Info about Khimera: Destroy All Monster Girls:

Official game description:
_Part human, part oni, golem and harpy! The list goes on and on! Born in a lab, Chelshia the chimera is the world's first synthetic monster girl. When her monster inhabited island home is threatened by a band of looting pirates, she springs into action to save the day!_  
**Khimera: Destroy All Monster Girls** is your premiere monster girl beat-em-up platformer experience! Use Suits & Sandals' patented (not actually patented) GIANT STONE FIST technology to punch your way through hordes of monster-pirates to reclaim your home's stolen treasure.  
Find upgrades, collect collectables and solve problems with your fists! Play the game at your own pace in story mode or go for the best time in a marathon-style race mode!  
*   28 built-in achievements offer praise for completing tasks.  
*   Race mode lets you compete for the best time against the community!  
*   Special post-game epilogue chapter!  
*   Xinput and direct input compatibility makes sure all your USB controllers work!

Release date: May 8, 2016

Categories: 2D Platformer, Beat 'em up, Character Progression, Collectibles, Action-Adventure, Metroidvania, Side-scrolling, Achievements

Feature scans:
- MTX: score 20; verdict: Fair; summary: The game offers cosmetic DLC costumes for purchase, which some players buy to support the developers. While the DLC is generally well-received, there are mixed opinions on its quality. The monetization appears to be focused on optional cosmetic items rather than predatory practices.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $0.00 - $20.00
  - Reasoning: The evidence indicates that users find the game enjoyable and of high quality, often comparing it favorably to other well-known games. The repeated mention of the game being free suggests that users perceive significant value in the game, with one user explicitly stating that it should cost $20. This implies that the community considers the game to be worth at least $20, despite it being free.
- Playtime Metrics:
  - Game completion: 7.0h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: 33.0h
  - Reasoning: The evidence provides several data points regarding playtime. The first quote mentions a playthrough taking around 4-5 hours, which aligns with the typical time to finish the main story. The second quote supports this by stating the game can be beaten in under 5 hours, with additional replayability factors. The third quote suggests a longer playtime of 6-7 hours for full completion, including extra content. The fourth quote indicates a much longer playtime of 40 hours for completing all modes and achievements, which suggests extensive endgame content and replayability.
- Time-to-fun:
  - Summary: The game has initial friction due to repetitive fights and checkpoint issues, but becomes more enjoyable with addictive mini-games and a great soundtrack.
  - Stance: Fun then drops
  - Anchor: Discovering the mini-games and enjoying the soundtrack
  - Time to anchor: 1h 0m
  - Friction: Repetitive fights; Tedious checkpoint placement; Controller issues
  - Unlock drivers: Addictive mini-games; Enjoyable soundtrack
  - Conditions: Playing for completion; Exploring secrets
- Player Archetypes:
  - Platformer Enthusiast (buy)
    - Motivation: Enjoyment of high-quality platformers
    - Playstyle: Engages with the game for its fun and challenging platformer elements.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: fan of the genre; platformer lover
    - Reference games: Mega Man; Shovel Knight
  - Casual Platformer (buy)
    - Motivation: Enjoyment of balanced and accessible gameplay
    - Playstyle: Plays for a mix of challenge and casual enjoyment.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: casual player; hardcore player
    - Reference games: Undertale; Mega Man
  - Completionist (buy)
    - Motivation: Achieving 100% completion and all rewards
    - Playstyle: Focuses on completing all achievements and rewards.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: completionist
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Inspired by Mega Man (weight 0.65): The game is frequently compared to Mega Man, with players noting similarities in gameplay and style. It is seen as a solid homage to the classic series.
- Pixel art style praised (weight 0.63): The game's pixel art style is widely appreciated for being cute, detailed, and unique. Players find the graphics endearing and well-executed.
- Engaging and fun gameplay (weight 0.54): The gameplay is noted for being engaging, fun, and challenging. Players enjoy the overall experience and find it exciting.
- Abundance of secrets (weight 0.54): Players enjoy the numerous secrets and collectibles hidden throughout the game. These secrets add depth and encourage exploration.
- Memorable characters and soundtrack (weight 0.53): The game features memorable characters and a great soundtrack. Players find the character design and music to be standout elements.
- Excellent platforming mechanics (weight 0.51): The game is celebrated for its platforming mechanics, which are described as tight, enjoyable, and challenging. It is often compared favorably to classic platformers.
- Additional game modes (weight 0.31): The game offers various modes, including a race mode and time attack mode. These modes add replayability and challenge.
- Responsive and fun controls (weight 0.3): The controls are described as tight, responsive, and fun. Players appreciate the precision and satisfaction they provide.
- Funny and quirky dialogue (weight 0.24): The dialogue is praised for being quirky, funny, and adorable. Players enjoy the humor and charm it adds to the game.

