Info about Cleaning Up The Puzzle Gallery:

Official game description:
**Synopsis**
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 When's the worst time to be the janitor of a puzzle gallery? After an earthquake, of course! You play as the janitor of a puzzle gallery, and an earthquake has scattered all of the 2000+ pieces everywhere. Your job is to use your puzzling skills (and some added enhancements) to put all of the pieces back in their place.
**The Ultimate Challenge or the Coziest Simulator**
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Listen to classical music and admire famous paintings as you solve 87 jigsaw puzzles of varying shapes, subjects, and sizes. Whether you want to see how fast you can solve every one by min-maxing various abilities and sprinting across the gallery, or you just want to chill and work on some puzzles, this clean up simulator is right for you.
**A Gallery Of Masterpieces...**
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The gallery is home to 87 paintings from 13 famous artists such as Monet, Van Gogh, Hokusai, and more, ensuring each piece and section is visually unique and distinctive from the others. Each of the paintings was sourced from Public Domain scans and photographs of their museum originals.
**... Or Curated by YOU**
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Upload your images and turn them into puzzles! You can solve them one at a time and adjust their size, or fill the entire gallery with your own curated selection in the My Puzzles game mode, providing you with full customization and endless gameplay.
**Key Features**
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*   Intuitive controls and visuals such as ghost previews on hover and shimmering piece lock-in effects make the act of solving a puzzle both satisfying and exciting.
*   Skill upgrades to different areas of your brain that help you find, manipulate, and solve puzzles quicker with each puzzle you complete.
*   Challenge Modes for those puzzlers that don't need any extra assistance, or are looking for different challenges to make the game feel totally different such as a Black & White Mode and "The Big White" (1024 pieces of pure white).
*   Turn any image you want into puzzles of varying shapes and sizes so that, whether you want to create a greater challenge with a 1000 piece landscape, or just turn your pet into a 50 piece easy solve, you can solve as many puzzles as you want!
*   Want to curate your own gallery? You can upload up to 83 images and fill the gallery memes, custom artwork, or really anything (so long as it's a png or jpg).

Release date: Aug 5, 2026

Categories: Puzzle, Relaxing and Cozy Gameplay, Organization Puzzle, Casual Game, Collectibles, Exploration, Accessible Gameplay, Custom Asset Support


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $4.99 - $6.99
  - Reasoning: Multiple English reviews explicitly call the current $4.99 price 'perfect' and 'worth it', indicating the community finds it a fair value. A Spanish review adds that it's 'cheap' and suggests buying on discount, further supporting that the base price is reasonable. The evidence does not suggest any desire for a lower price, but also no strong push for a higher one; thus a range from the current price to a modest increase captures the sentiment that the game is fairly priced at or slightly above $4.99.
- Playtime Metrics:
  - Game completion: 3.5h
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: These three quotes directly reference the time to complete the base game. The first states 4 hours, the second claims it can be beaten within 3 hours, and the third gives a range of 2.5 to 4 hours. Together they support a typical game completion time of about 3.5 hours. No reliable evidence is provided for session length or endgame playtime, so those are set to null.
- Time-to-fun:
  - Summary: Most players find the game immediately addictive and relaxing, though a minority report it as tedious and overly easy.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: N/A
  - Unlock drivers: N/A
  - Conditions: N/A
- Player Archetypes:
  - Control Optimizer (buy)
    - Motivation: Efficient and comfortable gameplay through control optimization.
    - Playstyle: Customizes controls by rebinding interact and rotate to mouse buttons for smooth navigation.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Casual Relaxer (buy)
    - Motivation: Relaxation and low-stress entertainment.
    - Playstyle: Plays leisurely, often while multitasking, enjoying the relaxing atmosphere and simple mechanics.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: casual player
    - Reference games: Librarian; Supermarket Chaos
  - Genre Veteran (buy)
    - Motivation: Mastery and completion across similar games, with an eye for genre quality.
    - Playstyle: Compares this game to others in the genre, pursues achievements and challenge modes, and values mastery.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Arcane Library; Librarian; Supermarket Chaos
  - Art Appreciator (buy)
    - Motivation: Aesthetic appreciation and creative inspiration from the game's art.
    - Playstyle: Enjoys the visual content, appreciates the curated artwork, and may use custom image features.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: art nerd
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Soothing classical music soundtrack (weight 0.53): The music, specifically the classical soundtrack, is repeatedly highlighted as a standout feature. It is described as soothing and fitting for the game's atmosphere.
- Educational art and artist learning (weight 0.52): A significant educational component is learning about famous artists, their styles, and paintings. Players appreciate this feature and find it easy to absorb.
- Relaxing and calming experience (weight 0.48): Players consistently describe the gameplay as relaxing and a good way to unwind. The soothing nature of the game is a primary positive theme.
- High replayability with challenge modes (weight 0.4): The game is praised for its high replayability, especially through its challenging modes. These modes provide additional playtime beyond the main game.
- Excellent use of classic art (weight 0.39): The use of public domain art is praised for being accurate and distinctive. Players enjoy the selection of artists and the integration of art into the gameplay.
- High quality and fun gameplay (weight 0.37): General feedback indicates that the game is considered very good and fun to play. It is well-received within its genre.
- Useful and rewarding power-ups (weight 0.31): Power-ups and skills are seen as a cool addition that becomes more useful and automated as players progress. They enhance the gameplay loop.
- Good controls and key rebinding (weight 0.3): The game provides good controller support and allows for key rebinding, which players find makes navigation and piece manipulation much easier.
- Helpful art reference for puzzles (weight 0.3): Players appreciate the option to view the original painting (art book) to help solve puzzles. This educational feature adds a layer of depth and challenge.
- Simple and intuitive mechanics (weight 0.26): The game is frequently described as simple and intuitive. The core mechanics are easy to understand, making it accessible to a broad audience.
- Satisfying user interface and customization (weight 0.25): The UI/UX is generally well-regarded. Features like customizable galleries and easy navigation contribute to a positive user experience.
- Highly praised as a hidden gem (weight 0.24): Several players describe the game as an amazing hidden gem and one of their favorites. This indicates strong emotional engagement and satisfaction.
- Challenging but rewarding difficulty (weight 0.24): The game is described as more challenging than other similar organization games, which is seen as a positive aspect that adds depth to the gameplay.
- Good length for casual play (weight 0.16): The game is noted as being a nice short playthrough for casual players, offering a complete experience in a relatively brief time.
- Perfect for puzzle lovers (weight 0.16): Fans of puzzle and jigsaw games will find this game enjoyable. It targets the specific itch of organizing and piecing together artwork.

