Info about Call of Duty®: Modern Warfare® 4:

Official game description:
Vault Edition
=============
Pre-purchase loyalty discount for previous Call of Duty® owners: 10% off Modern Warfare® 4 Vault Edition for eligible players\*\*\*\*.
The Vault Edition includes:
\- Call of Duty®: Modern Warfare® 4
\- Hostile Alliance Operator Pack
\-- 4 Operator Skins: Price, Valeria, Ghost, Blix
\- Special Forces Operator Pack
\-- 4 Operator Skins representing the United Kingdom, Germany, France, and South Korea, each with voice packs in their local languages
\- Signature Weapon Collection
\-- 5 Signature Weapons
\- BlackCell (1 Season)\*\*\*\*\*
\-- Includes: Battle Pass, 20 Tier Skips, 1,100 CP and more
\- DMZ Deployment Bonus
\-- Additional bonus content in DMZ
About the Game
==============
Pre-purchase any digital edition and receive:
\- Inner Circuit Weapon Blueprint - Unlock the Inner Circuit Weapon Blueprint in Call of Duty®: Modern Warfare® 4 at launch\*
\- Items for immediate use in Call of Duty®: Black Ops 7 and Call of Duty®: Warzone™\*\*. Also available in Modern Warfare® 4 at launch:
\-- Hunter Killer Operator Skin - Immediately unlock the Hunter Killer Operator Skin
\-- Gilded Pearl Camo Pack - Immediately unlock the Moonlit Pearl weapon camo. Plus, get access to unlock the Gilded Ruin weapon camo.
\- Campaign Early Access, starting October 16th\*\*\*  
\- DMZ Early Access, starting October 20th\*\*\*
War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world in Call of Duty®: Modern Warfare® 4.
A young squad of South Korean soldiers fight to survive on the collapsing front lines, while half a world away a vengeful Captain Price wages a personal war from the shadows as he stays one step ahead of those hunting him. As Price’s off-book mission collides with the forces behind the invasion, the war spreads beyond anyone’s control.
Modern Warfare® 4 pushes the series into darker and more dangerous territory, where consequence and escalation bring long-running storylines to a powerful and emotional breaking point.
Campaign drops players into trench warfare in Korea, close-quarters combat in New York, high-octane chases through Paris, SAS night raids in Mumbai, and city-wide assaults to reclaim occupied territory.
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Fight as Private Park, a young South Korean soldier facing live combat for the first time alongside his squad. Beyond the front lines, Operator-turned-outlaw Captain Price is operating outside the system he once served.
Multiplayer delivers grounded, precise combat where fluid movement, player choice, and greater control define every engagement.
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Large-scale maps return, combining vehicle and infantry combat across locations shaped by the campaign’s global conflict. From tight, close-quarters combat to open battlefield engagements, Multiplayer is designed to keep every fight fast, tactical and competitive.
In DMZ, players operate as an off-the-books asset behind enemy lines, where every extraction run into contested territory forces hard choices about which objectives to pursue, what to secure, and when to get out.
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Loot, fight, negotiate, betray and extract with whatever you can carry. DMZ is the definitive Call of Duty® extraction experience, a living combat sandbox where every deployment is a new story. Deploy solo or with a squad into a volatile conflict zone as an off-the-books asset tasked with recovering advanced military technology left in the wake of war.

Release date: Oct 22, 2026

Categories: First-Person Shooter, Single-player Story, Campaign Mode, Multiplayer, Extraction Gameplay, Vehicular Combat, Cinematic Presentation, Realistic FPS

Feature scans:
- Proton/Linux: score 0; verdict: No Linux-specific evidence; summary: The filtered reviews contain no explicit Linux, Proton, SteamOS, or Wine compatibility feedback. Mentions of RICOCHET anti-cheat, Secure Boot/TPM attestation errors, ray tracing performance, frame rates, and upscaling refer to Windows or general PC experiences and do not establish Linux/Proton friction.
