Info about You Are Empty: Absolute Edition:

Official game description:
What's New in the Absolute Edition
==================================
You Are Empty has been revitalized for modern systems, with fixes, new features, and QoL additions, including all the official localizations. Our team carefully went through the entire game whilst faithfully preserving the intent of the original _You Are Empty_ release.
General Improvements
--------------------
*   Achievements
*   Controller support for modern and legacy controllers with 3 presets to choose from, thanks to SDL
*   Fixed countless rendering bugs and crashes that were present in the original release
*   Improved loading times by ~800%
Engine Upgrades
---------------
*   Full support for all modern resolutions, and updated the game code to support every widescreen resolution
    *   The game HUD, menus, weapons, and videos are no longer stretched, and adapt to any resolution
*   Adjustable player FOV
*   An optional FPS limiter setting
*   Up to 8x MSAA and 16x Anisotropic Filtering
*   Consistent frametimes
*   Fixed camera jittering
*   Improved Windowed mode
*   The rendering for Nvidia, AMD, and Intel GPU's are now on par with each other
*   Removed need for externally installed prerequisites and deprecated Windows APIs
Quality of Life Options
-----------------------
*   Togglable HUD via hotkey
*   Automatically fade out the HUD when not shooting
*   Reduced camera bobbing
*   Increase the minimum throw distance for Molotovs to prevent them from exploding at your feet when tapping fire
*   Sprinting
    _Note: This was added due to criticism of the original release's walk speed being too slow._
    _You Are Empty was not originally designed with sprinting in mind. There might be some instances where pacing is off while this option is enabled._
About the Game
==============
In an alternate history 1950s Soviet Kyiv, most of the city's population has mysteriously vanished, and uncontrollable, horrific monsters roam its abandoned streets.
Fate has brought you face to face with the ominous emptiness of a dead city that watches its only visitor with unwavering attention. Face bizarre enemies born from propaganda, science, and madness as you uncover the truth behind the catastrophe, and try to make things right.
**Features**
------------
*   Explore surreal locations across an alternate history Soviet Union, including collective farms, the Metro, an opera house, city rooftops, secret laboratories, and more.
*   Use an arsenal of classic weapons, including the C96 Broomhandle pistol, PPSh submachine gun, Mosin rifle, double barrel shotgun, Molotov cocktails, and experimental retrofuturistic weaponry.
*   Distinctive, grotesque enemies inspired by Soviet themes.
*   Experience one of Eastern Europe's most unusual cult FPS titles, faithfully revitalized for modern systems.

Release date: Oct 27, 2026

Categories: First-Person Shooter, Single-player Story, Action Horror, Atmospheric Horror, Linear Progression, Retro FPS, Soviet Setting, Puzzle Solving


- Hardware Profile:
  - Summary: The lower-VRAM Windows cohort mostly reports smooth, stable performance, while the 12-15GB VRAM cohort shows a mix of improved playability after fixes and a startup-crash complaint.
  - Sample size: 26 (17% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows <8GB VRAM (positive, 14 reports): Users report smooth, stable 60 fps performance at high settings, with only minor VSync tearing when disabled.
  - Windows 12-15GB VRAM (mixed, 7 reports): One user reports fixes for resolution, FPS, and texture issues, while another reports the game crashing at startup.
  - Caveats: 26 of 154 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The reviews consistently describe the game as fairly priced, not overpriced, and worth every cent, which indicates positive price sentiment. However, one reviewer notes the game is short at around four hours, suggesting the fair price should reflect a shorter experience. Since no specific dollar amounts are mentioned, the evidence supports a modest base-game price range rather than a full-price premium title. A range of roughly $10 to $20 aligns with a short but worthwhile game that reviewers consider reasonably priced and good value.
- Playtime Metrics:
  - Game completion: 4.0h
  - Story completion: N/A
  - Session length: 0.8h
  - Endgame: N/A
  - Reasoning: The review explicitly states the game is short and around 4 hours, supporting gameCompletion at about 4 hours. A Spanish-language review reports trying the game for 50 minutes and becoming hooked, supporting a sessionLength of about 0.83 hours. The crash at about 5.5 hours is a progress marker rather than a completion time, and no review gives separate story-only completion or endgame playtime, so those metrics are null.
- Time-to-fun: No data
- Player Archetypes:
  - First-Time Atmospheric Immersion Seeker (buy)
    - Motivation: Discover a well-regarded classic through its atmosphere, presentation, and stable performance.
