Info about Project Highrise:

Official game description:
UPCOMING GAME BY THE DEVELOPER
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NEW GAME FROM THE DEVELOPER
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Notable Past Updates
====================
In London Life, you will be challenged to create gleaming office towers for titans of trade, elite global stock traders and moguls of media.  
Find out more  
Get London Life now  
Gather up the peons this Christmas and decorate your Highrise with these amazing Lobby twinkles!  
PLUS Chinese and Polish localisation!  
_if you’re not ready to “double down” on the Las Vegas expansion, quite a bit of new content has been added to the base game in version 1.5. Here are some highlights:_  
*   Mover’s office – Move things around your tower once you’ve built a mover’s office to coordinate and manage the process.  
*   New tenants – New retail and restaurant tenants are now available.  
*   New contracts – Take on new contracts from the city to earn extra resources to help build even more prestigious towers!
For more details please go here;  
_We've had big updates before, but have we had 'tall' updates_ ;)  
Our tallest update yet! 1.4.0 brings in a tall order of lobby options for your highrise.  
*   Multiple two story lobbies  
*   Multiple three story lobbies  
*   Lobby art, to make those ceilings look bling bling  
*   New Scenario  
*   More wallpaper decorations  
*   Increased expectancy of community support and love  
    _(T&Cs apply, this is not a real feature)_
For more details please go here;  
Our biggest update to date! 1.3.0  
New Additions including;  
*   Rooftop Restaurants and Penthouse Apartments.  
*   Winter Holiday Decorations.  
*   Unlimited Mode.  
*   New scenario  
*   and more!
For more details please go here;  
9 NOVEMBER  
_Was..._ Our biggest update to date! 1.2.0  
New Additions including skybridges and cantilevered floors, plus Improvements and more!  
For more details please go here;  
19 OCTOBER  
The Spooky Update 1.1.1 is here!  
Happy fall, everyone! Check out the new decorations we've added :) plus more!  
For more details please go here;  
12 OCTOBER  
Update 1.1.0 is here!  
New items for your building, completely FREE!  
For more details please go here;
About the Game
==============
Your job as the architect and developer is to build world-famous skyscrapers that will be the envy of the entire city, masterpieces of art and engineering. But a skyscraper is more than just steel and glass, it’s an intricate ecosystem, full of people that live and work in the building. They become a complex machine that needs your steady hand to keep it running smoothly and efficiently.  
From the moment you break ground, every decision rests with you. As the architect you must coordinate the construction of everything - every wall and wire, every office and apartment. As the building owner you must keep your tenants happy - and paying rent on time. As a savvy developer you must keep an eye on the bottom line and invest in the future. Succeed and you will reap the rewards of a prestigious address where everyone will clamor to live and work. Fail and you will watch tenants leave in disgust, taking their business elsewhere and leaving your reputation in tatters.  
Will you create an exclusive office highrise that attracts business leaders from around the world? Will you construct luxury apartments in the sky, penthouses for the elite and playgrounds for the famous? Perhaps greed will get the better of you and you’ll build a tenement building that trades tenant happiness for loads of cash? All these choices and more are yours. Success is entirely in your hands.
**Features**
------------
*   Deep and complex simulation of a modern skyscraper.  
*   Huge variety of tenants with their own unique characteristics, from restaurants, to offices, retail stores, or residential apartments.  
*   Open sandbox play with several difficulty levels and starting conditions allowing you to build your dream skyscraper towering above the surrounding city.  
*   Campaign mode that tests your skill at building a successful highrise in challenging scenarios.  
*   Test your management mettle by keeping up with your buildings diverse population and their ever-increasing demands.  
*   Hire specialized consultants to increase your building's curb appeal, operational efficiency, and pull with city hall.