- Steam Deck: score 75; verdict: Broken / High Friction; summary: The feedback shows high friction for a Steam Deck scenario. Anti-cheat boot attestation failures and Secure Boot/TPM requirements can block online play, launcher chains and huge downloads add setup burden, and users report crashes, freezes, and broken DLSS/ray tracing performance. One Deck-only user explicitly hopes for playability rather than confirming it. Under the scoring criteria, anti-cheat errors place the experience in the Broken tier.

- Hardware Profile:
  - Summary: Low-VRAM Windows cohorts mostly report smooth, well-optimized play, while the 8-11GB VRAM and 12-15GB VRAM cohorts show substantial launch, crash, and ray-tracing problems. High-VRAM cohorts are split between smooth gameplay and complaints about cutscene frame rates and DLSS/ray-tracing limitations.
  - Sample size: 1015 (30% coverage)
  - Audience skew: Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
  - Windows 12-15GB VRAM (mixed, 442 reports): Reports are split: some users praise stellar performance and smooth optimization, while others cite low FPS with ray tracing, DLSS limitations, stutters, and crashes.
  - Windows 8-11GB VRAM (mixed, 228 reports): Many report strong optimization and high frame rates, but launch failures, instant crashes, and repeated mission crashes are also common.
  - Windows <8GB VRAM / 16-31GB RAM (positive, 117 reports): Most reports describe good performance and impressive graphics on 8GB VRAM systems, with only minor texture or ray-tracing caveats.
  - Windows <8GB VRAM / <16GB RAM (positive, 105 reports): Low-end systems mostly run at playable to high frame rates, though a few users report frame drops, freezes, and one poor-optimization complaint.
  - Windows 16GB+ VRAM / 32GB+ RAM (mixed, 76 reports): Gameplay is often smooth at high settings and 4K, but cutscenes, ray tracing with DLSS, and graphical glitches draw many negative reports.
  - Windows 16GB+ VRAM / 16-31GB RAM (positive, 43 reports): Most users report smooth, crash-free performance, while some flag DLSS, ray tracing, and frame-generation stutter issues.
  - Caveats: 1015 of 3367 reviews expose hardware metadata.; Review sample is heavily weighted toward Windows PCs with 10GB+ VRAM.
Feature extractions:
- Community Price:
  - Community fair range: $40.00 - $60.00
  - Reasoning: The reviews are split: several players say the $70/70€ full price is too high for a short campaign and recommend waiting for a sale, while others consider the campaign strong enough to justify full price. The Chinese review treats 298 CNY (roughly $40) as an easy, clearly worthwhile purchase, and multiple sale/discount comments suggest that the community fair range sits below the $70 launch price. A range of about $40-$60 captures the lower regional price and typical discount expectations while acknowledging that some fans still accept full price.
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 6.5h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: Multiple reviews place the main campaign at roughly 5-6 hours, with another around 6 hours, so storyCompletion is estimated near 6.5 hours. Completion-focused Veteran play is reported at about 8 hours, and full collectible/open-world completion at about 12 hours; these bracket a practical gameCompletion estimate around 10 hours. SessionLength and endgame remain null because the evidence does not provide a reliable typical session duration or post-story/endgame hour count.
- Time-to-fun:
  - Summary: The campaign is widely described as gripping from its opening, with relentless action and strong pacing. A minority flag specific story and mission-pacing dips, but the reports do not support a general delayed hook.
  - Stance: Fun immediately
  - Anchor: Opening outbreak of war
  - Time to anchor: N/A
  - Friction: Korean War subplot falls flat after the first 1-2 missions; Price revenge arc feels boring; Overall vibe and gameplay feel soulless compared with 2019; Semi-open-world 10th mission stalls pacing; Forced stealth moments clunk up the pacing; Initial concern that armor plates would hurt pacing
  - Unlock drivers: Armor plates add tactical dynamics instead of slowing pacing; Built-in fast travel lets players skip the semi-open mission
  - Conditions: Multiplayer and DMZ were not released when many reviews were written; Higher difficulty can make AI aimbot behavior boring; Tactical, cautious play is rewarded while rushing is punished; Story-only buyers may find the short campaign expensive; Some story threads lower enjoyment for specific reviewers; The semi-open mission's pacing improves if skipped
- Player Archetypes:
  - Campaign Nostalgia Veteran (buy)
    - Motivation: Reliving classic Call of Duty campaign nostalgia and seeing the rebooted Modern Warfare story reach a satisfying finale.
