Info about 100% Orange Juice - Sham & Sherry Character Pack:

Official game description:
This Extra Character Pack for 100% Orange Juice adds 2 new playable characters from developer Orange\_Juice's games - the cheerful operator **Sham** and the free-spirited pilot **Sherry**. Also includes announcer voices for the new characters!  
**Character Pack includes**:  
*   **Sham** from 'Sora', voiced by Fukuyama Saori  
*   **Sherry** from 'Flying Red Barrel', voiced by Kinugawa Rika  
*   New, unique Hyper Cards for both characters to bring chaos to the battlefield with!  
*   New music tracks play as Sham & Sherry's themes
The new characters are designed by Orange\_Juice's original staff for the game's English Steam release, with character and hyper card art by Hono.

Release date: Dec 8, 2015

Categories: Card-based Gameplay, Turn-based Combat, Anime-themed, Digital Board Game, Competitive Multiplayer, Character-based Combat, DLC

Feature scans:
- MTX: score 10; verdict: Fair / Optional DLC; summary: The available reviews describe DLC as optional, non-pay-to-win, and content-rich rather than predatory. They mention no in-game cash shop, gacha, loot boxes, paid power, or paid convenience. The only monetization discussed is traditional add-on DLC, which the reviews explicitly say can be skipped and is rebalanced if necessary. Per the scoring rubric, this supports a Fair/Pure classification with a low score.

- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: N/A
  - Story completion: N/A
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: None of the reviews report hours played for the target DLC. The only quantitative gameplay reference is a match count, not hours, and the twenty-minute reference is about time spent being persuaded to buy rather than playtime. The remaining quote discusses DLC recommendation. Therefore game completion, story completion, session length, and endgame playtime cannot be estimated from the provided evidence, so all playtime metrics remain null.
- Time-to-fun: No data
- Player Archetypes:
  - Tactical Intermediate Deckbuilder (buy)
    - Motivation: To explore deeper card synergies and make each match more tactically varied.
    - Playstyle: Uses movement, battle, and turn-control cards to manipulate positioning, survival odds, and board risks.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Anime-Flavor Aggro Duelist (buy)
    - Motivation: To enjoy aggressive, flavorful characters and chaotic player-vs-player battles.
    - Playstyle: Picks aggressive characters for direct fights and playful dominance over opponents.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Nichijou
  - Achievement Completionist (buy)
    - Motivation: To complete character-specific achievements and clear remaining goals.
    - Playstyle: Rotates characters and focuses sessions on achievement conditions.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Co-op Star Collector (buy)
    - Motivation: To win through consistent survivability, star collection, and co-op opportunities.
    - Playstyle: Plays tanky or versatile characters, hoards stars opportunistically, and adapts cards to matchups and co-op situations.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Sherry has top-tier stats (weight 0.97): Sherry's +1 to all stats gives her the best stat spread in the game, making her a powerful and versatile fighter. Despite attacking second, her high stats and 5 HP compensate for the drawback, allowing her to block, dodge, and deal damage effectively.
- Sham's hyper forces opponents to roll 1 (weight 0.92): Sham's hyper, Delta Field, makes all opponents roll 1 for every action until her next turn. This is a powerful and fun ability, especially when used on players near boss panels or traps, and is considered one of the best hypers in the game.
- DLC offers good value and variety (weight 0.7): The DLC is a nice package with two balanced characters, unique hypers, new music, and new sprites. The price is excellent for what you get, adding variety to the game and supporting the developers' continuous development.
- Sherry's hyper enables multi-battles (weight 0.61): Whimsical Windmill lets Sherry battle every opponent one by one while gaining +1 evasion per fight. This makes her a great evade character in later fights and allows her to bully enemies from anywhere on the map.
- Sham is defensively tanky (weight 0.55): Sham's +1 Defense and +1 Evasion make her a tough character who rarely gets KO'd. She is a defensive character with above average survivability and can serve as an opportunistic star collector.
- Sherry is a fun and bizarre character (weight 0.55): Sherry is described as potent, bizarre, and amusing, with a cool design and a playstyle that is enjoyable for players who like to play with their food. Her music theme and personality add to her charm.
- Characters have iconic designs and voice lines (weight 0.47): The characters are iconic, with unique voice lines, such as Sham encountering herself as an idol. Both Sherry and Sham received well-deserved voice packs of high quality.
- Sham is a great and fun character (weight 0.4): Sham is an excellent character with great stats and a great hyper, and she is very fun to play. She is also considered a top troll character and the best DLC character in terms of enjoyment.
- Both characters are versatile and best DLC (weight 0.4): Both girls have great versatility, being defensive builds that can switch into attack mode and punish several opponents at once. They are considered possibly the best DLC for 100% Orange Juice to date due to their abilities, usage, and hypers.
- Sherry excels with specific cards (weight 0.37): Sherry with Red Blade is powerful in co-op, able to tank, dodge, and deal damage. Blue Shield turns her into a pure tank with shield support, and she synergizes well with mimics and Forced Revival.
- Sherry and Sham have great music themes (weight 0.37): Both characters have great themes, with Sherry's being a jazz sub-genre called Bossa Nova and Sham's being a fitting constant slow techno beat. Sham's original BGM is considered a divine song.
- Using Delta Field and Whimsical Windmill is satisfying (weight 0.35): Using Delta Field on people beside the boss panel is fun, and using Whimsical Windmill on 1 HP opponents is satisfying. Collecting salt until 3 AM with random lobbies is also enjoyable.
- Sherry is well-suited for co-op (weight 0.3): Sherry's always acting second is well-suited for co-op to counterattack, and she can use a variety of cards effectively. She manages just fine with her impressive stat spread despite attacking second.
- Sham is cute and has nice thighs (weight 0.27): Sham is described as cute, comparable to Saki, with normal three dimensions. Some reviewers also note her nice thighs.
- DLC characters are overpowered but fun (weight 0.25): The DLC characters are considered overpowered and pay-to-win, which some players find more fun. However, others note that the developers balance things out and the characters are not necessarily pay-to-win.
- Sherry is borderline OP (weight 0.25): Sherry feels borderline OP when using her, with good stats and a powerful hyper that synergizes well with other cards. She is considered the best character by some.
- Sham pairs well with Sora in tag team (weight 0.22): Sham pairs well with Sora in tag team mode, and her ability to shrink enemies adds to her utility. She can also combo her hyper into skirmishes, forcing opponents into unfavorable panels.
- Sham requires a meticulous plan (weight 0.18): Sham works best alongside a meticulous plan, allowing players to let loose and have fun. She is less advanced than Sherry but still just as fun to play.
- Sherry's Vengeance passive deals massive damage (weight 0.1): Sherry's Vengeance passive can deal massive damage when built up, such as 24 damage with the Extreme Duel card pack or 50 damage in one turn with a teammate. This makes her a potent threat in the right circumstances.
- Bounty Hunter is efficient for earning stars (weight 0.09): Bounty Hunter with +45% sell price can be an efficient way to earn stars, providing an economic advantage.

