Info about Dishonored 2:

Official game description:
Free Bonus Content
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Logging in with your account will get you the following new modes in Dishonored 2:  
**Mission+**  
Take a trip back in time to any previously completed mission from the campaign and experiment freely with all powers and weapons.  
**Black and White**  
Feeling moody? Black and White mode lets you experience the game in a new visual style. This filter does exactly what it says on the tin, but all blood will remain red. See? Moody. You can toggle between Black and White mode and the original color mode at any time.  
In addition to these two new modes, Dishonored 2 players who log in with their account will also gain access to the original pre-order bonus, the Imperial Assassin’s Pack. When you stop by the Dreadful Wale, you’ll find all the bonus items in the pack waiting for you in your cabin.  
The Imperial Assassin’s Pack includes:  
*   Duelist’s Luck bone charm  
*   Void Favor bone charm  
*   In-game Antique Serkonan Guitar for Emily or Corvo to interact with  
*   In-game book: Goodbye, Karnaca – A Musician’s Farewell  
*   500 bonus coins
This Year's Breakout Game
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Winner, Best Action Adventure Game, The Game Awards 2016  
About the Game
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Game Description
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Reprise your role as a supernatural assassin in Dishonored 2.  
Praised by PC Gamer as “brilliant”, IGN as “amazing” and “a superb sequel”, declared a “masterpiece” by Eurogamer, and hailed “a must-play revenge tale among the best in its class” by Game Informer, Dishonored 2 is the follow up to Arkane Studio's first-person action blockbuster and winner of more than 100 'Game of the Year' awards, Dishonored.  
Play your way in a world where mysticism and industry collide. Will you choose to play as Empress Emily Kaldwin or the royal protector, Corvo Attano? Will you make your way through the game unseen, make full use of its brutal combat system, or use a blend of both? How will you combine your character's unique set of powers, weapons and gadgets to eliminate your enemies? The story responds to your choices, leading to intriguing outcomes, as you play through each of the game's hand-crafted missions.
Story
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Dishonored 2 is set 15 years after the Lord Regent has been vanquished and the dreaded Rat Plague has passed into history. An otherworldly usurper has seized Empress Emily Kaldwin’s throne, leaving the fate of the Isles hanging in the balance. As Emily or Corvo, travel beyond the legendary streets of Dunwall to Karnaca, the once-dazzling coastal city that holds the keys to restoring Emily to power. Armed with the Mark of the Outsider and powerful new abilities, track down your enemies and take back what’s rightfully yours.
Key Features
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*   The Assassins
    -------------
    As fully voiced characters, Emily Kaldwin and Corvo Attano now bring their own perspectives and emotional responses to the world and story. Use each character’s set of powers, gadgets and uniquely-tuned weapons in creative ways as you explore the world – whether you fight your way through the city streets or sneak across the rooftops - and which enemies you decide to eliminate or spare.  
*   Supernatural Powers
    -------------------
    Advanced bonecharm crafting and all-new upgrade trees allow you to customize your powers in vastly different ways. Become a living shadow to silently stalk your targets, link enemies so they share a common fate, or mesmerize your foes and dominate their minds. Choose from nearly infinite combinations of violence, nonlethal combat, powers and weapons to accomplish your objectives.  
*   Imaginative World
    -----------------
    From the grimy, rat-infested streets of Dunwall to the lush, exotic coasts of a decaying Karnaca, immerse yourself in stylized locales created by Arkane’s premiere art and narrative teams. The world is a character in its own right, rich with story, architecture and eclectic characters. It is also punctuated by signature mission locations, such as the Dust District, ravaged by dust storms and warring factions, and a madman’s mansion made of shifting walls, deadly traps and clockwork soldiers.  
*   The Void Engine
    ---------------
    Dishonored 2 is beautifully brought to life with the new Void Engine, a leap forward in rendering technology, built from id Tech and highly-customized by Arkane Studios. Designed to support world-class art direction and take full advantage of the powerful hardware this generation has to offer, the Void Engine allows for significant advances to all game systems, including responsive stealth and combat Artificial Intelligence, lighting and graphical rendering, impressively dense urban environments, and story presentation.

