Info about Hyperdevotion Noire: Goddess Black Heart (Neptunia):

Official game description:
In this chibi-style\* strategy role-playing game you'll amass an army of game-referencing allies, fight on trap-laden maps, and beef up Lily Rank for crazy damage. But look out for status ailments or you might be (literal) tofu! You ain't seen the _Neptunia_ characters like this before!  
\*”Chibi-style” – Adorable anime characters miniaturized to have charmingly big heads and daintily tiny bodies.  
**Key Features**  
*   **A 1080p Moe Army Awaits!** Lead your loveable and cute moe army into SRPG battle and fight off hordes of enemies in turn-based strategy - now in high definition! You'll have to strategize to dodge laser beams, flaming pits, and more!  
*   **Link up with the “Lily System”** The more often characters are in battle together, the higher their bond becomes. Activating the “Lily Boost” grants special stats and abilities, while “Lily Points” can be used to activate ultra-special moves and even goddess transformations. Don’t be shy to build up those battle relationships and seal it all with a kiss!  
*   **Check your Status!** All kinds of funky things can happen in the heat of battle and characters can be hit with status ailments that are both boon and burden. You can get pixelated, zombie-fied, or even turned into a block of tofu! Some status changes come with their own benefit and cost, so keep this in mind during a fight.  
*   **Item Customization!** You’ll get tons of replay value with so many ways to boost your gear’s stats! The more enemies you defeat, the more items you can get to customize your gear in whatever way you see fit. Let the great experiment begin!  
*   **Livin’ the Noire Life!** Life’s not all about grid-based battles. Sometimes Noire just wants to relax at home, and with the “Sim Noire” mode you’ll be able to do just that! Customize the place by buying furniture and accessories with in-game points, and make Noire feel like the goddess she is – unlocking extra scenes in the process.

Release date: Apr 26, 2016

Categories: Tactical RPG, Turn-based Strategy, Grid-based Combat, Anime-themed Gameplay, Visual Novel Story Presentation, Character Relationship System, Item Customization, Simulation Minigame

Feature scans:
- Proton/Linux: score 45; verdict: Minor Tweaks / Specific Proton Required; summary: The filtered reviews show that the game is generally runnable on Linux and SteamOS but requires a specific Proton version, with Proton 6.3-8 mentioned for save games. One user reports persistent video playback problems on Linux and doubts Steam Deck compatibility. The dominant Linux/Proton evidence points to a version-specific tweak rather than a non-functional port, though media playback issues remain a reported concern.
- Steam Deck: score 75; verdict: Broken; summary: Audit of Steam Deck feedback shows high friction. The game is not seamless and requires a specific Proton version to make saving work, with one user unable to save on Deck. Users also report frequent crashes and black screens, a 30fps cap with drops, and missing Steam Cloud. The core game is praised, but technical barriers place it in the Broken range.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $7.50 - $15.00
  - Reasoning: The reviews repeatedly recommend buying only when discounted and explicitly warn against paying full price. They describe the game as grindy and not a standout Neptunia entry, but still fun enough to be worth a sale purchase. This consensus points to a fair base-game price well below the usual full price, roughly in the $7.50-$15 range, consistent with discounted older Neptunia titles. Because no review names an exact dollar amount, the range is approximate.
- Playtime Metrics:
  - Game completion: 40.0h
  - Story completion: 40.0h
  - Session length: 4.5h
  - Endgame: 75.0h
  - Reasoning: The Spanish review reports about 40 hours to complete the main story, supporting storyCompletion = 40. The Chinese review says the game system was stretched to 40 hours, supporting gameCompletion = 40. The Chinese session comment says players get tired after 4-5 hours, supporting sessionLength = 4.5 as the midpoint. The English endgame review explicitly states that end-game/100% achievements take about 70-80 hours of Lily grinding, supporting endgame = 75 as the midpoint.
- Time-to-fun:
  - Summary: The dominant report is that Hyperdevotion Noire never clicks: its slow, repetitive, and tedious combat and pacing keep many players from reaching fun, though a minority still find the tactical combat and comedy addictive. No consistent event or timing is linked to the start of enjoyment.