    - Playstyle: Plays the single-player campaign on Veteran difficulty, focuses on cinematic story moments, and judges the game primarily by its narrative and set pieces.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: diehard Call of Duty Ghosts fan; 20+ year CoD veteran; completionist
    - Reference games: Call of Duty Ghosts; Infinite Warfare; original Modern Warfare
  - Multiplayer and DMZ Hopeful (buy)
    - Motivation: Sustained online competition and extraction-mode progression through multiplayer and DMZ.
    - Playstyle: Plays beta and launch multiplayer, anticipates DMZ, and evaluates the game by long-term online fun, balance, and mode quality.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: online player; multiplayer-only player
    - Reference games: N/A
  - Value-Conscious Campaign Buyer (sale)
    - Motivation: Getting a satisfying single-player campaign that feels worth the money spent.
    - Playstyle: Plays campaign-only, tracks completion time and mission count, and waits for sales or discounts before purchasing.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: completionist
    - Reference games: N/A
  - Lapsed or Newcomer Returner (buy)
    - Motivation: Finding an accessible entry point that renews interest in Call of Duty after time away or limited prior experience.
    - Playstyle: Starts with the campaign, may try multiplayer afterward, and considers exploring earlier Modern Warfare titles based on this experience.
    - Experience: newcomer
    - Purchase stance: buy
    - Labels: newcomer
    - Reference games: Modern Warfare 2019; Modern Warfare III; Call of Duty Mobile


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Exceptional campaign quality (weight 1): The campaign is overwhelmingly praised as one of the best in years, with many calling it a masterpiece and the best in the series. It is engaging, well-written, and worth the price.
- Best in Call of Duty history (weight 0.49): Reviewers frequently compare this campaign favorably to classic titles like MW2, MW3, and Black Ops 2, with some declaring it the best Call of Duty campaign ever made.
- Impressive graphics and visuals (weight 0.21): Graphics are stunning, gorgeous, and consistently impressive, with top-notch performance and detailed environments.
- Excellent gunplay and shooting (weight 0.2): Gunplay is described as fantastic, phenomenal, and polished, with tight weapon feel and smooth animations.
- Strong narrative and story (weight 0.19): The story is powerful, well-written, and surprisingly good, with strong characters and presentation.
- Satisfying Modern Warfare conclusion (weight 0.14): The story provides a fitting and bombastic conclusion to the Modern Warfare reboot series, wrapping up storylines in a satisfying way.
- Cinematic set pieces and cutscenes (weight 0.12): The game features breathtaking set pieces and incredible CGI cutscenes that make it feel like a movie.
- Great level design (weight 0.11): Level design is consistently praised as solid, well-designed, and tight, contributing to the overall campaign experience.
- Good multiplayer beta (weight 0.1): The multiplayer beta was well-received, described as incredible and awesome, with satisfying quality.
- Solid gameplay overall (weight 0.1): Gameplay is excellent and top-level, with smooth performance and great playing pleasure.
- Engaging and fun campaign (weight 0.09): The campaign is consistently fun and engaging, with well-made set pieces and no dull moments.
- Top-tier story mode (weight 0.08): Story mode is incredible, very enjoyable, and satisfying, adding significant value.
- Immersive Korean setting (weight 0.07): The Korean setting is realistically implemented and enhances immersion, with detailed buildings and streets.
- Exciting parkour sequences (weight 0.07): Parkour chases are a highlight, adding excitement and fun to the campaign.
- Satisfying combat and melee (weight 0.07): Combat is intense, satisfying, and cinematic, with enjoyable melee action.
- Highly immersive experience (weight 0.07): The game is immersive and emotional, with gameplay that draws players in.
- Surprising and impressive (weight 0.07): The campaign is surprising and impressive, exceeding expectations.