Release date: Nov 11, 2016

Categories: First-Person Perspective, Stealth Gameplay, Character-based Combat, Immersive Sim, Choice-based Narrative, Supernatural Abilities, Multiple Endings, Exploration

Feature scans:
- Wiki: score 10; verdict: Needs Improvement; summary: The primary user complaints revolve around performance issues, the need for external guides to understand game mechanics, and difficulties with exploration and puzzle-solving. These issues significantly impact the user experience, often requiring players to seek external resources for solutions.
- Steam Deck: score 70; verdict: Tinkering Required; summary: The analysis of user feedback for the Steam Deck experience of the game reveals significant technical barriers. Frequent crashes, performance issues, and launch problems are the most impactful themes. Users report frequent crashes and instant exits from the game, indicating stability issues. Performance problems, such as frame drops, are noted even on high-end hardware, suggesting optimization issues. Additionally, several users face difficulties launching the game, pointing to compatibility problems. Despite these issues, there is positive feedback regarding the game's narrative and world-building.

- Hardware Profile: No data
Feature extractions:
- Community Price:
  - Community fair range: $25.00 - $40.00
  - Reasoning: The evidence shows that users generally find the game worth its full price due to its art direction, gameplay, and overall quality. Several reviews mention that the game is worth the full price of $30 or even more, indicating that the community considers the fair base-game price range to be around this value. The frequent mentions of the game being worth full price and even higher suggest a strong sentiment towards the higher end of the price range.
- Playtime Metrics:
  - Game completion: 27.0h
  - Story completion: 15.0h
  - Session length: 2.0h
  - Endgame: N/A
  - Reasoning: The evidence provides several indications of playtime. One user mentions spending 10 hours on a single mission due to the attention to detail and exploration required. Another user highlights that each of the 9 missions can take 2-3 hours if thoroughly explored. Additionally, it is noted that multiple playthroughs were attempted, indicating significant time investment. These points suggest that completing the game can take a considerable amount of time, especially for those who engage deeply with the content.
- Time-to-fun:
  - Summary: Dishonored 2 becomes enjoyable and rewarding after players overcome initial issues and explore the game's varied missions and locations. The fun is driven by the game's depth, replayability, and the impact of player choices.
  - Stance: Fun after initial friction
  - Anchor: Exploring the various paths and approaches offered by the game's level design
  - Time to anchor: 1h 0m
  - Friction: initial concerns about gameplay mechanics; repetitive enemy dialogue; boring stealth mechanics for some players; major issues in plot progression and level design; mega broken bugs; boring story and characters
  - Unlock drivers: multiple routes and approaches in level design; special set-pieces in missions; impact of player choices on the game world; collectibles and options provided by the game
  - Conditions: playing with stealth or lethal approaches; exploring different paths and verticality; considering the political impact of actions; replaying missions with different approaches
- Player Archetypes:
  - Lore-First Traditionalist (sale)
    - Motivation: To fully appreciate the sequel by understanding the backstory and references from the first game.
    - Playstyle: Prefers to play the first game before the sequel to build a comprehensive understanding and appreciation.
    - Experience: mixed
    - Purchase stance: sale
    - Labels: franchise fan; story-driven player
    - Reference games: Dishonored 1
  - Exploration-Focused Strategist (sale)
    - Motivation: To explore and discover unique interactions and solutions within the game's levels.
    - Playstyle: Enjoys exploring different routes, discovering secrets, and engaging with the game's level design creatively.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: completionist; explorer
    - Reference games: Dishonored 1; Knights of the Old Republic II; Paper Mario: The Thousand Year Door
  - Non-Lethal Purist (sale)
    - Motivation: To master the game's mechanics and explore non-lethal playstyles.
    - Playstyle: Prefers non-lethal approaches, enjoys replaying the game with different playstyles, and focuses on mastering game mechanics.
    - Experience: veteran
    - Purchase stance: sale
    - Labels: pacifist; stealth player
    - Reference games: Dishonored 1; Thief Games
  - Flexible Experimenter (sale)
    - Motivation: To experience the game's flexibility and variety in playstyles.
    - Playstyle: Enjoys the flexibility to choose different playstyles, including playing with or without powers, and appreciates the game's adaptability.
    - Experience: familiar
    - Purchase stance: sale
    - Labels: versatile player; experimenter
    - Reference games: Dishonored 1; Hitman


