Info about Transport Fever:

Official game description:
**Transport Fever** is a railroad­-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services.  
Construct complex road­-rail-water-air networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire!  
Master challenges and get entertained in the campaign game mode. Two campaigns consisting of a multitude of missions with increasing difficulty can be tackled. Missions of the American and the European campaign tell the historical context of the 19th and 20th century and offer a wide range of real­world transportation challenges.
Game Features
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*   Two game modes: Endless game and campaign mode  
*   Over 120 detailed trains, aircrafts, ships, buses, trams and trucks  
*   Intuitive yet powerful railroad and street construction  
*   Upgradable train and bus stations, airports and harbors  
*   European and American campaign with a multitude of historical missions  
*   Randomly generated, modifiable terrains with realistic dimensions  
*   Fully realized European and American game environments  
*   Dynamically simulated urban development and passenger movement  
*   Sophisticated economy model and freight simulation  
*   Content from more than 150 years of transportation history  
*   Realistic vehicle simulation, coloring and aging  
*   Physically based graphics, lighting and simulation  
*   More than 25 challenging achievements  
*   Steam Workshop and extensive modding support

Release date: Nov 8, 2016

Categories: Transportation Simulation, Economic Simulation, Logistics Management, Sandbox, Strategy, Mod Support, City Building


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Visually impressive graphics (weight 0.44): The game boasts visually impressive and detailed graphics, including realistic models, animations, and weathering effects.
- Extensive mod support (weight 0.41): The game offers extensive mod support, including Steam Workshop integration and a large modding community, enhancing gameplay with a wide variety of user-created content.
- Improvements over predecessor (weight 0.41): The game has made significant improvements over its predecessor, including better graphics, gameplay, and additional features.
- Complex economic system (weight 0.37): The game features a detailed and realistic economic system that requires strategic planning and efficiency.
- Complex transport management (weight 0.36): Players can manage a variety of transportation systems, including road, rail, air, and sea transport, requiring strategic planning and efficient network design.
- Addictive transport gameplay (weight 0.3): The game is described as addictive and fun, particularly for those who enjoy building and managing transportation empires.
- Sandbox structure and achievements (weight 0.29): The game features a sandbox structure with tutorials, campaigns, and a reward system, including in-game medals and Steam Achievements.
- Deep logistics experience (weight 0.22): The game offers a deep and engaging experience for fans of logistics and infrastructure, with a focus on methodical planning and long-term strategy.
- Variety of vehicles (weight 0.21): The game includes a variety of vehicles, such as planes and ships, allowing players to build diverse transportation empires.
- Improved construction methods (weight 0.21): The game has improved construction methods, making it easier to build underground tunnels, bridges, and other infrastructure.
- Fun and entertaining (weight 0.21): The game is described as fun and entertaining, with enjoyable gameplay and scenarios.
- Detailed simulation of people (weight 0.18): The game includes a detailed simulation of people and their behaviors, adding depth to the gameplay.
- Detailed train models (weight 0.18): The game features beautifully rendered and detailed train models, enhancing the visual appeal.
- Relaxing and enjoyable gameplay (weight 0.17): The game offers relaxing and enjoyable gameplay, making it a pleasant experience for players.
- Easy track and road laying (weight 0.17): The game allows for easy creation and modification of roads and tracks, improving the construction experience.

