Info about Serious Sam HD: The Second Encounter:

Official game description:
The glorious high-definition (HD) chaos from The First Encounter continues now in Serious Sam HD: The Second Encounter, a remake of the classic arcade FPS Serious Sam: The Second Encounter, which originally scored an overall of 85% on Metacritic and was awarded Game of The Month on Gamespot!  
Serious Sam HD: The Second Encounter includes spectacularly enhanced visuals and more special effects like Hippy and Kid’s mode, with trademark frantic Single-play, newly developed Survival and Beast Hunt modes, along with all time favorite Cooperative play. Combine those with intense Versus and Team modes for up to 16 players and in over 18 multiplayer maps, Demo Recording option, Spectators and Dedicated Server support, Serious Sam HD: The Second Encounter is a worthy successor to the original masterpiece.
Key Features
------------
**SINGLE PLAYER**  
*   Various Environments and Secrets - Unleash mayhem on 3 different spectacular worlds: South America, ancient Mesopotamia and medieval Europe.  
*   Discover over 130 secrets including over 15 brand new ones hidden in the fray.  
*   Unique Enemies and Bosses - Fight with 27 nightmarish warriors in Mental's army, including old favorites from The First Encounter like Beheaded Kamikaze, Syrian Werebull and Kleer Skeleton. Go head to head against 5 new enemies and 3 new Bosses.  
*   Special Weapons and Power-Ups - Wreak havoc with a huge arsenal of weapons including 3 new toys: the Sniper Rifle, Flamethrower and Chainsaw. Use Power-Ups to additionally increase your fighting and agility skills.  
*   Serious Editor 3 - Create your levels and share them on SteamWorks!
**MULTIPLAYER**  
*   **NEW! (not seen in Classic game)** Survival Mode - Try to stay alive as long as you can against continued enemies’ attacks in specially designed survival maps!  
*   Classic Co-Op Mode - Plunge into chaos with up to 16 players in campaign cooperative mode!  
*   **NEW! (not seen in Classic game)** More Co-Op Modes - Play even more along your friends in newly developed Coin-Op and Survival cooperative modes with up to 16 players in campaign game!  
*   **NEW! (not seen in Classic game)** Beast Hunt Modes - Fight against other players or teams while also playing campaign levels in Beast Hunt and Team Beast Hunt!  
*   Versus Mode - Watch all hell break loose in over 8 classic and brand **NEW!** deathmatch maps with up to 16 players!  
*   **NEW! (not seen in Classic game)** More Versus Modes - Fight against your friends in more versus modes including My Burden, Last Man Standing and Instant Kill!  
*   **NEW! (not seen in Classic game)** Team Modes - Compete against other teams in team matches including Team Deathmatch, Capture the Flag and Last Team Standing!
**STEAM FEATURES - NEW! (not seen in Classic game)**  
*   Steam Achievements - Earn 50 amazingly attractive achievements to boost your social standing.  
*   Steam Leaderboards - See your score recorded in both single player and cooperative leaderboards.  
*   Steam Cloud - Store your profile online on the Steam Cloud servers, including your bindings, last played level and campaign progress.

Release date: Apr 28, 2010

Categories: First-Person Shooter, Horde Shooter, Cooperative Multiplayer, Arena Shooter, Boomer Shooter, Arcade, Hunting, Mod Support