Common complaints:
- Sherry's hyper is situational (weight 0.7): Sherry's hyper is only useful in specific situations, such as when everyone is at low HP or for a big hunt. Many players find it sub-par and risky because it can backfire and cause her to be attacked first.
- Sham is a weak character (weight 0.67): Sham is often considered weaker than Sherry, with a -1 attack penalty that discourages offensive play. Her hyper is situational and can be easily countered by opponents using movement cards, battle cards, or low rolls.
- Sherry's drawback deters players (weight 0.57): Many players are put off by Sherry's drawback of always attacking second, which can be painful and make her feel weak. It often leads to losing the first battle and can be particularly frustrating against high-HP enemies.
- Partner mode reduces Sherry's versatility (weight 0.18): In partner mode, Sherry's versatility is reduced compared to normal mode. Additionally, her partner Hy often causes self-damage or death, making her less effective in this mode.
- Sham causes social issues (weight 0.1): Playing as Sham can lead to social consequences such as losing friends or making enemies, likely due to her trollish playstyle. This adds a unique but negative aspect to the character.
- Sham's difficulty increases after plays (weight 0.1): After 50 plays, Sham becomes significantly more difficult, which made one reviewer hesitant to continue playing. This suggests a steep learning curve or scaling challenge.
- DLC characters are pay-to-win (weight 0.1): The DLC characters are perceived as pay-to-win and unfair, giving paying players an advantage. This has led to negative feedback from some players.
- Sham lacks events for years (weight 0.09): Sham has not received any events for six years, indicating a lack of updates or support for the character. This neglect may contribute to player dissatisfaction.
- Other DLC characters more interesting (weight 0.09): Some players find other DLC characters much more interesting than the ones discussed. This suggests that the current DLC characters may be less appealing.

