Info about Golf With Your Friends:

Official game description:
INTRODUCING: KING OF THE CASTLE
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Join the Discord Community
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About the Game
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Why have friends if not to play Golf... With Your Friends! Nothing is out of bounds as you take on courses filled with fast paced, exciting, simultaneous mini golf for up to 12 players!
Key Features:
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**12 Player Multiplayer!** Make sure your skills are up to scratch as you tee off against 11 other golfers in simultaneous online multiplayer.
**Themed Courses!** Go head to head on courses with unique mechanics and holes. Become a pro in the pirate course, aim for an albatross in the ancient theme or wage all out Worm warfare in the Worms course!
**Powerups!** Drive a wedge between your friends as you trap their ball in honey, freeze it or turn it into a cube.
**Three Game Modes!** Tee off in classic mini golf, shoot for the pars in hoops or swap the hole for a goal in hockey
**Level Editor!** Putt your own spin on the game by creating, sharing and playing your own courses.
**Customisations!** Turn the fairway into the runway, with unlockable hats, skins and trails for your ball.

Release date: May 19, 2020

Categories: Mini-golf Gameplay, Local Multiplayer, Online Multiplayer, Level Editor, Customization, Arcade, Party Game, Social Simulation


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly enjoyable social experience (weight 0.96): Players consistently highlight the game's fun and engaging nature, especially when played with friends. The chaotic and humorous dynamics, shared laughter, and competitive yet lighthearted interactions make it a standout social experience.
- Accessible and easy to pick up (weight 0.94): The game features simple controls, straightforward mechanics, and a low barrier to entry, making it enjoyable for players of all skill levels. Its arcade-style focus and casual design appeal to both solo and group play.
- Strong replayability and content variety (weight 0.93): The game offers a vast array of official and community-created maps, game modes (e.g., hockey, basketball), and customization options. This variety, combined with unlockable content, ensures long-term engagement and fresh experiences.
- Great value for price (weight 0.9): The game is frequently described as worth its price due to the amount of content, replayability, and enjoyment it provides. DLCs are also noted as justified and accessible.
- Creative and well-designed courses (weight 0.74): Players praise the unique, whimsical, and challenging course designs, which include gimmicks, obstacles, and unpredictable physics. The level editor and Steam Workshop support further enhance creativity and replayability.
- Extensive customization options (weight 0.7): Players appreciate the ability to personalize balls, hats, and game modifiers. Customization enhances the sense of ownership and adds practical and cosmetic variety to gameplay.
- Stress-relief and casual fun (weight 0.64): The game is praised for its ability to relieve stress, provide lighthearted entertainment, and serve as a casual way to pass time with friends or solo. Its humor and chaotic nature contribute to this appeal.

Common complaints:
- Buggy and glitchy gameplay (weight 0.48): The game suffers from widespread bugs, including unresponsive reset buttons, unexpected level resets, and persistent glitches even after reinstalling. Players describe it as 'very annoying' and 'not recommended.'
- Luck-based and unfair mechanics (weight 0.41): Core gameplay relies heavily on luck rather than skill, with unpredictable ball physics, RNG-based outcomes, and poorly designed maps. Players feel winning is often determined by randomness, leading to frustration.
- Clunky controls and UI (weight 0.37): Controls are described as imprecise and unresponsive, while the UI and menus feel clunky and in need of an overhaul. Players report difficulty lining up shots due to poor camera angles.
- Frustrating and rage-inducing (weight 0.33): The game is described as a 'group rage simulator' that can ruin friendships due to its chaotic and unfair mechanics. Players report high stress, rage-quitting, and even relationship strain from playing.
- Poor multiplayer and connectivity (weight 0.3): Multiplayer experiences are plagued by desync issues, frequent disconnections, and toxic behavior. Solo players struggle to find lobbies, and hosting large groups is difficult due to lag and connectivity problems.
- Poor level and map design (weight 0.27): Maps are criticized for being luck-based, poorly designed, and lacking creativity. Many maps require DLC purchases, and some are described as 'frustratingly difficult' or 'designed to induce suffering.'
- Outdated graphics and performance (weight 0.27): Players frequently criticize the game's outdated visuals, frequent lag, and poor optimization. Many report discomfort, such as body temperature spikes, and describe the game as 'poorly made' or 'not functional.'
- Unenjoyable solo experience (weight 0.12): Solo play is criticized as boring and lackluster due to the absence of AI, repetitive maps, and limited engagement. Players report losing interest quickly when playing alone.
- Respawn and hitbox issues (weight 0.1): Players frequently experience respawn problems, getting stuck in walls, or teleporting due to buggy hitboxes. Geometry clipping and map object issues further exacerbate these problems.
- Hockey mode unplayable (weight 0.09): Hockey mode is nearly unplayable due to bugs, such as the puck going under the map or getting stuck in walls. Players report frustration with unfixed issues in this mode.
- Neglected development and support (weight 0.05): Players accuse the developers of neglecting bug fixes, prioritizing new games over updates, and taking months to release hotfixes. Some describe the developers as 'incompetent.'

