Info about Rock of Ages 2: Bigger & Boulder™:

Official game description:
Featured DLC
============
**Available to purchase for $1.99!**  
The pack sees the return of the Smiley boulder and Sisyphus avatar, along with 3 new army banners.  
*   Owners of the original Rock of Ages get this DLC free!  
*   Soundtrack included here on Steam only! Find it in: Steam\\SteamApps\\common\\Rock of Ages 2\\Original Soundtrack
About the Game
==============
The greatest “giant rocks rolling through historical/artistic ages” tower defense game is back with Rock of Ages 2: Bigger & Boulder. Just like the title says, Bigger &Boulder cranks up the surrealism and gameplay to be, well… BIGGER AND BOULDER. With an emphasis on the chaotic new multiplayer for up to four rock-rollers, new time periods, and improved graphics, physics, and destructibility powered by Unreal Engine 4, players will need to be ready for some intense rocking and rolling.
ACE Team’s Trademark Quirkiness
-------------------------------
The Monty Python-esque humor is turned up to 11, as players literally rock and roll through the ages. Humorous animated vignettes will also make a return in full force, so famous historical figures beware!
An Emphasis On Multiplayer
--------------------------
A little friendly competition never hurt anyone, so that’s why ACE Team decided to improve the multiplayer feature of the game. Play with a friend in local split-screen or up to four players online in a 2v2 match to the death, all with the ability to customize banners and colors for your units and more. Oh, and did we mention that opposing tracks can now intersect each other?
A Positively Absurd Art Style
-----------------------------
Just like in the original game, ACE Team has created various levels inspired by the greatest art periods in history. Players will gaze upon exquisite art from the Egyptians, Late Gothic era, Early Renaissance, and Surrealist movement, as they carve a path of destruction with their rolling rocks of doom!
Historically Inaccurate Bosses
------------------------------
Take on works of art come to life in boss battles featuring the likes of The Thinker and the Great Sphinx, leading up to the all-powerful final boss in a showdown like you'd never imagine!
Improved Physics and Destructible Environments
----------------------------------------------
With upgraded physics and even more things to be cracked, crushed, flattened, and slammed, rolling various rocks down a hill has never been a more pleasant experience!
Utter Chaos
-----------
With the addition of brand new defensive units and unique boulders with special traits, chaos reigns supreme so be sure not to take each turn for granite.

Release date: Aug 28, 2017

Categories: Tower Defense, Racing Simulation, Physics Simulation, Destructible Environments, Cooperative Multiplayer, Art History Parody, Horde Shooter, PvP

Feature scans:
- Proton/Linux: score 5; verdict: Works flawlessly; summary: The game runs flawlessly on Linux via Proton, with no reported issues, crashes, or required workarounds.
- Steam Deck: score 15; verdict: Seamless; summary: User reviews consistently report that the game runs perfectly on Linux via Proton, with no need for tweaks or workarounds. One isolated mention of missing controller support is not corroborated by other Linux users, suggesting the game is fully playable on Steam Deck out of the box.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $15.00
  - Reasoning: Most reviews accept $15 as a fair full price for enthusiasts, but multiple reviewers advise waiting for a sale (60% off or more), suggesting a discounted price around $5–$6 is considered fair value for the broader community. The historical low of $2 is mentioned but not broadly endorsed, so the lower bound is set at $5 to reflect common sale expectations.
- Playtime Metrics:
  - Game completion: 14.0h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The 14-hour figure directly supports game completion (entire story and single-player achievements). The repeated '5 hours of gameplay and completed 90 of the story' and the French '5 heures de solo' both indicate story completion time of about 5 hours. Session length is not reliably quantified; 'a few hours' and 'minutes al día' are too vague. No specific endgame playtime is reported.
- Time-to-fun:
  - Summary: Rock of Ages 2 delivers immediate fun, especially in multiplayer, but the single-player campaign becomes repetitive after about 5 hours, leading to a notable drop in enjoyment.