Common complaints:
- DLSS disabled with ray tracing (weight 0.15): Ray tracing cannot be enabled together with DLSS, which severely limits performance and is considered an unprecedented restriction. Enabling ray tracing also completely disables DLSS.
- Call of Duty HQ launcher issues (weight 0.11): The game uses the Call of Duty HQ launcher, which is awful and has usual issues. Integration forces unnecessary relaunches and is considered bloatware.
- Abrupt and unsatisfying ending (weight 0.1): The ending is abrupt and rushed, does not make sense, and feels underwhelming. Players were unhappy with how it ended.
- Disrespectful character deaths (weight 0.1): Familiar characters are killed off one after another without dramatic buildup or respect. Deaths of major characters feel neither satisfying nor heartbreaking.
- Game missing from Steam library (weight 0.09): After purchase, the game does not appear in the Steam library despite showing in purchase history. This prevents players from accessing the game.
- Contrived and unrealistic story (weight 0.08): The story is contrived, lacks plausibility, and is considered bad when examined critically. Some also find it stupid or dumb.
- Poor game optimization (weight 0.07): The game is very poorly optimized, leading to performance issues. This is a common complaint among players.
- Weak second half campaign (weight 0.07): The campaign splits into two halves, with the second half being weaker. The latter part feels lackluster compared to the start.
- Unable to download after preorder (weight 0.06): Players cannot download the game after preordering, even on release date and with the most expensive edition. This occurs despite owning the game.
- Rushed story and character arcs (weight 0.04): The story is rushed, with conflicts and character arcs not given time to develop. Many arcs feel underdeveloped.
- Aimbot-like enemy AI (weight 0.04): Enemy AI has laser beam aimbot capabilities on higher difficulties, making gameplay boring and frustrating. AI prioritizes aiming at the player with unnatural accuracy.
- Campaign too short (weight 0.04): The game is too short, leaving players wanting more. The campaign feels brief and lacking in content.
- Below original trilogy standards (weight 0.04): The story does not reach the level of the original trilogy. The campaign is considered inferior to its predecessors.
- Sloppy 141 storyline (weight 0.04): The 141 storyline is sloppy, ruined, and poorly written. It fails to engage players as intended.
- Choppy cutscenes (weight 0.04): Cutscenes are choppy and lag in certain scenes. This affects the smoothness of the presentation.
- Excessive cutscenes reduce gameplay (weight 0.04): There are too many cutscenes compared to gameplay, making actual gameplay feel short. Excessive cinematics disrupt the pacing.
- Unenjoyable open-world mission (weight 0.04): The open-world mission is unnecessary, not enjoyable, and takes a long time to complete. It detracts from the overall experience.
- Ruined protagonist Price (weight 0.04): Captain Price's character is ruined, deviating from his established portrayal. This disappoints fans of the character.

Gameplay feedback:
- Campaign mode included (weight 0.36): The game features a story campaign with missions, cutscenes, and various gameplay elements. It is a core component alongside multiplayer.
- DMZ-style open world missions (weight 0.22): The campaign includes open world missions reminiscent of DMZ, with large maps, fast travel, and exploration. These sections integrate DMZ mechanics into the story.
- Multiplayer and DMZ modes (weight 0.19): Beyond the campaign, the game offers multiplayer and DMZ modes, though some may not be available at launch. These modes provide additional online experiences.
- Korean setting and storyline (weight 0.15): The campaign is set in Korea and involves a Korean conflict, including missions in North Korea. The story backdrop is a key element.
- Single-player campaign experience (weight 0.15): The game includes a single-player campaign that can be played solo, with some sections controlling specific characters like Captain Price. It is a focused shooter experience.
- Melee combat and parkour sequences (weight 0.12): The campaign features melee combat sections and parkour traversal elements, adding variety to the gameplay.
- Open map exploration missions (weight 0.12): Some missions allow open map exploration, with objectives that can be completed instantly via fast travel or by exploring. This provides player freedom.
- Dual storyline with plot twists (weight 0.1): The campaign features two separate storylines and includes plot twists and unexpected moments.
