Info about BallisticNG:

Official game description:
BallisticNG is a high speed, all thrills anti-gravity combat racer and open modding environment developed as a tribute to old school classics such as Wipeout, Rollcage and Jet Moto. Set throughout the 2159 Anti-Gravity League, you glide and speed through futuristic race courses armed to the teeth with deadly weapons to aid you in taking first place.
Features
--------
*   **A track for every skill level, a ship for every play style**  
    With a huge and ever expanding roster of tracks and ships, BallisticNG is a content powerhouse and has something for everybody.  
*   **Start slow, go as fast as you can handle**  
    With 5 speed classes and gameplay modifiers to manipulate the base speed of each class, you can race at speeds anywhere between a snail's pace or breaking the sound barrier on every straight.  
*   **A variety of content categories**  
    BallisticNG features a variety of different content categories to keep you busy, featuring standard content, drag content, drift content and small vehicle content. Vehicles and tracks from each category of content are interchangable so you can play how you want!  
*   **Smart Assists**  
    New to anti-gravity racers? No problem! BallisticNG features assists that aid with steering, pitching and airbrakes independently. These work by letting the game's AI make input suggestions to your ship, which adapt to your own inputs so it stays out of the way when not needed.  
*   **A campaign to test your skills**  
    Put your skills to the test with BallisticNGs massive campaign, featuring a large range of game modes and various challenges.  
*   **Eliminate those who stand in your way**  
    Pick up weapons from the track and blast your way through the competition. We have a sizeable arsenal of weapons with each serving a particular purpose.  
*   **Custom Races**  
    Pick a gamemode, configure it, add up to 16 racers with whatever difficulty you want and jump straight in.  
    Gamemodes: Race, Team Race, Tournament, Time Trial, Speed Lap, Eliminator, Knockout, Survival, Upsurge, Rush Hour and Stunt.  
*   **Multiplayer**  
    Play with others in two player splitscreen or online via direct IP or Steam. Onlline multiplayer is cross-platform across Windows, OSX and Linux and supports custom ships and tracks!  
*   **VR Compatible**  
    BallisticNG is fully compatible with SteamVR. Jump into the cockpit of your favourite ship and strap yourself in for the ride of your life! (the cockpit view is also available outside of VR)  
*   **Soundtrack**  
    BallisticNG features a thumping soundtrack featuring over 5 hours of music inspired by old school electronic genres. Any updates to the soundtrack are also added to the soundtrack DLC at no additional cost.
    Modding
    -------
    Built for modding, BallisticNG provides a large assortment of ways to modify it and develop new content using the same tools and level of customization used in development:  
    *   Create custom tracks with an easy to use spline based layout creator. Playtest your layout instantly.  
    *   Use the offical development tools to import custom ships and tracks into the game  
        *   Unity editor based tools to configure your ships and tracks, giving you the ultimate creative freedom.  
        *   Custom made texture atlas building software and Blender extensions for easy track environment development.
    *   Create code mods with native support for C# libraries. Create gamemodes, HUDS, weapons, stats/achievements, or anything else you can think of.  
    *   Create custom campaigns with an easy to use in-game editor. XML files can also be manually written if that's more your style.  
    *   Create custom liveries for both vanilla and custom ships, use the in-game ship viewer to instantly refresh them and see changes. PSD files for vanilla ships are provided.  
    *   Create custom color palletes for the virtual environment.  
    *   Import and play custom music for races and the main menu  
    *   Replace most sounds in the game with sound replacement packs.
    DRM Free
    --------
    BallisticNG and its DLCs are DRM free. Steam is only used for delivering updates, handling leaderboards and providing optional workshop and Steam based multiplayer support. Once you have the files the game is yours to run wherever you want!  
    **Warning: BallisticNG contains fast moving imagery and various effects such as white flashes that may potentially trigger seizures for people with photosensitive epilepsy.**

Release date: Dec 14, 2018

Categories: Racing, Anti-Gravity Racing, Combat Racing, Futuristic Setting, Arcade, Mod Support, Split-screen Multiplayer, VR Gameplay

Feature scans:
- Wiki: score 10; verdict: No Significant Wiki Tax; summary: The reviewed feedback is overwhelmingly positive about optional wiki content, community guides, and lore. One minor translated comment criticizes difficulty guidance as unfriendly and veteran-tuned, but no review describes a mandatory external-data barrier for farming, inventory management, learning systems, or navigation. Under the strict scoring hierarchy, no Tier 1, Tier 2, or Tier 3 keyword is explicitly present, so the default low Wiki Tax score applies.