  - Stance: Never clicks
  - Anchor: N/A
  - Time to anchor: N/A
  - Friction: Horrid balancing on all sides; Tedious Lily rank grind; Slow, tedious, and monotonous gameplay; Repetitive combat and missions; Clunky controls and non-fluid animations/scrolling; Long or grinding missions, especially late-game
  - Unlock drivers: N/A
  - Conditions: For players who enjoy strategic combat fused with playful personalities and colorful humor; Players seeking serious storytelling or streamlined pacing may not enjoy it; Completionist achievement hunting increases repetition; Doing extra sidequests or replays increases repetitiveness; Preparing for tougher late-game encounters requires grinding; Character interactions and relationships feeding combat effectiveness can appeal to some; Environmental gimmicks are refreshing at first for some but can grow repetitive; Fanservice feels forced and repetitive to some
- Player Archetypes:
  - Neptunia Character-Comedy Loyalist (sale)
    - Motivation: To spend more time with Noire and the Neptunia cast, enjoying the humor, meta jokes, and character interactions.
    - Playstyle: Story and event focused, tolerating recycled assets, uneven balance, and grind to reach character dialogue.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: Neptunia fan; Noire fan; faithful fan of Noire
    - Reference games: Hyperdimension Neptunia
  - SRPG Tactics Enthusiast (buy)
    - Motivation: To enjoy tactical grid combat, party positioning, skill combinations, and replayable mission challenges.
    - Playstyle: Methodical turn-based battles, using formations, side quests, and different party combinations to test tactics.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: SRPG fan
    - Reference games: Final Fantasy Tactics; Disgaea; chess; Fire Emblem; Rune Factory
  - Achievement Completionist (no buy)
    - Motivation: To earn every achievement, unlock the true ending, and fully complete the game despite heavy repetition.
    - Playstyle: Grinds Lily ranks, repeats missions, chases endgame achievements, and tracks completion statistics.
    - Experience: familiar
    - Purchase stance: no buy
    - Labels: number hunter
    - Reference games: N/A
  - PC Performance-Sensitive Player (no buy)
    - Motivation: To have a stable, bug-free PC experience with working achievements and acceptable performance.
    - Playstyle: Checks PC settings, monitors GPU compatibility, saves frequently, and avoids games with persistent technical risks.
    - Experience: mixed
    - Purchase stance: no buy
    - Labels: N/A
    - Reference games: N/A


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Noire-centered narrative praised (weight 0.46): The story focuses heavily on Noire as the protagonist, and reviewers enjoy this character-driven approach. Her personality carries many scenes and makes the side story engaging.
- Cute chibi character designs (weight 0.42): Players consistently praise the chibi big-head style as cute, appealing, and easy to get used to. This art direction is a major draw for the game's presentation.
- Engaging and charismatic characters (weight 0.33): The cast is frequently described as well-made, interesting, and full of appeal. Players highlight the strong character interactions and how each character stands out.
- Robust and diverse roster (weight 0.28): The game features a large number of playable characters, many with unique skills and weapons. New characters parody various video game genres, adding variety.
- Fun and enjoyable overall (weight 0.26): Many players simply describe the game as fun, funny, and great. It delivers an entertaining experience for fans of the genre.
- Good story and plot (weight 0.25): The narrative is generally well-received, with players finding it intriguing and enjoyable. It complements the character-focused approach.
- Lily Rank system adds depth (weight 0.22): The Lily Rank system allows adjacent allies to boost moves, reduce SP costs, and fill a gauge. Lily Boost increases skill power and lowers SP/LP costs, adding tactical layers.
- Catchy soundtrack (weight 0.09): The game's music is praised as pretty good and catchy, enhancing the overall experience.
- Tsundere character appeal (weight 0.08): The game features many tsundere characters, which appeals to fans of that archetype.

