Info about Mirage Rebellion:

Official game description:
**A defense mission where seduction and betrayal occur side by side.**  
From ちまラボ comes the second ADV-style RPG—"Mirage Rebellion."  
A parallel story to Crypt’s Rend, taking place in another land at the same time.
A gentle young man is seduced by a mischievous little devil of a heroine,  
"while his most loyal and strongest retainer slowly falls for a vile enemy soldier—  
and eventually shares her body with him…"  
"Double NTR"—perhaps this twisted genre has its own charm?  
A chaotic and erotic story is about to begin.
**◆◆ Story Summary** 
---------------------
A year has passed since the tragic world-spanning war between the Demon King’s army and humanity.  
In the town of Spenia, royal orders have assigned a "Defense Mission."  
The object of protection: a mysterious artifact known only as the "Treasure."  
No one knows its purpose—but the Demon King will stop at nothing to obtain it.
"The Lionel family, a prestigious lineage of mages, has been tasked with guarding it.  
Among them, Leo, the least talented member, shoulders a heavy responsibility, leading his comrades in the defense mission."  
This is the story of those final few weeks.
**◆◆ Gameplay** 
----------------
**■【1】Fantasy ADV-style NTR & Reverse NTR Story**  
Explore the main setting—the "Mansion"—while enjoying the unfolding drama.  
Experience the emotional transformations of the protagonist and heroine through the visualized "Two Hearts" system.  
You mainly control Leo, though other characters may become playable as the story progresses.
**■【2】Eight-Chapter Narrative Structure**  
"Each chapter subtly shifts the characters’ goals,  
but one conviction remains: protect the Treasure."  
Among the defenders is Luna, Leo’s childhood caretaker and strongest servant.  
Be mindful of her feelings as you progress through the mission.
However…  
Two lecherous subordinates of the Demon King have infiltrated the defense line.  
Their objective, of course, is the Treasure  
"They’ll use every trick of temptation to sway Leo.  
If you give in to temptation or make careless choices,  
you’ll leak classified mission information—  
and trust between Leo and Luna will begin to crumble."
Using the information Leo leaks, the enemy will inch closer to uncovering the Treasure’s truth.  
Meanwhile, Luna’s secret "encounters" with the enemy will also begin to increase...
To reach the True Ending, you must stand firm.  
Guard your servant’s heart, avoid temptation, and stay vigilant.
But don’t worry—your servant is the strongest.  
If you trust her and endure until the end, everything will turn out fine.
※Multiple Endings Included
**【Endings】**  
1.Double NTR Ending 1  
2.Double NTR Ending 2  
3.Protagonist-only NTR Ending  
4.True Ending  
※No Game Over
**◆◆ System** 
--------------
・When events progress, the “Two Hearts” menu updates to reflect the protagonist and heroine’s feelings.  
・The log display in the lower-left corner records actions, dialogue, and detailed environmental info.  
・Succumbing to temptation (including assault events) will add lewd records to your skill list.  
・The Dictionary lets you review character and world information.
Check often—and immerse yourself in every dark fantasy.
**◆◆ Characters** 
------------------
**【Luna】**  
A loyal retainer of the Lionel family,  
trained for years in the assassin’s arts.
"Her revealing outfit and striking looks draw the lust of men,  
yet her combat ability surpasses all others—the strongest woman among the Treasure’s defenders."
Wields a short blade named Mirage, capable of absorbing magic from enemies.
\------------------  
"Cold and quiet by nature, but different when it comes to her master, Leo.  
Harbors a twisted love that goes beyond loyalty."
To her, nothing matters except Leo’s safety—though she may just be bad at expressing her feelings.
**【Leo】**  
Heir to the Lionel family name—a young man born into the strongest mage lineage in the city.  
"Though physically frail and inexperienced in battle,  
for certain reasons he has been appointed leader of the defense mission."
However, he harbors deep hatred toward both the Treasure and the mission itself.
Can wield the family’s unique "Barrier Magic," but suffers from a deadly illness fatal to mages...