Release date: Sep 8, 2016

Categories: Management Simulation, City Building, Sandbox, Construction Simulation, Economic Simulation, Resource Management, Customization, Simulation

Feature scans:
- MTX: score 10; verdict: Mixed Pricing Perception; summary: The reviews indicate a mix of concerns and satisfactions regarding the pricing of the base game and its DLCs. While some users find the pricing to be a bit high, others appreciate the value and content added by the DLCs, especially when purchased on sale.
- Steam Deck: score 50; verdict: Tinkering Required; summary: The game has significant issues on the Steam Deck, particularly with UI scaling and overall recommendation. While the control scheme works well with the trackpad mouse, the UI problems and the explicit recommendation against using it on the Steam Deck highlight major barriers to a seamless experience.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $10.00 - $15.00
  - Reasoning: The evidence consistently suggests that the community finds the base price of $20 to be steep and recommends waiting for a sale. Many users mention that the game is worth purchasing at a discounted price, indicating that the fair price range is likely below the current base price. The general sentiment is that the game is enjoyable but not necessarily worth the full $20 price.
- Playtime Metrics:
  - Game completion: 18.0h
  - Story completion: N/A
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence suggests that players often find themselves playing longer sessions than intended, indicating a high level of engagement. The 'just five more minutes' feel and the experience of losing track of time while playing support the idea of extended session lengths. Additionally, the mention of 18 hours of enjoyable play provides a concrete example of total playtime, which can be used to estimate game completion time.
- Time-to-fun:
  - Summary: The game has a slow and tedious start with a steep learning curve, but it becomes more enjoyable and addictive once players overcome the initial challenges.
  - Stance: Fun after
  - Anchor: Overcoming the initial learning curve and tedious tasks
  - Time to anchor: 2h 0m
  - Friction: Tedious early tasks; Steep learning curve; Repetitive actions; Slow progression
  - Unlock drivers: Completing tutorials; Experimentation and adaptation; Understanding interdependent systems
  - Conditions: Patience to overcome initial tedium; Willingness to learn and adapt; Enjoyment of management sim genre
- Player Archetypes:
  - Strategic Planner (buy)
    - Motivation: Enjoys the challenge of planning and managing complex systems.
    - Playstyle: Detailed planning, micro-management, and aesthetic design.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: Simulation veteran; builder
    - Reference games: SimTower; Cities: Skylines; RimWorld
  - Casual Gamer (sale)
    - Motivation: Seeks a relaxing and enjoyable gaming experience.
    - Playstyle: Casual, laid-back, and non-competitive.
    - Experience: newcomer
    - Purchase stance: sale
    - Labels: casual player
    - Reference games: Tiny Tower; Fallout Shelter
  - Nostalgic SimTower Fan (buy)
    - Motivation: Driven by nostalgia and the desire to relive the SimTower experience.
    - Playstyle: Nostalgic, comparative, and reminiscent of past gaming experiences.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: SimTower fan; old-school player
    - Reference games: SimTower; Yoot Tower


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Spiritual successor to SimTower (weight 0.56): The game is widely regarded as a spiritual successor to SimTower, evoking nostalgia and providing a modernized experience reminiscent of the classic game.
- Enjoyable art style (weight 0.22): Players appreciate the game's art style, finding it visually appealing and well-suited to the game's theme.
- Support for mods (weight 0.2): The game supports mods, allowing for community-created content and enhancing replayability.
- Fun and challenging scenarios (weight 0.19): The game offers a variety of scenarios that are both fun and challenging, adding interest and replayability.
- Variety in buildings and services (weight 0.19): The game features a wide range of residences, businesses, offices, stores, and food options, encouraging diverse building strategies.
- Engaging building mechanics (weight 0.18): Players find the building and gameplay mechanics enjoyable and engaging, making the game fun and immersive.
- Good value for money (weight 0.16): The game is considered worth the price, offering good value for the cost, especially when on sale.
- Creative building freedom (weight 0.13): The game provides great creative freedom, allowing players to build and design their towers in various ways.
- Polished and addictive (weight 0.13): The game is described as polished and addictive, with a clean and polished user interface.
- Best tower building simulation (weight 0.13): The game is considered one of the best tower building simulations, offering an enjoyable tower management experience.
- Relaxing and casual gameplay (weight 0.12): The game offers a relaxing and casual gameplay experience, making it suitable for players looking for a laid-back gaming session.
- Complex resource management (weight 0.12): The game involves managing various utilities and tenant services, adding depth to the gameplay.
- Addictive and fast-paced (weight 0.12): The game features addictive and fast-paced gameplay, making it engaging and time-consuming.
- Improved user interface (weight 0.12): The game has a better and more intuitive user interface, enhancing the overall user experience.
- Aesthetic tower designs (weight 0.12): The game allows for aesthetically pleasing and interesting tower designs, giving players the freedom to build their towers however they want.
- Simple and easy controls (weight 0.12): The game features simple and easy-to-use controls, making it accessible and casual-friendly.