    - Playstyle: Plays through the campaign on normal-to-hard difficulty, valuing pacing, character design, and minimal technical friction.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Returning Classic Nostalgist (buy)
    - Motivation: Relive and support a long-missed classic through a faithful revamped release.
    - Playstyle: Revisits familiar content with modern fixes and recommends it to fans of alternative-reality settings.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Performance and Comfort Tinkerer (buy)
    - Motivation: Get a smooth, stable, and comfortable experience through technical fixes and display options.
    - Playstyle: Checks FPS, resolution, texture fixes, and FOV settings, and warns others about system compatibility and motion sickness.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Value-Conscious Remaster Skeptic (deep sale)
    - Motivation: Receive fair value and a complete remaster rather than an overpriced or unfinished re-release.
    - Playstyle: Waits for fixes and low pricing, scrutinizes remaster claims, and only recommends at a deep discount.
    - Experience: familiar
    - Purchase stance: deep sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Outstanding atmosphere praised (weight 0.69): Many players highlight the game's atmosphere as its strongest asset, calling it amazing, appealing, and unmatched. The alternative 1950s USSR setting with light post-apocalyptic elements is specifically memorable.
- Modern system compatibility praised (weight 0.39): The game runs normally on modern PCs and supports widescreen monitors and high resolutions. Players appreciate that it works without problems on current hardware.
- Legendary and underrated gem (weight 0.38): The game is described as legendary and top-notch, as well as an old, underappreciated shooter. It is considered a gaming gem and a fantastic piece of gaming history today.
- Grateful for Steam release (weight 0.32): Reviewers express appreciation to the developers for bringing the game to Steam. Many are glad about the Steam release and the game's revival.
- Strong nostalgia factor (weight 0.29): Many reviewers describe a nostalgic experience, often recalling it as a favorite childhood title. Revisiting the game brings significant nostalgic pleasure.
- Sprint addition improves gameplay (weight 0.28): The addition of an optional sprint is well received, with players saying it makes the game more playable. It is seen as a good and welcome change.
- Interesting and varied enemies (weight 0.27): Players find the enemy designs interesting and distinct from each other. The enemies are described as varied, imaginative, unique, and fun to watch.
- Original charm preserved (weight 0.16): The game preserves the original experience, including its quirks and jank. Fans appreciate that the original feel remains intact.
- Controller support works well (weight 0.15): Controller support is noted and reportedly works well. This adds to the game's accessibility and modern convenience.
- Good soundtrack (weight 0.15): The soundtrack is described as good, at least in places. It contributes positively to the overall experience.
- Varied weapons including nail gun (weight 0.14): There is a variety of weapons available, with the nail gun specifically mentioned. This adds to the gameplay variety.

Common complaints:
- Antivirus false positives block game (weight 0.45): Multiple users report Kaspersky and other antivirus software flagging or deleting the game executable as a trojan, sometimes after the first cutscene or on second launch. This prevents the game from running unless antivirus protection is disabled.
- Missing key PC settings and options (weight 0.35): There is no borderless mode, no motion blur option, no permanent crouch toggle on gamepad, and no option to turn off music. These omissions cause discomfort and limit accessibility.
- Severe performance and optimization issues (weight 0.35): The game is very poorly optimized, lagging heavily even on systems that exceed requirements. Reports include unstable FPS with drops from 300 to 60-70 and motion sickness effects.
- Sprint functionality broken or useless (weight 0.34): Sprint does not work despite rebinding keys and restarting, and in the remaster it barely changes movement speed. Some suspect it is ridiculous and masks poor enemy response.
- Weak and unclear story (weight 0.32): There is practically no story, the plot is trivial and weak, and the narrative is incomprehensible. Notes only raise new questions and cutscenes are clumsy.
- Clunky and primitive gameplay (weight 0.32): The game has clunky gameplay, wooden shooting, and primitive mechanics. It is nothing special as a shooter and feels terrible even for its time.
- Missing language support and subtitles (weight 0.29): The game lacks Spanish and Chinese language support, has no additional languages beyond the original, and no subtitles. Notes also lack dialogue available in the English version of the original.
- Settings changes require restart (weight 0.29): Changing most settings, including FOV, fullscreen, and VSync, requires a full game restart to take effect. This makes tuning graphics and controls cumbersome and confusing.
- Frequent crashes and instability (weight 0.29): Players experience crashes at various points, including at the very start, when quick saving, and after specific cutscenes. One crash occurred about 5.5 hours in.
