Info about Executive Assault 2:

Official game description:
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About the Game
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Prepare to embark on an epic journey into the depths of space with "Executive Assault 2," a fusion of real-time strategy (RTS) and first-person shooter (FPS) gameplay. Assemble your fleet of spaceships, deploy formidable tanks, harness the power of lasers, and command an army of robots in your quest for dominance in the cosmos. Brace yourself for intense battles and exhilarating base-building on asteroids.  
Play Executive Assault 2 in multiple ways including:  
Build your base on an asteroid or deploy outposts in space to claim sectors, mine resources, and boost your economy. Sell goods to traders to get promoted and gain access to new technologies. Manage base power, design units to adapt to the situation, and upgrade defence grids. Command fleets of ships or armies of robots and mechs, but be careful - rival corporations and rebellious protestors will do all they can to thwart your aspirations of intergalactic domination!  
Fed up of watching the action from above and want to dive in and blow stuff up yourself? Seamlessly switch from RTS to FPS mode for manic fast-paced combat; whether that’s playing as a robot defending your base or in the cockpit of a starship under your control.  
Help your friends run their company by immersing yourself in a pure first-person experience as their Executron! Capture outposts, take starfighters out for a spin, board and pilot massive starships, control space fleets or armies of troops, invade asteroid bases with tanks and mechs, explore derelict stations and find loot you can bring back to the base, infiltrate enemy structures and disable them and more!
RTS Gameplay Features:
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*   Play as one of three distinct factions.  
*   Build an asteroid base with over 70 different structures.  
*   Establish command outposts and expand with buildings to control sectors.  
*   Construct and control customizable starships, and engage in tactical battles on a grand scale.  
*   Multiplayer mode supporting up to 4 CEO companies.  
*   Engage with up to 3 AI-driven CEOs.  
*   Manufacture robots and mechs to help guard your base in invade others.  
*   Mine asteroids for valuable resources with each faction having their own unique method.  
*   Manufacture and trade goods to earn promotions and unlock new tech.  
*   Prioritize power management within your installations.  
*   Delve into a large tech tree.  
*   Enhance station turrets for optimal defence.  
*   Launch invasions on space stations via dropships or gateways.  
*   Witness the destruction of entire star systems.  
*   Delve in espionage and resource theft.  
*   Craft your galaxy with the map editor.  
*   Personalize your company with a custom logo and determine your goods.
First-person Executron Gameplay Features
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*   Play under an AI controlled CEO or hop into a friend's company for a pure FPS experience.  
*   Help them get promoted to unlock more powerful tech.  
*   Get into tanks, mechs, space fighters or even board starships to command them.  
*   Capture outposts to gain their special abilities by fighting off Infestors and other enemies.  
*   Explore the mysteries of various star systems and raid derelict outposts for resources and upgrades.  
*   Sprint around your base, defending against invasions and interacting with buttons and panels.  
*   Raid enemy bases and steal their tech or cause havoc by hacking into their systems.

Release date: Oct 18, 2023

Categories: Real-time Strategy, First-Person Shooter, Base Building, Resource Management, Unit Management, Multiplayer, Customization, Space Combat