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics:
  - Game completion: 10.0h
  - Story completion: 10.0h
  - Session length: N/A
  - Endgame: 90.0h
  - Reasoning: The German review reports about 16 hours for the campaign, but 6 hours were spent on the included First Encounter (another game), leaving roughly 10 hours for The Second Encounter's campaign/story. The English review mentioning around ten more hours and the separate 11 hours on Steam support a main completion time near 10-11 hours, so gameCompletion and storyCompletion are set to 10. A Japanese review reports 90 hours of playtime, indicating extended endgame/replay engagement, so endgame is set to 90. No review provides a typical session length, so sessionLength is null.
- Time-to-fun:
  - Summary: Player reports most strongly suggest a slow or uneven start that becomes fun in later levels, especially with new weapons/enemies and co-op; a minority say the game is fun from the first level.
  - Stance: Clicks after
  - Anchor: Later levels
  - Time to anchor: N/A
  - Friction: slow start; starting levels are less fun; repetitive structure after a while; multiplayer is dead or few players are online; difficulty spikes on Normal; annoying enemy design
  - Unlock drivers: later levels make up for the slow start; new enemies, weapons, and combat situations introduced earlier; co-op play; more varied maps and locations; lower difficulty for better pacing
  - Conditions: playing co-op with friends or strangers; multiplayer population is available; choosing lower difficulty; having First Encounter HD and Fusion DLC for continuous campaign; tolerance for repetitive combat; expectation of simple old-school action
- Player Archetypes:
  - Old-School FPS Veteran (buy)
    - Motivation: Reliving classic run-and-gun FPS action and Serious Sam nostalgia.
    - Playstyle: Solo or co-op campaign, fast-paced shooting, secret hunting, and high enemy counts.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Serious Sam: The First Encounter; Serious Sam 2; Doom 2016; Painkiller
  - Co-op Social Shooter (buy)
    - Motivation: Shared chaotic fun with friends in large co-op sessions.
    - Playstyle: Co-op campaign runs with friends, large lobbies, and achievement boosting together.
    - Experience: familiar
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Serious Sam HD: The First Encounter; Serious Sam Fusion
  - Achievement Completionist (sale)
    - Motivation: Completing all Steam achievements and 100%ing the game.
    - Playstyle: Grinding multiplayer and survival achievements, often with organized groups.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: N/A
    - Reference games: N/A
  - Hardcore Challenge Seeker (buy)
    - Motivation: Mastering extreme difficulty, survival mode, and resource-limited combat.
    - Playstyle: High-difficulty campaign, survival mode, route planning, and ammo/weapon management.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: N/A
    - Reference games: Serious Sam: The First Encounter


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Improved Graphics Over Original (weight 0.69): Graphics are significantly better than the original game, with clear visual improvements. Many note the enhanced visuals as a major upgrade.
- Expands on First Encounter (weight 0.53): The game builds on the first encounter with more weapons, enemies, and content. It retains the good elements while improving them.
- Better Level Design (weight 0.4): Levels are better designed, more varied, and fun compared to the predecessor. Some levels are considered among the best in the series.
- 16-Player Co-op Mode (weight 0.38): Cooperative mode supports up to 16 players, creating chaotic and fun experiences. This feature is well-implemented and highly praised.
- More Enemy Variety (weight 0.31): Players appreciate the increased number and diversity of enemy types compared to The First Encounter. This adds more variety to combat encounters.
- Huge Enemy Counts (weight 0.29): The game features massive hordes of enemies everywhere, providing intense action. If you want a map full of enemies, this is it.
- New Multiplayer Modes (weight 0.28): Tons of new multiplayer modes are added, including survival and deathmatch. These expand the gameplay options.
- Definitive Serious Sam Experience (weight 0.26): Many consider this the best or quintessential Serious Sam game, with over-the-top action that fans love. It stands out as the highlight of the series.
- Large Variety of Content (weight 0.26): There is a wide variety of enemies, weapons, levels, difficulties, and secrets. This provides extensive content and replay value.
- Overall Great Game (weight 0.25): General consensus is that it's a great, spectacular game. Players find it very enjoyable and entertaining.
- Excellent Music (weight 0.25): The music is flawless, well-designed, and fits the action perfectly. It enhances the overall experience.
- Plenty of Secrets and Easter Eggs (weight 0.25): The game is packed with hidden secrets and humorous easter eggs. These add to the fun and exploration.
- Fantastic Remaster (weight 0.21): The remaster of the classic second encounter is fantastic. It serves as a great sequel and remaster.
- Challenging Bosses (weight 0.21): The game features actual bosses that are challenging with lots of health and nasty attacks. They provide a good challenge.
- Wide Arsenal Including Unique Weapons (weight 0.12): The arsenal includes a double-barrel shotgun and a cannon that fires large metal balls. These unique weapons add to the fun.
- Old-School Shooter Feel (weight 0.12): The game is a straightforward FPS without complex modern mechanics. It appeals to fans of classic shooters.
- Weapons Have Specific Roles (weight 0.12): Each weapon has a place against specific enemy types, allowing different combat styles. This adds depth to the gameplay.
- Grand Cathedral Level Highlight (weight 0.12): The last level 'Grand Cathedral' and its soundtrack are highlights. It is worth playing for the experience.
- Fast-Paced and Humorous (weight 0.12): The game is fast-paced with an emphasis on humor. It offers relentless pacing and fun gameplay.