Gameplay feedback:
- Diverse multiplayer modes (weight 0.95): The game supports multiple game modes (e.g., classic mini-golf, hockey, basketball) and accommodates up to 12 players in online or local multiplayer. Social dynamics and chaotic interactions (e.g., collisions, trolling) are central to the experience.
- Chaotic multiplayer interactions (weight 0.71): Multiplayer is designed to be chaotic, with features like collision mechanics, power-ups, and trolling (e.g., hitting others' balls). This creates unpredictable and often rage-inducing gameplay, especially in competitive settings.
- Customizable game settings (weight 0.7): Players can adjust settings like shot time, power meters, jump mechanics, and collision rules to tailor the experience. This flexibility caters to different playstyles (e.g., casual vs. competitive).
- Luck-based mini-golf gameplay (weight 0.69): The game features physics-based mini-golf with unpredictable elements like power-ups, obstacles, and chaotic course designs (e.g., loops, jumps, and themed maps). Players describe the gameplay as heavily reliant on luck due to these mechanics.
- Physics and mechanics issues (weight 0.64): The physics engine is described as janky or unpredictable, with issues like clipping, inconsistent bounces, and patches altering mechanics. Some players find this frustrating, while others enjoy the chaos.
- Extensive map variety (weight 0.61): Players highlight a large number of official and community-created maps with unique themes (e.g., haunted, candyland, space) and mechanics (e.g., moving obstacles, low gravity). Workshop support allows for custom map creation and sharing.
- Lack of story or tutorials (weight 0.57): The game focuses on gameplay over narrative, with no story or tutorials. Players must learn mechanics through experimentation, which some find challenging or frustrating.
- Community-driven content (weight 0.53): Steam Workshop integration allows players to create, share, and play custom maps and game modes. However, the quality of community content varies, and some players criticize the level editor's implementation.
- DLC and unlockable content (weight 0.48): The game includes DLC (e.g., bouncy castle maps) and unlockable cosmetics (e.g., skins, hats) tied to achievements or gameplay. Some players feel DLC content is necessary for full enjoyment.
- Controversial basketball mode (weight 0.32): The basketball mode is polarizing, with some players enjoying the variety and others finding it out of place or poorly implemented. It adds to the game's chaotic multiplayer appeal.
- Social and party game dynamics (weight 0.3): The game excels as a party game, encouraging social interactions like celebrating, mocking, and voice chat. Features like stroke mechanics (adding strokes to friends' plays) and collision trolling amplify the fun.

Performance notes:
- Frequent physics and glitch bugs (weight 0.14): Players report widespread issues with physics inconsistencies, such as slopes, bounces, and object collisions, as well as glitches like the ball getting stuck in walls or behaving unpredictably. These bugs disrupt gameplay and cause frustration, especially in both local and multiplayer modes.
- Server connectivity problems (weight 0.03): Players encounter frequent server connectivity and availability issues, which prevent access to online features or multiplayer modes. This affects the overall accessibility of the game.
- Strong Linux performance (weight 0.03): The game is noted for running smoothly and being well-optimized on Linux Mint Cinnamon 22.2, highlighting a positive technical aspect for a specific user group.
- Game requires reinstallation (weight 0.02): Some players report that the game fails to function properly unless reinstalled, indicating potential stability or installation-related issues that disrupt the user experience.

Recommendations:
- Best for group play on sale (weight 0.51): The game is overwhelmingly recommended for multiplayer or group settings, especially when purchased at a discounted price. Solo play is frequently discouraged due to lack of engagement.
- Chaotic social fun with friends (weight 0.47): Players highlight the game's appeal for chaotic, rage-filled, or humorous multiplayer experiences with friends. It thrives in social settings where frustration and laughter are part of the fun.
- Wait for discounts or sales (weight 0.46): Many reviews advise waiting for sales, citing the game's full price as too high for its content. Discounts (e.g., $4.99-$9.99) are frequently mentioned as the ideal purchase point.
- Not ideal for solo players (weight 0.44): The game is repeatedly described as unsuitable for solo play, with feedback suggesting it lacks depth or enjoyment when played alone. Some recommend waiting for a sequel if no friends are available.
- Potential friendship strain (weight 0.41): While the game is fun with friends, some caution that it may lead to frustration or arguments, especially in competitive or chaotic group settings.
- Future updates and cross-play desired (weight 0.04): Players express interest in future map updates and cross-play functionality, suggesting these could enhance long-term appeal and accessibility.
- Voice chat enhances experience (weight 0.03): Players recommend using Discord or other voice communication tools to coordinate and amplify the chaotic fun. Some note that muting in-game chat could improve online play.
- Refund if unsatisfied early (weight 0.02): Some reviews mention the Steam refund policy as a safety net, allowing players to try the game risk-free within two hours if it doesn’t meet expectations.