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Impressive solo developer project (weight 0.95): The game is developed by a single developer, which is impressive given its complexity and polish. Players appreciate the developer's dedication and the continuous improvements made to the game.
- Unique blend of RTS and FPS (weight 0.93): The game successfully combines RTS and FPS elements, allowing players to switch between commanding troops and first-person combat. This hybrid approach is praised for its innovation and effectiveness.
- Enjoyable multiplayer experience (weight 0.87): The game provides an enjoyable multiplayer experience, with players coordinating with friends and participating in large-scale battles. The multiplayer aspects are praised for their fun and engaging nature.
- Fun and engaging gameplay (weight 0.86): The game offers a fun and engaging gameplay experience, blending elements of RTS and FPS genres. Players enjoy the unique mechanics and the interactive base, making it enjoyable for both single-player and multiplayer sessions.
- Extensive unit customization (weight 0.83): The game offers extensive unit customization options, allowing players to build and upgrade various ship classes. This feature adds a strategic layer to the gameplay and enhances player engagement.
- Immersive space battles (weight 0.83): The game's space battles are immersive and well-executed, providing players with a cinematic experience. The updated graphics and combat mechanics contribute to the overall enjoyment of these battles.
- Diverse and unique factions (weight 0.81): The game features diverse and unique factions, each with their own mechanics and playstyles. This diversity adds depth to the gameplay and provides players with varied experiences.
- Supportive and helpful community (weight 0.8): The game has a supportive and helpful community that is inviting to new players. The community is praised for its willingness to assist and teach others, enhancing the overall gaming experience.
- Worth the price (weight 0.79): The game is considered worth the price, offering a wealth of content and a solid foundation. Players feel that the game delivers on its promises and provides good value for the money spent.
- Challenging and rewarding difficulty (weight 0.79): The game offers a challenging difficulty that is rewarding for players. The AI is challenging enough on medium/hard difficulties, providing a good balance for players seeking a tough but fair experience.
- Polished and solid foundation (weight 0.78): The game is praised for its polished and solid foundation, with improvements made from the previous game. Players appreciate the attention to detail and the overall quality of the game.
- Comprehensive in-game manuals (weight 0.75): The game provides comprehensive in-game manuals that are far better than those in the previous game. These manuals offer a wealth of information, helping players understand the game mechanics and features.
- Economy and resource management (weight 0.75): The game features a good selection of research, units, and resources to manage, providing players with a depth of economy management. This aspect adds a strategic layer to the gameplay.

Common complaints:
- AI and Unit Behavior Problems (weight 0.72): AI behavior is often criticized for being either too aggressive or ineffective. Units and ships have pathing and control issues, making gameplay frustrating.
- Gameplay Mechanics and Balance (weight 0.7): The game's mechanics, including combat and resource management, are often described as shallow, clunky, and unbalanced. Players find the gameplay repetitive and lacking depth.
- UI and Control Issues (weight 0.65): The user interface is described as unintuitive, difficult to navigate, and lacking polish. Controls for units and ships are often awkward and hard to manage.
- FPS Mode Criticisms (weight 0.59): The FPS mode is widely criticized for being clunky, unresponsive, and poorly optimized. Players find the transition between RTS and FPS modes jarring and ineffective.
- Multiplayer and Co-op Problems (weight 0.57): Multiplayer experiences are marred by desync issues, lag, and restrictive mechanics. Co-op gameplay is often described as unbalanced and frustrating.
- Performance and Optimization Issues (weight 0.57): The game suffers from frequent crashes, lag issues, and poor FPS performance. Players report that the game slows down significantly during gameplay and needs better optimization.
- Early Access and Incomplete Features (weight 0.56): The game feels like it is still in early access, with many unfinished ideas and missing features. Players report that the game lacks polish and has numerous bugs.

Gameplay feedback:
- Base building and resource management (weight 0.56): Players can build and manage bases on asteroids and other locations, involving resource acquisition and management. This includes constructing buildings, defending bases, and exploring new areas.
- Deep tactical and strategic gameplay (weight 0.55): The game offers in-depth gameplay with a significant learning curve, requiring players to use strategic thinking and tactical planning. This includes managing resources, researching technologies, and controlling units in both space and ground combat.
- Ship and fleet management (weight 0.25): The game involves building, upgrading, and managing ships and fleets. Players can take direct control of ships, dock them, and use transport ships for boarding and other tasks.
- Customization and modding potential (weight 0.17): Players can customize their empire, units, and ships, with options for simple upgrades and a tech tree. The game also has modding potential, allowing for further customization and player creativity.
- CEO and Executron roles (weight 0.12): The game features two distinct roles: CEO and Executron. CEOs manage resources and build structures from a top-down view, while Executrons carry out tasks in first-person mode, adding a unique layer to the gameplay.
- Unique factions and asymmetrical gameplay (weight 0.11): The game features multiple factions with unique characteristics, units, and aesthetics. Each faction requires different tactics and strategies, adding diversity and replayability to the gameplay.
- Skirmish mode and AI difficulty (weight 0.06): The game includes a skirmish mode where players can battle against AI opponents with varying difficulty levels. This mode is available in early access and offers a challenging experience.
- Quality of Life improvements needed (weight 0.03): Players have noted the need for Quality of Life improvements, particularly in fleet management and organization. This feedback suggests areas where the game could be enhanced for a better user experience.
- Unit and fleet caps (weight 0.03): The game includes caps on the number of units, fleets, and buildings, which can be adjusted by players. This feature helps manage resources and adds a strategic layer to the gameplay.
- Derelict ships and rare tech (weight 0.03): Derelict ships act as limited-time pseudo-dungeons where players can find rare tech and other valuable items. This adds an exploration and reward element to the gameplay.