Common complaints:
- Repetitive Combat and Gameplay (weight 0.24): Combat and battle missions become monotonous over time, with many players noting excessive repetition. This reduces long-term engagement and enjoyment.
- Achievements Pop on Exit (weight 0.21): Achievements do not unlock immediately but only appear after the player quits the game. This delay is unusual and confusing for players expecting instant notifications.
- Poor Stability and Crashes (weight 0.18): The game frequently crashes without error messages, causing frustration and lost progress. Stability issues are a major technical concern.
- Grindy Lily Rank Achievements (weight 0.17): Achievements related to Lily Ranks require excessive grinding, especially reaching rank 100 for all 22 characters. This is a hellish grindfest for completionists.
- Music Looping Problems (weight 0.16): Soundtracks loop poorly, with abrupt restarts and audible gaps. This breaks immersion and is a common audio issue.
- No Steam Cloud Support (weight 0.14): The game lacks Steam Cloud saving, leading to lost progress for some players when switching devices or reinstalling. This absence is a significant oversight for modern PC games.
- Excessive DLC (weight 0.14): There are too many DLCs compared to previous entries in the series, which can overwhelm players and feel like nickel-and-diming. This has been a common complaint among fans.
- Worst Gameplay in Series (weight 0.1): Many players consider the gameplay to be the worst in the series, citing overall bad design. This significantly impacts enjoyment for long-time fans.
- Bland Story (weight 0.1): The story is described as plain, weak, and uninteresting, with nothing compelling happening. This detracts from the overall narrative experience.
- HP Sponge Bosses (weight 0.1): Bosses feel like damage sponges with large health pools, making fights less exciting and more tedious. This reduces the thrill of boss encounters.
- Difficult Keyboard Controls (weight 0.1): Keyboard controls are reported to be challenging and not well optimized for PC play. This makes the game less accessible for players without controllers.
- Excessive Fanservice (weight 0.1): Fanservice elements are seen as distracting or excessive, potentially detracting from the game's serious moments. Some players find it off-putting.
- Missing CPU Candidates (weight 0.1): CPU Candidates like Nepgear, Uni, Rom, and Ram are absent, disappointing fans who expected their inclusion. This is a notable omission for series veterans.
- Terrible Hitboxes (weight 0.1): Enemies and characters have poor hitboxes, making clicking and targeting unreliable. This leads to frustrating combat interactions, especially with mouse controls.

Gameplay feedback:
- Core Tactical RPG Gameplay (weight 0.89): The game is primarily a turn-based tactical RPG with grid-based movement and strategy elements. Many reviews describe it as a strategy RPG similar to Disgaea or Fire Emblem.
- Lily Boost System (weight 0.27): The Lily Boost system allows adjacent allies to boost skill power and reduce SP costs, often accompanied by a cheek kiss animation. It adds a tactical positioning element to combat.
- Simple and Slow Combat (weight 0.21): Combat is considered simple and not very complex, with slow and repetitive pacing. This may appeal to those seeking a lighter strategy experience.
- Disgaea-like Mechanics (weight 0.21): Gameplay includes mechanics reminiscent of Disgaea, such as item drops, overkill, experience sharing, weapon crafting, and multiple endings. Map designs feature traps, height differences, and cliffs.
- Visual Novel Story Presentation (weight 0.17): The story is told in a visual novel style, with events focused on Noire. This narrative approach is a notable feature.
- Sim-Noire Minigame (weight 0.17): A simulation minigame where players manage Noire's room and respond to citizen requests. It uses points earned from in-game purchases to buy items and interact with Noire.
- Many Playable Characters (weight 0.16): The game features a large roster of playable characters. DLC further expands the roster with additional characters like Tiara, IF, and Compa.
- Different from Other Neptunia Games (weight 0.15): The gameplay differs greatly from usual Neptunia games, offering a unique experience within the series. It is a spin-off with Noire as the main character.
- Fall Damage and Turn Loss (weight 0.09): Characters take fall damage when falling from a height of two or more tiles, and lose their turn. This adds a tactical consideration to movement.