- Large-scale set pieces (weight 0.1): The campaign includes large-scale sequences and set pieces with paced storytelling, creating cinematic moments.
- Realism and Veteran difficulties (weight 0.08): The game offers Realism and Veteran difficulty modes for players seeking a greater challenge.
- Linear campaign structure (weight 0.08): The campaign is primarily linear with set pieces, though some optional exploration exists. It follows a classic Call of Duty linear format.
- Campaign level design and collectibles (weight 0.06): The campaign features detailed level design, hidden collectibles, and gunplay elements.
- Arcade shooter with new mechanics (weight 0.06): The game is described as an arcade shooter that introduces new gameplay mechanics in the campaign.
- Skill-based matchmaking in multiplayer (weight 0.05): Multiplayer includes SBMM (skill-based matchmaking), affecting how players are matched in online games.
- DLSS and ray tracing support (weight 0.04): The game supports DLSS and ray tracing, but there are reports of incompatibility between the two features.
- Armor plate mechanic (weight 0.03): An armor plate system is present in the game, likely affecting gameplay in certain modes.
- Stealth and unarmed combat sections (weight 0.03): The game includes stealth sections where players may engage in unarmed combat.
- Launch via Call of Duty launcher (weight 0.03): The game must be downloaded and launched through the Call of Duty launcher, with campaign accessible via DLC selection.
- Vehicle chase sequences (weight 0.03): Missions include chase sequences involving vehicles, adding action variety.

Performance notes:
- Good performance on high-end hardware (weight 0.22): Many users with powerful GPUs like RTX 40 series report smooth performance at high or ultra settings, often achieving well over 100 FPS. DLSS is frequently cited as beneficial for maintaining high frame rates.
- Cutscene stuttering and visual glitches (weight 0.21): Cutscenes frequently stutter, show visual break-up, pixelation, tearing, or doubling effects. Issues are more pronounced with ray tracing enabled or on systems without an SSD.
- Ray tracing causes performance issues (weight 0.19): Many users report severe FPS drops, stutters, and visual break-up when ray tracing is enabled. Disabling ray tracing often resolves these problems, with some noting performance increases of up to 4x.
- Smooth performance without ray tracing (weight 0.19): Without ray tracing, the game runs smoothly on a variety of hardware, including older GPUs and laptops. Users report stable frame rates and no major issues.
- Ray tracing poorly implemented (weight 0.15): Ray tracing is described as buggy, with visual break-up and forced anti-aliasing that hurts performance. It is advised to disable ray tracing on older GPUs.
- Ray tracing without DLSS unplayable (weight 0.14): Enabling ray tracing without DLSS results in very low frame rates, even on top-tier GPUs like RTX 5080 and 5090. Frame generation may help but base performance remains poor.
- Crashes and freezes reported (weight 0.12): Players encounter unexpected crashes, freezes during missions, and screen flickering, sometimes requiring restarts. Disabling upscaling or frame generation may reduce crashes for some.
- Poor optimization and low FPS (weight 0.11): Some users experience poor optimization, with low frame rates even on capable hardware and requiring settings reductions for playable performance. Comparisons to other games highlight the issue.
- DLSS causes visual artifacts (weight 0.09): DLSS, especially the Transformer model, introduces noise, artifacting, and shimmering in cutscenes and gameplay. Some users report overexposure and fuzzy anti-aliasing.
- Settings adjustments needed for performance (weight 0.04): Users advise adjusting settings at start for good visuals and performance, especially on lower-end configurations. Enhanced view and wide FOV options can heavily reduce frame rate.
- Optimization praised for low-end machines (weight 0.03): The game is optimized well for low-end machines, running acceptably on older hardware like GTX 1060.
- Frame generation causes input lag (weight 0.02): Enabling frame generation makes controls feel laggy, impacting gameplay responsiveness. Some users disable it to improve the experience.
- Ray tracing on AMD needs FSR (weight 0.02): AMD users require FSR and frame generation to achieve playable frame rates with ray tracing enabled. Without them, performance is poor.
