Info about Stay! Stay! Democratic People's Republic of Korea!:

Official game description:
STORY
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The year is 2021, America is back in Afghanistan, and you, soldier, are about to get a well deserved vacation. What better way to spend it than with some of your Korean Army pen-pals, Jeong and Eunji? "Pyongyang" is just a suburb of Seoul, right?  
Unfortunately not. Welcome to North Korea the Democratic People's Republic of Korea. Enjoy your stay... stay!
DETAILS
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**_Stay! Stay! Democratic People's Republic of Korea_** is made by 'DEVGRU-P' a small team of American developers in the style of a classic work of literature Japanese Visual Novel. You know exactly what we're doing here... Don't lie. With two different romance plot-lines and a multiple of endings based on your choices, **_Stay! Stay! Democratic People's Republic of Korea_** will keep you entertained for a number of playthroughs!
FEATURES
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Try and navigate your way through one of the world's most tightly controlled dictatorships, with two cute soldiers by your side. Avoid getting shot, executed, black-bagged, or tried for treason as you explore Pyongyang's most famous tourist attractions.  
Stay! Stay! Democratic People's Republic of Korea will bring all the heart-warming, non-offensive humor you expect from a DEVGRU-P game! In Stay! Stay! DPRK, you will be able to...  
*   Go on vacation.  
*   See North Korea Best Korea.  
*   Travel around with cute tour guides military police officers.  
*   Date Them.  
*   Also there's probably a hot spring or something.  
*   Supports one-handed gameplay _\*wink wink\*_.  
*   We know what you're here for.

Release date: May 11, 2017

Categories: Visual Novel, Narrative Adventure, Branching Narrative, Multiple Endings, Political Simulation, Satire, Dark Humor, Character-driven Interactions and Dialogue


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Humor and Satire (weight 0.97): The game is praised for its sarcastic and parodic humor, blending visual novel elements with psychological horror. It features a mix of black comedy, meta humor, and political satire, making it engaging and entertaining for fans of memes and dark humor.
- Unique Setting and Storyline (weight 0.74): The game offers a unique setting with multiple endings and educational content about North Korea. It includes intriguing characters, well-developed storylines, and a mix of cute and serious themes, providing a unique and engaging experience.
- Game Length and Value (weight 0.33): The game is described as short but solid, offering a few hours of gameplay. It is considered worth the price, especially on sale, and provides a concise and engaging experience.
- Art and Music (weight 0.32): The game is noted for its decent art style, animation, and music. The artwork and character sprites are compared favorably to renowned artists, and the background music is described as delightful.
- Character Design and Appeal (weight 0.27): The game features lovable and cute characters with enjoyable personalities. The character designs and sprites are praised for their quality and appeal, adding to the overall enjoyment of the game.
- Educational and Cultural Insights (weight 0.18): The game provides insights into North Korean culture, history, and various locations. It is seen as informative and worth buying for those interested in understanding more about North Korea.
- Comparison to Other Games (weight 0.09): The game is compared favorably to other visual novels, offering more content, choices, and better character designs. It is seen as a better value and experience compared to similar games.
- Fanservice and Adult Content (weight 0.08): The game includes mild and rare fanservice, with an adult patch adding nudity. This content is noted but not a primary focus of the game.
- Political and Ideological Themes (weight 0.06): The game explores political and ideological themes, including the juxtaposition of capitalism and socialism. It reflects the teachings of North Korean leaders and provides insights into the country's ideology.
- Potential for Expansion (weight 0.06): Players express a desire for the game to be expanded with sequels and additional paths, indicating a strong interest in the game's universe and characters.

Common complaints:
- Cultural inaccuracies and stereotypes (weight 0.65): The game is criticized for its superficial understanding of Korean culture and reliance on stereotypes. This includes incorrect representations and lack of depth in cultural elements.
- Overpriced for content (weight 0.62): Many players feel the game is not worth the full price due to its short length and lack of substantial content. It is recommended only for enthusiasts.
- Predictable and cliché characters (weight 0.57): Characters are seen as generic, lackluster, and predictable. They lack depth and feel unnatural, contributing to a less engaging experience.
- Limited content and gameplay (weight 0.54): The game is criticized for being too short and lacking in content. Players feel there is not enough gameplay and the story is predictable, leading to a lack of engagement.
- Lack of voice acting (weight 0.5): The absence of voice acting for characters is noted as a significant drawback, affecting the immersion and overall quality of the game.
- Disappointing endings (weight 0.24): The endings are described as depressing, abrupt, and not purely positive. This significantly impacts the overall experience and leaves players feeling unsatisfied.
- Controversial and provocative content (weight 0.12): The game's mix of sexual and gore content can feel more provocative than substantive. Its controversy might not age well and could be seen as offensive or inappropriate.
- Limited choices and decision-making (weight 0.1): Players feel there are very few choices and limited dialogue options, which restricts the gameplay experience and reduces replayability.
- Technical and progression issues (weight 0.07): There are reports of technical issues such as bugs and progression problems, which hinder the smooth gameplay experience.
- Minor issues and omissions (weight 0.06): Various minor issues such as the lack of nudity in the Steam version, lack of glasses on characters, and other small details that detract from the overall experience.
- Lack of character development (weight 0.04): The game misses opportunities for character development, particularly noted in specific characters and plot points, leading to a less fulfilling narrative.
- Recycled assets (weight 0.04): The game is criticized for recycling backgrounds and character sprites, which makes the visual experience feel repetitive and uninspired.
- Forced perspective (weight 0.04): Players are forced to play as a character with a specific perspective that they may not agree with or enjoy, which can be off-putting.
- Disappointment compared to marketing (weight 0.04): The game does not meet the expectations set by its marketing, leading to disappointment among players who feel misled.
- Lack of dedication in development (weight 0.04): The game is seen as lacking dedication in its development, with players noting a lack of effort and polish in various aspects.