\------------------  
Deeply affectionate toward his long-time servant, Luna.
**【Crone】**  
A newcomer to the defense team, a beautiful girl who wields dazzling magic.
A genius mage revered by the others as a "goddess"—and an alluring, busty temptress.
Her origins are unknown.  
\------------------  
A sly, devilish girl who pretends to be sweet.  
Hates hassle but occasionally does favors—a mysterious one indeed.
Takes great interest in Leo and loves to tease him.
**【Claudia】**  
A messenger sent by the kingdom.
"Originally came to deliver confidential instructions about the Treasure,  
but has since joined the defense mission."
Skilled with a sword, but her inexperience and clumsiness often hold her back.
\------------------  
Bright and cheerful—friendly with everyone, kind-hearted but a bit naive.
Yet the enemy’s claws are already reaching for her…
**【Succubie】**  
A lower-class demon from the Demon King’s "Lust Demon Army."  
This particular one is a young, modern-style succubus with little combat experience—and even less motivation.
But she loves playing with men.
Wears a battle outfit identical to that of her idol, which she proudly flaunts.  
\------------------  
Individual personalities vary, but all are true to their primal instincts (lust).  
They tend to get carried away at the worst possible moments.
**◆◆ Notes** 
-------------
Developed with RPG Maker MV.  
※Closely connected to ちまラボ first ADV-style RPG, “Crypt’s Rend.”

Release date: Oct 30, 2026

Categories: Visual Novel, Choice-based Narrative, Multiple Endings, ADV-style, NTR-themed RPG, Pixel RPG, Affection and Trust System, Mansion Exploration


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 7.5h
  - Story completion: 7.5h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: One review explicitly states that a full playthrough takes about 6-9 hours, so I used the midpoint of 7.5 hours for gameCompletion. The same full-playthrough statement describes the narrative structure of 8 chapters and 4 endings, so I also treat it as the supported storyCompletion value. Other reviews mention finishing the whole game and multiple endings/replay value, but they do not provide separate hour counts for session length or endgame content, so those metrics are null.
- Time-to-fun:
  - Summary: Players describe the game as engaging from the outset, with smooth storytelling and meaningful choices sustaining interest without combat. Minor tedium can be mitigated with skip settings or the recollection room, though the latter should be used carefully.
  - Stance: Fun immediately
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Potential tedious tasks
  - Unlock drivers: Convenient skip settings; Recollection room access for tedious sections
  - Conditions: N/A
- Player Archetypes:
  - NTR Adult Content Enthusiast (buy)
    - Motivation: Sexual arousal and exploring taboo NTR fantasies.
    - Playstyle: Seeks out erotic scenes and NTR routes, judging the game by adult content quality.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: NTR fan
    - Reference games: N/A
  - Story and Worldview Follower (buy)
    - Motivation: Following the shared universe, character relationships, and dramatic irony.
    - Playstyle: Reads the visual novel/RPG story and tracks the mystery, lore, and character dynamics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Choice-Driven Loyalty Player (buy)
    - Motivation: Controlling the romance outcome and avoiding or testing betrayal.
    - Playstyle: Makes deliberate choices to protect loyalty or indulge temptation and compares the resulting relationship outcomes.
    - Experience: mixed
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - CG and Completion Collector (sale)
    - Motivation: Collecting art/CG and completing hidden content.
    - Playstyle: Unlocks CG, finds secrets, applies optional patches, and considers price value before buying.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent character art style (weight 0.58): Many players praise the character art and design as visually appealing and well-executed. This is a recurring highlight across multiple clusters.
- Good overall gameplay and story (weight 0.56): Players generally find the game playable and the story enjoyable, with some calling it good among similar games. This broad satisfaction is noted in several clusters.
- Rich and engaging plot (weight 0.54): The story is described as rich in content, interesting, and thrilling. Many players find the plot volume satisfying.
