Info about Do Disciplinary Committee Members Dream of Succubi?:

Official game description:
It had to have been fate. While on patrol for any ne'er-do-wells, Iroha runs into a demonic succubus named Lily, who forges a Pact with her: win the demonic proxy war as an agent for the succubi, and in exchange, any wish of Iroha's will be granted. Though Iroha's traditional duty is hunting down people disturbing public morals, she is now part succubus. Using her newfound demonic abilities, she has to grow stronger in order to defeat other humans who have made Pacts with demons - the Chosen. Will she survive, or will she suffer a tragic defeat at the hands of the other Chosen?
During the day, you can explore the city, doing various activities. You can attend seminars, work jobs, and patrol for anyone who's up to no good. At night, travel to the succubus town of Ligo, where you can traverse the Dream Corridor to fight monsters and polish your combat skills. Solve mind-bending puzzles to boost your stats even further! Your experiences during the daytime will help you learn new skills, and the money you earn from working can be used to buy powerful new equipment. Make the most of both time periods to become the strongest demon!
**Fight in a Battle Royale**
When fighting the other Chosen, every battle is to the death. What toll will this take on Iroha and the world?
**Find the Hidden Chosen**
No one's about to advertise that they've become part demon, so Iroha has to track them down, one way or another. Their hidden identities may end up shocking her!
**Become a True Demon**
By working, training, and engaging in various activities, you can become stronger and boost your Charm, becoming more demonic than ever. In the end, Iroha may have to decide which side of her is her real self.

Release date: Oct 8, 2026

Categories: Turn-based RPG, Adult Content, Female Protagonist, Corruption Mechanic, Dungeon Crawler, Time Management, Multiple Endings


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 8.5h
  - Story completion: 7.0h
  - Session length: N/A
  - Endgame: 25.0h
  - Reasoning: The review table reports a main game length of 5-12 hours depending on playstyle, so I use the midpoint 8.5 hours for gameCompletion. A separate review says a first playthrough with mtool takes about 6-8 hours, which I treat as the closest story/main-route completion figure and use its midpoint 7 hours for storyCompletion. For endgame, one review says full CG collection takes about 25 hours, and the table reports 20-25 hours for extensive exploration and scene completion, so I use 25 hours as the completionist/endgame estimate. No review provides a typical session length, so sessionLength is null.
- Time-to-fun: No data
- Player Archetypes:
  - Corruption and Fetish Scenario Seeker (buy)
    - Motivation: To experience corruption, humiliation, exhibitionism, tentacle, and hypnosis scenarios across multiple adult routes.
    - Playstyle: Seeks specific adult scenes and failure routes, including losing battles and exploring taboo content beyond the main heroine.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - Story and Character Route Completionist (buy)
    - Motivation: To follow Iroha's story, enjoy the cast, and unlock different routes and endings.
    - Playstyle: Plays through story routes, compares first-clear choices, and tolerates dialogue and outfit restrictions to see character-driven content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A
  - RPG Progression and Exploration Player (buy)
    - Motivation: To optimize progression, complete scenes, and explore the RPG systems efficiently.
    - Playstyle: Buys action-power skill books, grinds through mid-game leveling, and explores extensively to finish scenes and content.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly praised game overall (weight 0.66): The game receives strong positive feedback with multiple reviewers calling it good or excellent. It stands out as one of the most impressive works played this year.
- Massive content volume (weight 0.66): The game offers a huge amount of content, including 169 scene recall and 3 endings. Numerous CGs, side quests, and erotic events provide extensive playtime.
- High-quality art and CG (weight 0.64): The CG content is rich, with multi-stage and location-specific variations. The art style is consistent and expressive, appealing to fans of the genre.
- Rich and varied H content (weight 0.58): H events are plentiful and varied in presentation, including battle H, event H, and defeat H. The recollection room contains abundant H-content.
- Excellent value for price (weight 0.56): Many reviewers feel the game is worth the full DLsite price due to the large amount of content. The volume is guaranteed above the price, especially considering 5 years of development.
- Defeat routes and endings (weight 0.56): Losing does not mean game over; defeats unlock playable routes with exclusive events and aftertalk. Each chapter's defeat route has independent CG that doesn't affect the final ending.
- Engaging story and characters (weight 0.56): The story of the disciplinary committee member and succubus contract is tense and engaging. The characters are enjoyable and the plot has good pacing.
- Turn-based combat and exploration (weight 0.56): The game features turn-based battles, dream dungeons, and a lively daytime world. The rhythm between daytime school exploration and nighttime combat is good.
- Corruption of heroine Iroha (weight 0.49): The gradual corruption of the disciplinary committee member Iroha Himeno is highlighted as extremely erotic and the most attractive part. Watching her strict attitude change is particularly entertaining.
- Polished UI and tutorials (weight 0.46): The UI production and map are well-made. Hints and game tutorials are clear and easy to understand, and NPC dialogue changes before and after events.
- Excellent localization (weight 0.37): The Chinese localization is well done and the translation is mostly solid. Simplified Chinese translation is smooth.
- High replay value and unlocks (weight 0.37): Clearing the game unlocks all CG, and there is a summary evaluation for your playthrough. Save data from the DL version can be used.
- Succubus and hypnosis themes (weight 0.37): The theme of a disciplinary committee member and succubus is appealing, with a strong succubus focus. The handling of hypnosis is done excellently.
- Diverse H scenarios and settings (weight 0.37): Erotic content includes classic corruption, tentacles, and hypnosis elements. Different CGs appear in different locations at different stages.
- Good game flow and pacing (weight 0.37): The game plays comfortably and the story has good pacing and structure. The combat system is not very complex or blocking.
- Engaging gameplay and activities (weight 0.37): Content is rich with activities during both day and night. There are various minigames and a charm stat that provides advantages.
- Overall flaws do not outweigh merits (weight 0.37): Despite minor flaws, the game is a quality eroge worth buying. It is highly recommended and considered a top-tier RPG erotic game.
- Great improvement over previous work (weight 0.27): The game is a huge improvement over Milky Way's previous game, showing the studio has leveled up. It is considered the reviewer's favorite game after Material Girl.
- Well-crafted erotic scenes (weight 0.27): Erotic fight scenes are high quality with multiple monster types. Presentation uses slapping sounds, onomatopoeia, moaning, and layer switching.
- Detailed text and descriptions (weight 0.16): Detailed text descriptions make the heroine's reluctant but welcoming perverted image a highlight. The corruption process is well-developed.