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Highly enjoyable gameplay (weight 0.47): Players consistently praise the game for its fun and engaging gameplay mechanics. The combat and stealth elements are particularly highlighted as enjoyable and well-designed.
- Freedom of gameplay choices (weight 0.45): Players appreciate the freedom to choose their gameplay style and protagonists. This flexibility adds to the game's appeal and replay value.
- Stunning visual style (weight 0.35): The game's visual style and artistic direction are frequently commended. Players appreciate the beautiful graphics, art style, and overall visual experience.
- Innovative level design (weight 0.31): The game's level design is praised for being deep, innovative, and detailed. Players enjoy the artistic and well-designed levels.
- Outstanding stealth mechanics (weight 0.3): The stealth mechanics are highlighted as some of the best in gaming, providing an immersive and enjoyable experience.
- Excellent atmosphere (weight 0.2): The game's atmosphere is highly rated, with players noting the strong sense of identity and atmospheric world. The music and overall ambiance contribute to this experience.
- Unique gaming experience (weight 0.18): The game is described as unique, offering a variety of engaging gameplay mechanics and a distinctive graphical style.
- Interesting and well-designed missions (weight 0.18): Players find the missions to be interesting, creative, and well-designed, offering different approaches and memorable experiences.
- Emily's abilities are fun (weight 0.17): Emily's powers and abilities are noted as particularly fun and enjoyable to use, adding to the gameplay experience.
- Clockwork Mansion level design (weight 0.14): The Clockwork Mansion and its level design are specifically highlighted as outstanding and memorable by players.

Common complaints:
- Weak and confusing story (weight 0.48): The story is widely criticized for being hard to follow, poorly written, and lacking depth. Many players found it unengaging and confusing.
- Disappointing sequel to first game (weight 0.46): Players feel that the game is a step down from the first game in terms of story, atmosphere, and overall enjoyment.
- Game launch and crash issues (weight 0.26): Numerous players reported issues with the game launching, crashing frequently, and not starting at all.
- Enemy AI and detection issues (weight 0.26): Enemies have problematic vision and detection mechanics, often seeing through walls and having inconsistent behavior.
- Optimization and stability problems (weight 0.22): The game suffers from various optimization issues, leading to stability problems and performance drops.
- Similarity to the first game (weight 0.15): Many aspects of the game, including gameplay and storyline, feel too similar to the first game, making it less innovative.
- Compatibility issues with AMD hardware (weight 0.11): Players with AMD CPUs and GPUs, as well as those with AMD CPUs and NVIDIA graphics, experience issues with launching the game.
- Poor save system (weight 0.11): The save function is poorly designed, leading to lost progress and frustration among players.
- Short game length (weight 0.07): The game is criticized for being too short, with some players completing it in around six hours.
- Character design changes (weight 0.07): The character designs are less stylized compared to the first game, which some players found disappointing.
- Excessive explanations (weight 0.07): Characters tend to over-explain things, providing excessive context that can be unnecessary.
- Bleak and anticlimactic ending (weight 0.06): The ending of the game is criticized for being bleak and anticlimactic, leaving players unsatisfied.
- Single-player only with no quick-time events (weight 0.06): The game is single-player only and lacks quick-time events, which some players found limiting.
- Voice acting issues (weight 0.06): There are issues with the voice acting, particularly with the protagonist's voice, which can be immersion-breaking.
- Lack of Turkish language support (weight 0.05): The game lacks a built-in Turkish language option, which is a drawback for Turkish-speaking players.

Gameplay feedback:
- Stealth mechanics emphasis (weight 0.43): Stealth is a core gameplay element, requiring patience and strategy. The game combines stealth with action, providing a tactical experience that emphasizes avoiding detection and using non-lethal methods.
- Non-lethal gameplay options (weight 0.38): The game offers extensive non-lethal combat options and strategies, allowing players to complete missions without killing enemies. This includes stealth and pacifist modes, catering to players who prefer a non-violent approach.
- Multiple playable characters (weight 0.36): The game offers multiple playable characters, each with unique abilities and powers. This allows for different gameplay experiences and strategies depending on the character chosen.
- Impactful player choices (weight 0.33): Player choices significantly affect the game world, story, and character fates. Moral decisions influence the narrative and gameplay, creating a dynamic and responsive game environment.
- Complex and unique level design (weight 0.29): Level design is a standout feature, with unique mechanics and maze-like structures. The levels are designed to encourage exploration and offer shifting rooms, providing a complex and engaging experience.
- Thoughtful and exceptional gameplay (weight 0.22): The game features thoughtful level design and exceptional gameplay mechanics. The environments are carefully crafted, and the gameplay is highly regarded for its depth and engagement.
- Immersive sim experience (weight 0.2): The game is praised for its immersive sim mechanics, providing a deeply engaging and immersive experience. This includes a blend of stealth, action, and storytelling elements.
- Multiple mission completion paths (weight 0.15): Missions can be completed in various ways, with no single right or wrong approach. This flexibility allows players to choose their preferred methods and strategies for completing objectives.
- Diverse mission design (weight 0.14): The game features a variety of mission designs and structures, including optional missions. This diversity adds to the richness of the gameplay experience.
- High difficulty settings (weight 0.12): The game offers various difficulty settings, including a very hard mode. This caters to players seeking a challenging experience.
- Improved enemy AI (weight 0.12): The enemy AI is noted for its perceptive behavior and improved detection mechanics. This enhances the stealth and combat gameplay, making it more challenging and realistic.