Common complaints:
- Frustrating enemy and trap design (weight 0.39): Enemies like red demons and traps are overly punishing, with cheap ambushes and gimmicky rooms that remove player control. This leads to constant surprises and deaths.
- Worse than The First Encounter (weight 0.38): Many reviewers feel that The Second Encounter is inferior to the original, citing worse atmosphere, pacing, and overall quality. The game is often described as an expansion rather than a proper sequel.
- Graphics and visuals disappointing (weight 0.36): The graphics are not significantly improved from the original, with poor vegetation detail, ugly textures, and inconsistent environments. Many visual charms of the original are lost.
- Repetitive and monotonous gameplay (weight 0.33): After extended play, combat and level design become repetitive, with many reviewers noting a lack of variety and monotonous enemy encounters. The formula can feel tedious and grind down players.
- Dead multiplayer community (weight 0.33): Multiplayer is practically empty with very few players online, making it impossible to find matches without friends. This renders multiplayer skins and modes useless.
- High difficulty on Normal (weight 0.3): Even on Normal difficulty, the game features noticeable spikes in difficulty that can be tough and frustrating for many players. Some levels are surprisingly hard and may lead to rage-quitting.
- Minimal story and narrative (weight 0.29): The game has practically no story, with only a thin premise and little character development or progression systems. This is seen as a missed opportunity for engagement.
- Achievements tied to multiplayer (weight 0.29): Many achievements require playing multiplayer modes, which are hard to complete due to dead servers and high difficulty. This makes 100% completion tedious and nearly impossible for most.
- Underwhelming final boss (weight 0.24): The final boss is surprisingly anti-climactic and easy compared to previous games, often defeated in seconds. This leaves players feeling unsatisfied with the ending.
- Empty and bland new levels (weight 0.24): New locations are often empty, with few enemies and vast, uninteresting arenas. This makes the level design feel weak and unrewarding.
- Framerate issues break game (weight 0.22): Uncapped framerates cause enemy spawners to break and triggers to malfunction, while capping framerate introduces severe input delay. This makes the game difficult to play properly on modern systems.
- Broken co-op difficulty balance (weight 0.21): Co-op mode is often unbearable due to poor difficulty balancing, making it nearly impossible to enjoy with others. Some players find it refund-worthy without a partner.
- Autosave system problematic (weight 0.2): Autosaves frequently trigger during damage or at the moment of death, forcing players to reload earlier saves and potentially ruining progress. Some players disable autosaves to avoid frustration.
- Cumbersome weapon switching (weight 0.2): Switching between weapons is inconvenient and annoying, especially when enemies demand different tools. This forces constant, frustrating weapon management during combat.
- Punishing secrets and rewards (weight 0.2): Secrets often feel like punishments, risking more than they reward, and sometimes triggering deadly traps. This discourages exploration and feels unfair.
- Lack of replay value (weight 0.16): Many players have no desire to return after one playthrough, citing repetitive gameplay and a lack of meaningful variety. The game doesn't encourage multiple runs.
- Poor Russian localization (weight 0.14): The Russian translation is partial and poorly done, with inconsistent phrases and English text slipping through. This creates a confusing experience for Russian-speaking players.
- No checkpoint system (weight 0.12): The game lacks a checkpoint system and only offers limited lives, causing significant progress loss upon death. This is especially frustrating in difficult sections.
- Missing language support (weight 0.1): The game lacks support for certain languages like Chinese and German, limiting accessibility for non-English speakers. This is a notable omission for a modern release.

