Info about Abiotic Factor - Temple of Stone:

Official game description:
**Note:** Requires the base game Abiotic Factor to access this content.
Visit mystery-laden ruins in the Temple of Stone - a Home World, which is a base-building portal location and a home-away-from-home. This pack also contains the official GATE Botanist uniform, which you can wear as you wander the hedge garden and ponder ancient, time-worn enigmas.
**Home World Temple of Stone**
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Welcome to the Temple of Stone - a remote garden paradise, home to a series of petrified statues and classical architecture. Explore the winding hedge maze, wonder at the spectacles that once filled the amphitheatre, and reflect on its silent mysteries.
What were the ancient Greeks studying here, and why is GATE so interested?
GATE Botanist Uniform
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*   Botanist Jacket with M/F versions
*   Botanist Jacket with Rolled Sleeves with M/F versions
*   Botanist Pants
*   Botanist Boots
*   Botanist Fabric / Tie
*   “Anteverse Flower” ID Card
*   Philosopher’s Hairstyle
*   Philosopher’s Beard"
Souvenirs
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Take a piece of the Temple with you back to the GATE Cascade Research Facility, with some bespoke furnishings and other odds and ends exclusively found there:
*   Wreath Circlet (hat)
*   An entire Greek Armor set (for transmog)
*   Stone Bench and Stone Bed furniture
*   A secret trapped within…
\*The server host is required to have the DLC in order to access the location. All players in the server can access the DLC location regardless of their DLC status.

Release date: 3 Nov, 2025

Categories: Base Building, Exploration, Player Customization, Crafting, Survival, Puzzle Solving, Environmental Storytelling


- Hardware Profile: No data
Feature extractions:
- Community Price: No data
- Playtime Metrics: No data
- Time-to-fun: No data
- Player Archetypes: No data


Below are summaries of things people say about the game per category.
Each point is assigned a weight that represents how often it is mentioned across all reviews.
What players like:
- Excellent Game & Dev Support (weight 0.99): Players express immense satisfaction with the game's quality and the developers' continuous efforts, willingly purchasing DLC and supporting the team due to the fun and value provided. The game is highly recommended and considered a top-tier survival crafter, with many looking forward to future updates.
- Stunning & Functional New Homeworld (weight 0.67): The new DLC homeworld is consistently praised for its beautiful aesthetics, unique style, and detailed design. Players appreciate its potential for base building, its interesting layout, and the fun secrets hidden within, making it an enjoyable new area to explore and inhabit.
- Stylish New Cosmetics & Armor (weight 0.37): Players highly appreciate the new cosmetic options and armor sets introduced with the DLC. The items are described as cool, beautiful, stylish, and adding good variety, particularly the Ancient Greek-style pieces and the new botany uniform, with some noting their superiority to previous cosmetic offerings.
- Intriguing Environmental Statues (weight 0.08): The new environment features cool, detailed, and thought-provoking statues, which players appreciate as hidden surprises. This adds to the overall appeal and visual interest of the homeworld.
- Improved Musical Score (weight 0.07): Players noted that the music in the new dimension is significantly better than that of the previous Torii dimension. This enhances the atmospheric experience of the new content and is a welcome improvement.

Common complaints:
- Significant Performance and Lag (weight 0.93): Players frequently report severe FPS drops and lag, especially in the new DLC world, homeworld, and portal world. These issues are often triggered by looking in specific directions or certain areas, making gameplay jarring and, for some, unplayable on higher settings even with capable hardware.
- Insufficient DLC Content for Price (weight 0.45): Many players feel the DLC is overpriced for the amount of content it provides, describing it as a 'cash grab' or unfinished. There's a sentiment that it doesn't expand the game significantly beyond building another base, disappointing those who expected more substantial additions like quest lines or enemy interactions.
- Unclear and Unrewarding Puzzles (weight 0.33): Players find the DLC's puzzles, especially in the new homeworld and labyrinth, to be overly difficult, illogical, or require excessive, unclear actions. The time investment (e.g., 3-4 hours) is often disproportionate to the reward, which is described as uninspired or identical to existing items, leading to significant frustration.
- Specific Bugs and Usability Issues (weight 0.15): Several smaller issues impact player experience, including unusable keypads for hidden doors, interactive items that lack functionality, and a lack of integration for the Ammo Station with chests. Additionally, significant translation errors in Simplified Chinese hinder progression for affected players.

Gameplay feedback:
- New homeworld fosters building, mystery. (weight 0.28): The DLC introduces a new, calm Roman-themed homeworld specifically designed for building free from monster attacks. This area also contains several intriguing unrevealed puzzles, easter eggs, and potential hidden lore, encouraging exploration and engagement.
- Armor duplication glitch found. (weight 0.05): Players discovered a specific glitch that enables the duplication of the Greco-style armor. This duplicated armor can also be placed onto skeletons, suggesting an unintended exploit or visual bug that should be addressed.

Performance notes:
- FPS drops in new homeworld (weight 0.25): Players frequently report significant frame rate drops, sometimes to 15-17 FPS, specifically within the new homeworld or Torii homeworld area. While many find these drops impactful, some players still achieve good performance even in this problematic zone. Performance in other game areas is generally high and stable.
- High performance in other areas (weight 0.11): Outside of the new homeworld, the game generally maintains high and stable frame rates across various hardware configurations. Reviewers consistently achieve 75 FPS on older systems and up to 144 FPS on high-end rigs across the majority of the game's content.