  - Stance: Fun then drops
  - Anchor: Completion of the single-player campaign
  - Time to anchor: 5h 0m
  - Friction: lack of tutorial in co-op; slow unlocking of new defenses; difficult to find online matches
  - Unlock drivers: unlocking new boulders and defenses; playing with friends; multiplayer modes
  - Conditions: playing solo campaign; playing in co-op; playing in multiplayer; after campaign completion
- Player Archetypes:
  - Social Physics Mayhem Player (buy)
    - Motivation: Shared laughter and spectacle from unpredictable physics interactions
    - Playstyle: Casual, chaotic, often playing with friends in local split-screen or online co-op/versus modes
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Rock of Ages
  - Ranked Climbing Competitor (sale)
    - Motivation: Achieving high rank and mastery of competitive mechanics
    - Playstyle: Strategic, methodical, focuses on trap placement and boulder timing in online matches
    - Experience: veteran
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Rock of Ages
  - Solo Campaign Dedicated (sale)
    - Motivation: Completing the story campaign and achieving all single-player achievements
    - Playstyle: Methodical, exploring levels and overcoming enemy placements with trial and error
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: Rock of Ages I


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Great with friends (weight 0.47): Players consistently highlight the game's enjoyable experience when playing with friends, whether online or locally. The presence of multiplayer modes, including 2v2 matches, enhances the fun and engagement.
- Better than predecessor (weight 0.45): Reviewers note significant improvements over the first game, including smoother gameplay, more content, and enhanced features. The game is considered cooler, more fun, and more polished than the original.
- Fun and engaging gameplay (weight 0.38): The gameplay is widely described as fun, engaging, and addictive, offering a good balance of challenge and enjoyment. The whimsical and humorous tone adds to the overall appeal.
- Improved graphics and visuals (weight 0.33): Many reviews praise the improved graphics compared to the first game, noting more detail and a more polished appearance. The overall visual style is described as gorgeous and top quality.
- Humorous and amusing (weight 0.28): The game's absurd historical humor and comedic cutscenes are frequently mentioned as highlights. Players find the humor with exaggerated historical and mythological figures both funny and charming.
- Variety of boulders and traps (weight 0.23): Players appreciate the diversity of boulders and traps available, each with unique effects and abilities. This variety adds depth and replayability to the gameplay.
- Enhanced split-screen co-op (weight 0.21): The game supports split-screen co-op and local co-op modes, which are praised for working well and adding to the multiplayer experience. Online play with friends, including 2v2 modes, is also highlighted as a strong feature.
- Delightful art and music (weight 0.19): The art design and music are praised for being attractive and contributing positively to the game's atmosphere. Reviewers find the visual and audio elements well-crafted and complementary to the gameplay.
- High-quality game overall (weight 0.19): Several reviewers label the game as excellent, legendary, or one of the best they have played. The overall experience is highly praised, making it a recommended title.
- Unique tower defense racing (weight 0.18): The blend of tower defense and racing mechanics is considered unique and engaging. This genre combination offers a fresh gameplay experience that stands out to reviewers.
- Best in the trilogy (weight 0.15): A segment of reviewers considers this game the best in the trilogy, citing the best story, main character, and overall quality. It is seen as a standout entry in the series.
- Diverse and polished maps (weight 0.12): Players note that maps are more diverse, interesting, and better designed than in previous installments. Well-crafted maps enhance the gameplay experience and provide variety across different modes.

Common complaints:
- Game fails to launch (weight 0.63): Multiple players report the game cannot start, with issues like the window closing immediately, compatibility problems, and required workarounds. Some users mention it only runs with the internet disconnected or after disabling security features on certain Intel CPUs.
- Multiplayer has serious issues (weight 0.39): Joining friends often leads to black screens, bugs, and crashes, with the boulder stuck or unable to progress. Multiplayer matches are hard to find, the online community is small, and there are disconnects.
- Boss battles lack challenge (weight 0.35): Many reviews state the boss fights are too easy, repetitive, and poorly designed, lacking climactic difficulty. A few mention a tough final boss, but overall the bosses are seen as underwhelming.