Gameplay feedback:
- Story and narrative-driven gameplay (weight 0.97): The game is heavily focused on its story, which is driven by the choices players make. It features language-based humor, educational elements, and a narrative that progresses through multiple routes and endings.
- Dating sim and visual novel elements (weight 0.85): The game combines elements of dating sims and visual novels, with multiple character routes, romance elements, and dialogue choices that lead to different endings. It also includes fan service and well-written characters.
- Humor and political satire (weight 0.74): The game is known for its light-hearted, comical gameplay, dark humor, and political satire. It features funny lines and clever dialogue, making it enjoyable overall.
- Setting and cultural elements (weight 0.72): The game takes place in North Korea and revolves around visiting different landmarks in the DPRK. It includes historical and cultural knowledge, and features scenery and destinations from North Korea.
- Art and character design (weight 0.69): The game features Japanese-style artwork, awesome CGs, and well-done characters. The uniforms and outfits are also highlighted as a positive aspect of the game.
- Character and fan preferences (weight 0.28): Some players have specific character preferences, such as Eunji being considered the best waifu. The game features romantic tensions and a love triangle storyline.
- Gameplay mechanics (weight 0.25): The game includes choices that have impacts on the story, with a variety of tones including comedy, terror, and erotic elements. Players can choose where to take a girl on a date, adding to the replayability.
- Emotional depth (weight 0.19): The game is surprisingly deep at times, featuring suspense and sadness alongside its comedic elements.
- Improvement over previous games (weight 0.12): The game is seen as an improvement over Panzermadels, with better story flow, more likeable characters, and a longer gameplay experience.
- Niche and specific feedback (weight 0.06): Some feedback includes specific phrases or preferences that are more niche, such as 'True Korea Best Korea' and 'Glorious Leader'. These are less common but still notable.
- Unique gameplay elements (weight 0.04): The game includes unique elements such as an epistolary exchange with pen pals, which adds a different layer to the gameplay experience.

Performance notes:
- Indie game performance issues (weight 0.05): Players report that the indie narrative game should run smoothly without any issues. This suggests there are performance problems affecting the gameplay experience.

Recommendations:
- Recommended for specific audiences (weight 0.29): The game is highly recommended for fans of visual novels, dark humor, satire, and those interested in military topics and politics. It is suggested to purchase the game during a sale to enjoy the experience fully.
- Worth buying on sale (weight 0.13): Many players suggest that the game is worth buying, especially when it is on sale. This indicates that the game provides good value for money when purchased at a discounted price.
- Educational experience about DPRK (weight 0.09): The game offers an educational experience, allowing players to learn more about Juche and the Korean lifestyle, and even honor significant political figures from the DPRK.
- Free adult patch available (weight 0.07): There is a free 18+ patch available on the developer's website, which can enhance the gaming experience for adult players.
- Play Go! Go! Nippon first (weight 0.04): It is recommended to play 'Go! Go! Nippon' before this game, suggesting that it might provide a better understanding or enhanced experience.

Other player notes:
- Japanese localization possible (weight 0.04): The game has potential for Japanese localization, but it would require significant effort to implement.

Emotions:
- Amusement (weight 0.25): The game's humor, including dark humor, political satire, and parody elements, was a significant source of amusement for players. The writing style, funny lines, and character interactions contributed to a consistently entertaining experience.
- Disappointment (weight 0.16): Players felt disappointed due to the game's short length, lack of content, and repetitive humor. Additionally, the poor execution of the ending and the lack of voice acting contributed to this sentiment.
- Surprise (weight 0.1): The game exceeded expectations in various aspects such as writing, production quality, UI, backgrounds, and music. Players were pleasantly surprised by the emotional impact and the depth of the game.
- Enjoyment (weight 0.09): Players enjoyed the entertaining story, heartfelt moments, and the overall quality of the game's content. The artwork, soundtrack, and unique script were also highlighted as enjoyable aspects.
- Satisfaction (weight 0.06): Players expressed satisfaction with the game's writing, script, design, and music. The improvement over previous games and the well-written characters contributed to their overall enjoyment.
- Affection (weight 0.06): Players developed affection for the game due to its well-developed characters, character designs, and interactions. The art and music were also appreciated.
- Frustration (weight 0.05): Players experienced frustration due to the lack of decision-making options, localization issues, and major factual errors in the game. Font readability and cultural inaccuracies also contributed to this frustration.
- Sadness (weight 0.04): The game's sad and touching moments, as well as its depressing endings, evoked feelings of sadness in players. Some players also found it to be a painful reminder of parts of the world.
- Discomfort (weight 0.01): Players felt uncomfortable due to the game's controversial content and themes.
- Engagement (weight 0.01): The game's intriguing characters and storyline kept players engaged.
- Unease (weight 0.01): The narrative of the game created a genuine sense of unease and suspense for players.
- Suspense (weight 0.01): The darker moments and riveting atmosphere in the game contributed to a sense of suspense.
- Confusion (weight 0.01): The ending of the game left players feeling confused.}