- FOV slider poorly implemented (weight 0.28): The FOV setting is a slider without numeric values, making it hard to set a precise value. Players find it unclear and non-informative about the chosen field of view.
- Missing promised cut content (weight 0.28): The promised cut content, enemies, and levels are missing from this re-release. The project was released unfinished with only about 40 percent of planned content kept.
- Texture glitches render game unplayable (weight 0.27): Borderline epilepsy-inducing textural glitches become abundant, especially in the farm level where the ground becomes a sporadically stretching mess. The glitches persist during gameplay and render the release unplayable.
- Physics bugs and map glitches (weight 0.27): Physics bugs launch the player into the air causing death, items or enemies get trapped in walls, and Molotov cocktails fly through the ground and ceiling. A wall can be walked through, dropping the player under the map.
- Repetitive and uninspired enemy design (weight 0.21): Enemies look identical and feel like copies of each other, with monotonous variety. Villagers dominate the countryside while soldiers or firemen dominate the city, feeling like fighting clones.
- Lack of variety and aimless feel (weight 0.21): Gameplay mostly consists of walking, shooting, and finding passages, keys, or notes. After the first half it becomes just moving from level to level toward the single ending, feeling aimless.
- Cannot rebind keys on gamepad (weight 0.21): Players cannot rebind keys, and aiming with a gamepad is so-so. Crouch toggle is missing, making it impossible to aim and shoot while crouched with a joystick.
- Broken save system (weight 0.17): Saving does not work reliably; pressing F6 shows confirmation but F9 does not load and the load menu shows no saves. Dying causes loss of progress and forces manual saving after every step.
- Inconsistent damage and hit detection (weight 0.15): Weapon hit detection is unclear, making it hard to tell if attacks connect. Damage numbers are inconsistent; enemies sometimes die in one shot and sometimes take multiple.
- Excessive fall damage (weight 0.15): Fall damage from moderate heights is excessive, sometimes more damaging than bullets. Players can take heavy damage from a one-meter fall.

Gameplay feedback:
- Old-school corridor shooter (weight 0.86): Many reviewers describe the game as a classic first-person shooter with linear corridor-based level design and simple, brisk mechanics. It is frequently compared to Half-Life and Painkiller for its straightforward shooting style.
- Varied weapons and enemies (weight 0.66): Players note a variety of firearms and melee weapons, from a wrench and PPSh to a nail gun and double-barreled shotgun. Enemy designs include Red Army soldiers, mutated chickens, nurses, and possessed patients.
- Alternate 1950s Soviet setting (weight 0.59): The game is set in an alternate-history 1950s Soviet Ukraine, often specifically Soviet Kyiv, with a Stalinist-era atmosphere. Reviewers highlight the dark USSR environments and post-Soviet ruined factories.
- Controller and interface support (weight 0.51): The game has gamepad support, achievements, and an interface that can be disabled with one key press. The Absolute Edition improves controls, interface, and load times.
- Sprint mechanic issues (weight 0.42): Sprint is present as an optional control but is barely noticeable or sometimes appears not to function. Players recommend enabling it for a slight speed boost.
- FOV and QoL options (weight 0.39): The game includes a field-of-view slider and various quality-of-life features such as reduced headbobbing, quicksaves, faster running, and increased molotov range. Some players note that changing FOV can cause motion sickness.
- Levels and exploration (weight 0.39): The game features detailed levels to explore, with visible distant goals and occasional logic puzzles or minecart rides. However, level design is often linear, disguised as larger locations.
- First-person shooter with horror (weight 0.35): The game combines first-person shooter mechanics with narrative and horror elements, including a psychiatric hospital setting and mutated enemies. It is described as a dark shooter reminiscent of Painkiller.
- Simple gameplay and mechanics (weight 0.29): Gameplay is described as very simple, involving walking, shooting, and finding passages, keys, or notes. It requires aiming, maneuvering, and taking cover but remains straightforward.
- Hardcore difficulty available (weight 0.27): The game offers difficulty settings, including a hardcore or hardest option, and is described as moderately difficult. This provides a challenge for players seeking tougher gameplay.
- Story presentation (weight 0.27): The story is told through drawings without needing to read, as well as through cutscenes and stylish black-and-white sequences. The plot involves a secret scientific experiment that causes catastrophe.
- Specific enemy encounters (weight 0.27): Reviewers highlight specific enemies such as a nurse in the first mission, Red Army soldiers, mutated chickens, and possessed psychiatric hospital patients. Bots use rifles with a high fire rate.