Common complaints:
- Bullying plot controversial and disgusting (weight 0.8): Many reviewers find the school bullying plot in the early chapters to be disgusting, humiliating, and controversial. Some feel the story forces characters to be dumbed down, and that the protagonist indirectly helps the bully.
- Difficulty and grinding issues (weight 0.52): Mid-game level grinding is repetitive, and the virgin route is extremely difficult and painful. Boss battles are also quite challenging.
- Limited player agency and branching (weight 0.44): The game restricts outfit choices and story outcomes, and lacks branching options despite its Fate-like setting. This limits player control and replayability.
- Missable CG and unlock issues (weight 0.37): Players report that CGs are easy to miss and cannot be unlocked all at once, requiring careful checking of the CG room before each chapter. This adds unnecessary time and frustration.
- Story quality declines later (weight 0.37): The narrative starts strong but finishes weak, with later chapters feeling rushed. The ending involving a succubus leaving the heroine alone is particularly unsatisfying.
- Bugs and unfinished translation (weight 0.28): The game is full of bugs and the translation is incomplete, which detracts from the overall experience. These technical issues are frequently mentioned.
- Insufficient succubus-themed content (weight 0.25): Despite being a succubus-themed game, it lacks related content, and the erotic attack and trap elements are underrepresented. This fails to fully depict the heroine's perverted image.
- Art style criticized (weight 0.25): The art style is considered inferior to Celestial Fania and has triggered uncanny valley feelings in some players. This negatively impacts visual appeal.
- Dialogue and pacing problems (weight 0.25): Some dialogues are lengthy and the pacing suffers, making the plot feel forced and characters appear dumbed down. This affects overall engagement.
- Heroine submission and saintly portrayal (weight 0.25): The heroine submits to bullies despite having power, which feels awkward, and she is sometimes portrayed as too saintly. This weakens character credibility.
- Hastily handled side plots (weight 0.25): Side plots like Lily's lover are handled hastily, and the overall story shows signs of rushed release. This leaves narrative threads underdeveloped.
- Worse than similar titles (weight 0.14): Some players consider the game inferior to other similar titles, citing various shortcomings. This comparison highlights areas for improvement.
- Monster-fighting interface lacks character view (weight 0.13): In the monster-fighting interface, players cannot see the character's appearance, which is a minor but notable issue. It reduces visual feedback during combat.
- Unoriginal Japanese-style plot (weight 0.13): The plot resembles a typical Japanese-style 80s scenario, which some find unoriginal. This contributes to a sense of familiarity and predictability.

