Info about Lucy -The Eternity She Wished For-:

Official game description:
Switching the language
======================
If you want to change the language settings, you can do it by going to the STEAM Library, right clicking on the game and then selecting Properties. Under Properties, click on Language tab, and you'll be able to choose the language you like.  
\*Please note that if you load the previous save files after switching to other languages, in-game texts may not be displayed properly, due to different font usage. Therefore, we highly recommend that you start a new game if language setting has been changed from STEAM Properties.
About the Game
==============
In the near future, androids have become the way of the norm. Emotionless husks of metal have become a part of human society, much to the dismay of the boy. The robot he found at the dumpsite though, this one was different. It laughed, it cried, it smiled, it has dreams, just like a human…  
Lucy -The Eternity She Wished For- is a Visual Novel, about a boy and an android. You play as the boy, who faces decisions and moral dilemmas in this near-future world. This is a story that has touched many hearts and continues to have a strong impact on those who partake in this compelling journey.  
**About Developers :  
Project Director / Scenario : S.R  
Character CG / UI Design : Defender  
If you have any question or request regarding our product, please contact at mvizlab@gmail.com :)**

Release date: Feb 28, 2016

Categories: Visual Novel, Choice-based Narrative, Character-driven Narrative, Emotional Storytelling, Philosophical Exploration, Single-player, Branching Narrative, Narrative-driven Gameplay


- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $5.00 - $10.00
  - Reasoning: The evidence shows that users find the game worth purchasing at discounted prices around 14 to 36 yuan (approximately $2 to $5 USD). The positive sentiment around the game's value during sales suggests that the community considers a fair base price to be slightly higher than these discounted prices. The mention of the game being worth 'every cent' also supports a slightly higher valuation.
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 6.0h
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence provides several direct and indirect references to the playtime hours. The first piece of evidence mentions completing two endings in 10 hours. The second piece suggests a playtime of approximately 6-8 hours. The third piece indicates a playtime range of 4-8 hours, and the fourth piece specifies a playtime of 6-7 hours. These references help estimate the typical playtime metrics.
- Time-to-fun:
  - Summary: The game starts with initial friction due to a bland story and unappealing protagonist, but becomes engaging as players invest time and connect with the meaningful character progression and emotional depth.
  - Stance: Fun then drops
  - Anchor: Emotional connection with the story and characters
  - Time to anchor: 1h 0m
  - Friction: Bland story; Unappealing protagonist
  - Unlock drivers: Meaningful character progression; Emotional depth of the story
  - Conditions: Emotional investment; Time investment
- Player Archetypes:
  - Story-First Explorer (buy)
    - Motivation: Emotional engagement and narrative depth.
    - Playstyle: Focuses on experiencing the story and emotional journey.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: 剧情党; 动漫迷
    - Reference games: 《可塑性记忆》; 《星之梦》
  - Psychological Analyst (buy)
    - Motivation: Character depth and societal commentary.
    - Playstyle: Focuses on analyzing character motivations and societal themes.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: 心理分析师; 社会评论者
    - Reference games: N/A
  - Artistic Connoisseur (buy)
    - Motivation: Aesthetic and technical quality.
    - Playstyle: Focuses on appreciating the artistic and technical aspects of the game.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: 艺术爱好者; 技术鉴赏家
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Beautiful artwork and music (weight 0.58): The game features high-quality artwork and beautiful backgrounds, complemented by a stunning soundtrack. Players consistently praise the visuals and music for their excellence.
- Lucy's character and voice acting (weight 0.56): The character Lucy is noted for her emotional impact and depth. Players also praise her voice acting, which enhances her character.
- Thought-provoking narrative (weight 0.39): The story raises deep and thought-provoking questions, particularly about AI development and humanity. Players find the narrative engaging and intellectually stimulating.
- Well-developed characters (weight 0.39): Characters in the game are well-developed with meaningful progression. Players appreciate the depth and themes associated with character development.
- Atmospheric presentation (weight 0.27): The game's presentation is atmospheric, with well-timed music and a strong overall atmosphere. This enhances the storytelling experience.
- Unique and well-written story (weight 0.23): The storyline is unique and well-written, featuring deep and touching themes. Players appreciate the originality and depth of the narrative.
- Positive true ending experience (weight 0.16): The true ending of the game is described as happy, cute, and enjoyable. Players find the true ending to be a satisfying conclusion.