- Retro graphics and 3D sound (weight 0.26): Graphics are in a 2000s style with pre-calculated lightmaps and static lighting, giving a retro look. The game features 3D sound and originally used EAX.
- Protagonist and plot details (weight 0.21): The protagonist is a nameless Soviet officer who falls into a coma and fights a changed character named Svetka. The story is linear and includes memorable enemies and experiments.
- Familiar gameplay and remake (weight 0.21): The game may be a remake or something new but plays familiarly, with old-school shooter mechanics and retro graphics. It is described as a simple old-school shooter.
- Physics and destructible objects (weight 0.16): Reviewers mention ragdoll physics and destructible objects, adding interactivity to the environment. These physics elements enhance the shooter's old-school feel.
- Metro level and atmosphere (weight 0.15): There is a metro level with loudspeakers, contributing to the Soviet-era atmosphere. The game features enemies and environments typical of the setting.
- Widescreen and console commands (weight 0.15): Widescreen support is available, and the console can be used to input cheat commands. These features enhance compatibility and player control.
- Enemy variety and similarity (weight 0.09): The game features around 20 enemy types, some of which are similar to each other. This variety adds to the shooting experience but can feel repetitive.
- Trading cards and achievements (weight 0.09): The game includes trading cards and achievements, adding metagame content for players. These features are noted alongside other quality-of-life improvements.

Performance notes:
- Runs smoothly on modern systems (weight 0.69): Many users report the game runs flawlessly, smoothly, and without issues on modern hardware, including AMD GPUs and laptops. It supports modern graphics cards and improves compatibility with Windows 11 and Linux.
- Performance and optimization problems (weight 0.35): Some users report severe lag, FPS drops, and poor optimization despite decent hardware like FX-6300, 16 GB RAM, and GTX 1060. Lag occurs intermittently, and FPS can drop suddenly from 300 to 60-70.
- Various crash issues reported (weight 0.29): Players experience crashes at game start, when quick saving, and after a specific story scene in the city council. One user reported a single crash after about 5.5 hours of play.
- Absolute Edition improves technical aspects (weight 0.22): The Absolute Edition improves optimization, fixes graphical glitches, and adds technical support for new graphics cards. This addresses several performance and visual issues.
- Steam Deck compatibility (weight 0.16): The game runs great on the Steam Deck and works without issues on the platform.
- Specific hardware performance (weight 0.09): One user reports running at 38 fps at 3440x1440 on an RTX 4070, indicating performance on high-end hardware.
- DLSS Swapper compatibility (weight 0.08): The game works with DLSS Swapper, allowing users to customize DLSS settings.
- Pirated version launch issues (weight 0.07): One user notes that the game previously did not launch when obtained from unofficial sources.
- Starforce DRM system issues (weight 0.07): Starforce DRM caused system issues for at least one player.
- Physics bugs cause player death (weight 0.07): Physics bugs can launch the player ten meters into the air, leading to death. This is a specific gameplay issue.
- VSync causes visual tearing (weight 0.07): Disabling VSync causes visual tearing in 60hz/60fps mode.
- Lagging cursor in main menu (weight 0.07): The main menu has a lagging cursor, which is a minor UI issue.
- Settings menu bug (weight 0.07): A bug in the settings menu causes all settings sections to disappear.

Recommendations:
- Strongly positive purchase recommendations (weight 0.65): Multiple reviewers definitively recommend buying the game, with several stating it is absolutely worth the price. These clusters consistently express high satisfaction and encourage purchase.
- Cult status among niche fans (weight 0.45): Several clusters describe the game as having cult appeal, best suited to fans of atmospheric Eastern European shooters, slavjank, and games like S.T.A.L.K.E.R. or Road to Fiddler's Green. It is not for everyone but highly valued by its target audience.
- Niche appeal to nostalgic veterans (weight 0.4): Many reviewers recommend the game specifically for older players, fans of 2000s shooters, and those nostalgic for Eastern European cult classics. Younger or casual players are often warned that the dated graphics and gameplay may not appeal.
- Worth the money despite flaws (weight 0.34): Reviewers consider the game worth its price, even though some note it is short or has shortcomings. The Steam release is seen as worth paying for despite the original being free abandonware.
- Wait for fixes before buying (weight 0.23): Some reviewers recommend holding off on purchase to see if developers continue supporting the game, warning of possible refunds. Others suggest waiting for fixes or for other classic games instead.