Performance notes:
- Game crashes and launch issues (weight 0.4): The game frequently crashes, including on startup, and has various launch issues. Players report instability and problems with the game not launching at all.
- Optimization and performance issues (weight 0.34): The game has numerous optimization problems leading to poor performance. Players experience framerate drops, unstable frame rates, and general performance issues even on powerful hardware.
- Hardware compatibility issues (weight 0.22): There are significant compatibility issues with various hardware configurations, particularly involving AMD CPUs and GPUs, as well as NVIDIA GPUs. Some players also report issues with Intel CPUs and Linux systems.
- Technical bugs and flaws (weight 0.19): Players have encountered various technical bugs and flaws in the game. These include minor bugs, issues with fullscreen vs. borderless window modes, and other technical problems.
- Loading and performance inconsistencies (weight 0.19): There are inconsistencies in loading times and performance. Some players experience faster loading screens, while others report longer load times and performance issues.
- Graphics and visual improvements (weight 0.17): The game has received praise for its improved and pleasant graphics. Some players note that the graphics are impressive for an older game.
- Miscellaneous issues (weight 0.14): Various other issues have been reported, including sound issues, controller compatibility, and specific bugs related to certain actions in the game.
- Software installation issues (weight 0.12): Some players have reported issues related to the installation and uninstallation of AMD software, which affects the game's performance and launch.
- Specific hardware and settings issues (weight 0.09): There are specific issues related to certain hardware configurations and settings, such as GPU preference settings and resolution settings.
- Gameplay and system requirements (weight 0.09): The game has high system requirements and may not run well on lower-end hardware. Some players have noted that the game runs well on lower-end hardware, while others have reported issues.

Recommendations:
- Play the original first (weight 0.23): Many players strongly recommend playing the original game first to better understand the story and gameplay mechanics.
- Highly recommended game (weight 0.2): Many players highly recommend this game, describing it as a must-have and a gem that everyone should play.
- Buy on sale (weight 0.16): Several reviews suggest that the game is worth buying when it is on sale, indicating that the price might be a consideration for some players.
- Recommended for stealth fans (weight 0.15): The game is highly recommended for fans of the stealth genre and non-linear adventures, as well as those who enjoy immersive sims and deep plots.
- Fans of Dishonored 1 (weight 0.15): If you enjoyed the first Dishonored game, this game is recommended as it offers a similar experience with new elements.
- Worth the price (weight 0.09): Several reviews mention that the game is worth its price, indicating good value for money.
- High difficulty for veterans (weight 0.07): Veteran players are recommended to play on higher difficulty settings for a better and more challenging experience.
- Recommended for fans of action and freedom (weight 0.07): The game is recommended for fans of action games that offer a lot of freedom in how to approach and complete levels.
- Turn off markers (weight 0.07): For a more immersive experience, some players recommend turning off markers in the game.
- Technical issues with AMD + Nvidia (weight 0.04): Players have reported technical issues when using AMD and Nvidia systems, so be cautious if you have such a setup.
- Play as Emily (weight 0.04): Some players recommend playing as Emily, which offers a unique perspective and gameplay experience.
- Not worth playing (weight 0.03): A few reviews mention that the game is not worth playing, even if it were free, indicating dissatisfaction with the overall experience.