Gameplay feedback:
- Expanded arsenal with new weapons (weight 0.7): Players highlight the addition of new weapons such as a chainsaw, sniper rifle, flamethrower, and a serious bomb that can instantly destroy all enemies except bosses. The expanded arsenal is frequently mentioned as a key feature.
- Remaster of classic Second Encounter (weight 0.45): The game is a remaster of the classic Serious Sam: The Second Encounter, with upgraded graphics and visual improvements while retaining the original story, art style, and music.
- Massive enemy hordes and large arenas (weight 0.44): Players encounter huge waves and endless hordes of enemies in large open arenas, with dozens or hundreds of enemies simultaneously. This creates a chaotic and intense combat experience.
- Cooperative multiplayer up to sixteen players (weight 0.41): The game supports cooperative multiplayer for up to 16 players, with some mentions of co-op for up to 12 players. Co-op can be played with friends or strangers and includes several modes and survival.
- Competitive multiplayer modes included (weight 0.33): Multiplayer features competitive modes such as deathmatch and capture the flag, along with survival modes. The game has dedicated multiplayer servers to support these modes.
- Straightforward classic FPS gameplay (weight 0.29): The game is a straightforward first-person shooter with no complex mechanics, cover system, stealth, or intricate story. Gameplay focuses on shooting, killing, and moving forward.
- Over 130 secrets to discover (weight 0.21): There are more than 130 secrets hidden throughout the levels, including easter eggs and many secrets to find in each location. This encourages exploration and replayability.
- Varied environments and new enemies (weight 0.2): The game introduces more varied environments, new enemy types, and interesting bosses that change battle dynamics. These additions keep the gameplay fresh and challenging.
- Boss fights and final boss (weight 0.16): The game includes boss fights, with each time period ending in a boss and a final boss at the conclusion. These encounters provide a sense of progression and climax.
- Survival mode challenges players (weight 0.16): A survival mode is available where players must survive as long as possible in various settings. This mode offers a different challenge compared to the main campaign.
- Story continues from First Encounter (weight 0.16): The narrative picks up where The First Encounter left off, continuing the plot with a minimal story. This provides continuity for players familiar with the series.
- Similar assets to First Encounter (weight 0.15): Many enemies, weapons, and location scales are the same as in Serious Sam: The First Encounter. This familiarity may be seen as both a strength and a drawback.
- Includes levels from First Encounter (weight 0.15): The version includes all levels from First Encounter HD as bonus missions, but requires owning First Encounter HD to access them. This adds extra content for series fans.
- Soundtrack integrated with gameplay (weight 0.15): The game features a soundtrack that is tightly integrated with the gameplay, enhancing the overall experience. Players note the presence and quality of the music.

Performance notes:
- Co-op enemies stuck at spawn (weight 0.08): During co-op, enemies often get stuck at spawn points or jitter in place, hindering progression. This is a significant gameplay bug that affects cooperative play.
- Runs at 144 FPS smoothly (weight 0.08): The game maintains 144 FPS without issues, as noted by a reviewer. This indicates high performance on capable hardware.
- HD remaster delivers clean graphics (weight 0.08): The HD remaster has clean graphics that run well and fulfill promises without stripping the original game's identity. This suggests a faithful and well-executed remaster.
- Runs smoothly in massive battles (weight 0.08): Performance remains smooth even in massive battles, according to a player. This highlights good optimization for intense scenes.
- Stable build with solid performance (weight 0.08): The game is described as having a solid performance and stable build. This reinforces overall reliability.
- Stable above 60FPS on low-end hardware (weight 0.08): The game maintains above 60FPS on maximum graphics settings at 1280x720 on low-end hardware. This indicates excellent optimization for lower-end systems.
- Far more stable than First Encounter (weight 0.08): The game is far more stable than its predecessor, First Encounter. This suggests significant improvements in stability.
- No crashes reported (weight 0.08): One user reported never experiencing crashes while playing. This points to a stable and reliable build.
- Great performance and optimizations (weight 0.08): Players praise the game for its great performance and optimizations. This is a general positive note on technical quality.
- Minor lag spikes in TSE (weight 0.07): Some minor lag spikes and frame drops occur in TSE. These are infrequent but can affect smoothness.
- Lag with many players in lobby (weight 0.07): Lag occurs when many players are in a lobby, impacting online play. This suggests network or server performance issues.
- Grass loading noticeable without action (weight 0.07): Grass loading is noticeable when there is no action, which can be distracting. This is a minor visual pop-in issue.