- Difficulty balance is poor (weight 0.33): Reviews mention inconsistent difficulty, with some parts overly hard (like the Garden of Eden level) and others too easy, making the game feel unfair or boring. The AI often seems to have unfair advantages.
- Bugs and technical issues (weight 0.31): The game has several bugs, including crashes during levels, black screens in co-op, and AI getting stuck in defenses. Some issues have been known for a while but remain unfixed, frustrating players.
- Campaign too short (weight 0.3): Reviews frequently mention the single-player campaign is brief, often completable in a few hours, with few levels and limited story content. This reduces replayability and leaves players wanting more.
- Physics feel inconsistent (weight 0.25): Many players find the physics unreliable, causing random bounces, awkward ball control, and outcomes that feel arbitrary. This leads to frustration, especially in races, and makes the gameplay less deterministic.
- Level design lacks clarity (weight 0.24): Several maps are poorly designed, with unclear paths, confusing shortcuts, and gaps that lead to falls. The lack of verticality and poor traversal make levels frustrating to navigate.
- Game becomes repetitive (weight 0.23): Players report that gameplay quickly becomes repetitive, with predictable challenges, limited variety in levels, and boring mechanics. This leads to loss of interest and sometimes uninstalling the game.
- Unfair enemy advantages (weight 0.2): In multiplayer and single-player, enemies seem to have better equipment, more defenses, and the ability to foresee traps, making matches feel unbalanced and unfair. Defensive strategies are limited, and the AI is often too aware.
- Lacks innovation (weight 0.2): Reviewers feel the game does not improve much from the first, with similar gameplay, less variety in maps, and a lack of new mechanics. The humor and art style may not appeal to everyone, and the game feels less engaging.
- Badger balance and usefulness (weight 0.18): Many boulders and units become useless, with some stones having poor shapes and control, and certain defenses being ineffective. This makes the game unbalanced, with the basic boulder often being the best option.
- Online achievements require grinding (weight 0.18): Achievements tied to online play or high scores demand excessive grinding, such as earning 5000 points in multiplayer, which is tedious and hard due to the small player base. Some achievements are nearly impossible to get.
- Control and camera issues (weight 0.18): Players find the controls uncomfortable and the camera problematic, causing disorientation, and in some cases motion sickness. The WASD bug also prevents movement at times, affecting gameplay.
- Limited replayability (weight 0.13): After completing the game or unlocking everything, there is little incentive to play again, especially without friends. The lack of online players further reduces the game's longevity.
- Requires friends for fun (weight 0.11): The game is seen as boring when playing alone, with a weak single-player experience and limited offline content. Playing with friends is almost necessary to enjoy the game fully.
- Problematic mouse and display issues (weight 0.07): There are bugs with cursor jitter, display settings with two monitors, and high-resolution scaling issues, causing inconvenience and discomfort during play.
- Localization and language issues (weight 0.06): Some players point out missing localizations, such as Ukrainian, Portuguese, and fan translations, affecting accessibility and enjoyment for non-English speakers.
- Unresponsive developer support (weight 0.06): Developers do not respond to emails or Steam forums, leaving known issues unfixed and players without guidance. This contributes to frustration, especially for those facing persistent crashes.
- Cheaters in multiplayer (weight 0.06): Some players encountered cheaters who can bypass defenses as if teleporting, ruining the experience for others and making matches unfair.

Gameplay feedback:
- Roll boulders to destroy structures (weight 0.51): A core gameplay mechanic involves rolling giant boulders to destroy enemy structures, gates, and defenses. Players can also build their own defenses, creating a strategic layer to the destructive action.
- Hybrid tower defense racing (weight 0.37): The game uniquely combines tower defense strategy with racing and platforming elements. This hybrid approach is often noted as a distinctive and engaging feature.
- Local co-op supported (weight 0.35): The game supports local co-op, including split-screen and cooperative play options. This feature allows friends or family to play together on the same system, adding to the game's social appeal.