Other player notes:
No miscpoints

Emotions:
- Frustration (weight 0.14): Players are frustrated primarily due to technical issues such as game crashes, optimization problems, and compatibility issues that prevent the game from running smoothly. Additionally, gameplay mechanics like the overuse of scattered notes for storytelling, poor save functions, and restrictive gameplay contribute to the frustration. The narrative is also criticized for being derivative and weak, further exacerbating the players' dissatisfaction.
- Disappointment (weight 0.1): Disappointment stems from comparisons to the first game, with players feeling the sequel lacks innovation and falls short in story and character development. Technical problems at launch and inconsistent gameplay elements, such as the Far Reach ability and AI behavior, also contribute to this sentiment. The anticlimactic ending and storyline flaws further add to the overall disappointment.
- Excitement (weight 0.1): Players are excited about the game's innovative level design and new mechanics, which offer fun and engaging gameplay experiences. The variety in gameplay styles, creative level design, and the immersive story contribute to this excitement. Additionally, the game's replayability and unique powers, such as the time travel mechanic, enhance the overall enthusiasm.
- Joy (weight 0.1): Joy is derived from the enjoyable gameplay and level design, which provide a fun and immersive experience. Players appreciate the freedom to explore the game world, discover secrets, and engage in various activities. The game's atmosphere, replayability, and the unique assassination mechanics compared to other games also contribute to this joy.
- Satisfaction (weight 0.09): Satisfaction comes from the improved gameplay mechanics, including the combat system and new powers. Players are also satisfied with the game's depth, replayability, and the luxurious decoration details that enhance the immersive experience. The positive comparisons to the first game and the overall positive ratings further contribute to this satisfaction.
- Enjoyment (weight 0.08): Enjoyment is driven by the fun and great stealth mechanics, which provide an intense and immersive gameplay experience. Players enjoy the high replay value, player freedom, and the variety of abilities and playstyles. The smooth combat, varied combat options, and the game's beautiful graphics and level design also enhance the enjoyment.
- Admiration (weight 0.07): Admiration is focused on the game's artistic style, depth of level design, and mission design, which create an engaging and immersive experience. Players admire the game's storyline, graphics, and stealth mechanics, as well as the attention to detail in the environments. The blend of medieval and steampunk themes, along with the game's controls and voice acting, further contribute to this admiration.
- Nostalgia (weight 0.05): Nostalgia is evoked through comparisons to older games in the series and personal anecdotes related to playing the game over the years. Players reminisce about childhood memories, classic gameplay elements, and the atmosphere of previous versions. The mention of returning to the game repeatedly and the lasting impact of the series also contribute to this sense of nostalgia.
- Love (weight 0.03): Love for the game is expressed through appreciation for the setup, story, and the game universe and characters. Players love the variety of gameplay elements and the anticipation to play related content. The deep affection for the Dishonored saga and the attention to detail in the game's design further enhance this love.
- Enthusiasm (weight 0.03): Enthusiasm is driven by the positive comparisons to other games and the high replayability of the game. Players are enthusiastic about the gameplay improvements, features, and the immersive aspects of the game. The fun and stylish gameplay, along with the strong recommendations for the game, further contribute to this enthusiasm.
- Excited (weight 0.02): Excitement is generated by the unique game sections and adaptive gameplay, which offer new mechanics and engaging storytelling. Players are excited about the gameplay elements and the interesting plot twists and character designs. The anticipation for the sequel and the enjoyment of every moment of the game also contribute to this excitement.
- Appreciation (weight 0.01): Appreciation is focused on the artistic style, voice acting, and the unique visual and auditory experience provided by the game. Players appreciate the detailed environments, level design, and the freedom of choice in gameplay. The engaging story and the overall quality of the game further enhance this appreciation.
- Surprise (weight 0.01): Surprise comes from the enjoyable gameplay experience despite initial skepticism about the stealth genre. Players are pleasantly surprised by the game's unique style and gameplay. The unexpected enjoyment and the accidental affecting of the chaos level also contribute to this surprise.
- Hope (weight 0.01): Hope is expressed through the desire for a sequel and the hope that more people will discover and play the game. Players hope that their opinion of the game remains positive after reaching the end and that potential fixes for issues will work. The anticipation for future content and improvements also contributes to this hope.
- Frustrated (weight 0.01): Frustration is caused by technical issues such as game crashes and optimization problems. Players are also frustrated with the AI behavior and the difficulty of playing without powers and in full stealth mode. These issues hinder the overall gameplay experience and contribute to the frustration.
- Happy (weight 0.01): Happiness is derived from the positive experiences with the game's story, gameplay, and level design. Players are happy with the overall experience and the engaging gameplay mechanics. The enjoyable aspects of the game and the positive evaluations contribute to this happiness.
- Impressed (weight 0.01): Impression is driven by the great storytelling, world-building, and beautiful art direction of the game. Players are impressed by the exceptional gameplay and level design, which provide a timeless and engaging experience. The overall quality and attention to detail in the game further contribute to this impression.
- Desire (weight 0.01): Desire is expressed through the want for more games like this and the desire to see the game get a remaster. Players desire additional content and improvements, as well as new gameplay experiences similar to this game. The anticipation for future releases and enhancements also contributes to this desire.
- Sadness (weight 0.01): Sadness is evoked by the end of an era and the loss of key contributors to the game series. Players feel emotional distress from certain story elements and miss the studio behind the game. The sense of loss and the impact of these changes contribute to this sadness.
- Regret (weight 0): Regret is expressed through personal injury from attempting parkour inspired by the game and the feeling that the game was not as successful as it deserved to be. Players regret the missed potential and the lack of recognition for the game's quality. The sense of lost opportunities and the impact of these regrets contribute to this emotion.}