Common complaints:
- High complexity and steep learning curve (weight 0.39): The game is noted for its high complexity and steep learning curve, making it difficult for new players to get started and understand the mechanics.
- Performance issues with large cities (weight 0.39): The game experiences significant performance issues, including lag and freezing, as cities grow and more routes and vehicles are added.
- Non-intuitive user interface (weight 0.32): The game's user interface is often criticized for being non-intuitive, complex, and cluttered, making it difficult for players to navigate and manage their transportation networks.
- Technical issues and bugs (weight 0.24): The game has various technical issues, including graphical bugs, GUI problems, and general performance issues.
- Lack of variety in vehicles and buildings (weight 0.24): The game lacks a variety of railway buildings, passenger carriages, and certain railway systems and vehicles, limiting player options.
- Lack of traffic management features (weight 0.23): The game lacks essential traffic management features such as one-way streets, traffic lights, and timetables, leading to congestion and poor city planning.
- Unrealistic time mechanics (weight 0.18): The game's time progression and speed mechanics are considered unrealistic, affecting the overall gameplay experience.
- Poor game balance (weight 0.18): The game suffers from poor balance, including unbalanced difficulty and campaign missions, as well as issues with cargo transport and vehicle capacity.
- Illogical placement of buildings (weight 0.14): The placement of farms, processing plants, and factories is often illogical, affecting the realism and gameplay experience.
- Unprofitable transport options (weight 0.14): Certain transport options, such as passenger ships and planes, are often unprofitable, limiting player choices and strategies.
- Tedious campaign missions (weight 0.12): The campaign missions can become tedious and slow-paced, lacking flavor and engagement.
- Clunky building system (weight 0.09): The building system in the game is described as clunky, making it difficult for players to create and manage their transportation networks.
- High maintenance costs (weight 0.09): The game has high maintenance costs and fees, which can make it difficult for players to manage their budgets effectively.
- High resource usage (weight 0.09): The game has serious memory and resource usage issues, which can affect performance and gameplay experience.
- Rail switches issues (weight 0.09): Rail switches do not work as expected, often leading to crossings instead of switches, which can be frustrating for players.
- Inadequate tutorials (weight 0.09): The game's tutorials are criticized for leaving much to be desired and not covering all necessary aspects, making it difficult for new players to learn the game.
- Limited production chains (weight 0.08): The game has limitations on production chains and factory production, which can restrict gameplay options and strategies.
- Difficulty in using certain transport types (weight 0.08): Boats and planes are noted for being less useful and more frustrating for beginners, making them difficult to use effectively.
- Limited appeal for non-core players (weight 0.08): The game may not be suitable for players who are not interested in the core transportation management gameplay, and it can become boring once the transportation system is well-developed.
- Map generation issues (weight 0.08): The map generation mechanics in the game are criticized for being flawed and in need of improvement.
- Achievements disabled with mods (weight 0.08): Using mods in the game disables achievements, which can be disappointing for players who enjoy using mods and earning achievements.
- No AI opponents (weight 0.08): The game lacks AI opponents, which can limit the challenge and replayability for some players.
- Unexpected train behavior (weight 0.08): Trains in the game can change direction unexpectedly and make U-turns on single tracks, which can be frustrating and unrealistic.
- Limited transport options (weight 0.08): The game has limitations on transport distance and the use of air transport, restricting player options and strategies.

Gameplay feedback:
- Complex transport network management (weight 0.97): The game involves detailed planning and optimization of various transport routes, including trains, buses, and other modes of transport. Players need to manage and strategize the creation of efficient transport networks.
- Variety of transport modes (weight 0.75): The game offers a wide range of vehicles and transport types, including trains, trucks, trams, buses, planes, and ships. This variety adds depth and realism to the gameplay.
- Economic and supply management (weight 0.61): The game includes realistic simulations of economic systems, supply and demand mechanics, and industry chains. Players must manage these aspects to succeed.
- Detailed railway mechanics (weight 0.61): The game includes enhanced rail system design and improved railway mechanics, allowing players to create complex and efficient rail networks.
- Campaign and sandbox modes (weight 0.39): The game features campaign missions with specific objectives and historical context, as well as a sandbox mode for free exploration and extensive gameplay.
- Historical transport evolution (weight 0.24): The game spans over 150 years of transportation history, featuring the evolution of cities and transport methods. Players can experience the development of transportation systems over time.
- Strategic planning and experimentation (weight 0.22): Success in the game requires careful planning, experimentation, and cost-efficient spending. Players can adopt different play styles and management strategies.
- Realistic vehicle details (weight 0.2): The game features realistic vehicle models, durability, and weathering effects, adding to the overall realism and immersion.
- Profit and cargo mechanics (weight 0.2): The game includes mechanics for managing freight and passenger profitability, as well as cargo and passenger transportation.
- First-person perspective (weight 0.11): Players can observe transportation systems and cities from a first-person perspective, enhancing the gameplay experience.

Performance notes:
- Late-game performance issues (weight 0.41): The game experiences significant lag and performance drops during late-game scenarios, especially when managing massive networks and larger cities.
- Optimization and smooth performance (weight 0.32): The game runs well on various settings and configurations, with some players reporting stable FPS and smooth performance on high settings.
- Crashes and compatibility issues (weight 0.27): The game has been reported to crash frequently, especially on modern systems and with certain GPUs and drivers.
- High system requirements (weight 0.18): The game demands high PC performance and may not run smoothly on lower-end systems or integrated graphics.
- Loading and simulation issues (weight 0.11): Larger maps are slow to load, and the simulation does not utilize multiple CPU cores well, leading to performance issues.
- Graphical glitches and irregular frame rates (weight 0.11): The game has minor bugs, graphic glitches, and irregular frame rates on various resolutions, affecting the visual experience.
- Input lag and slowdown (weight 0.11): Players experience input lag and slowdown during intense gameplay or when there are many moving assets on the screen.

