Info about Zombie City Defense 2:

Official game description:
Zombie City Defense 2 is a tactical/strategy defense game.
----------------------------------------------------------
**VR is supported but not necessary - you can play it on any PC**  
In a near future, the world has been devastated by a virus turning humanity into zombies. You are **Iron Corps**, the last defense of civilization traveling the world to find resources, help people and find answers.  
Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities.  
Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a bombing raid to destroy a bridge or even the whole block!  
*   15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…)  
*   17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery)  
*   9 General abilities (airstrike, ion cannon, groundbreaker, nukes..)  
*   7 buildings improvements (from barricades and medbays to command terminals)  
*   12 perks to customize your faction. You can play as pyromaniacs!
You should customize your faction wisely, as zone's weather, terrain relief and even amount of buildings around will greatly influence your strategy.  
Research new units and abilities between missions with the tactical points you earned depending the success of your missions.  
All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide.  
*   16 missions in the campaign (from huge cities to canyons and mountains)  
*   9 different zombies (common, armored, invader, splitter, spawner…)  
*   Three difficulty levels + infinity mode  
*   Day & Night cycle (zombies are stronger at night)  
*   Weather changes (snow, rain, fog, heat, hurricane) and you should adapt your tactics  
*   Land areas (Swamp, forest, cold, biohazard, Radiation)  
*   Dozens of different building to invest and adapt to your needs.  
*   Take advantage of the city (Huge Skyscrapers: give huge range bonus, especially to snipers. Living buildings: good for barricading in. Industrial buildings: may have material to scavenge and many more. Bridge: can be destroyed to force enemy to take another path...).
Fully supports Oculus Rift and dual-pad contollers for maximum immersion.

Release date: Aug 19, 2016

Categories: Tactical, Real-time Strategy, Tower Defense, Resource Management, Unit Management, Base Building, Survival, Zombie Defense


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $1.00 - $5.00
  - Reasoning: The evidence suggests that users find the game worthwhile primarily when it is purchased on sale. Multiple reviews mention that the game is not worth its full price of $10, indicating that the perceived value is lower than the current base price. Several users suggest that a fair price would be around $1 or $2, especially when on sale. This sentiment indicates that the community considers the game to be of lower value, likely due to issues such as bugs or lack of updates, which are mentioned in other reviews.
- Playtime Metrics:
  - Game completion: 30.0h
  - Story completion: N/A
  - Session length: 1.7h
  - Endgame: N/A
  - Reasoning: The first piece of evidence indicates that a player has spent 30 hours unlocking levels and completing various modes, suggesting a significant time investment for game completion. The second piece mentions a play session lasting over 100 minutes, which can be used to estimate a typical session length. The third piece of evidence highlights that the game requires many hours to achieve certain goals but also mentions that sessions are short. The fourth piece of evidence shows a player grinding for nearly 4 out of 5 hours, indicating focused play sessions.
- Time-to-fun:
  - Summary: The game initially presents friction due to a steep learning curve and poor interface design, but becomes more enjoyable as players unlock more units and tactics.
  - Stance: Fun then drops
  - Anchor: Unlocking units and air strikes
  - Time to anchor: 1h 0m
  - Friction: steep learning curve; poor tutorial guidance; cluttered interface
  - Unlock drivers: accessing more units; learning new tactics
  - Conditions: multiplayer modes; strategic gameplay
- Player Archetypes:
  - Critical Evaluator (no buy)
    - Motivation: To provide honest feedback and warnings about the game's shortcomings.
    - Playstyle: Analytical and critical, focusing on the game's flaws.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: honest reviewer; critical player
    - Reference games: N/A
  - Strategy Enthusiast (sale)
    - Motivation: To enjoy and recommend strategy games.
    - Playstyle: Strategic and thoughtful, focusing on the game's depth and tactical elements.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: strategy fan; tactical player
    - Reference games: Hearts of Iron; Zombie City Defense 2; Command and Conquer Generals
  - Value-Seeking Supporter (buy)
    - Motivation: To support and recommend games that offer good value and ongoing development.
    - Playstyle: Supportive and engaged, focusing on the game's community and development.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: supporter; value seeker
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Challenging and difficult gameplay (weight 0.87): The game offers a high level of difficulty, making it challenging and engaging for players who enjoy tough games.
- Good graphics and sound effects (weight 0.83): The game features good graphics and sound effects, enhancing the overall gaming experience.
- Excellent tactical gameplay (weight 0.75): The game features excellent tactical gameplay, requiring players to use strategic thinking and planning.
- Diverse missions and units (weight 0.74): The game offers a variety of missions and units, providing players with diverse and engaging content.
- Unique blend of RTS and Tower Defense (weight 0.63): The game combines elements of real-time strategy (RTS) and tower defense (TD) genres, creating a unique and engaging gameplay experience.
- Supports achievements and cards (weight 0.35): The game supports Steam achievements and trading cards, adding extra incentives for players.
- Good value for money (weight 0.3): Players find the game to be a good value for the price, offering a lot of content and enjoyment for under $10.
- Russian localization available (weight 0.26): The game supports Russian language, making it accessible to a wider audience.
- Controller and VR support (weight 0.26): The game supports VR and controller input, providing more options for players to enjoy the game.
- Interesting and unusual plot (weight 0.16): The game features an interesting and unusual plot, adding depth and engagement to the gameplay.