Recommendations:
- Highly recommended overall (weight 0.48): Numerous reviewers strongly recommend the game, with phrases like 'highly recommend,' 'definitely recommend,' and 'totally recommended.' It is widely praised as a must-buy for fans of the genre.
- Great for old-school FPS fans (weight 0.38): Many recommend it for those who miss classic, fast-paced old-school shooters. It appeals to players seeking a nostalgic run-and-gun experience with modern polish.
- Buy if you liked previous (weight 0.33): Many recommend purchasing if you enjoyed the previous game, as it offers more of the same gameplay. However, some warn not to play it immediately after the first due to potential burnout.
- Better with friends in co-op (weight 0.3): Playing cooperatively with friends is frequently recommended, with one reviewer stating they would have refunded without a friend. Co-op enhances the experience significantly.
- Wait for sale or discount (weight 0.26): Many advise waiting for a sale before purchasing, as the game is often discounted and offers good value at a lower price. Buying at full price is less recommended.
- Not for new players (weight 0.22): Several reviewers advise against buying this for newcomers, especially if they haven't played the first game. It may be overwhelming or not provide the intended experience for series newcomers.
- Recommended for fans of series (weight 0.18): Many recommend it to fans of the Serious Sam series and its classic formula. It is seen as a must-play for those who enjoy the franchise.
- Not for story, but action (weight 0.17): Several reviewers note it lacks a compelling story, making it unsuitable for those seeking narrative depth. Instead, it focuses on pure action and fun.
- Nostalgic for 90s gamers (weight 0.13): Players who grew up in the 90s find it a nostalgic trip, allowing them to relive memories. It appeals to those who cherish old-school gaming experiences.
- HD remaster is recommended (weight 0.13): The HD remaster is specifically recommended for its improved visuals and modern compatibility. It is a good way to experience the classic with updated graphics.
- Best in the series per many (weight 0.12): Most people consider it the best game in the series, according to one reviewer. It is often regarded as the pinnacle of the Serious Sam franchise.
- Play both games for full story (weight 0.12): Reviewers suggest playing both the first encounter and this game to get the complete experience. It provides a fuller narrative and gameplay continuity.
- Fusion version has crashes (weight 0.12): The Fusion version is recommended but noted to crash frequently. Players suggest using it for better graphics and features but acknowledge stability issues.
- Stressful but suitable for some (weight 0.12): The game is noted to be intense and sometimes stressful, but suitable for players not bothered by such gameplay. It offers a challenging experience that some will enjoy.
- Play on Hard or higher (weight 0.12): Some advise playing on Hard difficulty or above for a more intense and rewarding challenge. It is recommended for those who can tolerate the increased difficulty.
- Use sourceport for classic version (weight 0.11): To run the classic version smoothly, some recommend using a sourceport. It provides a better and more stable experience for the original game.
- Use workshop voiceover mod (weight 0.07): Some players specifically recommend using the classic 1.3 voiceover from the Steam Workshop. It improves the experience for those who prefer the original audio.
- Play in short sessions (weight 0.06): Playing a level or two at a time is suggested as a good way to progress through the trials without getting fatigued. It helps manage the game's intensity.
- Framerate cap recommended (weight 0.06): Some players suggest capping the framerate at 120 or lower to avoid technical issues. It helps maintain stable performance.
- Should be mandatory in schools (weight 0.05): One reviewer humorously suggests it should be compulsory for school children as a serious subject. This highlights the game's perceived educational or cultural value.

Other player notes:
- Remaster of 2002 classic (weight 0.44): The game is widely described as an HD remaster of the original Serious Sam: The Second Encounter from 2002, released in 2010. It preserves the spirit and identity of the classic.
- Legend of the Beast DLC (weight 0.32): The Legend of the Beast DLC adds three new levels set in Egypt, which are remakes from an alpha version. It is included in some editions and offers a different, harder, and slower-paced experience.
- Bundle includes First Encounter (weight 0.31): Many reviews note that this package includes both The First Encounter and The Second Encounter, making a separate purchase of The First Encounter unnecessary. Some conflicting reports claim the first encounter is not included.
- Better than First Encounter (weight 0.23): Players consistently say The Second Encounter improves upon the first game, feeling like a more complete and superior experience. It is seen as a full game rather than just an add-on.
- Compared to other entries (weight 0.22): Reviewers often compare it to other Serious Sam titles such as First Encounter, Serious Sam 2, and the HD remaster. These comparisons highlight both improvements and similarities.
- Minimal story continuation (weight 0.16): The story is minimal and continues directly from the first part, serving as a sequel to First Encounter. It is not a major focus of the game.
- Frequent deep discounts (weight 0.16): The game is often sold cheaply during sales, frequently dropping to very low prices and receiving up to 90% discounts. This makes it an easy purchase for budget-conscious players.
- Egypt setting missing (weight 0.12): Unlike the first encounter, this game is not set in Egypt. This change in setting is noted by several reviewers.
- Russian localization issues (weight 0.11): The Russian localization is partial and mixes English phrases, leading to an inconsistent experience. Some interface elements remain in English.
- Similar to first game (weight 0.11): The game shares the same pros and cons as the previous entry and is essentially the same game as the first one. It offers little change in core gameplay.
- Positive review scores (weight 0.1): Some reviewers give the game scores like 7/10 or 8/10, indicating a generally favorable reception. These scores reflect satisfaction with the remaster.
- Official add-on status (weight 0.1): The game is described as an official add-on to the original Serious Sam game and is part of the Serious Sam Collection. This clarifies its standalone nature.
- HD remaster preserves original (weight 0.1): The HD remaster keeps the spirit of the original game and has aged well, maintaining its identity. This is appreciated by fans of the classic.