Gameplay feedback:
- Sherry's strong stat spread (weight 0.86): Sherry is repeatedly described as having 5 HP with +1 ATK, DEF, and EVD, often compared to Peat but with higher HP. Players consider her stats among the best in the game.
- Sherry's forced second attack (weight 0.82): Many players note Sherry's passive forces her to attack second in combat unless facing another Sherry. This weakness is frequently discussed and shapes her playstyle.
- Sham's Delta Field hyper (weight 0.76): Sham's hyper, Delta Field, forces all opponents to roll 1s for a full turn or chapter. This powerful disruption is a defining part of her kit.
- Sherry's Whimsical Windmill hyper (weight 0.75): Sherry's hyper lets her battle every other player one by one, gaining +1 EVD per battle. It can be activated at rank 3 and synergizes with other effects.
- Sham's defensive stats and passive (weight 0.46): Sham is noted for having +1 DEF and +1 EVD with no special passive, making her a straightforward defensive character. Some mention her attack starts at -1 and is buffed to 0.
- New characters Sherry and Sham (weight 0.35): The DLC pack adds two playable characters, Sherry and Sham, each with unique hyper abilities and playstyles. They are the main content of the pack.
- Sherry's defensive card flexibility (weight 0.33): Sherry can play defending cards like Shield or Tactical Retreat at any time because she is considered the defender. This allows her to react flexibly during encounters.
- Sherry compared to other characters (weight 0.26): Sherry's stats are often compared to Peat and Tomomo SP, with the key difference being her 5 HP. She is seen as strong but with a unique downside.
- Sherry's hyper synergies and usage (weight 0.26): Sherry's hyper synergizes with Forced Revival and can be saved for critical moments. It requires 2 Normas to activate.
- Hyper abilities unique to characters (weight 0.25): Characters have unique hyper abilities that define their playstyle. This is a core mechanic mentioned across multiple clusters.
- Game mechanics: turn order and RNG (weight 0.24): The game features turn-based battles with a turn order where attacking second is a disadvantage. RNG elements like dice rolls are central to gameplay.
- Other characters and DLC details (weight 0.22): The pack includes voice packs for Sherry and Sham, and there are achievements related to them. Characters originate from other Orange_Juice games.
- Sherry's other hypers: Red Blade and Blue Shield (weight 0.18): Red Blade provides tanking, dodging, and damage but cannot go first; Blue Shield is a pure tank that can open shields. Both offer alternative playstyles.
- DLC characters overpowered perception (weight 0.12): Some reviewers feel the DLC characters are overpowered and pay-to-win. This sentiment appears in a few reviews but is not universally shared.
- Sham's hyper used for assassination (weight 0.11): Sham's hyper can be used to assassinate someone or sacrifice players to the boss. This tactical depth is noted by some players.
- Sherry's hyper at rank 3 (weight 0.1): Sherry's hyper can be activated at rank 3, allowing her to fight all other players. This timing is important for her strategy.

Performance notes:
No performancepoints

Recommendations:
- Strong DLC Recommendation (weight 0.72): Multiple reviewers strongly recommend this DLC pack, considering it possibly the best for 100% Orange Juice to date. It is described as a no-brainer for fans of the base game, offering useful value for the purchase.
- Sherry Highly Praised (weight 0.49): Sherry receives extensive praise as a must-have character, especially for players who enjoy a play-with-your-food playstyle or fighting other players. Reviewers consider her the best and highly recommend using her, though she may appeal to masochists or those with a supremely honorable samurai mindset.
- Both Characters Well-Rounded (weight 0.27): The two characters in this pack are described as well-rounded and fun to play. They are good choices for players without a specific game plan, and reviewers recommend giving both a try.
- Great for Intermediate Players (weight 0.19): The DLC is recommended for intermediate players looking to spice up their gameplay. It offers variety and is a good option for those wanting to enhance their experience.
- Get It Cheap (weight 0.1): One reviewer suggests getting this DLC at a cheap price. This indicates that the value proposition may be a consideration for some players.