Common complaints:
- Stressful and difficult achievements (weight 0.41): The game is stressful for achievement hunters due to excessively difficult achievements, including Janitor Mode which is very hard without skills, making the platinum unfeasible for most players.
- Piece-locator ability poorly designed (weight 0.4): The piece-locator ability gives very little time, cannot be upgraded to increase duration, and the highlight color blends with the background, making pieces hard to see.
- Frustrating keyboard controls (weight 0.35): Keyboard controls are frustrating and key bindings are horrendous, causing initial struggles and requiring rebinding for some players.
- Unintuitive rotation and misaligned pieces (weight 0.33): Puzzle rotation is unintuitive for an organizing game, and some pieces are slightly rotated incorrectly without clear visibility, requiring scanning through many portraits to find the issue.
- Bright lighting causes eye strain (weight 0.27): Excessively bright walls and lighting cause eye strain, making white or light-colored pieces indistinguishable and hard on the eyes.
- Achievement time limit too tight (weight 0.2): The 3-hour achievement time limit is too tight for players without skills, forcing them to spam abilities at the end to meet the deadline.
- Short piece location visibility (weight 0.11): The ability to see piece locations gives very little time, adding unnecessary pressure during gameplay.
- Annoying auto-drop mechanic (weight 0.11): Auto-dropping pieces when hands are full is annoying; players prefer being prevented from picking up instead of losing items.
- Missing image dimension info (weight 0.1): The game does not specify image dimensions for uploaded images, leaving players guessing about the correct format.
- Reliance on piece-summoning ability (weight 0.1): The game relies too heavily on the piece-summoning ability, making it feel necessary rather than optional.
- Hard to match piece to painting (weight 0.1): It is difficult to find which painting matches the puzzle piece you hold, causing confusion and slowing progress.
- Tedious compared to Librarian (weight 0.1): The game is tedious in ways not found in Librarian, suggesting it adds unnecessary complexity or repetition.
- Less relaxing than genre peers (weight 0.1): The game is less relaxing than others in the genre due to deeper brain engagement, which may not appeal to all players.
- No flipped piece mode option (weight 0.1): Players wish for an option to play without flipped pieces, which currently add unnecessary difficulty.
- Hint system simplifies achievement (weight 0.1): The hint system reduces the achievement to simple color-matching, removing deeper gameplay or strategy.