- Branching endings and meaningful choices (weight 0.49): The game offers multiple endings and choices that significantly affect the story direction and outcome. This adds replay value and is frequently mentioned.
- Sexy character designs and erotic content (weight 0.36): The female characters are designed to be erotic and appealing, with outfits that are eye-catching. The erotic content is well-received.
- High-quality CG illustrations (weight 0.33): The CG quality is often described as top-notch and plentiful. Players appreciate the high standard of the illustrations.
- Both pure love and NTR routes (weight 0.28): The game includes both pure love and NTR content, allowing players to choose their preferred route. This dual offering appeals to a wider audience.
- Unique multi-perspective NTR experience (weight 0.13): The game uses multiple perspectives to depict mutual NTR, creating a unique experience. Players find this storytelling approach great.
- Appealing pink-haired character (weight 0.12): The pink-haired character Kurone has a strong allure and is specifically mentioned as very appealing. This character stands out to players.

Common complaints:
- H scenes lack quality and variety (weight 0.38): Clusters 11, 51, 52, 55, 56, 67, and 68 criticize the H scenes for reusing CGs, being comic-style rather than animated, lacking voice acting, and having only basic sound effects.
- NTR content prevalent and forced (weight 0.34): Several clusters (5, 9, 13, 43, 58, 65) mention that NTR content is abundant, often forced, and can be distressing. Some characters are exclusively NTRable, and the protagonist's foolishness in these scenarios is criticized.
- Patch required for full experience (weight 0.34): Clusters 6, 17, 19, 34, 48, and 53 indicate that the game is region-locked, requires a patch, and without it features like the 'two people's hearts' are unavailable. Installing the patch may also cause save compatibility issues.
- Story feels flat and unsatisfying (weight 0.24): Clusters 7, 23, 24, and 28 mention that the story lacks dramatic tension, feels like an awkward take on pure love, and choices don't have satisfying consequences.
- Luna dominates storyline (weight 0.2): Cluster 1 and Cluster 50 both indicate that the story heavily emphasizes Luna, leaving little room for Kotori's development. This makes Kotori's limited involvement feel surprising given her initial appearance as a main heroine.
- Technical issues and bugs (weight 0.2): Clusters 37, 38, and 45 describe bugs such as being locked in rooms, getting stuck, and characters clipping through walls, which can require restarting from the beginning.
- Repetitive gameplay and backtracking (weight 0.2): Clusters 3, 27, and 70 point out that the gameplay involves repetitive mansion traversal and trivial objectives, leading to a noticeable sense of repetition.
- Unreasonable scenarios and weak narrative (weight 0.19): Clusters 41, 42, and 70 point out unreasonable aspects like the captain not entering the women's area and a new soldier threatening the captain, contributing to a weak narrative.
- Game volume increased, less snappy (weight 0.19): Clusters 59, 60, and 61 note that the game volume has grown with more options and tasks, making it feel less snappy than the previous game.
- Kotori limited screen time (weight 0.15): Clusters 47 and 50 highlight that Kotori, despite being set up as a main heroine, has very little screen time and personal story. Most of the spotlight goes to Luna.
- Protagonist is weak-willed (weight 0.14): Clusters 39 and 43 criticize the protagonist for being too weak-willed and foolish in NTR scenarios, lacking agency.
- CGs are static and unanimated (weight 0.14): Clusters 31 and 32 note that many scenes are static CG with partial presentation and the art is not animated, reducing their impact.
- Blonde character not romanceable (weight 0.14): Clusters 12 and 44 point out that the blonde female soldier has no solo route and exists solely for NTR, which is disappointing.
- Unclear objectives and puzzles (weight 0.14): Clusters 14 and 16 describe confusion about where to go next, with simple puzzles but unclear objectives, and a particularly difficult task in EP2.
- No real player choices (weight 0.14): Cluster 40 states there are no real options given to the player, and Cluster 60 mentions many spots where you have to pick options, but they may not feel meaningful.
