Info about Super Meat Boy:

Official game description:
Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.  
Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming.  
Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren't enough SMB also throws in epic boss fights, a level editor and tons of unlock able secrets, warp zones and hidden characters.  
*   Story mode, featuring over 300 levels spanning 5+ chapters  
*   Play as a Head Crab! (Steam Exclusive)  
*   33 legitimate Achievements  
*   Warp zones that will warp you into other games  
*   Over 16 unlockable able and playable characters from popular indie titles such as, Minecraft, Bit.Trip, VVVVVV and Machinarium  
*   Epic Boss fights  
*   Full Level Editor and Level Portal (January 2011)  
*   A story so moving you will cry yourself to sleep for the rest of your life

Release date: Nov 30, 2010

Categories: Precision Platformer, 2D Platformer, High Difficulty, Speedrunning, Single-player, Level Editor, Achievements, Controller Support

Feature scans:
- Proton/Linux: score 30; verdict: Works with Minor Issues; summary: The game has a mixed experience on Linux. While the native Linux version is noted to be outdated, it is also described as more stable than the Windows version. However, there are reports of the game suddenly stopping working, which may indicate launch reliability issues on Linux. Overall, the game seems to have some compatibility issues on Linux, but it is still playable with some caveats.
- Steam Deck: score 55; verdict: Tinkering Required; summary: The analysis of user feedback reveals significant issues with stability, control responsiveness, and compatibility, particularly on Linux and the Steam Deck. While some users report a positive experience with precise controls using a controller, frequent crashes and bugs, as well as poor keyboard controls, are major detractors. The need to use Proton for the Windows version on Linux adds complexity and frustration for some users.

- Hardware Profile:
  - Summary: The game exhibits significant performance issues on Windows systems with 8-11GB VRAM, as indicated by frequent crashes reported by users.
  - Sample size: 65 (2% coverage)
  - Audience skew: Review sample is mostly Windows-based.
  - Windows 8-11GB VRAM (negative, 7 reports): Users report frequent crashes, leading to a poor gaming experience.
  - Caveats: 65 of 2792 reviews expose hardware metadata.; Review sample is mostly Windows-based.
Feature extractions:
- Community Price:
  - Community fair range: $1.19 - $4.00
  - Reasoning: The evidence suggests that the game is often considered worth it when purchased at a significant discount, often between 50% to 90% off the full price. Several reviews mention that the game is worth it at around $2, which aligns with deep discount pricing. The frequent mentions of the game being worth it during sales indicate that the community finds the game's value at lower price points.
- Playtime Metrics:
  - Game completion: 6.0h
  - Story completion: 5.0h
  - Session length: N/A
  - Endgame: N/A
  - Reasoning: The evidence provides multiple direct references to the time it takes to complete the game or its main story. For example, 'demorei cerca de 4 horas pra finalizar o game' indicates that it took the player about 4 hours to finish the game. Similarly, 'me lo pase en 6,7 hr' and 'Pues tras estas casi 5 horas' suggest completion times around 5 to 6.7 hours. These quotes help establish a range for typical playtime metrics.
- Time-to-fun:
  - Summary: Super Meat Boy is generally fun from the start due to its tight controls and immediate respawns, but the steep learning curve and repetitive levels can initially hinder enjoyment. The game becomes more fun as players overcome challenges and progress through varied levels.
  - Stance: Fun immediately
  - Anchor: Overcoming initial challenges and progressing through varied levels
  - Time to anchor: 0h 30m
  - Friction: Steep learning curve; High difficulty; Repetitive levels
  - Unlock drivers: Tight controls; Immediate respawns; Addictive gameplay loop; Satisfaction of overcoming challenges
  - Conditions: Varied level design; Introduction of new mechanics; Progressive difficulty
- Player Archetypes:
  - Cautious Challenge Seeker (sale)
    - Motivation: Seeking a challenging game at a reasonable price.
    - Playstyle: Strategic and patient, waiting for sales and appreciating game design.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: challenge seeker; sale hunter
    - Reference games: Geometry Dash; Celeste
  - Dedicated Achievement Hunter (buy)
    - Motivation: Mastering the game and achieving high scores.
    - Playstyle: Persistent and dedicated, spending many hours to overcome challenges.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: achievement hunter; hardcore gamer
    - Reference games: Dark Souls; Cuphead
  - Platformer Purist (buy)
    - Motivation: Enjoying and appreciating well-designed platformers.
    - Playstyle: Selective and appreciative of game design and challenge.
    - Experience: veteran
    - Purchase stance: buy
    - Labels: platformer purist; genre enthusiast
    - Reference games: Geometry Dash; Celeste
  - Cautious Recommender (sale)
    - Motivation: Ensuring others have a positive experience with the game.
    - Playstyle: Cautious and considerate, recommending the game selectively.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: cautious gamer; considerate recommender
    - Reference games: Dark Souls; Cuphead