- Explosion scenes cause FPS drops (weight 0.02): Significant frame rate drops occur during explosion scenes, dropping from over 100 FPS to around 50 and causing stuttering.
- Game requires manual boot changes (weight 0.02): Some users need to manually change boot settings to launch the game, indicating a startup issue.
- Mission 10 glitch prevents lethals (weight 0.02): A glitch in mission 10 prevents the use of lethal equipment, blocking progression for some players.
- Polygonal artifacts appear frequently (weight 0.02): Frequent polygonal artifacts are observed, detracting from visual quality.
- Ultra settings tax PC heavily (weight 0.02): Maxed out settings put a heavy load on the PC, requiring high-end hardware for smooth performance.
- Gameplay smooth and satisfying (weight 0.02): Despite performance issues, gameplay feels smooth with fluid movement and satisfying shooting mechanics.

Recommendations:
- Worth buying overall (weight 0.3): Many reviewers strongly recommend purchasing the game, often citing it as worth the money. Some advise buying at a discount rather than full price.
- Campaign is highly praised (weight 0.3): The single-player campaign is frequently highlighted as the main highlight, with many recommending the game specifically for its story. Some consider it one of the best Call of Duty campaigns.
- Appeals to Call of Duty fans (weight 0.18): Reviewers often recommend the game to fans of the Call of Duty series, particularly those who enjoy the Modern Warfare sub-series. Long-time fans are especially likely to appreciate it.
- Wait for a sale (weight 0.17): Several reviewers feel the game is not worth full price, especially for the campaign alone, and suggest waiting for a discount. Some specify a deep sale or a particular discount threshold.
- Watch playthroughs instead (weight 0.1): Some suggest watching a story playthrough on YouTube or streaming instead of buying, especially if only interested in the story or to save money.
- Strong recommendation for fans (weight 0.1): Some reviewers enthusiastically recommend the game to everyone or to all fans, using phrases like 'highly recommended' and 'must play'.
- Negative reviews and refunds (weight 0.09): A minority of reviewers strongly advise against buying, citing issues such as launcher problems, aim assist, or not being a standalone app, and some requested refunds.
- Not worth full price for campaign (weight 0.08): A few reviewers explicitly state that the campaign alone does not justify the full price, advising caution or waiting for a sale.
- Performance and graphics settings tips (weight 0.07): Reviewers offer technical advice: enable DLSS and dynamic frame generation for better performance, avoid ray tracing, and disable high-contrast mode to preserve cutscene atmosphere.
- Praise for action and blockbuster feel (weight 0.07): Reviewers compare the game to a long action movie and praise its blockbuster experience, gunplay, combat, and atmosphere.
- Multiplayer vs campaign value (weight 0.06): Opinions are split on whether the multiplayer justifies the purchase; some say only buy for multiplayer, while others say the campaign is not worth it.
- Story and writing praised (weight 0.06): The game's story and writing are commended, with one reviewer noting it avoids the poor writing of legacy characters. Fans of cinematic storytelling and military action will enjoy it.
- Play previous games first (weight 0.05): For better character immersion and understanding, reviewers recommend playing earlier titles in the series, particularly the fourth game, before this one.
- Mixed feelings from long-time fans (weight 0.05): While many fans love it, some long-time fans are disillusioned or hesitant, with a few saying they will never buy a Call of Duty game again.
- Stealth and content warnings (weight 0.03): Reviewers caution that forced stealth sections may be difficult for players bad at stealth, and some may be uncomfortable with killing dogs.
- Launcher and platform advice (weight 0.03): Some reviewers recommend buying through Battle.net and avoiding the game if it requires a BIOS update.
- Try before you buy or refund (weight 0.03): Some suggest playing for an hour to decide whether to keep or refund, or trying it without overthinking.
- Censorship workaround (weight 0.02): Players wanting uncensored scenes can change Windows region settings to bypass censorship.
- Game length varies by playstyle (weight 0.02): The game is considered good length for explorers but short for those who rush the story.
- Specific regional pricing (weight 0.02): One reviewer mentions that full price is not worth it, but around 55,000 won is acceptable.