- Proton/Linux: score 20; verdict: Works Well; summary: The available reviews are mostly positive about Linux support. Users report that the game runs natively on Linux and performs very well on Steam Deck, even on low-end hardware. The only Linux-specific caveat is that selecting a compatibility version on Linux may cause a weird acceleration bug, so native execution is recommended. No launch failures, anti-cheat, DRM, launcher, or severe Proton blockers are reported.
- Steam Deck: score 15; verdict: Seamless native experience; summary: The filtered Steam Deck reviews are overwhelmingly positive and describe a seamless native experience. Users confirm smooth performance on LCD and OLED Steam Deck models, working Linux support, reliable controller input, and split-screen local multiplayer. The only notable technical caveat is an acceleration bug if compatibility layers are forced on Linux, plus minor low-severity notes about display size/refresh rate for faster speed classes and initial control onboarding. No required Proton Experimental toggle, external launcher, anti-cheat failure, battery drain, or crash pattern is reported.

- Hardware Profile:
  - Summary: Across the provided low-VRAM cohorts, the game is reported to run smoothly on Windows and flawlessly through Proton on Linux.
  - Sample size: 31 (7% coverage)
  - Audience skew: Review sample spans multiple hardware setups, but not evenly.
  - Windows <8GB VRAM (positive, 11 reports): Reports consistently smooth and responsive performance with 4GB VRAM and 16GB RAM.
  - Linux / Proton <8GB VRAM (positive, 5 reports): Runs flawlessly through Proton on Linux Mint with 2GB VRAM and 15GB RAM.
  - Caveats: 31 of 416 reviews expose hardware metadata.; Review sample spans multiple hardware setups, but not evenly.
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $20.00
  - Reasoning: The reviews repeatedly describe the price as fair, reasonably priced, or a strong value, including at full price. A sale price around $9.74 is also presented positively, while one reviewer says it could cost a bit more. This supports a community fair base-game range centered near the current $14.99, with acceptable value extending from roughly $10 on sale to about $20 at the upper end.
- Playtime Metrics:
  - Game completion: 57.0h
  - Story completion: N/A
  - Session length: 3.0h
  - Endgame: N/A
  - Reasoning: The 38-hour quote states the player is 2/3 through vanilla singleplayer content, implying about 57 hours to finish that content (38 divided by 2/3). The 37-hour quote shows near-achievement completion around the high-30s, supporting a completion estimate in the 40-60 hour range; I use 57 for gameCompletion. For sessionLength, one player reports racing for 3 hours straight, and another reports needing a break after about an hour, so a typical session of about 3 hours is supported. No explicit BallisticNG hour figures describe a story completion or a distinct endgame phase, so storyCompletion and endgame are null.
- Time-to-fun:
  - Summary: Early friction from a steep learning curve and difficulty/progression issues gives way to strong satisfaction once players master the mechanics or work through the campaign, though a few reviewers report immediate or sustained fun.
  - Stance: Clicks after
  - Anchor: Mastery of the racing mechanics through campaign play
  - Time to anchor: N/A
  - Friction: Steep learning curve; Difficulty curve and progression issues; Tutorial is lacking or hard to locate; Few or no dedicated multiplayer lobbies; Unbalanced cars in multiplayer; Campaign can feel boring and repetitive
  - Unlock drivers: Playing the campaign and building basic competence; Mastering the racing mechanics; Joining community Discord weekly meetups; Recent developer updates adding multiplayer modes; Steam Multiplayer availability; Workshop custom tracks built around specific modes
  - Conditions: Playing with friends can make difficulty issues ignorable; Playing the campaign and being at least halfway competent at games; Mastering the mechanics; Checking input options after the tutorial; Joining online groups to know when multiplayer sessions occur; Recent developer updates adding multiplayer modes; Avoiding compatibility versions on Linux/Steam Deck to prevent the acceleration bug
- Player Archetypes:
  - Hardcore Wipeout Veteran (buy)
    - Motivation: To relive and surpass classic Wipeout racing through difficult, precise, high-speed mastery.