- No voice acting in game (weight 0.14): Cluster 33 explicitly states there is no voice acting, which is also reflected in Cluster 68 regarding sex scenes lacking voice acting.
- Weak connection to previous game (weight 0.08): Cluster 15 notes that the connection to the previous game is weak in most of the flow, which may disappoint returning players.
- Poor translation and untranslated sections (weight 0.08): Cluster 66 mentions a few untranslated sections near the end of Chapter 1, which can hinder understanding.
- Scenes missing from replay (weight 0.08): Cluster 4 reports that some scenes are not shown in the scene replay, which is a functional issue.

Gameplay feedback:
- Choice-driven branching narrative (weight 0.97): Players' decisions at key points shape the story's direction and outcome, with routes and multiple endings determined by these choices.
- No combat gameplay (weight 0.51): The game lacks any combat segments, random encounters, or leveling; progression is entirely through dialogue, investigation, and choices.
- Affection and trust system (weight 0.44): A numerical affection system tracks character thoughts and attraction, and a 'Two Hearts' feature shows inner feelings and trust between protagonists.
- Pure love and NTR routes (weight 0.41): Players can choose between a pure love route and an NTR (netorare) route, affecting the story and character relationships.
- Mansion exploration and investigation (weight 0.4): The player explores a mansion, talks to characters, and investigates objects to advance the story and trigger events.
- Multiple perspectives storytelling (weight 0.36): The story is told from multiple viewpoints, including both male and female leads, and players can switch perspectives at key moments.
- NTR-themed RPG eroge (weight 0.35): The game is an adult RPG focused on NTR (netorare) themes, with mutual betrayal and corruption elements.
- Visual novel style RPG (weight 0.32): The game is more akin to a visual novel than a traditional RPG, with minimal RPG elements and focus on story and dialogue.
- Event-triggered pixel RPG (weight 0.3): The game is a classic pixel RPG where players trigger events on the map and follow hints to progress.
- Objective hints and minimap (weight 0.28): Players follow objective hints displayed in the top-left corner, and a minimap shows character positions to aid exploration.
- Eight chapters with four endings (weight 0.24): The story spans eight chapters and culminates in multiple endings, including double NTR, single NTR, and a true ending.
- Recollection room and gallery (weight 0.21): A recollection room allows players to review seen H-scenes and can be accessed from the beginning.
- ADV-style game (weight 0.17): The game is described as an ADV (adventure) style game, with a dialogue window supplementing the story.
- Corruption progress system (weight 0.12): A corruption progress system tracks the characters' moral decline and affects available options.
- Lore glossary and dictionary (weight 0.11): The game includes a lore glossary and a dictionary for character and world entries.
- Save at branching points (weight 0.07): Players are advised to save at branching points to easily explore multiple endings.
- Daily schedule events (weight 0.07): Events occur on a daily schedule and happen even if the player does not see them, adding dynamism.
- Skip settings available (weight 0.06): The game has skip settings to fast-forward through text or scenes.
- No game overs (weight 0.06): The game has no game over states; players cannot fail in a traditional sense.

Performance notes:
No performancepoints

Recommendations:
- Recommended for NTR fans (weight 0.41): Reviewers suggest it is a fitting choice for NTR enthusiasts, especially during discounts, and for those who enjoy the genre.
- Worth recommending overall (weight 0.38): Many users give a general recommendation, stating it is worth recommending and savoring, even if it is not their preferred genre.
- Story-focused and choice-driven (weight 0.28): Players who enjoy text-heavy stories with meaningful choices that affect character feelings will appreciate the game.
- Great value for the price (weight 0.25): Multiple reviewers consider the game an absolute steal and worth buying without hesitation at its price point.
- Appeals to both NTR and pure love fans (weight 0.2): The game is recommended for fans of both NTR and pure love, offering something for both audiences.
- Atmospheric experience for patient players (weight 0.18): The game suits those who treat the process as atmosphere, but may feel hollow if every choice is expected to have a clear echo.