Other player notes:
- Favorable comparison to Modern Warfare series (weight 0.26): Reviewers frequently compare the game to previous Modern Warfare titles (MW2, MW3, MW4, MW2019) and often find it better or among the best. Some note it rivals or is just behind MW2019.
- Favorable comparisons to other CoD campaigns (weight 0.24): Many reviewers compare the campaign favorably to other Call of Duty campaigns across the series, including older titles and recent entries. It is often ranked among the top Call of Duty campaigns.
- DMZ mode included (weight 0.16): The game includes a DMZ mode, which is mentioned as a feature and anticipated by players. DMZ is expected to complement the campaign and multiplayer.
- Best CoD campaign in years (weight 0.15): Several reviewers call it the best Call of Duty campaign since Black Ops 1 or 2, or the best in 15 years. It is considered a standout in the modern era.
- Multiplayer not yet available (weight 0.14): At the time of review, multiplayer is not yet released or open. Reviewers note it is planned but not yet available.
- Uses Call of Duty HQ launcher (weight 0.1): The game is accessed through the unified Call of Duty HQ launcher rather than a standalone app. This is noted as a distribution method.
- Favorable comparison to older CoD titles (weight 0.1): Reviewers compare the game favorably to older Call of Duty titles like COD4, Ghosts, and early entries, noting a return to classic style. Some say it gives an old CoD feel.
- Mixed comparisons to recent CoD (weight 0.09): Some reviewers find the campaign not excellent compared to recent CoD titles from MW2019 onward, stating MW and MW2 remain better. Others compare it unfavorably to MW3's narrative.
- Conclusion to Modern Warfare reboot (weight 0.07): The game serves as a conclusion to the rebooted Modern Warfare IP, wrapping up the series. Some describe it as an amazing conclusion.
- Campaign length around 8-11 hours (weight 0.05): The campaign takes about 8 to 11 hours to complete, with most reviewers citing around 10 hours. This is considered a moderate length.

Emotions:
- Disappointment (weight 0.14): The campaign is widely criticized as short, rushed, and poorly written, with an abrupt ending and nonsensical character deaths. Technical problems, including broken ray tracing, blurry cutscenes, and optimization issues, further diminish the experience. Many reviewers feel the game is not worth the full AAA price and falls short of previous entries in the series.
- Satisfaction (weight 0.13): Many players praise the campaign as one of the best in years, delivering a strong story, solid pacing, and satisfying gunplay. The game is seen as a faithful and well-executed conclusion to the Modern Warfare saga, with excellent graphics and smooth performance. Overall, reviewers feel their expectations were met or exceeded, making the purchase worthwhile.
- Frustration (weight 0.11): Technical issues, including frequent crashes, softlocks, inability to use DLSS with ray tracing, and poor optimization, severely hinder the experience. The forced Call of Duty HQ launcher and installation problems add further annoyance, while unfair difficulty spikes, bad AI, and clunky mechanics exacerbate the frustration. Many players report being unable to play the game despite purchasing it.
- Excitement (weight 0.11): The campaign is described as action-packed, cinematic, and filled with intense set pieces, parkour chases, and epic plot twists. New mechanics and varied missions keep the experience fresh, and the story is seen as a return to form for the series. Reviewers eagerly anticipate the multiplayer and DMZ modes based on the strong campaign showing.
- Admiration (weight 0.06): The campaign is frequently called a masterpiece, with stunning graphics, phenomenal gunplay, and top-tier level design. The writing, acting, and emotional impact are highlighted as some of the best in Call of Duty history. Many reviewers consider it the best campaign in years and praise the passionate development effort.
- Enjoyment (weight 0.05): Players had a lot of fun with the campaign, citing strong set pieces, engaging gameplay, and the open-world mission as highlights. The story is tense and entertaining, and the overall experience is described as smooth and enjoyable. Many reviewers appreciated the pacing and variety of missions.
- Nostalgia (weight 0.02): The game evokes memories of growing up with the original Modern Warfare series, with callbacks to older titles and familiar characters. Korean players recall military service memories, and the overall feel brings back the golden era of late 2000s/early 2010s Call of Duty. The campaign's respect for previous titles, despite killing off characters, resonates emotionally.