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Challenging and rewarding gameplay (weight 0.34): Players find the game's levels challenging yet fair, offering a rewarding experience that is both engaging and satisfying.
- Recommended for platformer fans (weight 0.32): The game is highly recommended for fans of difficult platformers and those who enjoy a good challenge, making it essential for enthusiasts of the genre.
- Highly praised game quality (weight 0.23): The game is frequently described as well-crafted, well-made, and almost perfect, highlighting its overall high quality and appeal.
- Memorable soundtrack (weight 0.18): The game features an excellent and memorable soundtrack that enhances the overall gaming experience.
- Unlockable characters and skins (weight 0.16): Players appreciate the variety of unlockable characters and skins, which add to the game's replayability and variety.
- Engaging plot and puzzles (weight 0.07): The game features an engaging plot and entertaining puzzles that keep players interested.
- High replayability (weight 0.07): The game offers high replayability with timers and various challenges, encouraging players to replay levels.
- Large amount of content (weight 0.07): The game provides a large amount of content, including extra characters, secret phases, and various challenges.
- Comparison to Super Meat Boy (weight 0.07): The game is compared to Super Meat Boy, with some players considering it better or equally fun.

Common complaints:
- High game difficulty (weight 0.56): Many players find the game extremely difficult, with some levels being almost unfair and leading to high frustration.
- Control issues (weight 0.36): The controls are criticized for being hard to grasp, poorly designed, and not customizable, leading to a frustrating experience.
- Frustration and stress (weight 0.16): The high difficulty and poor design elements lead to significant frustration and stress for players.
- Difficult achievements (weight 0.15): Players report that achieving all goals and unlocking all characters is very challenging.
- Poor level design (weight 0.15): Some levels are poorly designed, repetitive, and frustrating, contributing to an overall tedious gameplay experience.
- Hitbox problems (weight 0.11): The game has issues with hitboxes being inconsistent or poorly designed, affecting gameplay.
- Trial and error mechanics (weight 0.09): The game relies heavily on trial and error, which can be frustrating for players.
- Negative overall impression (weight 0.08): Some players express a strong dislike for the game, finding it not fun and poorly designed overall.
- Lackluster story (weight 0.07): The game's story is criticized for being too short, poorly developed, or lacking.
- Unmemorable bosses (weight 0.07): Bosses are noted for being uninteresting, not memorable, and sometimes buggy.

Gameplay feedback:
- High difficulty and challenge (weight 0.5): The game is noted for its challenging levels and high difficulty, which increases progressively. Players mention the complexity and the need for precise platforming skills.
- Precision platforming mechanics (weight 0.34): The game features precise platforming mechanics, requiring players to have accurate control and timing. This is a core aspect of the gameplay.
- Completionist content (weight 0.23): Players are challenged to achieve 100% completion, including collecting all bandages and unlocking all achievements. This adds significant replay value.
- Classic platformer style (weight 0.18): The game is designed in a classic platformer style, reminiscent of older games but with modern mechanics and puzzles.
- Engaging gameplay (weight 0.1): The gameplay is described as engaging and fun, suitable for both beginners and experienced players.
- Multiple game modes (weight 0.1): The game includes different modes such as the Light World and Dark World, with the Dark World offering a more difficult experience.
- Specific levels and chapters (weight 0.08): The game includes specific levels and chapters that are particularly challenging or notable, such as Cotton Alley.
- Instant respawn system (weight 0.08): The game features an instant respawn system, allowing players to quickly retry after death, which is essential given the high difficulty.
- Fast-paced and dynamic gameplay (weight 0.05): The gameplay is fast-paced and dynamic, requiring quick reflexes and adaptability from the players.
- Trial and error mechanics (weight 0.05): The game involves a lot of trial and error, where players learn through repeated attempts and failures.
- Unique character mechanics (weight 0.05): Each character has unique mechanics, providing different gameplay experiences and strategies.
- Boss fights (weight 0.05): The game features boss fights, including a final boss battle, which adds to the challenge and excitement.
- Warp zones (weight 0.04): Warp zones are included in the game, allowing players to quickly travel between different areas.

Performance notes:
- Technical issues on various platforms (weight 0.16): Players report a range of technical problems including black screens, resolution issues, controller problems, and compatibility issues on Mac and Linux. These issues affect the overall gameplay experience.
- Graphical problems and differences (weight 0.1): There are notable graphical issues such as flickering, artifacts, and differences in graphics quality between the console and PC ports. The console port is reported to have better graphics.
- Low system requirements (weight 0.1): The game has low system requirements and can run on any PC, including old laptops. This makes it accessible to a wide range of players.
- Game crashes and bugs (weight 0.09): Players report frequent crashes and various bugs, including a significant bug that deletes save data. These issues severely impact the gaming experience.
- Modifications and controller suggestions (weight 0.05): Some players needed to make modifications to play the game, and others suggest using a controller for a better experience.
- Input issues on laptop (weight 0.03): There are specific issues with the space key on laptops, affecting gameplay.

