cost of DLCs and the need to purchase them to complete all achievements or access additional content are major points of contention. Players feel that the DLCs are overpriced for the content they offer, although they do acknowledge that the DLCs provide additional challenge and variety. The overall sentiment is that the game is worth purchasing, but the DLCs should be bought during sales to get a reasonable price.
- Wiki: score 50; verdict: Needs Improvement in Instructional Data; summary: The primary issue identified in the user feedback is the lack of adequate in-game guidance and instructional data. Users frequently mention the need to search for external strategies and guides to understand game mechanics and progress effectively. This reliance on external resources highlights a significant gap in the game's tutorial and instructional systems.
- Proton/Linux: score 75; verdict: Barely Playable; summary: The game exhibits significant compatibility issues with Linux and Steam Deck. Users report problems with launching the game on different Linux OS and find it unplayable on Steam Deck due to control scheme incompatibilities. While some users manage to play the game with specific setups, it generally requires additional configuration and adjustments.
- Steam Deck: score 70; verdict: Tinkering Required; summary: The game faces several significant issues on the Steam Deck, including control scheme problems, UI/UX issues, performance concerns, and limitations with input methods. These issues collectively detract from the user experience and require considerable user intervention to mitigate.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $30.00
  - Reasoning: The evidence suggests that the community finds the base game to be of good value, especially when purchased on sale. Many users mention that they would not pay full price for the game, indicating that the full price might be considered high. However, several users also mention that the game is worth the price even at full price, suggesting that the fair price range is somewhere between the sale price and the full price. The frequent mentions of the game being worth it at around $10-$15 and $30 for bundles help to narrow down this range.
- Playtime Metrics:
  - Game completion: 100.0h
  - Story completion: 40.0h
  - Session length: 2.0h
  - Endgame: 154.0h
  - Reasoning: The evidence provides direct statements about the playtime hours for Two Point Hospital. The first quote mentions over a hundred hours for the main game, indicating a high playtime for game completion. The second and third quotes mention 25 and 40 hours respectively, suggesting significant playtime for story completion and session length. The fourth quote mentions 254 hours to complete all achievements, indicating extensive endgame content.
- Time-to-fun:
  - Summary: The game is initially fun and engaging due to its learning curve and progression system, but it becomes repetitive and tedious in the mid-to-late stages.
  - Stance: Fun then drops
  - Anchor: Progression through different regions and challenges
  - Time to anchor: 1h 0m
  - Friction: Learning curve; Repetitive gameplay loop; Tedious mechanics
  - Unlock drivers: Understanding game strategies; Progression through regions; New challenges and objectives
  - Conditions: Solo play; Looking up strategies online; Experimenting with staff and strategy
- Player Archetypes:
  - Management Enthusiast (buy)
    - Motivation: Enjoyment of strategic planning and management.
    - Playstyle: Strategic and methodical, focusing on building and optimizing their hospitals.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Management game lover; Simulation fan
    - Reference games: Theme Hospital; Simply Hospital; Theme Park
  - Completionist Grinder (buy)
    - Motivation: Achieving all in-game goals and unlockables.
    - Playstyle: Thorough and persistent, aiming to complete all aspects of the game.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Achievement hunter; Completionist
    - Reference games: Theme Hospital; The Sims
  - Casual Gamer (sale)
    - Motivation: Relaxation and casual enjoyment.
    - Playstyle: Casual and relaxed, enjoying the game at a leisurely pace.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: Casual player; Relaxed gamer
    - Reference games: Theme Hospital; Animal Crossing
  - Nostalgic Classic Lover (buy)
    - Motivation: Nostalgia and revisiting classic gameplay experiences.
    - Playstyle: Nostalgic and reflective, enjoying games that remind them of past favorites.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Retro gamer; Classic game fan
    - Reference games: Theme Hospital; Theme Park


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Spiritual successor to Theme Hospital (weight 0.53): The game is widely regarded as a modern take on Theme Hospital, offering improved graphics, more customization options, and a nostalgic feel that appeals to fans of the original.
- Easy to learn and play (weight 0.18): The game features intuitive controls and a streamlined user interface, making it easy for new players to get started.
- Beautiful visuals and art style (weight 0.13): The game is noted for its great visuals, beautiful art style, and wonderful graphics.
- Creative and humorous diseases (weight 0.11): The game features creative and humorous representations of diseases, adding a unique and entertaining element to the gameplay.
- Unique and humorous content (weight 0.11): The game includes a lot of humor and sarcasm, particularly in the diagnoses and overall gameplay, adding to its charm.
- Interesting and rare diseases (weight 0.09): Players encounter a variety of unique and peculiar illnesses, making the gameplay more interesting.
- Great voice acting and soundtrack (weight 0.07): The game features excellent voice acting and a good soundtrack, adding an extra layer of polish and entertainment.
- Delightfully absurd humor (weight 0.06): The game has a wonderful sense of silliness and a delightfully absurd sense of humor, adding to its charm.
- British humor style (weight 0.06): The game features a unique British style of humor, including sarcasm, which adds to its appeal.
- Suitable for all ages (weight 0.05): The game is suitable for both adults and teenagers, making it a versatile choice for leisure and entertainment.