    - Playstyle: High-speed anti-gravity racing with tuned difficulty, track learning, challenge-focused modes, and competitive racing.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Wipeout; Wip3out
  - Retro Arcade Newcomer (buy)
    - Motivation: To enjoy a stylish, fast arcade racer with a strong retro atmosphere and soundtrack, even without prior AG racing experience.
    - Playstyle: Single-player arcade racing, learning the controls and modes, and enjoying the presentation while gradually improving.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Local Multiplayer Party Racer (buy)
    - Motivation: To race and compete face-to-face with friends or family in fast split-screen sessions.
    - Playstyle: Local split-screen and co-op races, often with custom rules, same-car skill tests, controllers, and multi-monitor setups.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Mario Kart Wii
  - Workshop Mod Explorer (buy)
    - Motivation: To expand and personalize the game with community-made tracks, ships, music, and classic remakes.
    - Playstyle: Installing and racing Workshop content, using custom tracks and ships, and experimenting with modded race setups.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Faithful Wipeout spiritual successor (weight 1): Many players describe the game as a genuine successor to the Wipeout series, closely matching its PS1-era style, physics, and feel. It is widely recommended for anyone waiting for a new Wipeout-like experience.
- Outstanding modding support (weight 0.5): Steam Workshop and external mod support are frequently praised, offering huge amounts of community-made tracks, ships, campaigns, music, and code mods. This greatly extends the game's content and longevity.
- Excellent multiplayer options (weight 0.45): Players appreciate both local split-screen and online multiplayer, with support for up to 8 players, multi-monitor splitscreen, and online leaderboards. Multiplayer is often described as rock solid.
- Top-tier anti-gravity racer (weight 0.44): The game is frequently called one of the best anti-gravity racers ever made, with deep and satisfying physics and true vehicle inertia. Many consider it the pinnacle of the genre.
- Amazing and nostalgic soundtrack (weight 0.23): The soundtrack is widely praised as amazing, filled with bangers, and evoking strong nostalgia. It is considered one of the best soundtracks in games today.
- Incredible sense of speed (weight 0.19): Reviewers consistently highlight the extreme sense of speed, noting that racing feels incredibly fast even at lower speed classes. This creates a thrilling and satisfying experience.
- Great variety of content (weight 0.19): Players appreciate the wide range of playstyles, ships, tracks, and game modes, including custom community content. The game offers plenty of unique gimmicks and extensive modding support for additional content.
- Tight and responsive controls (weight 0.17): Controls are frequently described as fluid, tight, and responsive, providing an extremely satisfying and precise yet forgiving handling experience. The controller feel is often called unbelievably good.
- Retro PS1-style graphics options (weight 0.17): The game includes extensive graphical options, allowing players to switch to PS1-style visuals for a nostalgic charm. This includes options that emulate PS1 hardware quirks.
- Visually impressive game (weight 0.11): The game features very pretty visuals and a unique visual style that stands out. The graphics are often described as top-notch.
- Worth the price (weight 0.11): Many reviewers consider the game well worth its price, even when not on sale. It is especially recommended during sales.

Common complaints:
- Controls and physics issues (weight 0.53): Players frequently criticize the controls as unappealing or cumbersome, with many noting a steep learning curve and awkward keyboard handling. Physics quirks like wall pinballing, inconsistent acceleration, and airbrake problems add to the frustration.
- Brutal campaign difficulty spike (weight 0.37): Many players report a severe difficulty spike roughly one-third through the campaign, making later content and even bronze medals feel unreachable. This is consistently described as frustrating and a barrier to progression.
- Multiplayer is dead (weight 0.35): Online multiplayer suffers from a small player base, making matches extremely hard to find and often forcing players to race against bots or organize sessions manually. Some also note a lack of AI opponents and game modes.