- Warning for sensitive content (weight 0.14): Those who dislike NTR themes may find the impact strong, and players should consider whether they are comfortable with both stealing and being cuckolded.
- Save management for branch comparison (weight 0.08): Players interested in comparing different routes should keep separate saves before making choices.
- Appreciation for specific art style (weight 0.07): Fans of the art style are recommended to try it.
- Bundle with previous game recommended (weight 0.07): Reviewers recommend buying the previous game's bundle to play together for a fuller experience.
- Try 'Cipher Rift' if you enjoy this (weight 0.07): One reviewer suggests trying 'Cipher Rift' for those who like this game.
- Play properly before recollection room (weight 0.07): A tip advises playing through the game properly first before using the recollection room.
- Not for everyone due to price (weight 0.07): Not recommended for just anyone because it isn't particularly cheap, so consider carefully.
- Support for a sequel (weight 0.06): One reviewer expresses willingness to support a sequel.

Other player notes:
- CG room fully unlocked at start (weight 0.33): All CG images and replay events are unlocked from the beginning in the recollection room. However, entering the replay room early traps the player until the game is cleared.
- Region-locked with patch for H content (weight 0.29): The game is region-locked and requires a patch from the official website to unlock adult content. Without the patch, some CGs remain locked, making the game incomplete.
- Developed by Chimera Lab (weight 0.28): The game is developed by Chimera Lab, known for previous works with significant sales on DL. It is the second installment in a series, following Cipher Rift.
- Two-way NTR with multiple viewpoints (weight 0.25): The story focuses on NTR/NTL themes from multiple perspectives, featuring double-sided corruption. It also offers a pure love route and explores themes of temptation and free will.
- Static CG art for H events (weight 0.24): The adult scenes use static CG art with no animation. The art is mosaic-free and includes only special sound effects, lacking voice acting.
- Set in Spenia town, continuing story (weight 0.24): The story takes place in the town of Spenia, about a year after the war with the Demon King's army, during the final 21 days of a treasure-guarding mission. It continues the worldview of Cipher Rift.
- 46 replay events, 50 CGs (weight 0.24): The game contains 46 replay events and 50 CG images, which are separate. However, other clusters mention over 70 CGs and 100 uncensored scenes, indicating possible inconsistency or additional content.
- Mid-length pixel RPG, 6-9 hours (weight 0.24): It is a mid-length pixel RPG with approximately 6-9 hours of playtime. The game has 8 chapters and 4 endings, with a short overall length.
- Uncensored H content (weight 0.24): All H scenes are uncensored, with over a hundred uncensored events. The content includes various fetishes such as hypnosis, non-consensual sex, and femdom.
- Requires extra content install (weight 0.23): An additional content install is necessary for the complete experience, as some CGs are locked without it. External full content is also available.
- Sequel to Cipher Rift, same timeline (weight 0.23): The game is a sequel to Cipher Rift (暗号撕裂) and shares the same world and timeline but features a different story and route structure. It uses only some world setting and characters.
- Reviewer played on another platform (weight 0.14): The reviewer played the game on another platform before buying it on Steam and completed the raw version before its Steam release. No need to worry about save issues on Steam.
- More characters and H-scenes than previous (weight 0.14): Compared to the previous game, this installment has more characters and H-scenes, increasing the variety of content. Seeing every option for every state will take quite a bit of time.
- Partial voice acting (weight 0.13): The game has partial voice acting, with sex scenes lacking voice acting and having only a few lewd sound effects.
- Mixed reception for NTR genre (weight 0.13): The NTR/NTL genre has mixed reception among players. The story is important, so language skills are needed to fully appreciate it.
- Cartoonish art style (weight 0.12): The game features a cartoonish art style. The CG art is static and mosaic-free.
- Glossary and mansion map included (weight 0.12): Character information and backgrounds are recorded in a glossary, and a mansion interior map aids navigation.
- Third game in development (weight 0.11): A third game in the series, Cipher Tear 1.5, is in development and is anticipated to focus on different characters.