Common complaints:
- Highly Repetitive Gameplay (weight 0.52): Many players find the game to be highly repetitive, with monotonous tasks and repetitive jokes that make the gameplay loop boring over time.
- DLC Issues and Costs (weight 0.21): Players are dissatisfied with the DLCs, citing high costs, lack of value for money, and some DLCs being unplayable or not worth the price.
- Complex Staff Management (weight 0.14): Managing staff training and behavior is complex and time-consuming, with limited options for managing staff and hospital policies.
- Patient Management Problems (weight 0.11): There are issues with patient management, including patients dying in corridors and general difficulties in managing patient behavior.
- Crashes and Bugs (weight 0.11): Players report experiencing crashes, errors, and serious bugs that affect gameplay.
- Not as Good as Original (weight 0.11): The game does not capture the same magic as the original, leading to disappointment among players.
- Game Design and AI Problems (weight 0.11): There are game design problems and AI issues that can be frustrating and sometimes game-blocking.
- Difficulty in Achieving Goals (weight 0.1): The conditions for achieving goals, such as three-star ratings, are tough and time-consuming.
- Lack of Customization (weight 0.07): The game lacks customization options, particularly for rooms, which limits player creativity and personalization.
- Unclear Objectives (weight 0.07): Some players find the game's objectives and tasks to be unclear, leading to confusion.
- Boring Hospitals and Freezing (weight 0.05): Players report that hospitals can be boring and sometimes freeze, affecting gameplay.
- Tedious Achievements (weight 0.05): Some achievements in the game are considered tedious and a slog to complete.
- Poor Graphics and Layout (weight 0.05): The game has poor graphics and layout design, which detracts from the overall experience.
- Lack of Auto-Research (weight 0.05): There is a lack of an auto-research feature, which can be inconvenient for players.
- Frustrating Hospital Shapes (weight 0.05): The shapes of some hospitals are frustrating, making it difficult to design and manage them effectively.
- Difficulty in Redoing Tasks (weight 0.05): Players find it difficult to redo tasks after deleting stuff, which can be frustrating.
- Short Levels and Restarting (weight 0.05): Levels are very short, and the only solution sometimes is to restart the level, which can be inconvenient.
- Performance Issues (weight 0.05): Some players experience performance issues, such as lag, when running other programs in the background.
- Training System Flaws (weight 0.05): There are flaws in the training system, including issues with the diagnosis system.
- Lack of French Audio (weight 0.04): The game lacks French audio, which can be a drawback for French-speaking players.

Gameplay feedback:
- Hospital building and management (weight 0.53): The game primarily involves building and managing hospitals, including designing layouts, constructing various rooms and facilities, and managing the overall hospital environment.
- Staff training and management (weight 0.22): Players are responsible for hiring, training, and managing hospital staff, including their well-being, specialization, and breaks.
- Patient treatment and diseases (weight 0.22): The game includes various operations and treatments for patients, dealing with different diseases and diagnosis processes.
- Progression and unlocks (weight 0.18): The game features a progression system with new challenges, unlocks, and goal-based advancements.
- Strategic planning and difficulty (weight 0.15): The game includes strategic planning and a gradual increase in difficulty, providing a challenging experience.
- Room customization and templates (weight 0.14): Players can customize and save room templates, allowing for efficient room layout and duplication.
- Variety of scenarios and missions (weight 0.12): The game offers a variety of scenarios and missions with different themes and challenges.
- Humor and funny gameplay (weight 0.11): The game includes humorous elements, particularly in patient behaviors and overall gameplay.
- Multiplayer collaboration (weight 0.1): The game offers multiplayer collaboration, especially for research and projects.
- Environmental disasters and emergencies (weight 0.08): Players must manage environmental disasters and emergencies, adding to the game's challenge.
- Mods and content (weight 0.05): The game supports mods, allowing for additional content and customization.

Performance notes:
- Frequent crashes and errors (weight 0.08): The game experiences numerous crashes and errors, including memory and Unity errors, which significantly disrupt gameplay.
- Performance issues on large saves (weight 0.08): Players report performance drops and crashes when managing large, well-developed hospitals, especially with other programs running in the background.
- Optimization needed (weight 0.08): There are issues with optimization, leading to high CPU usage, overheating, and FPS drops.
- High system requirements (weight 0.06): The game requires powerful hardware to run smoothly and can still experience lag even on high-end PCs.
- Difficulty launching the game (weight 0.03): Some players have trouble launching the game, which can be frustrating and time-consuming.
- Hospitals freezing during gameplay (weight 0.03): Players report instances where hospitals freeze, causing disruptions in gameplay.
- Bugged achievements (weight 0.03): There are issues with achievements not working correctly, which can affect player progression and satisfaction.
- Connection issues (weight 0.03): Players experience problems with dropping connections, which can interrupt online gameplay.
- Save game issues (weight 0.03): There are reports of issues with saving games, which can lead to lost progress and frustration.