Common complaints:
- Bosses are too easy (weight 0.33): Bosses are often described as simple and can be brute-forced with basic strategies, making them less challenging.
- High difficulty for platinum (weight 0.31): Achieving platinum status in the game is described as suffering, indicating a high difficulty level for completionists.
- Controls are wonky (weight 0.29): The controls are noted to be hard to catch at first and can feel wonky, affecting the initial gameplay experience.
- Controller issues (weight 0.28): There are various issues with controllers, including dropouts and recognition problems.
- Difficulty imbalance (weight 0.28): The game's difficulty is noted to be imbalanced, with some stages being too easy and others too difficult.
- Game is too short (weight 0.25): Several players have commented that the game is quite short, with some finishing it in less than 2 hours.
- Need more save points (weight 0.19): The game could benefit from more save points, as the current checkpoint placement can be tedious.
- Technical rough edges (weight 0.18): The game has noticeable technical rough edges, which can detract from the overall experience.
- Damage on touching enemies (weight 0.15): Players frequently mentioned that touching enemies or hazards results in taking damage, which can be frustrating.
- Collectible granularity issues (weight 0.12): Collectibles have granularity issues, with some providing no benefit while others are massively rebalancing.
- Lack of enemy variety (weight 0.08): There is a lack of enemy variety in later levels, making the game feel repetitive.
- Abundant and lethal spikes (weight 0.08): Spikes are abundant and lethal, adding to the game's difficulty and frustration.
- Lack of innovative mechanics (weight 0.08): The game does not introduce any revolutionary mechanics, making it feel less innovative.
- Weak storyline (weight 0.08): The storyline is weakly developed, lacking depth and engagement.
- Sudden death pits (weight 0.08): The game features sudden death pits, which can be frustrating and unfair.
- Overpowered special moves (weight 0.08): There is an imbalance in special moves, with some moves like the pizza move being overly powerful.
- Enemy attack balance issues (weight 0.08): Enemy attacks can be too easy or too difficult to avoid, leading to balance issues.
- Over-reliance on dash move (weight 0.08): The game's over-reliance on Chelsia's dash move might be offputting to some players.
- Dash attack spamming (weight 0.08): The dash attack can be spammed to win easily, making the game less challenging.
- Soundtrack not purchasable (weight 0.07): The soundtrack cannot be bought to support the developers, which is a missed opportunity for fans.
- No reward for 100% completion (weight 0.07): There is no particular reward for 100% completion other than an achievement, which can be disappointing.
- Limited initial weapon (weight 0.07): Initially, the game only provides a melee weapon, limiting the player's options.
- Inconsistent screen exits (weight 0.07): There are inconsistencies in screen exits, which can be confusing for players.
- Uneven powerups (weight 0.07): Powerups are uneven in usefulness, with some being more beneficial than others.
- No Steam Cloud support (weight 0.07): The game lacks Steam Cloud support, which can be inconvenient for players.
- No Chinese language support (weight 0.07): The game lacks Chinese language support, which can be a drawback for Chinese-speaking players.
- Unintended speedrun achievement (weight 0.07): There is an unintended achievement related to speedrunning, which can be frustrating for players.
- Long conversations (weight 0.07): Some conversations in the game are too long, which can be tedious for players.
- Instakill fireball after miniboss (weight 0.07): There is an instakill fireball after a miniboss fight, which can be frustrating and unfair.
- Meme-y dialogue (weight 0.07): The dialogue can be a bit meme-y, which may not appeal to all players.
- RNG-dependent minigame (weight 0.07): The cake minigame depends too much on RNG, which can be frustrating for players.
- Windows OS only (weight 0.07): The game is only available on Windows OS, limiting its accessibility.
- No Korean language support (weight 0.07): The game lacks Korean language support, which can be a drawback for Korean-speaking players.
- Dated internet humor (weight 0.07): Some internet humor in the game may feel dated, affecting its longevity.
- Missing content from previous games (weight 0.06): The game lacks certain content from previous installments, such as the Eurasia Colony from Mega Man X5.
- DLC costume inferior (weight 0.06): The DLC costume is noted to be not as good as the witch costume, which can be disappointing.

Gameplay feedback:
- Mega Man-like gameplay (weight 0.74): The game features gameplay similar to Mega Man, including action-platformer mechanics and a retro-style. It is influenced by classic games like Mega Man and Castlevania, making it appealing to fans of these series.
- Similar to Shovel Knight and Shantae (weight 0.41): The game is compared to Shovel Knight and Shantae, with similarities in challenge, level layout, and overall style. This makes it appealing to fans of these games.
- Character upgrades and abilities (weight 0.36): The game features a system of character upgrades and new moves, allowing players to enhance their abilities and progress through the game.
- Beat-'em-up and Metroidvania elements (weight 0.29): In addition to platforming, the game incorporates beat-'em-up elements such as running, punching, jumping, and collecting items. It also includes Metroidvania elements, adding depth to the gameplay.
- Linear levels with branching paths (weight 0.19): The levels in the game are linear but feature branching paths and hidden collectibles. This design allows for exploration and adds variety to the gameplay.
- Challenging retro platforming (weight 0.19): The game offers tough old-school platforming with challenging levels, reminiscent of classic retro platformers.
- Abundant content (weight 0.13): The game provides a lot of content and things to do, ensuring players have plenty of activities and challenges to engage with.
- Platforming with combat elements (weight 0.13): The game combines platforming with beat 'em up or shoot 'em up elements, offering a mixed gameplay experience.
- Fighting monster girls (weight 0.13): A unique aspect of the game involves fighting monster girls, adding a distinctive theme to the gameplay.
- Achievements and challenges (weight 0.13): The game includes achievements and various challenges, providing additional goals and replayability for players.
- Melee combat focus (weight 0.13): The game features melee combat with a focus on punching, adding a unique element to the platforming and combat mechanics.
- Dash move reliance (weight 0.12): The game relies on a dash ability, adding a specific mechanic to the platforming and combat.