Other player notes:
- DLC content and pricing concerns (weight 0.06): Players frequently mention dissatisfaction with DLC achievements, additional maps, and in-game purchases. The pricing and structure of DLC content are perceived as problematic, with some feeling it detracts from the core experience.
- Permanent inventory issues post-refund (weight 0.02): Players report that items purchased and later refunded remain permanently in their inventory, creating clutter and frustration. This issue highlights a potential flaw in the refund system's item management.
- Misleading title about social features (weight 0.02): The game's title or marketing is criticized for misleading players about its social features, particularly regarding the inclusion of friends or multiplayer interactions. This has led to disappointment among players.
- Steam Workshop accessibility (weight 0.02): Players appreciate the inclusion of Steam Workshop, which allows for modding and custom content. This feature is seen as a positive addition to the game's ecosystem.
- Social consequences of gameplay (weight 0.02): Some players report negative social impacts, such as losing friends due to the game's competitive or addictive nature. This feedback suggests the game may have unintended real-world consequences.

Emotions:
- Frustration (weight 0.27): Players experience frustration primarily due to technical issues like bugs, glitches, and inconsistent physics, which disrupt gameplay. Unfair or unpredictable mechanics, such as luck-based maps, unbeatable pars, and DLC-locked achievements, further exacerbate the issue, making progress feel arbitrary or unattainable.
- Amusement (weight 0.14): The game's chaotic and unpredictable multiplayer dynamics, such as sending balls off the map or using power-ups, create humorous moments among friends. Silly or absurd gameplay features, like floating on a pizza slice or watching friends struggle with physics, also contribute to the amusement.
- Joy (weight 0.1): Joy stems from the social and interactive aspects of the game, particularly when playing with friends or family. The game's addictive and entertaining multiplayer modes, combined with creative courses and customization options, foster a fun and engaging experience.
- Enjoyment (weight 0.09): Players enjoy the game's relaxed or competitive pace, whether playing solo or with friends. The variety in maps, power-ups, and customization options, along with the overall chaotic yet fun gameplay, make it an entertaining experience.
- Excitement (weight 0.05): Excitement is driven by the game's unique and chaotic gameplay elements, such as creative level design, power-ups, and multiplayer interactions. The anticipation of future updates, endless replayability, and unlocking customization items also contribute to this emotion.
- Disappointment (weight 0.05): Disappointment arises from unmet expectations, such as unreliable matchmaking, lack of variety in content, and perceived poor value for the price. Issues like DLC pricing, repetitive gameplay, and unresolved bugs further diminish the experience, especially when the game feels rushed or exploitative.
- Anger (weight 0.04): Anger is triggered by unfair multiplayer mechanics, such as trolling or lag, and frustrating bugs that disrupt gameplay. Poorly designed physics, illogical behavior, and developer decisions, like altering core mechanics or monetization practices, also contribute to this emotion.
- Satisfaction (weight 0.04): Satisfaction comes from the game's overall quality, including smooth performance, creative custom maps, and good value for the price. Positive experiences like bug-free modes, responsive developers, and the absence of intrusive microtransactions enhance this feeling.
- Enthusiasm (weight 0.02): Enthusiasm is fueled by the game's fun multiplayer interactions, creative obstacles, and custom maps. Players are excited about potential updates, such as new DLCs, and the game's superior or unique features compared to similar titles.
- Nostalgia (weight 0.02): Nostalgia is evoked by the game's ability to recreate fond memories, such as playing with family or comparing it to classic games like Tiger Woods or Super Monkey Ball. Long-term players also appreciate the game's enduring appeal and personal growth within it.
- Rage (weight 0.01): Rage is caused by extreme frustration with unfair or confusing gameplay mechanics, such as inconsistent hit-boxes, unpredictable physics, or levels that feel impossible to complete. Multiplayer chaos and technical issues can turn the game into a 'group rage simulator.'
- Confusion (weight 0.01): Confusion arises from technical issues like multiplayer desync or unclear gameplay mechanics. Players may also struggle to understand whether certain behaviors, such as chaotic physics, are intentional or bugs.
- Disgust (weight 0.01): Disgust is directed at intrusive monetization practices, such as microtransactions for cosmetic items, or frustration with pervasive bugs and poor physics. Some players also express distaste for specific in-game characters or design choices.
- Boredom (weight 0.01): Boredom stems from repetitive gameplay, such as a lack of variety in maps or modes, which makes the experience feel stale over time. Players may lose interest if the game fails to introduce new content or challenges.}