Performance notes:
- Inconsistent GPU usage (weight 0.04): The game exhibits inconsistent GPU usage, with reports of 100% GPU usage in the main menu and a significant drop to 7% in the map editor. This inconsistency can lead to performance issues and affect the overall gaming experience.
- Ship AI problems (weight 0.03): Some ships in the game do not follow orders correctly. They may start to follow an order and then stop halfway through, or ignore orders completely, affecting gameplay and strategy.
- Clunky combat mechanics (weight 0.02): The combat mechanics, both in FPS and ship combat, are reported to be clunky. This affects the overall gaming experience and can make gameplay feel less smooth and responsive.

Recommendations:
- Recommended for unique concept (weight 0.21): Despite being in early access, many players recommend the game for its unique concept, potential, and fun gameplay. It is particularly recommended to fans of RTS and FPS hybrids.
- Mixed reviews on pricing (weight 0.15): Players are divided on whether the game is worth its current price. Some suggest waiting for a sale or purchasing it at a lower price point.
- Potential for epic coop (weight 0.02): Players see potential for epic cooperative multiplayer experiences, although it may require significant work to achieve.
- Industrial faction recommendation (weight 0.01): Some players specifically recommend the Industrial faction, indicating a preference or notable feature within this faction.
- Infinite game time (weight 0.01): One review mentions the game having infinite game time, suggesting a vast or endless gameplay experience.

Other player notes:
- Language support issues (weight 0.03): Players have noted the absence of Russian language support and voice acting in the game.
- Early access limitations (weight 0.03): The game is currently in early access and has been developed by a single developer, which may explain some of its limitations.
- UI resolution problems (weight 0.01): There are suspected issues with the UI resolution that need to be addressed.