Recommendations:
- Recommended for challenge seekers (weight 0.26): This game is highly recommended for players who enjoy intense challenges and difficult platformers. It is particularly suited for those who like to see significant improvement in their skills and enjoy hardcore gaming experiences.
- Highly recommended purchase (weight 0.19): The game comes with strong recommendations for purchase from many reviewers. It is suggested as a must-have for those who enjoy high-quality games.
- Essential for platformer fans (weight 0.12): If you have an interest in challenging platformers or enjoy difficult, fast, and well-made games, this game is considered essential. It is particularly recommended for players who crave precision and the thrill of overcoming obstacles.
- Controller recommended for better gameplay (weight 0.12): Some reviewers recommend using a controller for better gameplay experience. This suggestion is aimed at improving control and overall enjoyment of the game.
- Not for everyone (weight 0.11): The game is noted to be not suitable for all players, particularly those who may find the difficulty and control issues frustrating. It may not be recommended for normal players or those over a certain age.
- Technical tips for better experience (weight 0.07): Reviewers suggest using the dgVoodoo wrapper for resolution issues and playing on Linux for better stability. Additionally, changing to the original version is recommended for better music.
- Gameplay tips and strategies (weight 0.07): Reviewers provide various tips for playing the game, such as not focusing on A times and bandages, and enjoying the game without getting frustrated. Specific tips for Super Meat World are also mentioned.
- Good value for money (weight 0.06): The game is considered a good value for money, especially when purchased during sales. This makes it an attractive option for budget-conscious gamers.
- Mixed recommendations on additional content (weight 0.03): While the game itself is highly recommended, there are mixed feelings about the DLC. Some reviewers suggest not buying the DLC, indicating it may not add significant value.
- Console port for improved graphics (weight 0.03): The console port of the game is recommended for improved graphics, suggesting that it may offer a better visual experience compared to other versions.

Other player notes:
- Black screen issue fix (weight 0.04): Players have reported encountering a black screen issue and are seeking solutions to fix it.

Emotions:
- Frustration (weight 0.27): Players are primarily frustrated by the game's high difficulty, including challenging levels, boss fights, and controls. Issues such as bugs, poor control schemes, and specific level designs contribute significantly to this frustration.
- Enjoyment (weight 0.14): Players enjoy the game's addictive and challenging gameplay, along with its engaging level design and soundtrack. The overall fun and engaging experience, combined with the satisfaction of overcoming difficult challenges, contributes to this enjoyment.
- Satisfaction (weight 0.09): Players feel satisfied due to the game's precise controls and the rewarding feeling of completing difficult levels. The sense of accomplishment from overcoming challenges and achieving difficult goals adds to this satisfaction.
- Excitement (weight 0.09): Players are excited by the game's tight controls, replay system, and the adrenaline rush from gameplay. The blend of speed and precision, along with the fun cutscenes and potential for speedrunning, contributes to this excitement.
- Positive (weight 0.06): Players have a positive experience due to the game's challenging and rewarding nature, along with its fun and engaging gameplay. The overall quality and enjoyment of the game's design and mechanics contribute to this positivity.
- Nostalgia (weight 0.04): Players feel nostalgic due to memories associated with the Newgrounds era and previous enjoyment of the game. The game's classic 2D graphics and music, along with personal memories of playing it as kids, contribute to this nostalgia.
- Joy (weight 0.03): Players experience joy from completing difficult stages and achieving goals within the game. The psychological reward from completing levels and the overall fun gameplay contribute to this joy.
- Disappointment (weight 0.02): Players feel disappointed due to the short main story and repetitive gameplay in certain modes. Issues such as missing characters and performance problems contribute to this disappointment.
- Frustrated (weight 0.02): Players are frustrated by difficulties in changing keybinds and issues with the game not opening. High difficulty, complexity, and awkward controls also contribute to this frustration.
- Anger (weight 0.02): Players feel anger due to the game's high difficulty and personal struggles with specific level designs. The challenging nature of achievements and game mechanics also contribute to this anger.
- Love (weight 0.01): Players love the game for its aesthetics, story, and characters. The overall enjoyment of the game's content and creativity contributes to this love.
- Happiness (weight 0.01): Players feel happiness from playing the game after a long time and enjoying its style, soundtrack, and gameplay. Achieving difficult tasks and the overall enjoyment of the game contribute to this happiness.
- Excited (weight 0.01): Players are excited about the game's positive aspects, including new characters and fun gameplay. The variety of characters and the overall fun gameplay experience contribute to this excitement.
- Engagement (weight 0.01): Players are engaged by the game's challenging and engaging gameplay, along with its plot and achievements. The overall engaging nature of the game contributes to this engagement.
- Admiration (weight 0.01): Players admire the game for its legendary platformer status and overall quality of game design, difficulty, and soundtrack. The game's influence on later games also contributes to this admiration.}