Gameplay feedback:
- Day and night dual progression (weight 0.95): The game alternates between daytime real-world activities like attending classes, working jobs, and patrolling, and nighttime dream corridor combat and dungeon exploration. This dual-track progression manages time, energy, and resources.
- Succubus proxy war story (weight 0.86): The narrative revolves around a proxy war to determine the ruler of the Demon Realm, heavily borrowing from Fate's Holy Grail War setting. The protagonist contracts with a succubus named Lily to gain powers and fight other agents.
- Standard Japanese-style turn-based RPG (weight 0.85): The core game is a Japanese-style turn-based RPG featuring magic, attacks, buffs, and status effects. Combat is command-based with a pleasure gauge system where enemies use erotic attacks.
- Defeat leads to playable routes (weight 0.76): Losing battles triggers dedicated defeat scenes rather than a game over, sometimes opening playable branches with exclusive H-content. Players can continue the main story and rematch bosses after experiencing these defeat plots.
- Map indicators and hidden events (weight 0.71): Map markers indicate the locations of erotic events, and many H-scenes are hidden in corners with mini-games to encourage exploration. Unchecked scenes can be missed permanently.
- Erotic scenes with costume changes (weight 0.67): Erotic content is divided into multiple stages, often with costume changes, and includes a wide variety of scenarios. Players can view these scenes to gain SP and unlock skills.
- Succubus corruption simulator RPG (weight 0.62): Described as a large-scale succubus corruption simulator RPG by Milky Way, where the heroine is gradually trained into a pervert through various erotic situations. It includes battle H, event H, and defeat H.
- Exhibitionism and humiliation themes (weight 0.43): Many H-scenes focus on exhibitionism and humiliation, including public exposure, train molestation, and coercion. The protagonist's reluctant but welcoming attitude is highlighted.
- Virgin playthrough supported (weight 0.4): A virgin playthrough is possible, though it can be difficult to achieve and a low-lewdness speedrun is impossible. Players can choose to avoid sexual encounters while still progressing.
- Multiple endings and branching paths (weight 0.36): The game offers multiple branching endings and playable side routes unlocked by losing to certain characters. A summary evaluation of the playthrough is provided upon completion.
- SP skill tree progression (weight 0.36): Players earn SP from viewing H-events and H-attacks, then allocate it to unlock skills in a skill tree. This system drives character growth alongside traditional leveling.
- Minigames and puzzles for rewards (weight 0.35): The game features a variety of minigames including part-time jobs, traps, puzzles, and dream maze training, some granting permanent stat boosts. These are integrated into both daytime and dungeon activities.
- Playable branches from contractor losses (weight 0.26): Losing to contractors opens playable branches with exclusive events, allowing players to experience additional story content. These branches often include humiliation failure routes that can be escaped by winning a rematch.
- Dungeon exploration with traps (weight 0.25): Dream exploration involves clearing floors of the Dream Corridor and accessing optional nightmare dungeons filled with erotic traps and minigames. These dungeons provide challenges and rewards.
- Combat uses pleasure gauge (weight 0.16): Monsters use H-attacks that build a pleasure gauge; when full, the protagonist climaxes and takes HP damage. This unique mechanic ties combat to erotic content.
- Charm stat affects various systems (weight 0.15): The Charm stat influences conversation and battle effectiveness, costume changes, and work income. It is a key attribute for both social and combat interactions.
- Character creation and inner desires (weight 0.15): Character creation allows choosing innate advantages and the protagonist's inner desires. This customization shapes the gameplay and narrative experience.
- Hypnosis academy chapter and Easter eggs (weight 0.13): A hypnosis academy chapter allows exploration after removing hypnosis, revealing Easter eggs. This adds a layer of post-story content for players to discover.
- Approximately 6-8 hour first playthrough (weight 0.13): The first playthrough takes about 6-8 hours using mtool. This provides a reasonable length for the genre.
- Not pure love or NTR (weight 0.13): The game genre is explicitly not 'pure love' and not 'NTR', focusing instead on succubus corruption and exhibitionism. This sets expectations for the type of erotic content.