- Weapons feel unsatisfying (weight 0.35): Weapons are often described as weak, generic, or imbalanced, with some like Quakes and Missiles feeling ineffective. Turbo and autopilot are seen as broken, and randomness detracts from the racing experience.
- Technical problems and bugs (weight 0.34): Various technical issues are reported, including controller input failures, glitches at high speeds, VR problems, and crashes when modifying settings. Streaming latency and workshop installation issues also occur.
- Track design flaws (weight 0.34): Tracks are criticized for being too narrow, having blind corners, and lacking the wild, quirky layouts of classic anti-gravity racers. Specific issues like hazardous pit lanes and confusing markings are also mentioned.
- Campaign feels boring (weight 0.31): The campaign is often described as dull, with repetitive events like time trials and survival modes. A lack of variety and uninspired track selection contribute to the boredom.
- Unbalanced AI difficulty (weight 0.31): AI opponents are criticized for being either too easy or impossibly hard, with perfect lines and unfair catch-up mechanics. The 'AI matches speed' option often makes later races nearly impossible.
- Steep learning curve (weight 0.28): The game has a high skill ceiling and a steep learning curve, especially for those unfamiliar with anti-gravity racing. Some find it too challenging and not accessible for newcomers.
- Dated or meh graphics (weight 0.26): Many reviewers find the graphics dated, comparing them to older console eras or noting a lack of visual polish. Some also mention a jarring mix of high-definition lighting and low-poly models.
- Content and value concerns (weight 0.25): The amount of content is seen as insufficient for the price, with limited tracks and modes. Some feel the campaign doesn't utilize all game modes and tracks, and the package feels stingy.
- Ship imbalance and meta (weight 0.2): Only certain ships with max speed and acceleration are viable, while others are useless. This is exacerbated by AI that follows perfect trajectories, making maneuverability-focused ships uncompetitive.
- UI and menus frustrating (weight 0.18): The user interface is frequently called bad, with hard-to-read fonts, confusing layouts, and annoying menu design. Some specific complaints include strange menu controls and unclear button prompts.
- Missing features and options (weight 0.18): Players note the absence of features like a rewind option, replay function, leaderboards for custom tracks, and split-screen multiplayer. Some also want more balanced assist options rather than band-aid solutions.
- Feels like a Wipeout clone (weight 0.17): Some reviewers criticize the game for blatantly copying Wipeout, with physics and ship behavior that don't match the originals. This leads to accusations of hackwork and lack of originality.
- Poor sound design (weight 0.13): Sound effects are described as weak, generic, and lacking impact. The announcer can be hard to hear, and overall audio quality is subpar.
- VR mode poorly implemented (weight 0.13): Virtual reality support is criticized for causing motion sickness, lacking depth settings, and generally not being well achieved. Some tracks are particularly problematic.
- Community toxicity (weight 0.11): Several reviews mention a toxic community, particularly on Discord, where mod discussions are unwelcome and mentioning Wipeout leads to hostility. This detracts from the overall experience.
- AI voice and music issues (weight 0.08): A few reviewers mention AI-generated vocals in announcements and songs, which they find unpleasant and often skip. The music is also noted as less energetic than classic tracks.
- Lack of localization (weight 0.06): Some players complain about the lack of language options, such as only English voice and text, or missing Spanish translation. This limits accessibility for non-English speakers.

Gameplay feedback:
- Wipeout-Style Anti-Gravity Racing (weight 0.66): The game is widely described as a faithful recreation of classic Wipeout titles, with nearly identical physics and handling. It appeals directly to fans of the original PlayStation anti-gravity racing era.
- Extensive Modding Support (weight 0.5): Players frequently praise the ability to import custom tracks, ships, campaigns, sound effects, HUD elements, and code mods. This significantly extends the game's longevity and creative potential.
- Multiple Physics Modes (weight 0.3): Players can choose between classic floaty Wipeout physics and tighter modern handling. Additional modes emulate specific Wipeout eras like Fusion, Pulse, and HD.
- VR Support with Cockpit View (weight 0.29): Official VR support is included, along with a first-person cockpit view that enhances immersion. Flight stick and racing rig compatibility are also mentioned.
