Info about Daughter of Shadows: An SCP Breach Event:

Official game description:
The player assumes the role of a dangerous and powerful girl known as SCP-029. After a facility wide power outage occurs, numerous SCPs breach containment and proceed to wreak havoc throughout the facility. SCP-029 must use her mind-controlling powers to survive and find a way to escape from the facility.  
We wanted to incorporate some of the SCP favorites like SCP-173 and SCP-106. To that end we opted to set "Daughter of Shadows" in the same facility as "SCP: Containment Breach." Beyond the physical location of the facility and a few SCPs, "Daughter of Shadows" is designed to be an entirely new experience. Most of the emphasis is on the introduction and discovery of new SCPs.  
Survive and escape the randomly generated and labyrinthine SCP facility  
Experience the power of a mind-controlling Keter class SCP and force men to do your bidding  
Revisit some old “friends” like SCP-173 and SCP-106, and make some new ones  
Experience more of the SCP universe with a total of 25 unique SCPs  
Unlimited replayability with different SCPs and layouts in each playthrough  
Unlock 48 different achievements of varying difficulty  
Additional SCPs and features may be made available via DLC

Release date: Apr 4, 2016

Categories: SCP Foundation Theme, Survival Horror, 2D Side-scrolling, Roguelike, Procedural Generation, Mind Control Mechanics, Escape Mechanics

Feature scans:
- MTX: score 20; verdict: Caution Advised; summary: The reviews indicate that while the base game has its charm, the DLC is seen as almost necessary to fully enjoy the game. However, there are concerns about the value for money offered by the DLC, with some users feeling that it does not provide enough content to justify its cost.
- Wiki: score 50; verdict: High Dependency on External Instructional Data; summary: The primary user complaint revolves around the necessity to refer to the SCP wiki to fully understand and appreciate the game content. This indicates a significant reliance on external instructional data, which detracts from the immersive experience of the game.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $1.00 - $5.00
  - Reasoning: The evidence suggests that users find the game acceptable and recommendable at a low price point, with mentions of it being fine for its price tag and even worth buying at just a dollar. The general sentiment is that the game's rough edges are softened by its low price, indicating that users consider it a fair deal at a lower cost.
- Playtime Metrics:
  - Game completion: 0.5h
  - Story completion: 0.5h
  - Session length: 6.0h
  - Endgame: N/A
  - Reasoning: The evidence provided includes direct mentions of playtime. One review mentions finishing the game within half an hour, which suggests a short story completion time. Another review mentions 14.2 hours of gameplay, which could indicate a longer session or total playtime, but it's unclear. The other two pieces of evidence mention very short playtimes of 5 and 7 minutes, which are likely referring to session lengths.
- Time-to-fun:
  - Summary: The game becomes fun after completing the tutorial, despite initial friction and some ongoing technical issues.
  - Stance: Clicks after
  - Anchor: Completing the tutorial
  - Time to anchor: 0h 1m
  - Friction: Repetitive tutorial; Non-functional tutorial elements; Technical instability; Repetitive gameplay
  - Unlock drivers: Learning the main mechanic of possession/mind-control; Navigating through the containment facility
  - Conditions: Skipping tutorial dialogue; Surviving encounters with security forces and other SCPs
- Player Archetypes:
  - SCP Enthusiast (sale)
    - Motivation: Fandom and interest in the SCP universe.
    - Playstyle: Explores and engages with the game primarily due to their interest in the SCP lore.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: SCP fan
    - Reference games: SCP - Containment Breach
  - Budget Horror Explorer (deep sale)
    - Motivation: Interest in unique gameplay mechanics and value for money.
    - Playstyle: Explores the game's mechanics and appreciates the game's attempt to innovate within budget constraints.
    - Experience: mixed
    - Purchase stance: deep sale
    - Labels: horror fan; indie supporter
    - Reference games: Dissillusions manga horror; old 2d games