- Positive recommendation with caveats (weight 0.22): Several reviewers give positive reviews but with conditions, such as recommending only if you value unusual atmosphere and can tolerate flaws. The game may appeal to some but deter average players due to its state.
- Specific gameplay tips shared (weight 0.15): Reviewers offer practical tips: enabling sprint for slightly better speed and avoiding FOV changes to prevent motion sickness. These suggestions aim to improve the experience for new players.
- Negative review exists (weight 0.09): One reviewer does not recommend the game at all. This contrasts with the overall positive sentiment but represents a minority opinion.
- Not recommended at full price (weight 0.09): A reviewer recommends against buying unless the game costs 5 euros and all shortcomings are corrected. This suggests the game is overpriced for its quality according to some.
- Gift for fans of B-games (weight 0.08): The game is described as a great gift for fans of niche mid-2000s Eastern European B-games. This points to its appeal as a nostalgic gift for a specific audience.

Other player notes:
- Low price and great value (weight 0.79): Reviewers frequently mention the game is sold at a very low, affordable, or attractive price, offering excellent value for money. Some note regional pricing and that the price is not inflated.
- Comparisons to Half-Life and Stalker (weight 0.69): The game is often compared to Half-Life (especially set in the Soviet Union) and Stalker for its atmosphere and setting. Some call it a mix of Half-Life 2 and Stalker, or the Ukrainian Half-Life 2.
- Technical and graphical improvements (weight 0.67): The re-release includes technical upgrades such as higher resolution, widescreen support, improved framerate, gamepad support, and updated graphics. Some mention quality-of-life features and bugfixes.
- Steam re-release widely praised (weight 0.65): Many reviewers highlight that the game is now officially available on Steam after years of being unavailable, with some noting it was previously abandonware. The re-release is seen as a positive event for preserving a classic.
- Modern hardware compatibility fixes (weight 0.65): The re-release adds support for modern hardware, including compatibility with current Windows versions, Steam Deck, and fixes for issues like StarForce removal and codec requirements. It also removes the need for workarounds, especially on AMD GPUs.
- Availability and rights issues (weight 0.56): The game had a history of rights issues and delistings from storefronts before being re-released on Steam by Strategy First. It was originally released on a licensed disc incompatible with modern Windows.
- Absolute Edition not a remaster (weight 0.48): Reviewers clarify that the Absolute Edition is not a remaster or remake but the same game with technical fixes and quality-of-life improvements, without content changes. It preserves the original experience.
- Favorable comparisons to other shooters (weight 0.44): The game is compared favorably to Painkiller, Dusk, Atomic Heart, and Call of Duty/Overwatch for its gameplay and design. It is also compared to BioShock and Far Cry, noting it predates them.
- Hope for more re-releases (weight 0.35): Reviewers express hope that other classic games like Vivisector and Anabiosis will also receive re-releases on Steam. They wish more games get similar treatment.
- Atmosphere and setting praised (weight 0.34): Reviewers praise the game's post-Soviet environment, including sleeping districts and schools, and its bleak, abandoned Soviet architecture. The atmosphere is frequently highlighted as a key strength.
- Cult classic and historical value (weight 0.32): The game is described as a cult classic with historical value as a piece of gaming history, often compared to Citizen Kane for the slavjank genre. It is a legendary early-2000s game.
- Ukrainian localization and development (weight 0.32): Reviewers note the inclusion of Ukrainian language localization with voiceover and subtitles, and highlight that the game is a Ukrainian-developed title. No Turkish language support is mentioned.
- Short length and lack of new content (weight 0.31): Some reviewers mention the game is short, around 4 hours, and can be completed in one playthrough. Cut content from the original was not restored, and no New Game Plus mode is included.
- Outdated graphics and lack of improvements (weight 0.31): Several reviewers note that the game retains its original look with no real graphical improvements, using low-resolution textures and outdated graphics. Some feel the remaster shows a lack of respect to buyers.
- Miscellaneous technical notes (weight 0.21): Reviewers mention the game's small file size, the ability to run without issues, and the addition of a running mechanic. A texture glitch problem from the original is noted as absent.
- Ongoing developer support and patches (weight 0.2): The developer Zoom continues to release fixes and patches for the game, improving stability and performance. Reviewers appreciate the ongoing support.