- Hard Difficulty Available (weight 0.08): A hard mode is available for players seeking a greater challenge. This adds replay value and caters to veteran strategy RPG fans.

Performance notes:
- 30 FPS frame rate lock (weight 0.49): Many players report that the game is locked at 30 FPS or lower, with some experiencing 28-29 FPS and frame drops. This limitation affects gameplay smoothness and is a common complaint across multiple clusters.
- Frequent crashes and stability issues (weight 0.47): Players encounter random crashes, freezes, black screens, and stop errors during play, sometimes requiring restarts. Stability problems are widely reported and significantly impact the experience.
- Poor optimization and performance (weight 0.33): The game runs poorly even on capable hardware, with laggy menus, frame drops, graphical slowdown, and overall bad optimization. This is a recurring complaint across many clusters.
- Alt-tab causes crashes or window mode (weight 0.27): Alt-tabbing out of the game frequently results in crashes or the game switching to windowed mode, requiring manual resolution changes. This issue is reported in several clusters and disrupts gameplay.
- Graphics and visual glitches (weight 0.17): The game suffers from graphical bugs, poor graphics quality with low-poly models and compressed textures, screen artifacts, and black screens. These visual issues are frequently mentioned.
- Game-breaking bugs block progression (weight 0.15): Several bugs can make the game unbeatable, such as map issues on specific levels and texture generation problems. These severe bugs prevent completion.
- Save game and cloud issues (weight 0.14): There is no Steam Cloud support, leading to save loss, and quick save can only be used once and cannot be overwritten or deleted. These limitations affect save management.
- Linux and Steam Deck compatibility issues (weight 0.13): Save games fail on Linux and Steam Deck without specific Proton versions, and video problems occur on certain Linux distributions. These issues make the game difficult to run on non-Windows platforms.
- Audio bugs and sound problems (weight 0.13): Players report audio stuttering, sound cutting out, and sudden disappearances of sound followed by performance drops. These issues require restarts to fix and detract from immersion.
- Mouse controls are janky (weight 0.13): Mouse functionality is described as janky, with hitboxes terrible for clicking and broken mouse movement on certain levels. This makes controls feel unresponsive.
- Resolution and windowed mode broken (weight 0.13): Changing resolution or using windowed mode is broken, and screenshots in windowed mode leave black areas. These display issues hinder customization.
- Enemies not acting in combat (weight 0.11): A bug causes enemies to refuse to act or end their turn, forcing players to restart. This game-breaking issue halts progress.
- Video codec issues cause crashes (weight 0.1): Crashes during video cutscenes occur due to missing codecs, and a video codec pack is needed to avoid gray screens. This is a technical hurdle for some players.
- Minimizing game causes freezes (weight 0.1): Minimizing the game can cause it to freeze, requiring a restart, or switch to windowed mode. This disrupts multitasking.
- nVidia GPU and V-Sync conflicts (weight 0.09): The game does not play well with nVidia GPUs and V-Sync, sometimes requiring V-Sync to be disabled to launch. This compatibility issue affects a subset of users.
- Windows compatibility problems (weight 0.09): The game had trouble running on older Windows 10/11 systems and may require compatibility mode or administrator privileges. This affects launch reliability.
- Memory access and OOM crashes (weight 0.09): Out-of-memory crashes occur after the tutorial, and a denied memory access bug causes crashes when selecting certain options. These technical issues are specific but serious.
- Controller support missing (weight 0.05): The game lacks controller support, forcing players to use mouse and keyboard. This is noted as a limitation, though some may consider it minor.

Recommendations:
- Recommended for franchise fans (weight 0.85): Many reviewers recommend the game primarily to fans of the Hyperdimension Neptunia series. Non-fans or newcomers are often advised to try other entries first or wait for a sale.
- Mixed or negative reviews (weight 0.55): Some reviewers cannot recommend the game due to bad writing, gameplay problems, or game-breaking bugs. Others find it mediocre and suggest alternatives.