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Unique premise of playing as SCPs (weight 0.44): Players find the concept of playing as different SCP creatures interesting and unique, adding a fresh perspective to the gameplay.
- Engaging and fun gameplay (weight 0.41): The gameplay is described as engaging and fun, providing an enjoyable experience for players.
- Variety of SCP entities (weight 0.33): The game features a wide range of SCP entities, including well-known ones like SCP-106 and SCP-173, providing a diverse experience for players.
- Great for SCP fans (weight 0.32): The game is highly recommended for fans of the SCP community, offering a good experience for those loyal to the SCP universe.
- Positive overall reception (weight 0.27): The game is generally well-received, with many players describing it as good and recommending it to others.
- Affordable price (weight 0.25): The game is noted for its low price point, making it an accessible purchase for many players.
- Interesting art design (weight 0.24): The game features an interesting art design, with graphics described as fine, nice, and pixelated.
- Single-player SCP game (weight 0.21): The game offers a single-player experience set in the SCP universe, with gameplay involving both Foundation personnel and other SCPs as enemies.
- Atmospheric horror experience (weight 0.15): The game captures an oppressive and atmospheric horror experience, appealing to fans of the genre.
- Exploration elements (weight 0.15): The game includes various elements such as exploration, running, dominating, killing, hacking, and stealing, adding depth to the gameplay.
- Indie game quality (weight 0.14): The game is considered good for an indie game, offering an enjoyable experience despite not being a AAA title.
- Randomly generated facility (weight 0.14): The facility in the game is randomly generated, adding variety and replayability to the experience.
- Creative tension between light and shadow (weight 0.08): The game features a creative tension between light and shadow, adding to the atmospheric experience.
- Interesting power mechanics (weight 0.08): The game includes interesting power mechanics, providing unique abilities for players to use.
- Innovative enemy designs (weight 0.08): The game features innovative enemy designs, adding to the uniqueness of the gameplay.
- Beautifully constructed levels (weight 0.08): The levels in the game are beautifully constructed, providing an engaging environment for players.
- Massive replayability factor (weight 0.08): The game offers a massive replayability factor, encouraging players to return to the game multiple times.
- Moments of intrigue for SCP fans (weight 0.08): The game offers moments of intrigue specifically tailored for fans of the SCP universe.
- Maze-like laboratory hallways (weight 0.08): The game features maze-like laboratory hallways and containment areas, adding complexity to the exploration.
- Various hazards and mechanics (weight 0.08): The game includes various different hazards and mechanics, providing a challenging experience for players.
- Better than similar games (weight 0.08): The game is considered better than similar titles like Youth Drainers, offering a superior experience.
- Tricks to escape SCP-173 (weight 0.08): The game includes tricks and strategies to escape from SCP-173, adding to the gameplay depth.
- DLC adds nice content (weight 0.08): The DLC for the game adds nice content, enhancing the overall experience.
- Many Easter eggs (weight 0.08): The game includes many Easter eggs, providing additional content for players to discover.
- Connected to SCP lore (weight 0.08): The game is connected to the broader SCP lore, providing a rich and immersive experience for fans.
- Interesting SCP interactions (weight 0.08): The game includes interesting interactions with SCP entities, adding depth to the gameplay.
- Many small info windows about SCPs (weight 0.08): The game includes many small info windows about SCPs, providing additional lore and information for players.
- SCP-106 helps to escape (weight 0.08): SCP-106 is featured as a character that helps players escape, adding to the gameplay mechanics.
- Lovingly realised SCP mythology (weight 0.08): The game features a lovingly realised SCP mythology, providing a rich and immersive experience for fans.
- Developer's dedication (weight 0.07): The game showcases the developer's dedication, adding a personal touch to the experience.
- Familiar SCP setting (weight 0.07): The game features a familiar SCP setting, providing a comfortable and recognizable environment for fans.
- Many achievements (weight 0.07): The game includes many achievements, providing additional goals and challenges for players.
- Possessing males is a cool idea (weight 0.07): The concept of possessing males is highlighted as a cool and unique idea in the game.
- Cards are a plus (weight 0.07): The inclusion of cards is highlighted as a positive feature, adding to the gameplay experience.