Common complaints:
- Problematic tenants (weight 0.3): Tenants are a common source of frustration, as they constantly complain, become unhappy easily, and are difficult to manage. This can lead to frequent failures.
- Lack of elevator management (weight 0.28): The game lacks a proper elevator waiting system, upgrades, and management. Players also note the absence of elevator congestion and other related features.
- Gameplay becomes repetitive (weight 0.25): The game is criticized for becoming monotonous and tedious, especially in the later stages. Players find the gameplay dull and repetitive over time.
- High costs and pricing (weight 0.23): Players find the game's pricing to be too high, including the original price and maintenance costs. Elevators and certain facilities are particularly expensive.
- Tedious utility management (weight 0.22): Players find the management of utilities for each floor to be tedious and repetitive. Tasks like laying utility lines and manual management are particularly criticized.
- Shallow and slow gameplay (weight 0.19): The gameplay is criticized for being extremely slow, shallow, and lacking depth. Players find it too simple and not engaging enough.
- Lack of information and guidance (weight 0.18): Players note a lack of information for planning and long-term goals. The initial guidance is also criticized for being weak and poor.
- Slow construction and progression (weight 0.17): The game is criticized for its slow construction speed, long build times, and overall slow progression. Players find the building and demolition process to be too slow.
- Boring and frustrating (weight 0.16): The game is often described as boring, with frustrating elements such as boring customer AI and lack of significant random events.
- Complicated user interface (weight 0.09): The user interface is criticized for being needlessly complicated and badly laid out, making it difficult for players to navigate.
- Artificial challenges and difficulty (weight 0.09): Players find the challenges in the game to be artificial and lacking in depth. The difficulty is often seen as not meaningful or engaging.
- Tedious room management (weight 0.09): The micromanagement of individual rooms is found to be tedious, with the independent approval process for each room being particularly criticized.
- Outdated graphics (weight 0.08): The graphics are criticized for being outdated, unpleasant, and somewhat basic, with a 2D style that players find unappealing.