Emotions:
- Frustration (weight 0.19): Players are frustrated primarily due to technical issues such as frequent crashes, poor optimization, and performance problems. Gameplay mechanics, including building mechanics, unit management, and AI behavior, are also significant sources of frustration. Additionally, the lack of language support, unintuitive controls, and issues with specific game modes like single-player and coop contribute to this emotion.
- Disappointment (weight 0.17): Disappointment stems from the game feeling incomplete and lacking depth, with players noting limited content and unfulfilled potential. Performance issues, including bugs, poor optimization, and connection problems, further exacerbate this feeling. Players also express dissatisfaction with the game's mechanics, AI behavior, and the lack of updates and improvements.
- Excitement (weight 0.11): Players are excited about the game's unique concept and the potential for future developments. The enjoyable and intense gameplay experience, including defending space stations with friends and the blend of FPS and RTS modes, contributes to this excitement. The game's deep tactical gameplay, diverse factions, and large-scale battles are also highlighted as sources of excitement.
- Excited (weight 0.06): Excitement is generated by the game's features and potential, particularly the intense and immersive multiplayer experience. Players are also excited about the revolutionary aspect of switching to first person and controlling units, as well as the potential development of the AI part of the game. The anticipation of epic battles and the unique gameplay mechanics add to this excitement.
- Hope (weight 0.05): Players express hope for the game's future, citing its potential for epic coop multiplayer and future improvements. They support the developers and believe in the game's potential to improve and add desired features. This hope is driven by the belief that the game can become something remarkable with continued development.
- Frustrated (weight 0.05): Players are frustrated with various aspects of the game, including imbalance in faction strengths and vulnerabilities, awkward controls, and poor performance. Issues with shallow RTS gameplay, ineffective FPS gameplay, and UI problems also contribute to this frustration. Additionally, misleading negative comments and the inconvenient game loading process add to the overall frustration.
- Satisfaction (weight 0.04): Satisfaction comes from the unique and enjoyable gameplay experience, including unit customization and the blend of FPS and RTS modes. Players appreciate the game's solid foundation, visuals, and combat, leading to an overall positive experience. The game's ability to deliver on its promises and provide enjoyment for short periods also contributes to this satisfaction.
- Hopeful (weight 0.03): Players are hopeful about the game's future, citing impressive progress and fun gameplay. They believe the game has the potential to be unbelievable with some tweaking and look forward to more developments. This hope is driven by the desire to see the game get the justice it deserves.
- Joy (weight 0.03): Joy is derived from the ability to play with friends and experience unique situations. Players enjoy the game's growth and multiplayer experience, as well as the combination of RTS and FPS elements. The fun factor and the enjoyment of space battles, despite the game's flaws, contribute to this joy.
- Enjoyment (weight 0.02): Enjoyment comes from the game's unique mechanics and challenging matches, as well as fun gameplay experiences with friends. Playing as specific factions and discovering various features also add to the enjoyment. The overall fun and engaging nature of the game contribute to this positive emotion.
- Admiration (weight 0.02): Players admire the game's impressive solo-developer project and the genius gameplay that appeals to various types of players. The game's concept and depth are also sources of admiration. The effort and creativity put into the game by a single developer are highly appreciated.
- Love (weight 0.02): Players love the game for its immersive and unique gameplay, as well as its potential for future developments. The game is considered well worth the money, especially when played with friends. The combination of enjoyable gameplay and the game's potential contribute to this strong positive emotion.
- Satisfied (weight 0.02): Satisfaction is derived from the enjoyable RTS/Economy side of the game and the progress made in development. Players find the game fun and worth the money, with the game meeting or exceeding their expectations. The overall quality of the game, including graphics, gameplay, and audio, contributes to this satisfaction.
- Impressed (weight 0.02): Players are impressed by the one-man developer's effort and the game's potential and unique features. The game's concept and depth, as well as the impressive progress made by a single developer, contribute to this impression. The game's unique mechanics and large-scale battles are also sources of admiration.
- Appreciative (weight 0.01): Players appreciate the effort and love put into the game by the developers. The recognition of the hard work and dedication of the developers, despite the game's flaws, contributes to this appreciation. The game's potential and the developers' commitment to improving it are also appreciated.
- Disappointed (weight 0.01): Disappointment stems from the game's lack of progress and unpolished state. Players feel that the game has not lived up to its potential and express dissatisfaction with the current state of the game. The lack of updates and improvements, as well as the game's unfulfilled potential, contribute to this disappointment.
- Anticipation (weight 0.01): Anticipation is driven by the potential for future updates and improvements. Players look forward to the game's development and the addition of new features and content. The excitement about the game's future and the potential for it to become something remarkable contribute to this anticipation.
- Angry (weight 0.01): Anger is primarily caused by gameplay mechanics and issues with specific controls, such as the 'get out' button and pistol accuracy. Players express frustration and anger at the game's mechanics and the lack of responsiveness or effectiveness of certain controls. These issues significantly impact the overall gameplay experience and contribute to this strong negative emotion.
- Acceptance (weight 0.01): Acceptance comes from understanding that the game is developed by a single person. Players recognize the limitations and challenges faced by a solo developer and accept the game's flaws in this context. This understanding leads to a more forgiving and accepting attitude towards the game's shortcomings.
- Curiosity (weight 0.01): Curiosity is piqued by the game's unique mix of gameplay genres. Players are intrigued by the combination of different gameplay elements and the potential for innovative and engaging experiences. The game's unique concept and the blend of various genres contribute to this curiosity.}