Common complaints:
- Poor graphics quality (weight 0.9): The game suffers from extremely pixelated and ugly graphics, which significantly detract from the visual experience. Many players have noted the low production values and poor visual design.
- Control issues (weight 0.51): Players report bad or broken controls that are stiff, unresponsive, and blend into the background. These issues make the game difficult to play and enjoy.
- Door interaction problems (weight 0.5): There are numerous issues with door mechanics, including unresponsive doors, difficulty entering doors, and hitboxes being completely off. These problems make navigation frustrating.
- Cheap deaths and difficulty (weight 0.37): The game features cheap deaths and certain enemies that are overpowered, making it difficult for players to survive or counterplay.
- Repetitive and frustrating gameplay (weight 0.31): The gameplay is described as repetitive, shallow, slow, and frustrating. This makes the overall experience less enjoyable and engaging.
- Poor audio design (weight 0.31): The game has poor sound quality with weird hissing, humming, and screeching sounds. There is almost no sound or background music, and stock sound effects are used.
- Inaccurate SCP representation (weight 0.29): The game does not accurately represent SCP personalities and behaviors, which is disappointing for fans of the SCP universe.
- Game bugs and performance (weight 0.27): The game is plagued with bugs and performance issues, leading to a lack of polish and technical instability. Some players report that the game does not work at all.
- Uninteresting and boring game (weight 0.25): Many players find the game not very fun, exciting, or inventive. The game objective is also described as boring.
- DLC and content issues (weight 0.22): The game feels plain and empty without the DLC, and players feel forced to buy the DLC to make it interesting. Additionally, DLC content is rarely encountered.
- Lack of save feature (weight 0.21): The absence of a save feature forces players to restart the game after death, which is a significant inconvenience and detracts from the gaming experience.
- Lack of story and atmosphere (weight 0.19): The game has a non-existent story that does not add much to the SCP universe. Additionally, the atmosphere is spoiled by out-of-place assets and anime-style graphics.
- Confusing maze-like paths (weight 0.15): The gameplay involves a labyrinth with no map, and the maze-like, randomly generated paths can be confusing for players.
- Lack of polish and technical issues (weight 0.14): The game lacks polish and suffers from technical instability, which affects the overall quality and enjoyment.
- Comparison to other games (weight 0.13): Players compare the game unfavorably to other games, such as SCP Containment Breach and Flash games, indicating that it does not meet expectations.
- Frustrating game mechanics (weight 0.12): Various game mechanics, such as the need to destroy the W button to pass through a door and the non-functional door in the tutorial, add to the frustration.
- Game length and cost (weight 0.06): The game is considered too short for its cost, which is a common complaint among players.

Gameplay feedback:
- SCP-themed gameplay and escape mechanics (weight 0.47): The game revolves around playing as various SCPs, including SCP-029, with mind control abilities, trying to escape from a containment facility. Players encounter both Foundation personnel and other SCPs as enemies while discovering new SCPs.
- Maze-like and procedurally generated levels (weight 0.37): The game features maze-like levels with randomly generated paths and rooms. This adds a layer of complexity and replayability to the gameplay.
- Character vulnerabilities and abilities (weight 0.34): The character is vulnerable to other SCPs and gunfire but has abilities like mind control and psychic powers. The character can use possessed staff and agents for various tasks.
- Roguelike elements and unique challenges (weight 0.26): The game includes roguelike gameplay with changing room layouts and specific rooms with unique challenges. Players must explore and find exits while escaping from enemies.
- Escape as a prisoner with unique abilities (weight 0.21): Players control a prisoner girl who needs to escape the facility without getting caught. The game involves possessing males and using their abilities to achieve the escape.
- Randomized SCP appearances and interactions (weight 0.21): The game features randomized layouts and SCP appearances, including unique death screens and interactions. This adds an element of unpredictability to the gameplay.
- Escape mechanics and objectives (weight 0.21): Players must escape the facility by rerouting power and gathering keycards. The game features different sectors with specific objectives to complete.
- Unique SCP interactions and behaviors (weight 0.21): The game features unique SCP interactions and different SCP entities with unique behaviors. Players must use tricks to escape from certain SCPs like SCP-173.
- 2D and slow-paced gameplay (weight 0.2): The game is a 2D sidescroller with slow-paced gameplay. This style is combined with roguelike elements and changing room layouts.
- No save feature and restart mechanics (weight 0.2): The game does not have a save feature, requiring players to restart after death. Getting caught also results in restarting the game, adding to the challenge.
- Story-driven and puzzle elements (weight 0.2): The game offers unique story-driven gameplay with puzzle elements. It includes info windows about SCPs and requires solving puzzles to progress.
- Single-player and exploration focus (weight 0.2): The game is single-player and focuses on exploration and finding SCPs. Players must escape the complex using various resources and employee passes.
- Stealth and survival mechanics (weight 0.15): The game includes stealth and survival mechanics, requiring players to avoid detection and escape from enemies. Players have limited means of defense.
- Pixel art style and 2D sidescroller (weight 0.14): The game features a pixel art style and is a 2D sidescroller. The character can only move left and right, adding to the challenge.
- Tutorial and difficulty mechanics (weight 0.14): The game includes tutorial mechanics to help players understand the gameplay. It has a difficulty rating of 8/10, making it challenging.