- Split-Screen and Local Multiplayer (weight 0.27): Local split-screen multiplayer is supported, including dual-display setups and multi-monitor configurations. This makes it well-suited for couch play.
- Fast-Paced Combat Racing (weight 0.26): The game is described as a fast-paced futuristic combat racer with action and dizzying jumps. Speed and smooth controls are frequently highlighted.
- Online and LAN Multiplayer (weight 0.23): The game includes online multiplayer as well as LAN support. Various multiplayer options are available for different preferences.
- Zero-Gravity Racing Core (weight 0.22): The core gameplay is zero-gravity anti-grav racing where vehicles defy physics. It focuses on high-speed racing on futuristic tracks.
- Varied Game Modes (weight 0.15): The game offers a range of modes beyond standard racing, including Time Trial, Speed Lap, Survival, Knock Out, Eliminator, and Precision runs. This adds variety and replayability.
- Custom Singleplayer Races (weight 0.14): Custom races can be set up outside the campaign with adjustable AI difficulty. This gives players flexibility to tailor their singleplayer experience.
- Diverse Vehicle Roster (weight 0.12): Multiple vehicles are available, each with different looks, handling characteristics, and roles. This encourages players to find a craft that suits their style.
- Retro and Modern Graphics Options (weight 0.12): Players can switch between old-school PS1-style visuals and modern graphics. This caters to both nostalgia and contemporary preferences.

Performance notes:
- Runs well on low-end hardware (weight 0.24): The game is highly scalable and runs on older or low-spec systems, from 'potatoes' to 5-10 year old computers. Even integrated graphics can achieve high refresh rates.
- Highly optimized and smooth (weight 0.24): Players consistently praise the game's optimization, noting no stutters, stable frame rates, and smooth performance even at high speeds. It reaches up to 300 FPS on capable hardware.
- Excellent Steam Deck performance (weight 0.22): Multiple users report the game runs smoothly on the Steam Deck, including solid 90 FPS on OLED models with low battery consumption. This makes it a great choice for handheld play.
- Good visual quality across settings (weight 0.12): The modern lighting and effects look stunning on high-end hardware while still being acceptable on low-end laptops. The game handles clipping, resolution, and texture mapping well.
- Great on high refresh rate monitors (weight 0.1): The game benefits from high Hz displays, with physics and visual fidelity scaling well. It can run at the monitor's max refresh rate, enhancing the experience.
- Minor performance issues exist (weight 0.09): A few users report occasional lag, graphical glitches in the intro, and an acceleration bug on Linux/Steam Deck compatibility. These are not widespread but should be noted.
- Customizable settings and tweaks (weight 0.07): The game offers many adjustable settings, and turning off animated billboards can significantly improve performance on some tracks. This allows players to tailor the experience.

Recommendations:
- Strong Wipeout Fan Appeal (weight 0.59): Many clusters explicitly recommend the game to Wipeout fans, calling it a must-have or must-play. It is frequently described as a spiritual successor that satisfies nostalgia for the classic anti-gravity racing experience.
- Anti-Gravity Racing Must-Have (weight 0.32): Clusters highlight that the game is a top choice for the anti-gravity racing genre, including futuristic and combat racing fans. It is often called a no-brainer purchase for enthusiasts of AG racing.
- High General Recommendation Rate (weight 0.26): Multiple clusters contain unequivocal recommendations, such as 'cannot recommend enough' and '100% recommend'. These sentiments come from players who strongly endorse the game with high scores.
- Recommended for All Racing Fans (weight 0.19): In addition to Wipeout fans, the game is recommended broadly to racing game enthusiasts, arcade racers, and those wanting a challenge. It is often described as a must-play for anyone with an interest in racing.
- Encourages Trying or Buying (weight 0.16): Several clusters contain simple but enthusiastic calls to action like 'buy it', 'give it a try', or 'just get it'. These short recommendations reflect high satisfaction and low hesitation.
- Great Value for Price (weight 0.15): Clusters mention the game is worth the price and offers excellent value, with remarks like 'worth it at this price' and 'pick it up at any price'. This reinforces its appeal as a cost-effective purchase.