Gameplay feedback:
- Tenant satisfaction management (weight 0.33): The game involves a complex system for managing tenant happiness, which includes balancing various factors such as noise levels, smells, visibility, and providing extra services. Players need to manage tenant demands and expectations to maintain satisfaction and profitability.
- Resource and utility management (weight 0.26): Players are responsible for managing various resources and utilities, including power, water, gas, air, phone, and air conditioning. This involves setting up and maintaining supply networks and handling trash and maintenance services.
- Management simulation gameplay (weight 0.25): The core gameplay revolves around management and simulation aspects, where players build and manage various types of buildings and services. It is a strategy game that combines building and management elements.
- Skyscraper construction and management (weight 0.24): The game allows players to design, build, and run their own skyscrapers. It is similar to classic games like SimTower and involves comprehensive building and management mechanics.
- Strategic management decisions (weight 0.2): The game focuses on strategic planning and management decisions, including financial management and infrastructure planning. Players need to make optimized decisions to ensure the success of their buildings.
- Elevator and facility management (weight 0.19): The game features a system for managing elevators and other facilities within a skyscraper. Players need to ensure efficient elevator traffic and manage various infrastructure components.
- Flexible building design (weight 0.19): Players have the freedom to design and construct buildings with various shapes and layouts. The game emphasizes aesthetic design and vertical city building, allowing for creative building planning.
- Service room mechanics (weight 0.14): The game features a variety of service rooms and mechanics, requiring players to manage different room types and services to meet tenant needs and preferences.
- Difficulty and progression system (weight 0.12): The game includes a difficulty progression system that challenges players with increasing complexity and difficulty levels. This system ensures that the game remains engaging and not too easy.
- Scenario-based challenges (weight 0.12): Players can engage in multiple scenarios that provide unique challenges and gameplay experiences. Completing these scenarios adds depth and variety to the game.
- Tutorials and learning (weight 0.11): The game provides tutorials to help players learn the mechanics and controls. These tutorials are essential for understanding the game's complexities and features.
- Realistic tenant behavior (weight 0.09): The game features realistic AI behavior for tenants, which affects their satisfaction and interactions within the building. Managing tenant behavior is crucial for maintaining a successful building.
- Use of utilities and services (weight 0.09): Players need to manage and combine various utilities and support services to ensure tenant satisfaction. This involves strategic planning and efficient use of available resources.
- Business diversification (weight 0.09): Players can diversify their businesses and tenant types, adding variety and strategic depth to the management aspects of the game.

Performance notes:
- Good software quality (weight 0.13): The game is well-optimized and runs smoothly, indicating good software quality and efficient use of system resources.
- Low system requirements (weight 0.08): The game has modest system resource requirements, making it accessible to a wide range of players with different hardware capabilities.
- Performance issues at scale (weight 0.04): The game experiences slowdowns after reaching a certain population or floor count, which can affect the overall gaming experience.
- Loading issues (weight 0.04): Players have reported problems with loading, which can disrupt gameplay and cause frustration.
- Steam Deck compatibility (weight 0.04): The game is compatible with Steam Deck, allowing players to enjoy it on the go.

Recommendations:
- Wait for a sale (weight 0.29): Many reviews suggest waiting for a sale or discount before purchasing the game. This indicates that while the game is recommended, it may not be worth the full price for some players.
- Recommended for tycoon and simulation fans (weight 0.25): This game is highly recommended for fans of tycoon, management, and simulation games. It is particularly suggested for those who enjoy strategy and construction elements.
- Essential for SimTower fans (weight 0.2): The game is considered a must-buy for fans of SimTower and management simulations. It is often compared to SimTower and recommended for those who enjoyed the classic game.
- Optional DLC for additional content (weight 0.09): The game offers optional DLC for additional content, which some reviews suggest checking out for more gameplay variety.
- Mixed opinions on full price (weight 0.07): There are mixed opinions on whether the game is worth its full price. Some reviews suggest it is not worth the full price, while others believe it is.
- Desire for new maps and mechanics (weight 0.07): Players have expressed a desire for new maps and additional gameplay mechanics to enhance the game's replayability and depth.
- Recommended for casual gamers (weight 0.04): The game is recommended for casual gamers or for those looking for a relaxing gaming experience.
- Recommended for creative players (weight 0.04): The game is recommended for creative players who enjoy aesthetic design and building customization.
- Recommended for sandbox lovers (weight 0.04): The game is recommended for those who enjoy sandbox-style gameplay, offering freedom and creativity.
- Recommended despite flaws (weight 0.04): The game is still recommended despite some flaws, suggesting that its positive aspects outweigh its negatives.
- Recommended for The Tower series fans (weight 0.04): The game is recommended for fans of The Tower series, though with some reservations.
- Not recommended for Steam Deck (weight 0.04): The game is not recommended for play on the Steam Deck, indicating potential compatibility or performance issues.
- Start with sandbox or easy mode (weight 0.04): Some reviews recommend starting the game in sandbox or easy mode to get a feel for the gameplay mechanics before diving into more complex scenarios.
- Blueprint tool for planning (weight 0.04): A blueprint tool for planning is suggested as a useful feature to help players design and manage their buildings more effectively.
- More in-game tools needed (weight 0.04): Reviews indicate a need for more in-game tools to help pass the time and make the gameplay experience more engaging.
- Add more random events (weight 0.04): Players have suggested adding more random events to the game to increase its unpredictability and excitement.
- Start with apartment buildings (weight 0.04): Reviews recommend starting with an apartment building and then specializing in different building types as a strategic approach to the game.
- Deals important for quotas (weight 0.04): The importance of deals to meet quotas and earn money is highlighted, suggesting a key gameplay mechanic.
- Wait for more mods (weight 0.04): Some reviews suggest waiting for more mods and a price reduction before purchasing the game, indicating a desire for more community-created content.
- Consider if you have spare money (weight 0.03): Some reviews suggest that the game might be worth considering if you have some spare money to spend, implying it may not be a top priority purchase.
- PT BR translation suggested (weight 0.03): A Portuguese (Brazil) translation is suggested to make the game more accessible to a wider audience.