Performance notes:
- Frequent crashes reported shortly after starting (weight 0.15): A player experienced three crashes within 40 minutes of play, pointing to possible stability or compatibility problems. The issue suggests the game may be unstable for some users.
- Steam Deck text garbling workaround (weight 0.13): One reviewer reports that garbled text on the Steam Deck can be avoided by launching the game with LANG=zh_CN.UTF-8 %command% in the launch options. This indicates a locale-related rendering issue on the platform.

Recommendations:
- Niche appeal for corruption themes (weight 0.44): Several clusters specifically recommend the game for fans of corruption, succubi, and female-protagonist RPGs. This indicates the game targets a niche audience with these themes.
- Must-play for genre fans (weight 0.25): Clusters describe the game as a must-play series or masterpiece for fans of the theme. This indicates high praise within the target audience.
- Not for everyone (weight 0.24): One cluster states the game is only for masochists, implying difficulty or niche appeal. Another notes it's not recommended for those who dislike non-pure love genres.
- Patch from Kagura recommended (weight 0.14): One cluster strongly advises downloading the patch from Kagura Games' homepage before playing. This suggests the base game may be incomplete without it.
- Support author and localization (weight 0.13): A cluster recommends buying a copy to support the author and Kagura's localization. This highlights appreciation for the game's creation and distribution.
- Skill books aid experience (weight 0.13): A cluster recommends buying action point skill books for a more comfortable experience. This suggests that in-game purchases can enhance playability.
- Virgin and non-virgin routes (weight 0.12): One cluster suggests a non-virgin playthrough first to experience the fun before attempting the virgin route. This provides gameplay strategy for different experiences.

Other player notes:
- Milky Way developed and Kagura published (weight 0.44): The game is developed by Milky Way and published by Kagura Games, with an external R18 patch available. Milky Way has also released other Steam ports like Sylphy and the Sleepless Island.
- Abundant adult content and scenarios (weight 0.37): The game features a huge number of H event scenes, variations, and costume changes. Full CG collection takes approximately 25 hours, indicating a large amount of content.
- Favorable comparison to Celestial Fania (weight 0.37): Reviewers compare it to Magical Girl Celestial Fania, noting similar quality but richer erotic content, albeit with a worse art style. Those who liked that game should enjoy this.
- Good localization and translation quality (weight 0.36): The Chinese localization is well done and the translation is solid overall. Simplified Chinese is included, making it accessible to Chinese-speaking players.
- Large amount of content and high production value (weight 0.36): The game is a high-spec production with a large amount of content. It is a huge improvement over Milky Way's previous game and is presented as a complete RPG with gameplay, mechanics, and story.
- Magical girl and succubus themes (weight 0.34): The game features a magical girl theme and a succubus theme, though some reviewers note a lack of related content. The protagonist is a curvy prefect named Iroha who contracts with a succubus.
- Compared to other eroge titles (weight 0.32): The game is compared to other titles such as Blasphemous Saint, Shark Club's little jellyfish, and 魔法少女苍蓝星. It also borrows Fate's proxy war setting.
- Multiple endings and high replay value (weight 0.26): The game offers 3 endings with over 169 scene recalls, contractor defeat routes, 10 optional nightmare dungeons, achievements, and post-game recollection unlocks. This provides excellent replay value.
- Game length varies by playstyle (weight 0.25): The game takes about 5-12 hours for a standard playthrough, or 20-25 hours with extensive exploration. A first playthrough with mtool takes about 6-8 hours.
- Controversial bullying chapter 1 plot (weight 0.25): Chapter 1 includes a bullying plot that is controversial. The game also includes hypnosis, bullying, and school chapter content.
- No Japanese voice acting (weight 0.24): The game does not have Japanese voice acting. It includes background music and sound effects, but no confirmed full voice acting.
- External R18 patch required for adult content (weight 0.24): An external R18 patch is required to unlock adult content. However, there is no censorship in the overseas version.
- Original DL release in 2025 (weight 0.24): The original DL release was in 2025 by doujin circle Milky Way. The Steam version was published by Kagura Games on October 8, 2026.
- Erotic RPG with specific genre tags (weight 0.24): The game is an erotic RPG with genre elements including adventure, RPG, adult (R18), female protagonist, turn-based combat, dungeon exploration, modern fantasy, succubus, and corruption.
- Includes hypnosis and school content (weight 0.24): The game includes hypnosis, bullying, and school chapter content. There is a chapter 1 bullying plot that is controversial.
- Save data compatible with DL version (weight 0.15): Save data from the DLsite version is compatible with the Steam release. This allows players to continue their progress seamlessly.
- Compared unfavorably to some other titles (weight 0.14): Some reviewers compare the game unfavorably to other titles such as 共享委员长, 魔法少女天穹法妮雅, 魔法勇者大冒险, 宝藏猎人克莱儿, 新花结实好时光, and 春销卡牌斗士. This suggests mixed reception among niche audiences.
- Big-eyed moe art style (weight 0.13): The game's art style is big-eyed moe, same as the previous work. Some reviewers note the art style is worse compared to Celestial Fania.
- Author spent 5 years developing (weight 0.13): The author spent 5 years making this game. This long development time may explain the high amount of content.
- Side character Kena has H-scenes (weight 0.13): Side character Kena, a shrine maiden, has H-scenes involving providing erotic services to worshippers to repay parents' debts. This adds to the game's variety of scenarios.