Performance notes:
- Low system requirements (weight 0.09): The game has low system requirements, making it accessible to a wide range of players with different hardware specifications.
- Controls need improvement (weight 0.08): The game's controls are not tight enough, leading to a less precise and potentially frustrating gameplay experience.

Recommendations:
- Recommended for platformer fans (weight 0.67): The game is highly recommended for fans of platformers, especially those who enjoy retro and classic side-scrollers. It is praised for its fun and cute adventure, making it a great choice for enthusiasts of the genre.
- Great value for money (weight 0.25): The game offers incredible value, especially considering it is free. Even if it costs up to $5, it is considered worth the price for the entertainment it provides.
- Similar to classic games (weight 0.25): The game is worth playing for fans of classic games like Shovel Knight, Mega Man, Rockman, and Shantae. It captures the essence of these beloved titles, offering a similar experience.
- Worth trying out (weight 0.25): With its free price point, the game is worth downloading and trying out. There is no reason not to play it, making it an easy recommendation for those looking for a new game to try.
- Worth playing despite flaws (weight 0.14): Despite its flaws, the game is still worth playing. Players find it entertaining and enjoyable overall, making it a worthwhile experience.

Other player notes:
- Review bombing links shared (weight 0.12): Some users shared links to review bombing campaigns or groups dedicated to negative reviews.
- Non-English feedback source (weight 0.06): A Japanese wiki page was linked, which may contain relevant feedback but is not in English.

Emotions:
- Enjoyment (weight 0.21): Players appreciate the game's humor, quirky dialogue, and engaging characters. They also enjoy the challenging gameplay, fast pace, cool moves, and secrets, as well as the retro experience, stylistics, and entertaining value.
- Excitement (weight 0.14): Reviewers are excited about the game's high quality and various features, including its story, graphics, gameplay, and sound accompaniment. The potential for future continuations or spin-offs also adds to the excitement.
- Surprise (weight 0.09): The game's high quality, despite being free, surprises many reviewers. The extended playtime and enjoyment also exceed expectations.
- Enthusiasm (weight 0.06): Players are enthusiastic about the game's various modes, challenges, and high quality. They recommend the game to others, especially fans of 2D graphics.
- Positive (weight 0.05): Reviewers enjoy the game's stylish graphics, dynamic gameplay, and overall atmosphere. They also appreciate the game's length, tone, and the fact that it's free.
- Frustration (weight 0.05): Some players experience frustration due to control issues, particularly with the D-pad not being recognized on controllers. The high difficulty level and enemy damage mechanics also contribute to this frustration.
- Happy (weight 0.05): Players are happy with the game's features, quality, and enjoyable gameplay. The characters, humor, and story also contribute to their happiness.
- Satisfaction (weight 0.05): Reviewers feel satisfied with the game's movement, overall fun, and accessibility options. Overcoming challenges and playing the game to the end also provide satisfaction.
- Excited (weight 0.05): Players are excited about the game's graphics, soundtrack, gameplay, characters, and secrets. The variety in gameplay, level design, music, and overall presentation adds to their excitement.
- Negative (weight 0.04): Some reviewers express disappointment with technical issues, weak storyline, and repetitive mechanics. Controller issues and unintended achievements also contribute to negative feelings.
- Joy (weight 0.04): Players express joy in playing the game and appreciate its quality. They find it to be one of the most enjoyable free games on Steam and look forward to more from the developer.
- Gratitude (weight 0.03): Reviewers are grateful for the availability of a Japanese language patch and the high quality of the game. The fact that the game is free and interesting also contributes to their gratitude.
- Amazed (weight 0.03): Players are amazed by the high quality of the game, especially considering it is free. The overall quality and depth of the game exceed expectations.
- Nostalgia (weight 0.02): The game evokes nostalgia with its layout for the Sega gamepad and the style of old 16-bit console games. Reviewers reflect on their past experiences with similar games.
- Surprised (weight 0.02): Reviewers are surprised by the high quality of the free game. The overall quality and depth of the game exceed their initial expectations.
- Hope (weight 0.01): Players express hope for a sequel, indicating their desire for more content and continued development from the creators.
- Appreciation (weight 0.01): Reviewers appreciate the effort and love put into the game by the developers. They recognize the quality and depth of the game.
- Hopefulness (weight 0.01): Players feel hopeful about the potential for future development and sequels, indicating their desire for more content and continued development.
- Satisfied (weight 0.01): Reviewers are satisfied with the game's quality and value, finding it to meet or exceed their expectations in terms of enjoyment and content.
- Appreciative (weight 0.01): Players appreciate the love and passion put into the game by the developers. They recognize the effort and quality of the game.}