Other player notes:
- Two-Character DLC Pack (weight 0.71): The DLC adds two playable characters, Sherry and Sham, as a character pack for the game. This is the sixth DLC pack and is compared favorably to the first.
- Sham's Lore and Backstory (weight 0.48): Sham has an extensive backstory from the original game, including being Sora's instructor, surviving a war, and becoming an idol. Her last commands to Sora led to Sora sleeping for 10,000 years.
- New Music Themes (weight 0.35): The pack includes new music themed around Sham and Sherry, with Sherry's theme being Bossa Nova and Sham's being slow techno. Sham's original BGM is praised and requested for inclusion in 100% Orange Juice.
- DLC Praised and Balanced (weight 0.34): The DLC is considered the best in the game, adds variety, and characters are balanced to avoid pay-to-win. It supports the developers' continuous development.
- Unique Voice Lines Included (weight 0.28): The characters feature unique voice lines, including a special line for Sham encountering herself as an idol. The DLC also adds voice packs for Sherry and Sham.
- Sham Highly Requested Character (weight 0.27): Sham was one of the most requested characters to be made into DLC, and she has many fans who do not scream it out. She comes from the recent release game Sora.
- DLC for 100% Orange Juice (weight 0.18): The DLC is specifically for the game 100% Orange Juice and is described as another waifu pack.
- Achievements Added in DLC (weight 0.1): The DLC includes achievements such as 'Play 10 matches as a character' and 'Combat Flight'.
- Sherry First Flying Red DLC (weight 0.1): Sherry is the first Flying Red character to be made into DLC.
- Original Team Designs Characters (weight 0.1): All new characters are designed by the original Orange_Juice team and drawn by Hono.
- Future DLC Anticipated (weight 0.09): The review looks forward to future DLC releases for the game.

Emotions:
- Amusement (weight 0.19): Players find humor in Sham's hyper ability that forces opponents to roll 1s, creating chaotic and unfair situations. Sherry's playful fighting style and the ability to troll others with Sham add to the entertainment, even when pay-to-win mechanics make matches lopsided.
- Satisfaction (weight 0.19): The DLC characters are well-received, with Sham's Delta Field enabling satisfying tactics like placing force fields before boss spaces. Sherry finally receiving a voice pack and both characters having high survivability contribute to a fulfilling experience.
- Love (weight 0.13): Players adore Sham as the best girl in the DLC, praising her catchy theme and purely evil ultimate ability. Sherry's gameplay depth and Sham's hype ability also foster strong affection for these characters.
- Disappointment (weight 0.1): Sherry's hyper is seen as not very useful and can backfire, making her feel somewhat useless. Additionally, the six-year gap without events and losing the first battle due to attacking second contribute to disappointment.
- Appreciation (weight 0.06): Players value the cool character designs and unique voice lines of the DLC characters. The versatility of both Sherry and Sham is also highly appreciated.
- Enthusiasm (weight 0.06): Sherry is considered a fun and must-have character, with both characters being enjoyable and special to play. This leads to high enthusiasm among players.
- Admiration (weight 0.06): Sham's cuteness and divine original BGM are admired, while Sherry is described as a shining star in a dim, salt-filled world. These qualities inspire admiration in players.
- Enjoyment (weight 0.06): Players enjoy using specific abilities and collecting salt with random lobbies. Both Sherry and Sham are well-rounded and offer distinct, interesting playstyles that enhance enjoyment.
- Confidence (weight 0.03): Sherry's powerful stats and abilities in normal mode give players confidence when using her.
- Frustration (weight 0.03): Sham's difficulty makes some reviewers hesitant to play, leading to frustration.
- Hope (weight 0.03): Despite the lack of events, players maintain hope for future content.
- Delight (weight 0.03): The pairing of Sherry and Sham in one pack feels destined, bringing delight to players.
- Mild frustration (weight 0.03): Sherry's disadvantage of always acting second causes mild frustration.
- Respect (weight 0.03): Sham's reputation as the unmerciful Queen of 1s earns respect from players.
- Excitement (weight 0.03): Using Sherry and feeling borderline OP generates excitement.
- Catharsis (weight 0.03): Seeing everybody but you roll 1s for an entire turn provides a cathartic experience.
- Pain (weight 0.03): Sherry always attacking second, even against bosses, causes pain for players.
- Mixed feelings (weight 0.03): Sham's hyper is loved by some and hated by others for its power, creating mixed feelings.}