Info about Clickteam Fusion 2.5 Free Edition:

Official game description:
Clickteam Fusion 2.5 is the latest in the famous range of game creation software from Clickteam and now comes in a completely free edition! Containing all of the editors, interfaces and clever ideas that have made our previous titles so successful, now anyone on any budget can start developing powerful games and apps for free!  
Discover the simplicity of designing games and apps with just your mouse. From character and level design to programming, everything is done visually. If you can read, you can program with Fusion 2.5!  
Countless games made with Clickteam Fusion 2.5 and its predecessors!. Versatile, simple, powerful, fast. Download your free copy today… discover it for yourself and give it a try!
**Amazing Features from the Original Drag and Drop Programming Tool**
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\-Make your first game in under an hour!  
\-No need for previous programming knowledge  
\-Easy to use and intuitive physics engine  
\-The original and world famous Event Editor makes programming a breeze  
\-Used by professionals and students alike  
\-Shader effects available  
\-Inserting assets is as easy as drag and drop  
\-Complete creative flexibility  
\-Hardware accelerated games and apps  
\-Outstanding, friendly community support
**Upgrade to standard and enjoy these additional features and more!**
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\-Adds Windows executable build type  
\-Access to additional exporters like Android and iOS (available DLC)  
\-Add more functionality to your project with 3rd party objects  
\-No limits on frames or event lines  
\-Includes the Event List Editor for easier debugging  
\-Use alpha channels, embed binary files, and more
**Steam Games #MadeWithFusion**
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Release date: Jun 16, 2016

Categories: 2D Animation, No-Code Development, Scripting Support, Game Development Tool, Application Development Tool, 2D Game Creation, Cross-Platform Deployment, UI Development


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $30.00
  - Reasoning: The reviews indicate that users find the current price of the software too high, suggesting that a fair price would be significantly lower. One user mentions that they would consider buying it if it were cheaper, even on sale. Another user compares it to RPG Maker, which is considered cheap on sale, implying that the fair price should be in a lower range. The general sentiment is that the software is overpriced, and users expect a more reasonable price, likely in the lower tier of game engine software pricing.
- Playtime Metrics:
  - Game completion: 31.0h
  - Story completion: N/A
  - Session length: 6.0h
  - Endgame: N/A
  - Reasoning: The evidence provides several data points regarding playtime. The first quote indicates a session length of around 6 hours. The second quote suggests significant usage of over 10 hours, which supports a high total playtime. The third quote mentions a specific project taking 31 hours, which could be indicative of a game completion time. The fourth quote, while extreme, shows a very high total playtime, which could be an outlier but still indicates potential for long-term use.
- Time-to-fun:
  - Summary: The game has a steep initial learning curve and technical issues, but it can become enjoyable after a significant time investment and understanding of the basic mechanics.
  - Stance: Fun after initial hurdles
  - Anchor: Understanding basic mechanics
  - Time to anchor: 6h 0m
  - Friction: Outdated tutorials; Technical issues; Steep learning curve
  - Unlock drivers: Understanding basic mechanics; Significant time investment
  - Conditions: Patience to overcome initial hurdles; Willingness to invest time in learning
- Player Archetypes:
  - Beginner-Friendly Creator (sale)
    - Motivation: Learning game development basics
    - Playstyle: Uses the software to learn and create simple games, often starting with the free version before considering an upgrade.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: beginners; newcomers
    - Reference games: RPG Maker
  - Experienced Hobbyist (deep sale)
    - Motivation: Creating more complex games without extensive coding
    - Playstyle: Uses the software to create a variety of game types, often comparing it to other tools and considering the cost-benefit ratio.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: hobbyists; indie developers
    - Reference games: RPG Maker; Unity; Unreal