Common complaints:
- Father character flaws (weight 0.41): The father character is criticized for being overly masculine, unpleasant, and stereotypical. His treatment of his child and actions are seen as inexcusable and leave a negative impact.
- Plot issues and predictability (weight 0.36): The plot is criticized for being nonsensical, underdeveloped, and filled with holes. It is also considered clichéd, boring, and predictable, especially for those familiar with the genre.
- Story length and engagement (weight 0.27): The story is criticized for being too short and bland. Some reviewers found the story boring and felt it started to drag after a strong beginning.
- Soundtrack and sound effects (weight 0.17): The soundtrack is criticized for having only a few tracks and not being original. Additionally, the sound effects are described as unpleasant and annoying.
- Limited in-game choices (weight 0.14): Reviewers noted that there are limited choices for character behavior and not many choices overall, affecting gameplay variety.
- Chinese language criticisms (weight 0.14): Some reviewers expressed their dislike for certain types of games or multiple endings in Chinese, indicating a preference issue.
- Repetitive elements (weight 0.12): The overuse of the robot's three principles is criticized as repetitive and frequent, detracting from the overall experience.
- Save system issues (weight 0.12): There are complaints about the lack of a cloud save system, auto-save feature, and general save system issues.
- Translation and punctuation errors (weight 0.08): There are slight translation issues and punctuation errors that detract from the overall experience.
- Cringe-worthy content (weight 0.08): Some content and dialogue are described as cringe-worthy, affecting the overall enjoyment of the game.
- Lack of gameplay features (weight 0.08): There is a lack of fast-forward and auto-play options, which some reviewers found inconvenient.
- General criticisms (weight 0.07): Some reviewers found the game to be not the best novel and not particularly godly, indicating general dissatisfaction.

Gameplay feedback:
- Story involving robots and human emotions (weight 0.44): The story revolves around a protagonist who initially dislikes robots but eventually forms a bond with an advanced android named Lucy. The narrative explores themes of human-like emotions in robots and the ethical implications of AI.
- Visual novel with multiple endings (weight 0.38): The game is noted for its visual novel style, featuring multiple endings and achievements. Players appreciate the branching narrative and the ability to influence the story through their choices.
- Narrative-driven and emotional storytelling (weight 0.37): The game is praised for its strong narrative focus, with players highlighting its emotional depth and character-driven storytelling. The narrative is described as thought-provoking and impactful, with a deep emotional resonance.
- Philosophical and emotional themes (weight 0.25): The game explores deep philosophical themes and emotional depth, with high-quality art and a compelling soundtrack. Players find the narrative to be thought-provoking and emotionally engaging.
- Short gameplay duration (weight 0.18): The game is noted for its relatively short gameplay duration, with some players completing it in a few hours. Despite its length, the game is praised for its high-quality storytelling.
- Impact of robots on human life (weight 0.17): The game delves into the integration of robots into human society, showing the changes and conflicts that arise. It explores the theme of robots becoming sentient and the attitudes people should have towards them.
- Emotionally impactful and unpredictable story (weight 0.13): The story is expertly written and emotionally impactful, with surprising and dramatic elements that keep players engaged until the very end.
- Choices affecting the story (weight 0.13): Players' choices significantly impact the story and its endings. The game features dialogue choices that influence the narrative direction and outcome.
- Exploration of AI and human emotions (weight 0.13): The game explores the relationship between AI and human emotions, delving into the ethical and philosophical questions surrounding AI sentience and human-machine relationships.
- Atmospheric and immersive (weight 0.12): The game creates a strong atmospheric feel, particularly at the beginning, and maintains a high level of immersion and empathy with the protagonist throughout the story.
- Unique gameplay elements (weight 0.09): The game features unique gameplay elements, including Easter eggs and innovative UI. These elements add depth and engagement to the visual novel experience.
- Psychological thriller elements (weight 0.05): The game incorporates psychological thriller elements, adding tension and suspense to the narrative.
- Similar to other visual novels (weight 0.05): Some players note that the game is similar to other visual novels, such as ATRI -My Dear Moments-, in terms of its narrative style and themes.
- Singleplayer experience (weight 0.04): The game is a singleplayer experience, focusing on a solitary narrative journey.

Performance notes:
- Problems with saving (weight 0.06): Players have encountered issues with saving their progress, which could lead to frustration and lost gameplay.
- Resolution glitches reported (weight 0.06): Players have reported issues with screen resolution, indicating potential graphical glitches or display problems.
- Errors in gameplay parts (weight 0.05): There are errors occurring in certain parts of the game, suggesting possible bugs or technical issues that need attention.

Recommendations:
- High praise for artwork and story (weight 0.44): The game is highly recommended for its beautiful artwork, emotional depth, and thought-provoking themes. Players appreciate the high-quality visuals, good voice acting, and complex characters.
- Recommended for visual novel fans (weight 0.2): The game is recommended for fans of visual novels, especially those who enjoy emotionally driven stories. It is also suggested as a good starting point for newcomers to the genre.
- Strong recommendations to buy (weight 0.16): Many reviews strongly recommend purchasing and playing the game, indicating a high level of satisfaction and enjoyment.
- Comparisons to other games (weight 0.12): Some reviews compare the game to other visual novels like Doki Doki Literature Club, You and Me and Her, and Lucy -The Eternity She Wished For-, indicating a context within the genre.
- Worth the full price (weight 0.09): Several reviews mention that the game is worth the full price, suggesting that players find it valuable and enjoyable.
- Additional content appreciated (weight 0.08): Players appreciate the extra stories and the true ending, adding value to the overall experience.
- Advice on gameplay duration (weight 0.07): The game is recommended as a short read, suitable for playing over a couple of evenings.
- Suggestions for purchase timing (weight 0.05): Some reviews suggest waiting for a sale before buying the game, indicating a consideration for price sensitivity.
- Alternative game suggestion (weight 0.04): One review suggests playing Planetarian instead for a better sad robot girl story, providing an alternative for potential buyers.