- Online multiplayer available (weight 0.34): Many reviewers highlight the game's online multiplayer component, which allows playing with friends and other players over the internet. The availability of online play is a significant feature that enhances replayability.
- Multiple game modes (weight 0.3): Players have access to various modes, including campaign, multiplayer, and competitive options. The variety in game modes (like 1v1 and 2v2) caters to different play styles and preferences.
- Rolling balls gameplay (weight 0.19): Beyond boulders, the game involves controlling rolling balls and navigating obstacle courses. This mechanic is central to the game's identity and fun factor.
- Unique level designs (weight 0.14): The game features 15 unique levels, each with a distinct theme and mechanics. Boss levels introduce special challenges, adding depth and variety to the gameplay.
- Objective: destroy enemy gate (weight 0.12): The primary goal is to destroy the opponent's castle gate before they destroy yours. In some modes, players must also kill the enemy leader, adding a tactical element.
- Boulder abilities and stats (weight 0.12): Boulders come with unique properties, such as armored, jumping, and territory-painting types. These variations give players strategic choices and make gameplay more dynamic.
- Boss battles included (weight 0.11): Boss battles are a key part of the experience, with notable fights like the Sphinx and The Thinker. These encounters provide memorable and challenging moments.
- Single-player campaign (weight 0.11): The game includes a single-player campaign with an open world, offering a substantial solo experience. This mode allows players to explore and progress at their own pace.

Performance notes:
- Frequent crashes to desktop (weight 0.34): Multiple reviewers report frequent crashes, often to desktop or with a black screen, sometimes within minutes of launching, which prevents normal play.
- Black screen on launch (weight 0.28): Several users encounter a black screen when launching the game, often accompanied by a crash, which is a common startup issue.
- Game fails to launch (weight 0.19): Several users cannot launch the game at all due to compatibility issues or immediate crashes after opening, making it unplayable.
- Intel CPU crash workarounds (weight 0.18): Users with Intel CPUs, especially the latest ones, encounter crashes on startup that require disabling security features or setting environment variables like OPENSSL_ia32cap.
- Works well on low-end hardware (weight 0.12): Positive feedback indicates the game runs well on weak laptops and low-end PCs, even at high settings on some systems.
- Linux Proton runs smoothly (weight 0.12): Reviewers report the game works without issues or runs better on Linux using the Proton compatibility layer, suggesting good Linux support.
- Optimization praised (weight 0.12): Some reviewers note that the game is well optimized, running smoothly with no frame drops at maximum settings and without bugs.
- Windows 11 compatibility problems (weight 0.09): The game has specific issues on Windows 11, including crashes and OS compatibility problems that prevent it from running.
- No bugs encountered (weight 0.08): A few reviewers report no bugs at all, indicating a stable experience for some users.
- Minor bugs present (weight 0.08): A couple of reviewers note the game has minor or insignificant bugs, but these do not significantly impact the experience.
- Launch fails with internet (weight 0.05): One reviewer found the game fails to start when the internet is connected, suggesting a network-related launch bug.
- Setup workaround required (weight 0.05): The game has crashing issues unless specific setup instructions are followed, implying configuration steps are necessary for stability.
- Two maps have lag problems (weight 0.05): A specific complaint mentions lag problems occurring in two maps, indicating performance issues in particular areas.
- Smoother than predecessor (weight 0.04): One reviewer states the game is much smoother than the first part, indicating an improvement in performance compared to the previous title.
- Co-op race black screen (weight 0.04): During a co-op race, a black screen bug was experienced, which is a notable gameplay issue in multiplayer.
- High GPU load regardless settings (weight 0.04): The game maintains 91% GPU load regardless of graphics settings, indicating inefficient resource usage.
- Dual monitor display bug (weight 0.04): Display settings are buggy when using two monitors, affecting the experience for multi-monitor setups.
- Cursor jitter and slow reaction (weight 0.04): One reviewer reports cursor jitter and slow game reactions, suggesting optimization issues in responsiveness.