Gameplay feedback:
- Challenge after completion (weight 0.67): After completing the base game, players unlock a challenge mode that offers more difficulty and achievements, with options like 'no magic run' where powers are unavailable.
- Jigsaw puzzle assembly (weight 0.61): The core gameplay consists of sorting jigsaw puzzle pieces and assembling them to complete portraits, with a focus on finding and placing pieces.
- Cleaning and organizing (weight 0.52): The game features cleaning and organizing gameplay, including tidying up pieces and cleaning a gallery, which contributes to a relaxing experience.
- Upgradable power-ups (weight 0.37): Power-ups and spells enhance gameplay, providing abilities that can be upgraded over time to offer stronger buffs when maxed out.
- Skill and hint system (weight 0.34): A skill system provides hints on piece placement and abilities like 'occipital lobe', which can be upgraded to become automatic at max levels.
- Custom image puzzles (weight 0.31): Players can use a custom gallery mode to upload and solve their own images, providing personalization and replayability.
- Hidden piece searching (weight 0.25): Pieces can appear turned over or lit up, requiring players to search for and flip them before placing, adding a layer of hidden object gameplay.
- Pick-up and drop (weight 0.24): The game includes simple pick-up and drop mechanics for the puzzle pieces, allowing players to interact with them directly.
- Various artworks featured (weight 0.24): The game features multiple famous artworks and paintings from various artists, showcasing different art styles.
- Interactive piece feedback (weight 0.2): The interact function allows direct piece manipulation, and correct placements provide immediate feedback, keeping players informed.
- Optional hint markings (weight 0.18): Optional color markings are available as hints to help players solve puzzles, making the game more accessible.
- Janitor Mode (weight 0.1): Janitor Mode is a specific game mode where outlines may not be visible, increasing difficulty for experienced players.
- Rotate while browsing (weight 0.09): Quality of life updates allow players to rotate puzzle pieces while browsing the art book, streamlining the puzzle process.
- Pieces beside frames (weight 0.09): Puzzle pieces are placed beside their corresponding frames, simplifying the assembly process by keeping pieces organized.
- Short completion time (weight 0.09): The game is simple and can be completed in about three hours, making it a short but engaging experience.

Performance notes:
- Movement bug causes teleportation (weight 0.12): Players report a bug where moving forward causes sudden teleportation, disrupting gameplay flow. This issue undermines the core movement mechanics and requires immediate fixing in future patches.
- Game is well optimized (weight 0.12): Feedback indicates the game runs smoothly with minimal performance issues. This positive sentiment reflects strong optimization efforts by the developers.

Recommendations:
- Rebind interact and rotate keys (weight 0.27): Several reviews strongly recommend changing the default controls. Specifically, they advise rebinding the interact and rotate functions to the left and right mouse buttons respectively for better gameplay.
- For Librarian fans seeking challenge (weight 0.26): Multiple reviews recommend the game to fans of the Librarian, especially those who want a challenge. This suggests it is a suitable follow-up for veterans of that title.
- Not recommended due to bug (weight 0.21): Two reviews recommend against the game in its current state due to a bug. This indicates a critical issue that affects the overall experience and needs fixing.
- Not for achievement hunters (weight 0.19): Multiple reviews note that the game is not suitable for achievement hunters. However, it can still be enjoyed by players who are not focused on earning achievements.
- Avoid no magic run first (weight 0.12): One review advises players against attempting a no magic run as a first playthrough. This suggests the challenge is too difficult without prior experience.
- Recommended for puzzle lovers (weight 0.11): A review recommends the game to puzzle lovers. This suggests the gameplay is centered around puzzles and appeals to that audience.
- For Arcane Library fans (weight 0.11): Recommended for fans of Arcane Library, especially those who enjoy art and jigsaw puzzles. This highlights the game's aesthetic and puzzle elements.
- Good for genre fans (weight 0.1): The game is recommended specifically for fans of similar titles or genres. This suggests it appeals to a niche audience familiar with its style.
- Fits pick up genre (weight 0.1): The game is described as fitting well for fans of the 'pick things up off the floor' genre. This suggests a specific gameplay mechanic of collecting objects.
- Worth playing through (weight 0.1): One review states the game is worth playing through. This suggests it offers a satisfying experience to completion.
- Worth trying out (weight 0.1): One review simply encourages trying the game. This indicates a general positive impression without specific details.
- Fully recommend this game (weight 0.1): One review gives a full-hearted recommendation. This indicates strong overall satisfaction with the game.
- Highly recommended (weight 0.1): One review gives a highly recommended endorsement. This indicates a very positive opinion of the game.
- Worth a try (weight 0.1): One review would definitely recommend giving the game a try. This is a positive overall endorsement.