- Comparisons to other Ukrainian games (weight 0.2): Reviewers compare the game to other Ukrainian titles such as Cryostasis and Vivisector: Beast Within, as well as to B-tier games from the era of custom engines like Anabiosis and Xenus.
- Support for Linux and achievements (weight 0.19): The game supports Linux and includes achievements and trading cards. These features are noted as positive additions.
- Original quirks preserved (weight 0.19): The re-release keeps the original game's quirks and jank, preserving the authentic experience. Some see this as a positive, while others note it may not appeal to everyone.

Emotions:
- Frustration (weight 0.1): Players are frustrated by technical problems such as crashes, save failures, antivirus interference, and broken mechanics like sprinting. They also cite missing basic features, poor optimization, and unclear settings, which hinder enjoyment and progress.
- Nostalgia (weight 0.1): Nostalgia stems from memories of playing the game in childhood or in the 2000s, often from pirated discs or old PCs. Players recall the game's unique atmosphere, HUD, and magazine coverage, evoking a strong sense of revisiting the past.
- Disappointment (weight 0.09): Disappointment arises from the remaster's minimal effort, including missing cut content, poor performance, and lack of new features like languages or New Game Plus. Players feel the game's potential remains unrealized and the technical state is still poor.
- Gratitude (weight 0.09): Gratitude is directed at developers for re-releasing the game, fixing stability issues, and preserving a historical title. Players appreciate the ability to play on modern systems and the addition of features like achievements and running.
- Appreciation (weight 0.08): Appreciation focuses on the game's unique atmosphere, soundtrack, and setting, which are seen as exceptional compared to modern shooters. Players value the historical and visual style, as well as the fair pricing and quality-of-life updates.
- Satisfaction (weight 0.05): Satisfaction comes from the game running well on modern systems, with good performance, widescreen support, and controller compatibility. The remaster is praised for preserving the original feel while fixing crashes and adding polish.
- Excitement (weight 0.05): Excitement is fueled by the game's official release on Steam, allowing players to revisit a childhood favorite or experience it for the first time. The retro graphics and classic shooter feel add to the anticipation.
- Amusement (weight 0.04): Amusement is derived from the game's unintentionally comedic elements, such as odd enemies and humorous situations. Players find irony in the plot and enjoy lighthearted moments like fending off characters with a wrench.
- Annoyance (weight 0.03): Annoyance is caused by poorly implemented settings, including the FOV slider and frequent restarts, as well as control issues like sprint and crouch-aim. Crashes and repetitive enemy designs further irritate players.
- Surprise (weight 0.03): Surprise stems from the game exceeding low expectations, particularly its engaging world, atmosphere, and low price. Players are also surprised to see the game on Steam after many years.
- Joy (weight 0.03): Joy is expressed for the game's re-release, enabling play on modern systems without crashes. The primitive gameplay brings pure fun, and seeing the game on Steam after 20 years is a happy moment.
- Relief (weight 0.02): Relief comes from the game finally launching and working on modern hardware, including AMD laptops, without workarounds. Players also feel relief when others share similar feelings of emptiness, making them feel less alone.
- Enthusiasm (weight 0.02): Enthusiasm is driven by the game's engaging story, art style, and flawless performance. The atmospheric old-school experience and added features like sprint and gamepad support enhance the appeal.
- Love (weight 0.02): Love for the game is rooted in its authentic post-Soviet setting, atmosphere, soundtrack, and level design. Despite flaws, players cherish the unique enemies and detailed levels.
- Admiration (weight 0.02): Admiration is felt for the well-crafted map design, Ukrainian localization, and the game's story, atmosphere, music, and enemy design. These elements are seen as outstanding achievements.
- Delight (weight 0.02): Delight arises from the game's wonderful atmosphere and soundtrack, as well as its adaptation for high resolutions and Linux. The experience is described as an absolute mint and author videos resemble fever dreams.
- Fondness (weight 0.02): Fondness is expressed for ragdoll physics, the nail gun, and the warm, cute photo-textures. The rare communism setting also contributes to a sentimental attachment.
- Happiness (weight 0.02): Happiness is felt upon seeing the game return on Steam with achievements and being playable on modern systems. The fact that the game was remembered and brought to Steam brings joy.
- Liking (weight 0.01): Liking is based on the game's atmosphere, level design, character design, pacing, and balance on the hardest difficulty. These elements combine to create a favorable impression.
- Respect (weight 0.01): Respect is earned by the development team at Zoom for handling the re-release well and offering the game at a low price. This shows appreciation for their effort and consumer-friendly approach.}