Recommendations:
- Strong recommendation overall (weight 0.72): Many reviewers strongly recommend the game, describing it as a hidden gem or cultural event that should not be missed. This sentiment is echoed across multiple clusters.
- Great with friends (weight 0.35): A significant number of players emphasize that the game is best enjoyed with friends, whether in competitive or co-op modes. Some suggest buying copies for friends or playing in split-screen co-op.
- Unconventional and absurd gameplay (weight 0.25): Reviewers highlight the game's unique, surreal humor and physics-driven chaos, recommending it for those seeking an unconventional experience. The absurdity is a major draw for many players.
- Mixed recommendations based on interest (weight 0.2): Recommendations vary depending on player preferences: some suggest it for those who enjoy funny stories and casual gaming, others for tower-defense enthusiasts, and still others for those who find the trailers interesting.
- Wait for sale discount (weight 0.19): Several reviewers advise waiting for a sale before purchasing, recommending discounts of at least 60% or buying only when on sale. This is often due to the game's short campaign or content volume.
- Not recommended due to issues (weight 0.19): A minority of reviewers do not recommend the game due to severe bugs, crashes, or other technical problems, advising against purchase altogether. Some even returned it.
- Crashes and stability issues (weight 0.17): Some players report frequent crashes, especially on Intel CPUs, and advise caution. Others mention OS compatibility issues or bugs that make the game unplayable in its current state.
- Recommended for original fans (weight 0.15): Fans of the first game are particularly encouraged to buy the sequel, even at full price. The game is seen as a worthy continuation for those who enjoyed the predecessor.
- Fun and relaxing casual play (weight 0.14): The game is described as a fun, memorable time waster suitable for short sessions and relaxing evenings. It provides stress relief through activities like smashing gates.
- Ideal for competitive play (weight 0.13): Playing against other players is considered more fun than against AI, with competitive modes like 2v2 being particularly enjoyable. Trash talk adds to the fun.
- Worth full price for experience (weight 0.1): A few reviewers deem the game worth its full price, emphasizing the quality and enjoyment of the overall experience. They find it a valuable purchase at any cost.
- Best with co-op play (weight 0.1): The game is highly recommended for co-op play, especially in split-screen mode, providing a memorable experience for one or two evenings with friends.
- Buy over Rock of Ages 3 (weight 0.08): Many reviewers explicitly recommend this game over its sequel, Rock of Ages 3, for budget-conscious buyers. They suggest buying this one instead of the later installment.
- Good for all player types (weight 0.07): The game is suitable for everyone, even those not proficient in defense or racing genres. Its casual nature makes it accessible to a wide audience.
- Short campaign but entertaining (weight 0.07): While the campaign is short, it is still entertaining and humorous. Some suggest waiting for a sale due to the limited content length.
- Start with easier levels (weight 0.06): New players are advised to start with easier levels rather than the Garden of Eden, which may be challenging for beginners. Choosing simpler levels first is recommended.
- Not for those seeking nostalgia (weight 0.06): Caution is advised for players seeking a nostalgic trip, as the game may not deliver the expected experience. It is more suited for fans of the original or those looking for something new.
- Avoid for single-player seekers (weight 0.05): Some reviewers note that the game is not recommended for those seeking a single-player experience, as the focus is on multiplayer fun with friends.
- Avoid for completionists (weight 0.04): The game is not recommended for players who feel compelled to achieve full stars on every level, as this may lead to frustration.

Other player notes:
- Sequel improves on original (weight 0.55): Multiple reviews highlight that this game is a sequel to the first Rock of Ages and improves upon it in nearly every aspect, including graphics, physics, and content. It inherits the best traits from the original and adds more, making it a better overall experience.
- Monty Python-inspired humor (weight 0.26): The game's humor and visual style are frequently compared to Monty Python's Flying Circus, particularly the Terry Gilliam-style cutscenes. The parody of historical art, religion, and culture is a central appeal, though some may find it offensive or miss the references.