Other player notes:
- Compared to similar library games (weight 0.77): The game is frequently compared to 'Librarian' and 'Arcane Library', with opinions split between being a favorable alternative and being seen as a blatant copy or cheap knockoff.
- Short casual experience (weight 0.48): The game is short, suitable for casual players, and can be completed in about 2.5 to 4 hours, with one player noting a relaxed playthrough took just over 3 hours.
- Polished UI and QoL updates (weight 0.34): The UI/UX is well-crafted, with quality-of-life updates including mouse control rebinding and custom key bindings, enhancing player convenience.
- Simpler than similar games (weight 0.27): Players note the game is simpler and easier than similar titles like Librarian and Supermarket Chaos, making it more accessible.
- Speedrun achievement present (weight 0.19): The game includes an achievement for completing it within 3 hours, appealing to speedrunners and adding a specific challenge goal.
- Custom image support (weight 0.19): MyPuzzle Gallery supports custom images and starts fully upgraded, and players appreciate the ability to add their own images for personalized puzzles.
- Large amount of content (weight 0.19): The game features over 2000 puzzle pieces and more than 80 portraits to complete, offering a substantial amount of content.
- Multiplayer planned (weight 0.19): Players anticipate and look forward to the planned addition of multiplayer, which would enhance the game's social replayability.
- Summon ability cooldown (weight 0.18): The piece-summoning ability becomes cooldown-based with upgrades, and the game may rely on this mechanic, potentially affecting gameplay balance.
- Hard Janitor Mode (weight 0.11): Janitor Mode provides a hard difficulty option without skills or placement hints, catering to players seeking a more challenging experience.
- Easier due to art style (weight 0.1): The game is considered slightly easier than Librarian due to using paintings with distinct art styles rather than similar book colors, reducing difficulty in sorting.
- New twists on genre (weight 0.1): The developers are credited with adding new twists compared to other games in the same genre, offering a fresh take on the organizational puzzle formula.
- Pieces grouped by author (weight 0.1): Pieces are grouped by author and placed near their placement areas, improving gameplay flow and reducing frustration during assembly.
- Niche genre appeal (weight 0.1): The game belongs to a niche genre of organization games, appealing to a specific audience but limiting broader appeal.

Emotions:
- Enjoyment (weight 0.17): Players enjoyed the game's jigsaw puzzle gameplay, finding it engaging and fun. The classical music, art from beloved artists, and the lack of bugs contributed to a positive experience.
- Frustration (weight 0.12): Frustration stemmed from difficulties in locating pieces due to poor lighting and subtle piece outlines, as well as stressful achievements with tight time limits. Controls and a movement bug also hindered gameplay.
- Satisfaction (weight 0.1): Satisfaction came from learning about art and artists while playing, and the sense of accomplishment from organizing and cleaning up. The game's simplicity and genre appeal also provided fulfillment.
- Excitement (weight 0.09): Excitement was driven by eager anticipation before release, enjoyment of the unique concept and niche genre, and the introduction of challenges and spells after the first playthrough.
- Relaxation (weight 0.06): The calm gallery atmosphere and classical music created a relaxing experience, allowing players to play for extended periods without breaks despite the mental effort of finding pieces.
- Disappointment (weight 0.05): Disappointment arose from the game being too easy and tedious compared to similar titles like Librarian, with powers that felt unbalanced and a lack of challenge and fun.
- Appreciation (weight 0.03): Players appreciated the classical music and the straightforward, enjoyable controls. They valued learning about different artists through the game's content.
- Love (weight 0.03): Love for the game was expressed due to the enjoyment of piecing together artworks and learning about artists, particularly favorite ones, along with the developers' creative twists on the genre.
- Liking (weight 0.02): Players liked the polished presentation and the gallery feature, as well as the overall concept of the game.
- Anticipation (weight 0.02): Anticipation focused on future challenge modes and the hope for additional features like workshop sharing and a chaos mode to extend replayability.
- Fun (weight 0.02): The game's unique mechanics and the satisfaction of completing puzzles made the experience fun and engaging.
- Frustrated (weight 0.02): Frustration was caused by unintuitive piece rotation that clashed with organizing gameplay, and the lack of Chinese language support limiting accessibility.
- Absorption (weight 0.01): Players became absorbed in the game, losing track of time while cleaning the gallery due to its engaging nature.
- Confusion (weight 0.01): Confusion arose from unclear mechanics, such as whether outlines were meant to be absent in Janitor Mode, indicating a need for better tutorial clarity.
- Discomfort (weight 0.01): Discomfort was reported due to the walls being overly bright, causing eye strain during gameplay.
- Desire (weight 0.01): Players expressed a desire for additional movement mechanics, such as the ability to jump, to enhance exploration.
- Calm (weight 0.01): The soothing music in the game induced a calm state, helping players relax while playing.
- Amusement (weight 0.01): Amusement came from the funny in-game lore about pieces flying far due to an earthquake, adding a lighthearted element.
- Discouragement (weight 0.01): Discouragement was felt due to the high difficulty of achievements, making it seem unrealistic to obtain a platinum trophy.
- Intrigue (weight 0.01): Intrigue was sparked by the game's challenging yet rewarding difficulty, which kept players engaged.}