Common complaints:
- Poor UI and controls (weight 0.93): Many players have reported issues with the user interface, including poor design, sloppy interface, and non-intuitive controls. The HUD and controls are frequently described as terrible and difficult to use.
- Complicated unit selection (weight 0.58): Unit selection is described as complicated and difficult, especially when dealing with many units. The graphic style and small icons make it hard to select units.
- Game crashes and technical issues (weight 0.51): The game is reported to have several technical issues, including crashes, severe stuttering, freezing, and frame rate issues. Some players also mention that the game appears abandoned.
- Lack of development and updates (weight 0.45): The game is criticized for its lack of detailed story, development, and updates. Players feel that the game lacks unique or revolutionary features and has a sparse tutorial.
- Balance and difficulty issues (weight 0.38): Players have noted balance issues and mismatched difficulty levels. The game is often described as too hard or unbalanced, especially in certain missions.
- Pathfinding and AI issues (weight 0.37): There are reports of pathfinding problems and poor unit pathing. Additionally, the AI is criticized for being bad and causing issues with friendly units.
- Lack of guidance and unclear objectives (weight 0.32): The game is criticized for its limited in-game guidance and unclear objectives. Players find it difficult to understand how to unlock new areas and advance in the game.
- Grinding and resource collection (weight 0.31): The game requires lots of grinding and tedious resource collection. Players find the in-game grind to be super hard and time-consuming.
- Lack of multiplayer and language support (weight 0.28): The game is single-player only and lacks language support, including no Russian or German voice acting. This limits the game's accessibility and appeal to a broader audience.
- Lack of developer response and support (weight 0.24): There is a lack of developer response to issues and no mod support. Players feel that the game's potential is not fully realized and that there are few settings options.
- Performance and optimization issues (weight 0.19): The game has performance and optimization issues, including initial performance issues on laptops and severe stuttering and freezing.

Gameplay feedback:
- Real-time tactical gameplay (weight 0.81): Players engage in real-time tactical strategy, managing units and resources dynamically on the battlefield.
- Combines Tower Defense and RTS (weight 0.78): The game blends elements of Tower Defense and Real-Time Strategy genres, creating a unique gameplay experience.
- Unit upgrades and specializations (weight 0.44): Units can be upgraded and specialized, allowing for deeper strategic planning and customization.
- Diverse unit and structure variety (weight 0.42): The game offers a wide range of units and structures, enhancing strategic options and replayability.
- Varied missions and objectives (weight 0.38): The game features 16 missions with varying objectives, ensuring a diverse and engaging experience.
- Multiple difficulty levels (weight 0.37): Missions can be replayed at different difficulty levels, catering to both casual and hardcore players.
- Map-specific strategies (weight 0.35): Different maps require unique strategies, adding depth and variety to the gameplay.
- Zombie defense strategy (weight 0.19): The game focuses on defending against zombie hordes, combining strategy and survival elements.
- Resource management (weight 0.19): Players must manage resources effectively to build and upgrade units and structures.
- Progression system (weight 0.18): A weapon progression system allows players to enhance their arsenal as they advance through the game.
- Defense and strategy mechanics (weight 0.18): The game emphasizes defense mechanics and strategic planning to overcome challenges.
- City defense management (weight 0.18): The game involves managing city defenses, requiring players to plan and execute defensive strategies.
- Environmental influences (weight 0.17): Environmental conditions play a significant role in gameplay, affecting strategies and outcomes.
- Minimalist aesthetics (weight 0.16): The game features a minimalist interface and aesthetics, focusing on gameplay without unnecessary distractions.