- Best Wipeout Alternative on PC (weight 0.13): Some clusters position the game as the definitive Wipeout-style experience on PC, with statements like 'if you want Wipeout on PC, get BallisticNG'. It is also compared favorably to Redout and Wipeout.

Other player notes:
- Wipeout spiritual successor (weight 0.84): Many reviewers describe the game as a worthy successor and faithful heir to the Wipeout series. It captures the classic anti-gravity racing feel while modernizing the experience.
- Comparable to classic Wipeout (weight 0.61): Players frequently compare the game to PS1 and PS2 era Wipeout titles like 2097, XL, and Wipeout 3. These comparisons highlight similar tracks, ships, and gameplay mechanics.
- Modern Wipeout recreation (weight 0.42): Reviewers call it a one-to-one recreation of classic Wipeout with modern graphics. It is seen as a loving homage that stays true to the original formula.
- Extensive modding support (weight 0.39): The game supports mods, including Steam Workshop integration, which extends longevity. Players can easily find and install community-created content.
- Compared to F-Zero and Redout (weight 0.18): Reviewers also compare the game to F-Zero, Redout, and even Mario Kart. It is recommended for fans of those anti-gravity racing titles.
- Fair and low price (weight 0.17): Reviewers consider the price tag very fair, often calling it a steal. The low price offers great value for the amount of content provided.
- Abundant content included (weight 0.17): The game offers a wide range of ships, tracks, game modes, and difficulty settings. Many describe the amount of content as insane or gargantuan.
- VR support included (weight 0.12): VR support is available, though some note it is not perfectly implemented. Players appreciate the option to play in virtual reality.
- Steam Deck compatible (weight 0.1): The game runs well on Steam Deck, with some noting it takes a tiny bit of tinkering. Overall, it works perfectly fine on the handheld.

Emotions:
- Satisfaction (weight 0.12): Satisfaction stems from the game's precise, rewarding physics that recreate the Wipeout hovercraft racing feel while offering a wide range of playstyles, ships, and tracks. Its smooth performance, excellent soundtrack, and extensive modding support provide a deep, valuable experience. The balance of challenge and mastery, particularly when mastering tracks at high speeds, creates a strong sense of accomplishment.
- Nostalgia (weight 0.09): Nostalgia is strongly evoked by the game's faithful recreation of the PlayStation 1-era Wipeout aesthetic, including its low-poly graphics, retro art style, and authentic 1990s rave techno soundtrack. Playing it brings back vivid memories of classic titles like Wipeout 2097, Wip3out, and Wipeout Pure, often described as a nostalgic flashback. The overall experience feels like an idealized continuation of those childhood and teenage gaming moments.
- Frustration (weight 0.09): Frustration is primarily caused by inconsistent and brutal AI difficulty, with massive spikes in the campaign that can halt progress. Poor track design with blind corners and narrow sections, along with cumbersome controls and unresponsive input, further aggravate players. Additionally, a lack of mastery in single-player modes due to unbalanced ships and confusing race rules contributes to the irritation.
- Excitement (weight 0.08): Excitement is driven by the game's unrelentingly fast and intense gameplay, especially in VR, which delivers an incredible sense of speed and adrenaline. The refined, meticulously crafted racing mechanics and amazing soundtrack motivate players to push for perfect laps and platinum medals. Discovering a high-quality anti-gravity racer with modding potential and a passionate community further fuels the enthusiasm.
- Appreciation (weight 0.07): Appreciation is felt for the game being a labour of love that faithfully succeeds Wipeout, with balanced physics, varied content, and active developer support. The extensive modding scene, including Steam Workshop ships and tracks, and the friendly community add significant value. Players are grateful for the attention to detail, the modern conveniences, and the overall quality that punches above its price point.
- Disappointment (weight 0.07): Disappointment arises from unmet expectations, such as the campaign's lack of dynamic elements and its focus on Wipeout 3 physics rather than HD. The dead online multiplayer, absence of matchmaking, and inability to play with friends contribute to this feeling. Additionally, dated graphics, poor VR implementation, and difficulty that doesn't match the original Wipeout games without adjustment options further sour the experience.