Emotions:
- Satisfaction (weight 0.08): Players feel satisfied because the game offers a high volume of content that is well-proportioned to its price, providing a comfortable and rich RPG eroge experience. The content-rich nature and overall quality contribute to this positive feeling.
- Appreciation (weight 0.08): Appreciation stems from the rewarding playable defeat routes that are more satisfying than reloading a save, along with a tense story and smooth translation. The high-quality production and complete RPG presentation also earn players' appreciation.
- Dissatisfaction (weight 0.05): Dissatisfaction arises from plot elements such as the principal's son using his status for school bullying, which feels forced and dumbed-down, and the inclusion of a Japanese-style 80 plot that some players find unappealing.
- Disgust (weight 0.05): Disgust is caused by the school bullying plot, which players find repulsive and humiliating, leading to strong negative reactions.
- Enjoyment (weight 0.05): Players enjoy the game because it is fun to play, with a large amount of battle and story H content and a defeat plot continuation that keeps them engaged.
- Frustration (weight 0.05): Frustration occurs due to technical issues such as the character not being visible in the battle interface, as well as bugs and crashes that disrupt gameplay.
- Praise (weight 0.05): Praise is given for the handling of hypnosis and the extensive aftertalk content, along with the high-standard production and clear tutorials that enhance the overall experience.
- Disappointment (weight 0.05): Disappointment stems from the story's high start but low finish, with rushed later chapters and a simple goodbye in the last chapter that leaves the heroine alone. Additionally, the translation being unfinished adds to this disappointment.
- Delight (weight 0.05): Delight is felt due to the huge improvement over the studio's previous game and the long-awaited arrival of another Milky Way game on Steam after 5 years.
- Anger (weight 0.03): Anger is provoked by plot events that make players want to kill all men, indicating strong emotional reactions to the story's content.
- Pain (weight 0.03): Pain is caused by the thought of never opening the game again, suggesting a deep emotional attachment or negative experience that makes replaying feel unbearable.
- Mild disappointment (weight 0.03): Mild disappointment is due to the first chapter's plot being a bit outrageous, which slightly detracts from the overall experience.
- Pleasant surprise (weight 0.03): A pleasant surprise comes from the ability to use save data without replaying, which is a convenient and unexpected feature.
- Caution (weight 0.03): Caution is advised because players might miss CG if they are not careful, requiring attentiveness during gameplay.
- Excitement (weight 0.03): Excitement is generated by the strongest battle between magical girls and the erotic corruption process of the protagonist, which are thrilling elements.
- Controversy (weight 0.03): Controversy surrounds the bullying plot in chapter 1, which sparks debate or mixed opinions among players.
- Uncanny valley (weight 0.03): The uncanny valley effect is experienced due to the art style, as reported by a friend, which may feel unsettling or unnatural.
- Dislike (weight 0.03): Dislike is felt because chapter 1 feels like indirectly helping the bully, which players find off-putting.
- Impressed (weight 0.03): Players are impressed by playing the Japanese version at launch, indicating a positive impression of the game's release or quality.
- Love (weight 0.03): Love for the game is driven by its engaging plot, varied gameplay, and rewarding progression, which together create a deeply enjoyable experience.}