Performance notes:
- Poor graphics and sound quality (weight 0.2): The game has been criticized for having poor graphics quality, described as blurred and among the worst seen, along with bad sound quality that includes weird noises.
- Technical instability issues (weight 0.16): The game suffers from various technical issues, including instability and general glitchiness, which affect the overall gaming experience.
- Graphics settings impact gameplay (weight 0.16): Players report that adjusting graphics settings can significantly affect the game's responsiveness and overall performance.
- Missing triggers and performance issues (weight 0.16): Some players experience missing triggers and performance issues even on high-end hardware, which disrupts gameplay.
- Collision and teleportation bugs (weight 0.15): There are notable problems with collision detection and sudden, unexpected teleportations during gameplay.

Recommendations:
- Mixed recommendations for SCP fans (weight 0.67): The game is generally recommended for fans of the SCP universe, but not for those unfamiliar with the lore. Some reviews suggest it might not be worth it even for SCP fans due to its poor quality.
- Worth the price, especially on sale (weight 0.37): Many reviews suggest that the game is worth picking up at its current price, especially if it is on discount. Some mention that it is worth trying due to its low price.
- Not recommended due to poor quality (weight 0.27): Several reviews mention that the game is not recommended due to its poor quality and gameplay experience. It is described as feeling like a bad flash game.
- Recommended for specific audiences (weight 0.2): The game is recommended for those interested in experimental indie horror and those looking for a mid-level scary SCP game. It is also suggested for players willing to overlook its imperfections.
- Mixed feelings on purchase (weight 0.19): Some reviews suggest buying the game to support the developers, while others mention that it is not worth buying unless you have extra money. A few reviews indicate that they would rebuy the game if it is patched.
- Not recommended for general audiences (weight 0.15): The game is not recommended for those seeking fun or excitement. It is also not suitable for everyone, especially those who lack mental fortitude.
- Worth buying with DLC (weight 0.14): Some reviews mention that the game is worth buying if you also get the DLC, as it adds valuable content. The DLC is recommended for enhancing the overall experience.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.58): Players are frustrated primarily due to technical issues such as unresponsive controls, particularly with the W key and door mechanics. Additionally, the overpowered character SCP-173 and the lack of a save feature, which forces players to restart after death, contribute significantly to this frustration.
- Disappointment (weight 0.25): Disappointment stems from the game's poor quality, including ugly graphics, repetitive gameplay, and a lack of story. Players also feel the game does not live up to the potential of the SCP universe, comparing it unfavorably to flash games or Newgrounds games.
- Excitement (weight 0.17): Players are excited about the innovative enemy designs and the unique gameplay mechanics, such as controlling an SCP entity. The game's replayability factor and the inclusion of various SCPs from the mythology also contribute to this excitement.
- Satisfaction (weight 0.17): Satisfaction comes from the game's connection to SCP lore and the inclusion of many SCPs, providing a good experience for loyal fans. Players appreciate the interesting and challenging gameplay, finding it worth the price despite its flaws.
- Enjoyment (weight 0.14): Enjoyment is derived from the game's unique mechanics, such as playing as an SCP object and exploring a familiar SCP setting. The solid gameplay and various hazards contribute to a fun and engaging experience.
- Anger (weight 0.06): Anger is caused by technical issues where the game does not work properly, such as spawnkilling by character '106'. These issues can lead to extreme frustration, even to the point of breaking the keyboard.
- Awe (weight 0.03): Players feel awe due to the game's atmospheric horror experience, which immerses them in a uniquely intense environment.}