- Appeal to tactical RPG fans (weight 0.51): The game is recommended for those who enjoy tactical or strategy RPGs, especially fans of series like Disgaea or Fire Emblem. The gameplay is considered solid but not deep for veterans.
- Wait for sale or discount (weight 0.5): Numerous reviewers suggest buying the game only during a discount, as its value at full price is questionable. Some recommend the series bundle when on sale.
- Black Nation themed recommendations (weight 0.42): Several reviewers frame their recommendation in terms of devotion to the Black Nation (Noire). Those devoted to the Black Nation are encouraged, while Purple Nation followers may not enjoy it.
- Positive overall despite flaws (weight 0.35): Some reviewers give positive recommendations while acknowledging the game's flaws, stating it's still enjoyable for fans or at a low price.
- Newcomers should start elsewhere (weight 0.26): Several reviewers advise that this is not the best entry point for the series and recommend playing other Neptunia games first.
- Gameplay flaws and difficulty (weight 0.22): Reviewers mention that the game can be grindy and basic, with repetitive RPG elements. Some advise using easy difficulty or avoiding optional quests to manage challenge.
- Simple and accessible for casuals (weight 0.21): The game is seen as a simple strategy RPG that is easy to pick up casually, especially for its price. It lacks depth for hardcore veterans.
- Skip DLC except characters (weight 0.16): The DLC is criticized as mostly overpowered items that break the game. Only the bonus character DLC is considered worthwhile.
- Male protagonist divisive (weight 0.12): The inclusion of a male protagonist is a point of contention; some reviewers do not recommend the game for this reason, while others are indifferent.
- Visual novel and SRPG fans (weight 0.05): Reviewers recommend the game to fans of both visual novels and strategy RPGs, as it combines elements of both genres.
- Crossover appeal for other franchises (weight 0.05): The game features kawaii versions of characters from other franchises like Resident Evil and Metal Gear, which appeals to some.
- Keyboard and mouse OK (weight 0.04): One reviewer notes that the game is playable with keyboard and mouse, which is a positive for some.
- Refund possible under conditions (weight 0.04): A reviewer mentions that refunds are possible within a week if playtime is under 2 hours, which may be useful for potential buyers.
- Skip cutscenes with start button (weight 0.04): One tip is to press the start button to skip cutscenes, especially those involving the player character.

Other player notes:
- Extensive pay-to-win DLC (weight 0.79): The game has a large amount of DLC, including powerful items, equipment, and characters that can make the game easier. Some DLC sets cost more than the base game, and many are considered cheat items or pay-to-win. DLC characters like Tiara are overpowered, and there are unlock-all-events options.
- Noire-focused Neptunia spin-off (weight 0.64): This game is a spin-off of the Hyperdimension Neptunia series with Noire as the protagonist instead of Neptune. It is set in an alternate world called Gamarket where Noire rules with 18 generals. The narrative focuses on Noire and her clumsy male secretary, and it is a tactical RPG with grid-based combat.
- PS Vita port issues (weight 0.42): The game is a PC port of a PS Vita title and suffers from performance and optimization issues, including game-breaking bugs that were present in the original Vita version. The PC version fixes some bugs but has limited video options and a 30 FPS lock. The port also does not support cloud saves.
- Reused assets and music (weight 0.34): The game recycles assets, background music, and sound effects from previous Neptunia games. The soundtrack is mostly reused, and the art style in 2D cutscenes remains the same as the main games. The game uses chibi character designs and Live2D animations comparable to other titles.
- Around 40 hours story (weight 0.29): The main story takes about 40 hours to complete, with a casual playthrough taking 30-40 hours. For 100% achievements, it can take 70-80 hours due to grinding for lily ranks and character development, which alone takes 50 hours. There is no postgame or replayability.
- Miscellaneous features (weight 0.29): The game supports Linux and Steam Deck with Proton, has a small file size but a lot of story content, and runs on various hardware including OnexPlayer Mini Pro. It is a single-player game with a low price during sales and a refund option under 2 hours. The developer is jokingly called 'landmine company'.