- Short campaign length (weight 0.23): The story mode is consistently described as short, taking about 4-5 hours to complete. This brevity is noted as a potential downside, especially relative to the full price, though some reviewers find it acceptable.
- Engine and technical specs (weight 0.22): The game is built with Unreal Engine 4, which contributes to its decent optimization and medium PC requirements. It runs on Linux via Proton but has no native Linux version.
- Outdated multiplayer activity (weight 0.2): Being an almost decade-old game, the multiplayer is largely inactive, with few or no players online. While the online mode technically works, it's hard to find matches, and achievements are heavily multiplayer-focused, making them difficult to obtain without boosting.
- Historical parody content (weight 0.19): The game includes historical figures and parodies famous art, presenting a satirical take on history from ancient times to the Enlightenment. This educational yet humorous approach is a key feature, with levels set in various eras and locations.
- Recommendation and purchases (weight 0.16): The game has been bought at discounts and in bundles with the first part, often as a recommendation from fans of the series. Some reviewers express a desire for more content from the creators.
- Fun with friends (weight 0.16): The game supports split-screen co-op and online multiplayer, and reviewers suggest it's likely more enjoyable when played with friends. The party game aspect and competitive modes add replay value.
- Sequel popularity (weight 0.16): Part 2 is considered more popular than parts 1 and 3, and is seen as the best part of the trilogy. It introduced many people to the series and is described as a hidden gem.
- Content depth and grinding (weight 0.15): The campaign unlocks traps and boulders for multiplayer, and many achievements require grinding. The game offers multiple difficulty levels and a variety of levels, but the need to grind for achievements is a noted downside.
- Improved graphics and physics (weight 0.14): Compared to the first game, graphics and physics are significantly improved, offering more diverse maps and unique boulders with special properties. This enhancement is a common positive note.
- Rock of Ages 3 comparison (weight 0.14): Reviewers compare this game unfavorably to Rock of Ages 3, describing the latter as a rushed cash grab with less content, bugs, and reliance on community levels. This game is seen as superior, offering more features and better value.
- Design and gameplay mechanics (weight 0.13): The game includes new traps, unique boulders, and improved physics, with a structure compared to Sanctum-2. The gameplay mixes racing and tower defense, providing a fresh take on the genre.
- Technical issues and launch problems (weight 0.12): Several reviews report technical issues, including crashes and launch problems on Windows 11 that require setting the OPENSSL_ia32cap environment variable. Intel users also need a specific command line workaround. These issues can hinder the experience.
- Localization gaps (weight 0.11): The game lacks official localization in several languages, including Ukrainian, Portuguese, and Korean. This is a drawback for non-English speakers, though it's noted that the game is easy to play without full localization.
- Cinematic and artistic style (weight 0.1): The game features paper-doll animation cutscenes, classical music adaptations, and art that parodies famous paintings. This unique visual and audio style is a highlight, adding to the comedic tone.
- Developer support lacking (weight 0.08): Reviewers note that the developers do not provide support via email or Steam forums, leading to frustration when issues arise. Despite this, the developers are seen as enthusiastic about the game.
- Little customization content (weight 0.04): Some reviews note that the game has limited customization options, which may reduce long-term engagement. However, the core gameplay and humor compensate for this lack.
- Rocky 2 comparison (weight 0.04): The game is compared to Rocky 2 for being historically accurate and silly, which captures the blend of parody and entertainment. This comparison underscores the game's unique blend of humor and history.
- Suitable for humans (weight 0.03): A playful note that the game is suitable for humans, perhaps highlighting its broad appeal. This niche comment is less substantive but adds to the overall positive tone.

Emotions:
- Frustration (weight 0.3): The main sources of frustration are technical failures, including crashes, black screens in multiplayer, and inability to launch the game on certain hardware or Windows 11. Additionally, gameplay issues such as unbalanced physics, difficult controls, and steep learning curves contribute to the negative experience.