- Admiration (weight 0.06): Admiration is directed at the game's ability to surpass or perfectly clone Wipeout, with incredibly fast and pretty visuals, a wonderful soundtrack, and rewarding physics. The dedication of a small development team to create one of the best arcade racers of all time, complete with a dedicated community and modding support, commands deep respect. Its faithful and enhanced interpretation of the classic formula is seen as the ultimate modern Wipeout experience.
- Enjoyment (weight 0.05): Enjoyment comes from the game being a fun and ultrafast successor to classic Wipeout, featuring a great soundtrack, well-balanced difficulty, and a variety of tracks and ships. Playing with friends, messing around with custom races, and tackling the campaign provide hours of entertainment. The smooth controls, moddability, and satisfying progression keep players coming back for more.
- Enthusiasm (weight 0.05): Enthusiasm is fueled by the game being a modern equivalent of Wipeout with all desired features, including two solid physics styles, a responsive developer team, and an active modding community. The challenging yet accessible gameplay, diverse tracks and vehicles, and charming retro graphics make it a must-play for racing fans. Its resemblance to PS1-era Wipeout and continuous updates generate strong recommendations.
- Love (weight 0.04): Love for the game is expressed through appreciation of its polished mechanics, authentic 1990s rave techno soundtrack, and its identity as a glorious love letter to the original Wipeout. It perfectly recreates and improves upon the 90s Wipeout experience, with tight controls and great VR performance. The passion project feel and the developers' good faith have made it a favorite for many.
- Joy (weight 0.04): Joy is experienced from the retro mode faithfully recreating the PS1 look, the immense pleasure of progression and mastery, and the intuitive controls paired with nostalgic tones. The campaign modes are fun, and the game is described as the most fun since childhood, especially when mixing old and new content. It provides a Wipeout fan's dream experience with faithful recreation and ongoing support.
- Fun (weight 0.01): Fun is derived from the accessible yet high-skill-ceiling gameplay, alternative racing modes, and the overall experience as an extremely enjoyable AG racer. Trying out different ships to see what clicks and competing for leaderboard times adds to the enjoyment. The VR experience, despite motion sickness, is one of the most fun ever played.
- Surprise (weight 0.01): Surprise comes from discovering a game that was previously unknown and being pleasantly surprised by its existence as a passion project. The massive update that revamps the game and the faithfulness to original Wipeout titles, along with ships that perform better than their stats suggest, caught players off guard. The overall quality was unexpected.
- Amazement (weight 0.01): Amazement is felt at how incredible and faithful the game is in recreating the Wipeout experience, often described as an amazing clone that captures the feeling perfectly and improves upon it. The campaign setup and the fact that developers have regularly added free updates for seven years contribute to this sense of wonder and admiration.
- Thrill (weight 0.01): Thrill is generated by the intense speed and flying through courses, especially in VR where the immersion makes racing at mach speeds heart attack inducing. The game is very fast and requires memorization, delivering a pulse-pounding experience that keeps players on the edge of their seats.
- Gratitude (weight 0.01): Gratitude is expressed towards the developers for resolving controller issues and delivering a Wipeout successor that understands what made those games enjoyable. Thanks are given to the devs for their hard work, and appreciation is shown for not requiring high difficulty to unlock main content. The retro-feeling experience is also thanked.
- Dissatisfaction (weight 0.01): Dissatisfaction stems from a lacking and hard-to-find tutorial, controls and racing not being the best, and off-balance weapons with broken turbo/autopilot. Difficulty guidance is unfriendly and some parts feel unfair, leading to an overall unsatisfying experience.
- Annoyance (weight 0.01): Annoyance is caused by unbalanced AI and campaign gamemodes, where AI can crash stupidly and ruin races. Catch-up mechanics cheat to keep opponents close even when the player uses the fastest ship and boosts, and random weapons/pickups make races frustrating, especially since AI never makes mistakes.
- Caution (weight 0.01): Caution is advised due to an acceleration bug on Linux with compatibility versions, as well as general bugs and early development issues. Primitive graphics and unbalanced ships are also factors that warrant careful consideration before playing.
- Dislike (weight 0.01): Dislike is directed at the 2048 game mode variant and controls that are considered very unappealing. These elements detract from the overall experience for some players.}