Other player notes:
No miscpoints

Emotions:
- Joy (weight 0.16): Players experience joy due to the game's beautiful and evocative storytelling, including a bittersweet happy ending and the discovery of a true ending. The emotional connection with characters, combined with the game's unique art style, engaging narrative, and satisfying soundtrack, contributes to an overall positive and heartwarming experience.
- Sadness (weight 0.16): The game evokes sadness through its emotional storytelling and impactful moments, particularly with themes of love and loss. Many players were moved to tears by the dramatic and tragic elements of the story, especially the true ending and the emotional journey of characters like Lucy.
- Moved (weight 0.06): Players are deeply moved by the emotional depth of the story and its characters, particularly Lucy Valentine. The combination of high-quality art, philosophical themes, and engaging narrative creates a profound emotional impact.
- Satisfaction (weight 0.05): Satisfaction arises from the game's true ending and the resolution of its plot, which blends drama, romance, and philosophical questions effectively. Players also appreciate the high quality of the game, its engaging narrative, and the overall positive experience it provides.
- Frustration (weight 0.05): Frustration is primarily caused by issues with the save system, including the lack of cloud saves and the inability to skip content. Additionally, the father's characterization and the protagonist's actions, along with the rushed story and forced emotional impact, contribute to player frustration.
- Disappointment (weight 0.05): Disappointment stems from the game's lack of depth in exploring its themes and the short length of the plot. Players also find the storyline formulaic and predictable, with poor narrative quality and a lack of variability in endings, leading to an overall failure to meet expectations.
- Nostalgia (weight 0.04): Nostalgia is evoked by the game's visual and musical style, which reminds players of childhood memories and past experiences. The nostalgic visual style and the game's themes contribute to a time machine-like experience, bringing back memories of playing similar games in the past.
- Happiness (weight 0.03): Happiness is derived from the true ending and the emotional connection to the story. Players feel joy and magical feelings from the game's positive aspects and the character Lucy's actions, which contribute to an overall enjoyable experience.
- Reflective (weight 0.03): The game's philosophical exploration of AI and emotions, along with its thought-provoking content, makes players reflective. The themes of family, loss, and personal connections encourage deep thinking and introspection.
- Anger (weight 0.02): Anger is primarily directed towards the main character's father due to his actions and the toxic nature of his character. The destruction segment and emotional plot twists also evoke strong feelings of anger and disgust among players.
- Thoughtful (weight 0.02): The game's deep philosophical themes and exploration of AI and human consciousness make players thoughtful. The narrative's thought-provoking content and the exploration of future problems and human-machine relationships encourage deep reflection.
- Disgust (weight 0.02): Disgust is mainly caused by the father character's actions and the cringe-worthy content associated with him. The portrayal of the main character and his father is particularly off-putting to some players.
- Love (weight 0.02): Players feel love due to the romantic story development and the attachment to characters like Lucy. The plot and the emotional connection to the protagonist contribute to a strong sense of love and attachment.
- Positive (weight 0.02): Positive feelings are expressed due to the game's high quality and the strong emotional impact of its characters and story. Players enjoy the game and recommend it highly, expressing strong positive emotions.
- Excitement (weight 0.02): Excitement is generated by the game's engaging story and plot twists. The immersive experience, atmospheric storytelling, and high-quality presentation contribute to a sense of excitement and emotional engagement.
- Reflection (weight 0.02): The game's deep themes and thought-provoking narrative encourage reflection. Players compare past and present views on AI and engage with themes of memory and emotion, leading to a reflective experience.
- Nostalgic (weight 0.02): Nostalgia is evoked by personal connections to the game's themes and references to other media. Players' personal experiences and emotional impact of the story contribute to a nostalgic feeling.
- Engagement (weight 0.01): Engagement is quickly achieved through the game's philosophical narrative and atmospheric storytelling. The interesting story and characters, along with the emotional impact, keep players engaged throughout the experience.
- Satisfied (weight 0.01): Satisfaction comes from the game exceeding expectations with its story and extras. The emotional impact of the story and the completion of the true ending, along with the overall presentation and in-game achievements, contribute to a sense of satisfaction.
- Gratitude (weight 0.01): Gratitude is expressed for the emotional impact of the story and the character Lucy. Players feel grateful for the game's help during difficult times and the learning experience it provides.}