- Large character roster (weight 0.26): The game features over 20 playable characters, including many new characters that parody other game series such as Monster Hunter, PES, and Yakuza. The roster is one of the largest in the series, with 22 characters total, 18 of which are new and appear nowhere else. It includes DLC characters like Tiara, IF, and Compa.
- No Chinese localization (weight 0.25): The game lacks official Chinese language support, and players may need to use unofficial patches or fan translations of varying quality. There is no Russian language support either. Only English and Japanese dubs are available.
- Mixed reception overall (weight 0.25): The game is considered decent but not the best in the series, with some reviewers calling it the worst Neptunia game. It is compared unfavorably to other spin-offs like Re;Birth 3 and Victory II, but is seen as better than Neptunia U. It is a low-budget experimental project with an acquired taste chibi art style.
- Humor and fanservice (weight 0.21): The game features humor and tone consistent with the Neptunia series, including suggestive themes, puns, and sexual jokes. It has moe fan service and a meta narrative about the video game industry. The humor is considered by some to be even more powerful than in the third part of the series.
- Alternate world setting (weight 0.21): The game is set in Gamarket, an alternate world separate from Gameindustri, and is not connected to the mainline Neptunia games. The story is independent and can be enjoyed without playing previous games, though it shares some elements with Neptunia Rebirth 1.
- Developers and publishers (weight 0.21): The game is developed by Idea Factory, Compile Heart, and Sting, and published by Idea Factory International. It is a spin-off in the Neptunia franchise developed by Idea Factory, known for moe-style games. The art is drawn by Tsunako, who has drawn pretty much every other Neptunia game.
- Controller and 4K support (weight 0.2): The game has full controller compatibility, including Xbox 360 controllers, and supports higher resolutions such as 4K. It can be played with keyboard and mouse. The PC version supports 1080p and upscaled graphics from the Vita version.
- Achievements and Steam cards (weight 0.2): The game has 51 achievements, including a lily rank achievement that requires significant grinding. Achievements only display when exiting the game, and there is no all-achievements trophy. It also has Steam cards.
- PC performance issues (weight 0.2): The game has texture generation and memory crash issues that have been discussed since release. Workarounds include running in compatibility mode and using a 4GB patch. A solution is to run the game in compatibility mode, and setting the screen to fullscreen is recommended.
- First Neptunia game for some (weight 0.19): For some reviewers, this was their first game in the franchise, and they found it enjoyable without prior knowledge. The game is compared to the first Hyperdimension Neptunia as a starting point, and its story is independent. The series has existed for over 11 years, and this is the 5th Neptunia game on Steam.
- Male secretary protagonist (weight 0.18): The player takes on the role of Noire's male secretary, who is responsible for buying and crafting items, decorating Noire's room, and reading fan mail. This is a departure from the series' all-female cast and yuri themes, and the player-insert character is compared unfavorably to other games.
- Localization quality issues (weight 0.16): The localization is considered terrible, and no retranslation patch is available. English text is easy, but the translation quality is poor. There is a fan translation by 3DM that is of poor quality.
- Fan-oriented side story (weight 0.15): The game is a fan-oriented work that caters to existing fans of the series, with a character-driven side story and many references to other video games and nerd culture. It is not canon to the mainline games and is considered a spin-off exclusively focused on Noire.

Emotions:
- Frustration (weight 0.37): Players are frustrated by severe technical issues like crashes, save corruption, performance problems, and missing cloud saves that cause lost progress. Unfair gameplay mechanics such as enemies ignoring terrain and traps, difficulty spikes, and excessive grinding for achievements add to the frustration. Poor controls, slow pacing, and localization problems further worsen the experience.
- Disappointment (weight 0.33): Disappointment stems from the game's weak story, poor writing, and forced fanservice, especially the inclusion of a self-insert male protagonist that betrays the series' yuri themes. Gameplay is seen as repetitive and shallow, with clunky controls, a useless elemental system, and a lack of strategic depth. Technical issues like a 30 FPS lock and missing features also contribute.