Performance notes:
- Mixed feedback on optimization (weight 0.46): Players have varying opinions on the game's optimization. Some find it well-optimized for weak PCs and note good graphical performance, while others report poor optimization.
- Performance issues reported (weight 0.33): Some players experience severe stuttering, freezing, and frame skips. These issues affect the overall gameplay experience negatively.
- Smooth performance noted (weight 0.19): Several players report that the game runs smoothly, particularly on low-spec hardware. This indicates good performance for some users.
- Camera and crash issues (weight 0.19): There are reports of camera issues and crashes during exit. These technical problems can disrupt the gaming experience.
- Minimalist visual style (weight 0.18): The game features a minimalist, map-like presentation and visual style. This design choice has been noted by several players.

Recommendations:
- Recommended for strategy fans (weight 0.52): The game is highly recommended for fans of strategy games, particularly those who enjoy tower defense and zombie-themed tactical strategies.
- Worth buying during sales (weight 0.25): Several reviews suggest that the game is worth purchasing, especially when it is heavily discounted or during sales.
- Good VR strategy experience (weight 0.19): The game is noted for being a good VR strategy game, making it worth a look for strategy fans who have VR equipment.
- Need for additional content (weight 0.18): There is a hope for an expansion with more levels and different types of missions that require different strategies.
- Improvements to unit control (weight 0.17): Players have suggested making it easier to control friendly units and adding a retreat or fall back action for soldiers.
- Desire for more game modes (weight 0.11): Players have expressed interest in having more game modes, such as PVP multiplayer and co-op survival modes.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.2): Players experience frustration due to a combination of technical issues such as game crashes, freezing, and lack of progress saving, along with gameplay challenges like high difficulty, poor game design, and unclear mechanics. Additionally, issues with the user interface, controls, and tutorials contribute to the overall frustration.
- Satisfaction (weight 0.14): Players find satisfaction in the game's challenging mechanics, dynamic battlefield management, and diverse missions. The smooth performance, unique gameplay, and improvements over the first game also contribute to a satisfying experience.
- Disappointment (weight 0.12): Disappointment stems from the game's simplified unit icons, poor graphics, and lackluster production quality. Players also express dissatisfaction with the game's mechanics, controls, and lack of updates and support.
- Enjoyment (weight 0.11): Enjoyment is derived from the game's fun and addictive gameplay, diverse missions, and good level of difficulty. Players appreciate the game's depth, variety, and the mix of RTS and tower defense elements.
- Positive (weight 0.11): Players express positivity due to their enjoyment of the game's atmosphere and features. They appreciate the game's features and are willing to recommend it to others.
- Joy (weight 0.1): Joy comes from the enjoyment of the gameplay, tactics, and the unique blend of gameplay mechanics. Players also find joy in the game's balance, UI, and the challenging and dynamic gameplay.
- Excitement (weight 0.05): Excitement is generated by the game's open battlefield and strategic gameplay, unique gameplay experience, and the variety of units and abilities. Players find the game to be an interesting indie strategy game.
- Satisfied (weight 0.04): Players feel satisfied with the game's content and theme, although some mention the high price. The gameplay mechanics also contribute to their satisfaction.
- Impressed (weight 0.02): Players are impressed with the game's graphics and challenging gameplay. The atmosphere of the game also leaves a strong impression.
- Boredom (weight 0.01): Boredom sets in due to the monotonous missions and repetitive gameplay, which reduces the overall engagement and excitement.
- Frustrated (weight 0.01): Players feel frustrated due to non-intuitive controls and the lack of a proper tutorial, making it difficult to understand and enjoy the game.
- Content (weight 0.01): Players are content with the game's features and the value for money it offers, finding it to be a worthwhile purchase.}