Emotions:
- Disappointment (weight 0.16): Players are disappointed by the underwhelming final boss, technical issues on modern systems, and the remake losing the original's charm in level design, difficulty, and multiplayer. The game often feels like an expansion rather than a full sequel, with empty online servers and poor localization.
- Frustration (weight 0.13): Frustration stems from punishing trap design, unfair enemy behavior, and technical problems like freezing and broken spawners. Co-op lack of checkpoints, grindy achievements, and difficulty spikes further aggravate players.
- Enjoyment (weight 0.12): Enjoyment comes from the game's frantic, arcade-style combat with hordes of enemies, varied environments, and a fun arsenal of weapons. Cooperative play and mod support significantly enhance the experience.
- Nostalgia (weight 0.09): Nostalgia is triggered by returning to a childhood classic, recalling early 2000s shooters and simpler times. Playing the remaster evokes memories of youth and the original game's lush jungles and boss fights.
- Excitement (weight 0.08): Excitement is driven by fast-paced, chaotic combat with massive enemy hordes, epic boss battles, and a adrenaline-pumping soundtrack. The relentless action and ridiculous weapons keep players thrilled.
- Appreciation (weight 0.07): Appreciation arises from the game's status as a legendary old-school shooter with soul, offering well-crafted arenas, secrets, and a love letter to classic FPS. The developers' care and the game's unique charm are highly valued.
- Satisfaction (weight 0.07): Satisfaction comes from brutally satisfying gunplay, diverse enemy encounters requiring tactical weapon switching, and improvements over the original. Co-op achievements and rich arsenal contribute to a fulfilling experience.
- Amusement (weight 0.04): Amusement is found in cheesy lines, humorous enemy spawns, and goofy fourth-wall-breaking jokes. Dying to random traps and playing with friends add to the fun.
- Enthusiasm (weight 0.03): Enthusiasm is based on improved gameplay, weapons, bosses, and level design compared to predecessors, along with an excellent soundtrack. The game is considered the best in the series with great remaster features.
- Boredom (weight 0.03): Boredom results from repetitive combat, endless enemy waves with little challenge, and indistinguishable locations. The long playtime and exhausting boss fights contribute to the tedium.
- Fun (weight 0.02): Fun is derived from 16-player co-op chaos, interesting map structures, and bombastic gameplay of mowing down hordes. Multiplayer and survival modes add to the enjoyment.
- Love (weight 0.02): Love is expressed for the Grand Cathedral level and its soundtrack, better designed levels, and fun bosses. The game is considered the best in the series and provides divine feelings.
- Annoyance (weight 0.02): Annoyance is caused by Kleers, abrupt music stops, doors causing damage, grindy multiplayer achievements, and level gimmicks that remove control. Constant weapon switching requirements also irritate players.
- Admiration (weight 0.02): Admiration is felt for the game's unique music, humor, and protagonist, as well as its varied locations, enemies, and weapons. Its demanding gameplay stands out among shooters.
- Relaxation (weight 0.01): Relaxation comes from the uncomplicated, brainless chaos of shooting enemies, which helps forget a stressful daily life.
- Fascination (weight 0.01): Fascination is sparked by mysterious monument placements and a sense of undiscovered paradise. Finding more secrets with each playthrough deepens this feeling.
- Mild disappointment (weight 0.01): Mild disappointment is due to the game's limited modern appeal and niche interest, along with HD graphics that are not particularly good.
- Dislike (weight 0.01): Dislike is caused by the old-type game feel causing discomfort, Deathmatch being considered the worst part of the fandom, and some mods including drug themes and memes.
- Humor (weight 0.01): Humor is found in completing the achievement of killing 100 different players and making temporary friends to complete the Diverse Fragger achievement.
- Joy (weight 0.01): Joy comes from co-op mode's silly fun, nostalgic gameplay reminiscent of the original, and reliving a golden era of simple but unforgettable fun.}