- Enjoyment (weight 0.23): Players enjoy the fun tactical RPG combat with terrain, height, and direction bonuses, as well as the engaging characters and story. The chibi art style and new battle system are highlights, and many find it more enjoyable than other Neptunia spin-offs. The game offers solid strategy gameplay and humor that appeals to fans.
- Annoyance (weight 0.14): Annoyance is caused by a poor PC port with audio and screen issues, frequent crashes, and save problems on Steam Deck. The self-insert male character feels out of place, and achievements like Lily rank 100 for all characters require excessive grinding. Other irritants include repetitive sound effects, overpriced DLC, and mis-clicks from auto-move.
- Satisfaction (weight 0.08): Satisfaction comes from the large character roster, long game length, and the Lily bond system that adds depth. The tactical core and Neptunia personality are well-received, and the game runs well on low-end PCs after bug fixes. Good voice acting and the Q-version art style also contribute.
- Disgust (weight 0.07): Disgust is primarily directed at the forced inclusion of a self-insert male character in a series known for yuri content, which players find cringeworthy and vomit-inducing. Expensive and meaningless DLC, shallow fanservice, and a dumb story also provoke disgust. The Lily system involving cheek kisses is cited as particularly off-putting.
- Boredom (weight 0.06): Boredom results from repetitive combat, a generic save-the-world plot, and gameplay devoid of fun or tactics. A single run drags on, and endgame content feels mindless. The game is often described as the most boring part of the series, with excessive grinding for Lily Rank.
- Anger (weight 0.04): Anger is fueled by the inclusion of a male protagonist in a yuri-themed series, seen as a betrayal. Unfair gameplay where mobs ignore height and traps while players are restricted, and debuffs are unfair, also angers players. Technical issues like graphics card burnout and constant crashes, plus no saves forcing full restarts, add to the anger.
- Sadness (weight 0.03): Sadness arises from lost progress due to no cloud save and a broken PC, and from liking Noire but being unable to enjoy the game. The lack of video options in the PC port also contributes to a sad experience.
- Amusement (weight 0.03): Amusement comes from the sarcastic suggestion to learn from EA and Koei, and the funny idea of the player being inserted as Noire's secretary. The story setup with Noire and the generals has amusing moments, and the game is generally very funny.
- Interest (weight 0.02): Interest is sparked by the game being a tactical JRPG with anime and personality-filled characters. The idea of a tactical grid RPG is intriguing, and the unusual genre for the series and its implementation are interesting to players.
- Dislike (weight 0.02): Dislike stems from the gameplay change from the original series, the chibi art style, and Noire's English voice being considered bad. The English translation is also a point of dislike.
- Discomfort (weight 0.02): Discomfort is caused by the presence of a male protagonist in a series traditionally about girls, and the chibi style with three-head-tall proportions. These elements make some players feel uneasy.
- Enthusiasm (weight 0.02): Enthusiasm is driven by the game being suitable for Black Nation believers, and by players enjoying and recommending it. It is their favorite JRPG.
- Surprise (weight 0.02): Surprise comes from the game being more fun and addicting than expected, and encountering a Neptunia crash when opening the game. Despite negative reception, it became a favorite spin-off for some.
- Excitement (weight 0.02): Excitement is generated by the strategy game system similar to Fire Emblem, with Noire as the protagonist and challenging battle design. The Fire Emblem-esque gameplay and direct interaction with Noire are highly exciting.
- Love (weight 0.02): Love is expressed for the return of the Nep-Nep series with Noire as the protagonist, and for Noire as a character. The Disgaea-inspired gameplay given to the Neptunia franchise is also loved.
- Fondness (weight 0.01): Fondness is felt for the cute chibi design of the characters, and the secretary character who is upright and protects Noire, which is moving.
- Indifference (weight 0.01): Indifference is indicated regarding the introduction of a male protagonist, which the reviewer doesn't mind.
- Concern (weight 0.01): Concern is expressed about the small community and situational replayability of the game.}