Other player notes:
- Workshop support for buildings (weight 0.05): Players are requesting the ability to create and share their own buildings through the Workshop.

Emotions:
- Frustration (weight 0.26): Players are frustrated by a variety of gameplay issues, including repetitive tasks, unclear instructions, and tedious management mechanics. Specific problems such as pathfinding issues, tenant complaints, and financial challenges contribute to this frustration, along with a lack of quality-of-life features and excessive difficulty.
- Enjoyment (weight 0.26): Players enjoy the game's building and management mechanics, finding them fun and engaging. The game's depth, freedom in building, and satisfying gameplay loop contribute to a sense of achievement and enjoyment.
- Disappointment (weight 0.15): Players feel disappointed due to the game's lack of depth, challenge, and significant events. Comparisons to other games like Sim Tower highlight the game's shortcomings, including its repetitive gameplay and lack of complexity.
- Nostalgia (weight 0.08): Players experience nostalgia as the game reminds them of classic titles like Sim Tower and Yoot Tower. The similarities in style and gameplay evoke memories of playing those older games.
- Satisfaction (weight 0.08): Players find satisfaction in mastering the game's mechanics and enjoying its depth and complexity. The game's improvements over Sim Tower and its relaxing yet challenging gameplay contribute to this sense of satisfaction.
- Joy (weight 0.05): Players experience joy from the game's creative building aspects and the freedom to design towers. The game's aesthetics, music, and overall enjoyable gameplay experience contribute to this feeling of joy.
- Excitement (weight 0.03): Players are excited by the game's building mechanics and the sense of achievement they provide. The variety of gameplay and the freedom in building and creativity also contribute to this excitement.
- Boredom (weight 0.02): Players feel bored due to the repetitive gameplay and lack of challenge, especially in the later stages of the game. The predictable and repetitive content leads to a lack of engagement.
- Appreciation (weight 0.02): Players appreciate the game's beautiful art style, attention to detail, and the development team's responsiveness. The well-structured gameplay and modding support also contribute to this appreciation.
- Relaxation (weight 0.02): Players find the game relaxing due to its chill and casual gameplay pace. The enjoyable and relaxing nature of the game makes it suitable for casual gaming.
- Anger (weight 0): Players feel anger due to the game's difficulty and mechanics. The lack of updates and certain gameplay issues contribute to this frustration.
- Engagement (weight 0): Players are engaged by the game's high immersion and challenging difficulty. The depth and complexity of the gameplay mechanics keep players involved and interested.
- Addiction (weight 0): Players find the game addictive due to its engaging and enjoyable gameplay loop. The game's depth and complexity contribute to its addictive quality.}