Recommendations:
- Recommended for fans of Theme Hospital (weight 0.24): The game is highly recommended for those who enjoyed Theme Hospital and similar management simulation games.
- Recommended for purchase on sale (weight 0.18): Many reviews suggest buying the game during a sale to get the best value for money.
- Use strategies for better gameplay (weight 0.1): Players suggest looking up strategies and tutorials in forums or communities to improve the gameplay experience.
- Highly recommended for fun (weight 0.09): The game is highly recommended for its fun and humorous take on hospital management.
- Recommended for its overall quality (weight 0.09): Many reviews simply state that the game is highly recommended and an excellent purchase option without going into specific details.
- Consider buying useful DLCs (weight 0.07): Players recommend purchasing useful DLCs and waiting for Steam sales to get the best deals.
- Recommended for a wide audience (weight 0.05): The game is recommended for a wide age range, including younger players and those who do not usually play games.
- Recommended for its accessibility (weight 0.05): The game is praised for balancing accessibility with depth, making it suitable for new players seeking intelligent entertainment.
- Recommended for a one-time playthrough (weight 0.03): Some players recommend the game as a fun one-time playthrough experience.
- Recommended for its value at full price (weight 0.03): Some players believe the game is worth the full price, indicating a high perceived value.

Other player notes:
No miscpoints

Emotions:
- Enjoyment (weight 0.22): Players enjoy the game's building system, hospital management, and the variety of operations to treat patients. The game's addictive gameplay, customization options, and humorous elements contribute to a fun and engaging experience.
- Frustration (weight 0.16): Players experience frustration due to repetitive gameplay, technical issues, and bugs. The game's difficulty in managing large hospitals, unclear objectives, and the aggressive promotion of DLCs also contribute to this frustration.
- Nostalgia (weight 0.11): The game evokes nostalgia as it reminds players of Theme Hospital, a beloved childhood game. The hospital setting and the connection to the original Bullfrog developers bring back fond memories.
- Joy (weight 0.08): Players find joy in the game's humorous and chaotic nature, funny animations, and quirky illnesses. The game's charm, humor, and engaging gameplay contribute to a fun and relaxing experience.
- Disappointment (weight 0.07): Players feel disappointed due to the lack of innovation, repetitive gameplay, and the game's simplicity. The lack of depth, limited content, and the perceived use of AI in game development also contribute to this disappointment.
- Boredom (weight 0.06): Players experience boredom due to the repetitive game loop, long waiting periods, and the game becoming tedious as it progresses. The repetitive missions and the game becoming boring after initial setup contribute to this feeling.
- Amusement (weight 0.05): Players are amused by the game's humorous representations of diseases, funny puns, and creative diseases. The humorous and chaotic nature of the game, along with the humorous anecdotes, contribute to this amusement.
- Satisfaction (weight 0.04): Players feel satisfied with the game's accessible gameplay, fair goals, and controls. The game's high quality, personalization options, and the successful management of hospitals contribute to this satisfaction.
- Excitement (weight 0.04): Players are excited by the game's addictive gameplay, unique challenges, and the massive amount of content in the base game. The game's similarity to Theme Hospital and the anticipation of future content contribute to this excitement.
- Love (weight 0.03): Players love the game's engaging gameplay, sense of humor, and fun elements. The game's mix of realism and fiction, along with its challenges and learning curves, contribute to this love.
- Relaxation (weight 0.02): Players find the game relaxing due to its stress-relieving gameplay and the ability to build hospitals. The game's relaxing nature allows players to unwind after work.
- Anger (weight 0.01): Players feel angry due to the developer's unsatisfactory return policy and the game's business model. The refusal of refunds and the comparison to mobile games contribute to this anger.
- Appreciation (weight 0.01): Players appreciate the game's resurrection and the automatic sorting of patients by health. The game's improved aspects compared to Theme Hospital contribute to this appreciation.
- Enthusiasm (weight 0.01): Players are enthusiastic about the game's positive experience and detailed gameplay. The game being a must-have for fans of the genre contributes to this enthusiasm.
- Addiction (weight 0.01): Players feel addicted to the game's incredibly satisfying gameplay loop. The engaging and fun nature of the game contributes to this addiction.
- Entusiasmo (weight 0.01): I giocatori sono entusiasti del gioco coinvolgente e divertente. La comunità di supporto e l'esperienza di gioco dettagliata contribuiscono a questo entusiasmo.
- Soddisfazione (weight 0.01): I giocatori sono soddisfatti del gioco divertente e ben realizzato. Le sfide e la profondità del gioco contribuiscono a questa soddisfazione.
- Loneliness (weight 0.01): Players feel lonely due to the lack of friends to complete projects and the inability to find anyone playing online. The lack of multiplayer partners contributes to this loneliness.
- Satisfied (weight 0.01): Players feel satisfied with the game's various aspects, including its depth and replayability. The game's overall quality and engaging gameplay contribute to this satisfaction.
- Regret (weight 0): Players feel regret due to not buying the game on Switch. The missed opportunity to play the game on a different platform contributes to this regret.}