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Great for beginners (weight 0.97): The software is frequently noted as being excellent for beginners, offering an easy-to-use interface and tools that do not require extensive programming knowledge. It is recommended for those starting in game development.
- Easy to use and powerful (weight 0.62): Users find the software easy to use, with a drag-and-drop interface and an event system that simplifies game creation. It is also noted for its powerful capabilities in creating 2D games and HTML5 games.
- Free version is recommended (weight 0.44): The free version of the software is highly praised for allowing users to test the program and create their first games without any financial commitment. It is seen as a good way to determine if the software meets their needs before purchasing the full version.
- No programming required (weight 0.4): One of the standout features is that it does not require extensive coding knowledge, making it accessible for those who prefer not to write code. This feature is particularly appealing to beginners and those new to game development.
- Can create fun games (weight 0.29): Users have successfully created fun and simple games using the software. It is noted for its capability to bring creative ideas to life, even for those with no prior experience in game development.
- Good for making HTML5 games (weight 0.21): The software is recognized for its ability to create HTML5 games, making it a versatile tool for web-based game development. It is also noted for its ease of understanding and use.
- Active community and tutorials (weight 0.16): The software benefits from an active community and a wealth of tutorials that help users get started and improve their skills. These resources are valuable for both beginners and more experienced users.
- Good backwards-compatibility (weight 0.16): The software is praised for its ability to open and play old game projects, as well as create HTML5 versions of older games. This feature is valuable for users looking to update or revisit past projects.
- Potential for serious use (weight 0.12): Despite being beginner-friendly, the software is also recognized for its potential for serious game development. Users have noted its capability to create sellable games and its use in professional projects.
- Suitable for weak PCs (weight 0.12): The software is noted for its ability to run on less powerful computers, making it accessible to a wider range of users. This feature is particularly appreciated by those with older or less capable hardware.
- Many features and options (weight 0.12): The software is appreciated for its many features and options, which allow users to add various elements to their games. This versatility is seen as a significant advantage for game development.
- Discounts and sales available (weight 0.11): Users appreciate the discounts and sales offered by the software's creators and platforms like Steam, making the full version more affordable. These sales are seen as a good opportunity to purchase the software at a reduced price.
- Supports rudimentary 3D engine (weight 0.07): The full version of the software includes support for a rudimentary 3D engine, expanding its capabilities beyond 2D game development. This feature is noted as a valuable addition for more advanced users.

Common complaints:
- Free version limitations (weight 0.73): The free version of the software is heavily restricted with limited frames, backgrounds, and development time. Users find these limitations frustrating and too restrictive even for a free version.
- High cost of full versions (weight 0.6): The full versions of the software are seen as overpriced and expensive. Many users find the cost prohibitive and feel that the pricing is too high for the value provided.
- Bugs and technical issues (weight 0.5): The software has various bugs and technical issues, including crashes, clicking issues, and problems with tutorials. These issues affect the usability and reliability of the software.
- Limited export options (weight 0.4): The software has very limited export options, which restricts the functionality and usability for users. This includes issues with exporting to certain platforms and formats.
- Missing functionalities and plugins (weight 0.36): The software lacks many functionalities and plugins that users expect. This includes missing built-in movements, shaders, and other essential features.
- Outdated and misleading free edition (weight 0.32): The free edition is considered outdated and misleading. Users feel that it does not provide an accurate representation of the full version and looks outdated.
- Limited objects in frames (weight 0.29): There is a limit on the number of objects that can be placed in a frame, which restricts the complexity and depth of projects that can be created.
- UI and usability issues (weight 0.29): The user interface is considered outdated and difficult to use. Users find the UI dated and the software confusing and complex, especially for beginners.
- Lack of tutorials and learning resources (weight 0.21): There is a lack of good tutorials and learning resources, making it difficult for users to learn and effectively use the software.
- Not suitable for large projects (weight 0.17): The software is not suitable for large projects due to its limitations and lack of advanced features. Users find it difficult to create complex or large-scale games.
- Watermark in free version (weight 0.07): The free version includes a watermark, which users find intrusive and limiting for their projects.
- Difficulty in animating characters (weight 0.07): Users experience difficulty in animating characters, which limits the software's usability for creating detailed and complex animations.

Gameplay feedback:
- Free version supports 2D game creation (weight 0.27): The free version of the software provides ample opportunities for creating simple 2D games, including a library of built-in objects and the ability to import custom resources.
- Versatile game creation capabilities (weight 0.26): The software is capable of making various types of games, from short games to smaller projects, and even specific genres like endless arena shooters.
- Easy to understand (weight 0.08): Users find the software intuitive and easy to grasp, making it accessible for beginners.
- Full version supports 3D engine (weight 0.08): The full version of the software includes support for a 3D engine, expanding the possibilities for game development.
- Character movement and animation (weight 0.08): The software provides tools for character movement and animation, which are crucial for game development.
- DIY approach needed (weight 0.07): Users need to be comfortable with doing a lot of tasks themselves, indicating a hands-on approach to game development.
- Pre-made basic functions available (weight 0.07): The software comes with a set of pre-made basic functions, making it easier to start game development.
- Supports game world creation (weight 0.07): The software includes features for creating game worlds, which is essential for developing immersive games.
- NPC pathfinding (weight 0.07): The software includes features for NPC pathfinding, which is important for creating intelligent and interactive game environments.
- Uses 'Frames' like Flash (weight 0.07): The software utilizes a frame-based system similar to Flash, which can be familiar to users with experience in that platform.
- Predefined functions for editing (weight 0.07): There are predefined functions available for editing parts and events, streamlining the development process.
- Teaches programming basics (weight 0.07): The software helps users learn the basics of programming, which can be beneficial for those new to game development.
- Converts old projects to new formats (weight 0.07): The software supports the conversion of old projects to new formats, ensuring compatibility and ease of migration.