- Low price point (weight 0.08): The game is sold at a low price point, offering good value for its content.
- Story details in bottom-left corner (weight 0.07): A fair bit of the story is fleshed out in the bottom-left corner, providing additional narrative context.

Emotions:
- Satisfaction (weight 0.14): Players are satisfied by the large amount of high-quality static CG and replayable H events, as well as the appealing character designs and art style. The engaging story, high freedom, and comfortable, streamlined gameplay that respects the player's time also contribute. The game caters to both NTR and pure love preferences, and the plot volume and character development are praised.
- Disappointment (weight 0.11): Disappointment stems from reused and basic H scenes that lack animation, and a protagonist route that felt cowardly rather than the expected female-character corruption. Choices and their outcomes felt unsatisfying, and the product did not match its description. Uneven screen time, particularly Kotori's limited involvement despite being a main heroine, also let players down.
- Excitement (weight 0.1): Excitement is driven by the emotionally intense and engaging story, with well-done gradual corruption and multi-perspective NTR. The combination of CG with the narrative and the option to choose between pure love and NTR heighten the thrill. Long-time followers of the developer are excited to finally play the game, and specific content like dark-skinned kunoichi hits personal preferences.
- Appreciation (weight 0.08): Players appreciate the detailed corruption writing and the 'Two Hearts' system, as well as the great character art style, especially the dark-skinned purple-haired heroine. The excellent story and attractive female characters, along with the impressive art style and events, are highly valued. The game also makes players reflect on relationships and free will.
- Frustration (weight 0.06): Frustration arises from mechanics where other characters can still cuckold the player despite high affection, and from confusing tasks and navigation in EP2. Save progress being incompatible after a patch and the protagonist's weak-willed nature without real choices add to the frustration. Wasting time and emotions on a game lacking a patch is also a key cause.
- Engagement (weight 0.05): Engagement is caused by the game's compelling nature, making players unable to stop playing once they start and finish the whole game. It feels like playing through a suspense drama, and players find themselves not skipping dialogue in an adult RPG for once. The engaging story keeps them hooked.
- Tension (weight 0.04): Tension is created by the dual corruption routes and the 'Two Hearts' system, which make choices feel weighty and consequential. The emotional aspect and betrayal plots add to the tension, as does the worry about making wrong choices.
- Admiration (weight 0.04): Admiration is felt for the character designs, especially the masked female character, and the fantastic art style and beautiful heroine design. The game is considered one of the best NTR RPGM games.
- Enjoyment (weight 0.03): Enjoyment comes from the character designs, smooth storytelling, and variety of CG, as well as playing with good CG and character sprites.
- Sadness (weight 0.03): Sadness is caused by being unable to get a Happy Ending and wanting to see CG, and by the blonde character not being interactable romantically.
- Pleasant surprise (weight 0.03): Pleasant surprise arises from discovering a hidden gem with high-quality tracking systems and choices that matter, making the game surprisingly well-crafted.
- Interest (weight 0.03): Interest is sparked by the taboo relationship angle and rich story, as well as the interesting NTR story between Luna and Leo.
- Anticipation (weight 0.03): Anticipation is driven by hoping Chrona appears in Cipher Tear 1.5 and looking forward to what event will be seen each day.
- Relief (weight 0.03): Relief comes from no save issues on Steam and from reaching the true ending after building trust.
- Surprise (weight 0.03): Surprise is caused by the story having more impact than expected and the emotional impact from the story.
- Amusement (weight 0.01): Amusement is found in the double NTR premise where both leads give in to temptation.
- Curiosity (weight 0.01): Curiosity is about wanting to check Luna's 'Two Hearts' during the mission.
- Mild annoyance (weight 0.01): Mild annoyance is caused by repeated mansion walking when collecting branches.
- Mild disappointment (weight 0.01): Mild disappointment stems from the story being somewhat flat and lacking dramatic tension.
- Liking (weight 0.01): Liking is due to the pixel RPG art style.}