- Surprise (weight 0.02): The campaign quality exceeded expectations, especially after recent disappointing releases, and many reviewers were surprised to find themselves enjoying a Call of Duty campaign again. Unexpected plot twists, longer-than-expected length, and bold character deaths contributed to the surprise. The game significantly outperformed low expectations, leaving players impressed.
- Hope (weight 0.02): Reviewers hope that the multiplayer and DMZ modes will match the high quality of the campaign, restoring faith in the franchise. They look forward to future fixes for technical issues and believe the game is a step in the right direction. Optimism exists that the multiplayer won't be ruined and that the campaign's success will carry over.
- Enthusiasm (weight 0.02): Players are highly enthusiastic about the campaign, calling it among the best Call of Duty campaigns in years and praising its immersive, cinematic experience. Many want to replay it immediately on higher difficulties and appreciate the longer missions and engaging story. The overall quality has led to strong recommendations and a desire for more.
- Annoyance (weight 0.02): Annoyances stem from the bloated Call of Duty HQ launcher, tedious DLC installation, and the requirement to install large files just to play. The UI is criticized as ugly, and unnecessary open-world missions and excessive cinematics detract from the experience. Minor graphical glitches and wasted villain performances also contribute to irritation.
- Anger (weight 0.02): Anger arises from the poorly written story that kills off major characters nonsensically, ruining the 141 storyline. Forced bundling with the Call of Duty app, massive downloads, and technical barriers like boot settings adjustments further infuriate players. The game fails to meet the high bar set by Modern Warfare 2019, leading to strong dissatisfaction.
- Immersion (weight 0.02): The game delivers strong immersion through its detailed Korean setting, realistic environments, and seamless transitions from cutscenes to gameplay. Intense missions and atmospheric design make players feel like they are in the fight, with impressive lighting and environmental storytelling. The grand scale and cinematic moments enhance the overall immersive experience.
- Anticipation (weight 0.02): Players are eagerly looking forward to the multiplayer and DMZ modes, with many waiting for their unlocks and future Warzone content. The strong campaign has built high expectations for the remaining modes. Reviewers express enthusiasm for trying out the new features and seeing how they compare to the campaign.
- Concern (weight 0.02): Concerns focus on potential issues with multiplayer, including SBMM causing burnout, cheaters, and broken cosmetics. The high price point for a short campaign and uncertainty about future interconnection with Black Ops titles also worry players. There is apprehension that the multiplayer might be ruined and that newcomers may find character exits abrupt.
- Impressed (weight 0.02): Reviewers are impressed by the varied and cinematic missions, fluid gameplay, and top-tier graphics. The intense story and spectacular set pieces, such as the club mission reminiscent of John Wick, exceeded expectations. Smooth performance and beautiful visuals contribute to a strong sense of admiration.
- Engagement (weight 0.01): The story is highly gripping, keeping players hooked from start to finish with intense moments and twists. The campaign's immersive nature and catchy music, especially Makarov's theme, enhance engagement. Players are eager to see what happens next and find themselves unable to put the game down.
- Amusement (weight 0.01): Amusement is derived from humorous elements like shooting Kim Il-sung's portrait causing immediate death, over-the-top sun missions, and funny jokes in the campaign. References to John Wick and older COD titles add lighthearted fun. The technological portrayal of North Koreans and Price's youthful appearance also elicit chuckles.
- Joy (weight 0.01): Players experience joy from the fun campaign, especially the Korean setting and Price's storyline, which some call a masterpiece. The game feels fresh yet faithful to the core tenets of the series, delivering brutal and enjoyable gameplay. It brings great joy compared to other recent reboot entries.
- Confusion (weight 0.01): Confusion arises from a weird storyline involving Hannibal, contradictions with the trailer's peninsula unification premise, and unclear installation processes through the COD launcher. Some players are puzzled why the game must be installed from the launcher rather than as a standalone, and why graphics look low despite high settings. The staggered release also causes confusion.}