- Enjoyment (weight 0.21): The game provides fun and relaxing gameplay, especially in multiplayer with friends, with humorous historical cutscenes and improved graphics and mechanics. The unique combination of tower defense and boulder rolling, along with the variety of maps and modes, keeps the experience engaging.
- Amusement (weight 0.15): The game's absurd humor, satirical parodies of historical events and art, and funny cutscenes consistently amuse players. The whimsical elements like cows, flaming giraffes, and an 'ass demon' boss add to the comedic appeal.
- Disappointment (weight 0.14): Disappointment arises from the campaign being too short, with repetitive levels and easy, uncreative boss battles. Technical issues such as the game not launching and a declining online community also contribute to the negative sentiment.
- Admiration (weight 0.11): Players admire the game for its beautiful and humorous art style, strategic depth, and improvements over the first installment. The unique blend of history, art, and music, along with engaging defense gameplay, earns high praise and is considered a masterful production.
- Satisfaction (weight 0.11): Satisfaction comes from improved physics, destructibility, and well-designed levels that enhance gameplay. The game performs well and offers a polished experience, with the satisfaction of smashing objectives and progressions through the campaign being particularly fulfilling.
- Excitement (weight 0.08): Excitement is fueled by thrilling boulder rolling action, improved graphics and physics, and a variety of unique traps and strategies. The game's absurd premise and the joy of finally playing a long-awaited title contribute to the high energy.
- Enthusiasm (weight 0.06): Players express enthusiasm for the game being bigger and more fun than the first, with unique gameplay and humor. The addition of features like splitscreen co-op and riveting racing modes adds to the positive reception, leading some to highly recommend the game.
- Appreciation (weight 0.04): Appreciation is shown for the game's educational yet humorous historical setting, level design, and classical remixes in the soundtrack. The parody of classical art and Monty Python-esque style are also valued.
- Love (weight 0.04): Love for the game stems from its abundant absurd humor, beloved status from childhood for many, and the combination of enjoyable visuals, physics, and overall experience.
- Delight (weight 0.04): Delight is sparked by the magnificent soundtrack, absurd humor, art references, and psychedelic level design. The game's timeless art and physics-based destruction provide an entertaining and artistic experience.
- Annoyance (weight 0.04): Annoyance is caused by technical issues like crashes on Intel CPUs, frustrating level design in Spain, and poorly implemented mechanics such as respawn rules and rotation limits. The demanding replay for full stars and clunky console-style interface add to the irritation.
- Boredom (weight 0.03): Boredom arises from repetitive gameplay that becomes predictable over time, especially when playing alone. The campaign lacks variety, and battles can become tedious, leading to a quick loss of interest for some players.
- Joy (weight 0.03): Joy comes from the enjoyable boulder rolling gameplay and the fun of destroying armies and buildings. The chaotic multiplayer with friends and the humorous, ornately styled presentation amplify the lighthearted, joyful experience.
- Fun (weight 0.03): The game is fun due to entertaining levels, time trials, and multiplayer modes with friends in various configurations. The engaging gameplay and campaign that becomes more interesting with play contribute to the enjoyment.
- Surprise (weight 0.02): Surprise is expressed due to the game being unexpectedly competitive, offering surprising fun in local co-op, and the presence of cheaters in a niche title. The AI's unexpected strategies also catch players off guard.
- Nostalgia (weight 0.02): Nostalgia is triggered by childhood memories of playing or watching the game, and the recall of early gaming experiences. This emotional connection enhances the current enjoyment of the title.
- Amazement (weight 0.02): Players are amazed at how well the strange story is implemented, and the high impact of different ball types on gameplay. The concept of rolling as a rock is found to be great and unique.
- Loneliness (weight 0.01): Loneliness is felt due to having no friends to play with, which diminishes the multiplayer-focused experience and leaves the player wishing for companionship.
- Anger (weight 0.01): Anger is provoked by bugs, unfair physics, and overly challenging level design such as The Thinker's jump platforms. The game refusing to launch is a major source of rage.}