Recommendations:
- Ideal for transport tycoon enthusiasts (weight 0.44): This game is highly recommended for players who enjoy building, managing, and simulating transport networks. It is praised as one of the best transport simulators available.
- Suitable for patient sandbox players (weight 0.25): The game is well-suited for players who appreciate detailed, complex, and strategic sandbox-style gameplay with realistic economic systems.
- Highly recommended by reviewers (weight 0.19): The game is highly recommended by reviewers, with positive feedback on its overall quality and enjoyment.
- Good for beginners and simple computers (weight 0.05): The game is recommended for beginners and those with simple computers, offering accessible gameplay.
- Recommended during sales (weight 0.05): The game is recommended for purchase during sales, providing good value for money.
- Recommended for non-violent fun (weight 0.05): The game is recommended for those seeking non-violent and fun gameplay.
- Only for previous game fans (weight 0.04): The game is only recommended for true fans of the previous game in the series.

Other player notes:
- Long playtime mentioned (weight 0.05): A player mentioned having played the game for 103 hours, indicating a significant time investment.

Emotions:
- Frustration (weight 0.3): Players are frustrated by a range of technical and gameplay issues. The clunky building system, unrealistic time progression, and vehicle durability issues are major pain points. Additionally, performance issues such as crashes, lag, and high resource usage, especially in the late game, contribute significantly to this frustration. The lack of updates and maintenance, along with unclear AI and game mechanics, further exacerbate the problem.
- Enjoyment (weight 0.26): Players enjoy the game's addictive and challenging gameplay, particularly the complexity and realism of the transport and economic systems. Building and managing transport networks, along with the variety of transportation options and challenges, provide a rewarding experience. The detailed graphics, historical context, and improvements over previous games also contribute to the enjoyment.
- Satisfaction (weight 0.11): Players are satisfied with the game's improvements, new features, and realistic gameplay. The depth and variety of transportation methods, along with the game's customization and mod support, are highly appreciated. The detailed vehicle models, weathering effects, and historically accurate campaign mode also contribute to player satisfaction.
- Disappointment (weight 0.1): Players express disappointment due to technical issues, outdated visuals, and lack of significant improvements. The game's flawed city development logic, lack of micro-control features, and persistent bugs contribute to this sentiment. Additionally, the lack of developer support and updates, along with gameplay issues, further disappoint players.
- Excitement (weight 0.06): Players are excited about the game's engaging story mode, detailed scenarios, and realistic graphics. The variety of vehicles, transport-focused gameplay, and mod support are major contributors to this excitement. The unique experience of managing a transportation company over 200 years and the addictive gameplay also generate excitement.
- Joy (weight 0.02): Players find joy in designing railway systems and riding the train, as well as the relaxing and enjoyable free game mode. The depth in game features and the endless possibilities with Free Mode contribute to this joy. Figuring out the game's complexities and watching things happen also brings immense satisfaction.
- Excited (weight 0.02): Players are excited about finding a game that meets their requirements and seeing a friend play, which influenced their decision to buy it.
- Disappointed (weight 0.02): Players feel disappointed due to badly tuned revenue mechanics and the game not meeting their expectations.
- Boredom (weight 0.02): Players experience boredom due to repetitive gameplay and lack of dynamic events, which makes the game monotonous quickly.
- Enthusiasm (weight 0.02): Players are enthusiastic about the improvements over the previous version and the detailed, strategic gameplay. Providing helpful tips and strategies also contributes to this enthusiasm.
- Gratitude (weight 0.01): Players express gratitude towards the developers for creating a great game and appreciate their efforts.
- Anger (weight 0.01): Players are angry due to update issues that result in loss of progress.
- Accomplishment (weight 0.01): Players feel a sense of accomplishment from transforming a small town into a regional hub through careful planning and strategic investment.
- Frustrated (weight 0.01): Players are frustrated by the game's significantly lacking documentation.
- Addiction (weight 0.01): Players find the gameplay very addictive, keeping them engaged for long periods.
- Engagement (weight 0.01): Players are highly engaged, often playing the game for hours and enjoying the experience.}