Performance notes:
- Performance and technical issues (weight 0.22): The game suffers from various technical problems, including bugs and difficulties launching the program. Some players have reported needing to reinstall the game to resolve these issues.

Recommendations:
- Consider alternative software (weight 0.28): Some users suggest using alternative software like Unity, GDevelop, Construct Classic, or Scratch for game development.
- Recommend purchasing full version (weight 0.22): Many users recommend buying the full version of the software if users find it useful and can afford it.
- Add more features (weight 0.18): Users have requested additional features such as shaders, object behaviors, child events, built-in movements, and custom extensions.
- Wait for sales or discounts (weight 0.17): Several reviews suggest waiting for sales or discounts before purchasing the full version or its DLCs to save money.
- Decrease object limit (weight 0.07): Users have requested a decrease in the object limit to improve usability and performance.
- Allow Windows export (weight 0.07): There is a demand for the ability to export projects to Windows, which is currently not supported.
- Decrease price of DLC and Standard edition (weight 0.07): Some reviews suggest that the price of the DLC and Standard edition should be lowered to make it more affordable.
- No commercial use allowed (weight 0.07): Users have noted that the software does not allow for commercial use, which is a limitation for some.
- Not recommended this version (weight 0.06): Some users do not recommend this version of the software, suggesting that other versions or alternatives may be better.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.29): Players are frustrated primarily due to the limitations of the free version, including restricted frames and functionality, which hinder content creation. Additionally, the high cost of upgrades and the full version, along with software bugs and crashes, contribute to this frustration.
- Satisfaction (weight 0.17): Users express satisfaction with the software's ease of use and its suitability for beginners, allowing them to create games without programming knowledge. The free version, despite its limitations, is seen as acceptable and capable of creating simple games, fulfilling the needs of novice users.
- Frustrated (weight 0.12): The main causes of frustration are the frame limit and pricing concerns, which restrict the complexity of games that can be created. Difficulties in saving procedures and the need to purchase the full edition for advanced features also contribute to this frustration.
- Disappointment (weight 0.11): Disappointment stems from the limitations of the free edition and the high cost of the full version. Users find the free version outdated and lacking essential features, making it difficult to create full-fledged games without significant investment.
- Anger (weight 0.05): Anger is primarily caused by the high cost and limitations of the free version, which restrict users' ability to create and export their games. The lack of resolution support and the need for frequent updates also contribute to this anger.
- Happy (weight 0.05): Users are happy because the software fulfills their dreams of game creation and is considered very good and easy to use. It is particularly appreciated by beginners for its simplicity and effectiveness.
- Enthusiasm (weight 0.03): Enthusiasm is driven by the active community and the ability to experiment with various game genres. Users see great potential in the software for serious use and are excited about its possibilities.
- Disappointed (weight 0.03): Users feel disappointed due to the outdated and incoherent nature of the tool, along with numerous bugs. The limited version of the program fails to meet their expectations for game development.
- Angry (weight 0.02): Anger arises from the inability to convert games to executable files and the severe limitation of only 15 objects. These restrictions significantly hinder the users' ability to create and distribute their games effectively.
- Encouragement (weight 0.02): Users feel encouraged by the ease of use and the quick game creation process. The software is highly recommended for beginners due to its simplicity and effectiveness in game development.
- Confusion (weight 0.01): Confusion is primarily caused by the complexity of the software, which can be overwhelming for new users. The intricate features and functionalities make it difficult for some users to navigate and utilize the software effectively.
- Appreciation (weight 0.01): Users appreciate the capabilities of the engine, which allows them to create games without extensive programming knowledge. The software's ease of use and functionality are highly valued by its users.
- Positive (weight 0.01): Users have a positive experience due to the ease of use and functionality of the software. It is particularly appreciated by beginners for its simplicity and effectiveness in game creation.
- Nostalgic (weight 0.01): Users feel nostalgic as they recall past experiences with Clickteam's products. The software brings back memories of earlier game development endeavors.
- Relieved (weight 0.01): Users feel relieved because the tutorials help them get accustomed to the game development process. The learning resources provided make it easier for users to understand and use the software effectively.
- Sad (weight 0.01): Users feel sad because they cannot make money due to the current limitations and pricing of the software. The financial constraints and restrictions hinder their ability to monetize their game creations.
- Excitement (weight 0.01): Users are excited about their positive experience with the program and intend to purchase the full version. The potential and capabilities of the software generate enthusiasm for future game development projects.
- Surprise (weight 0.01): Users are surprised by their ability to create a game quickly using the software. The ease and speed of game development exceed their initial expectations.}