Recommendations:
- DLC purchased for developer support (weight 0.6): A significant portion of players are purchasing the DLC primarily to support the game's developers, often explicitly stating this as their main motivation. While the base game is highly recommended, some acknowledge the DLC's content might not fully justify its cost on its own merits or in its current state, making the purchase more of a gesture of support for future development.
- Mixed intrinsic value of DLC content (weight 0.18): The intrinsic value of the DLC's content is met with mixed reactions. Some players feel the additions, such as new homeworld options or cosmetics, offer limited content or aren't appealing to those not heavily invested in base building or fashion, leading to it being deemed 'not needed' by some. Others find it worthwhile or purchased without prior research.
- Performance issues hinder DLC enjoyment (weight 0.14): Players are encountering performance problems, specifically FPS glitches, within the new DLC content, particularly in the portal world. These issues are severe enough to impede exploration and enjoyment, making a fix crucial for a full recommendation and engagement with the content.
- Varied outlook for future DLCs (weight 0.1): Player sentiment regarding future DLC purchases is divided. While some players are enthusiastic and plan to acquire all upcoming add-ons, others express caution and indicate they might skip future DLCs if they are similar to the current offering, highlighting a desire for consistently compelling content.

Other player notes:
- Community content suggestions. (weight 0.16): Players are actively suggesting diverse content ideas for future updates or sequels. These include unique base environments (e.g., underground, tight-space), an open-world mode for role-playing, and specific cosmetic items like decorative clothing.
- Ammo crafting inconvenience. (weight 0.04): The requirement to have specific items in inventory to craft gunpowder and ammo at the Ammo Station is perceived as annoying. This suggests a desire for a more streamlined or less restrictive crafting process for essential resources.
- Improve Chinese translation. (weight 0.04): There is a specific request from players to enhance the quality of the Simplified Chinese translation. Addressing this would significantly improve the accessibility and overall experience for a segment of the global player base.
- Anticipate game secrets. (weight 0.03): A player is specifically awaiting the solution or reveal to a secret within the game. This indicates engagement with discovery elements and a desire for resolution regarding hidden content, based on limited feedback.

Emotions:
- Frustration (weight 0.17): Players experienced significant frustration due to widespread performance issues, including severe FPS drops, unoptimized areas (especially the homeworld and new content), and massive lag spikes that made the game almost unplayable. Additionally, poorly designed, illogical, or buggy puzzles, along with unclear game mechanics and translation issues, contributed to player annoyance and difficulty in progression.
- Satisfaction (weight 0.13): Satisfaction stemmed from the appreciation of new content, including beautifully crafted homeworlds, appealing skins, outfits, and collectibles. Players were also pleased with the developers' outstanding work, improved performance in new DLC, and the overall enjoyment derived from the game's fun gameplay and affordable price, which motivated them to support the creators.
- Disappointment (weight 0.13): Players felt disappointed by the DLC's perceived lack of substantial content, unrewarding puzzles, and overall unfinished quality. This was exacerbated by persistent performance issues like FPS drops and poor optimization, which prevented players from fully enjoying the game's otherwise stunning environments.
- Support (weight 0.1): The primary cause for 'Support' was a strong desire to financially back the developers and their excellent work on the game. Players wanted to contribute to the team's ongoing efforts and ensure the game's continued development and success.
- Hope (weight 0.08): Players expressed hope for future improvements, particularly anticipating that developers would resolve the prevalent performance issues and lag problems. There was also a positive outlook for many cool future updates and potential different design choices in upcoming content.
- Appreciation (weight 0.07): Appreciation was driven by the developers' hard work, good taste in game design, and the creation of unique features like Home Worlds and greco-style aesthetics. Players valued the new cosmetics, improved music, and the overall quality and beauty of the base game and its updates.
- Joy (weight 0.04): Joy was experienced from finding the game to be of high quality at a low price, making it a highly enjoyable experience. The interesting layout of new homeworlds, new items, and the anticipation of updates also contributed to players' happiness, especially when playing with friends and family.
- Admiration (weight 0.04): Admiration was directed towards the development team for their amazing job, effective communication style, and their work on what many considered the greatest multiplayer survival-crafter. Players recognized the developers as deserving of praise for their efforts.
- Excitement (weight 0.03): Excitement was generated by the anticipation of future updates and developments, including the release of new DLC. Players were also thrilled by the surprises within the game and encouraging story elements, eagerly looking forward to what the developers would release next.
- Generosity (weight 0.02): Generosity was primarily motivated by a strong desire to financially support the developers, even leading some to purchase content despite price concerns. Players also extended their generosity by wanting friends to experience the game's DLC content.
- Loyalty (weight 0.02): Loyalty stemmed from a deep commitment to the game and its developers, who were seen as creators of a legendary title. Players expressed a strong desire to continue supporting the team that brought them such an incredible gaming experience.
- Enjoyment (weight 0.02): Players found enjoyment in actively exploring the game's beautifully designed world spaces and figuring out hidden easter eggs. The aesthetic appeal and overall beauty of these environments contributed significantly to their positive experience.
- Desire (weight 0.02): Players expressed a strong desire to establish new bases, specifically in the Temple of Stone, indicating engagement with the game's building mechanics. There was also a recurring desire to provide more financial support to the developers.
- Mild annoyance (weight 0.02): Mild annoyance was experienced due to specific and noticeable FPS drops in certain areas, along with general minor performance issues. These issues, while not game-breaking, were enough to slightly detract from the overall experience.
- Annoyance (weight 0.02): Annoyance arose from concerns about the perceived low value for money offered by the DLC, especially when compared to expectations for free content. This led to negative implications for how players viewed future DLC releases.
- Curiosity (weight 0.02): Curiosity was piqued by intriguing in-game elements, specifically the mysterious nature of statues in creepy dimensions and thought-provoking easter eggs. Players were eager to uncover the secrets and lore embedded within the game world.
- Trust (weight 0.02): Trust was placed in the developers based on their consistently high-quality work, even when players purchased DLC without prior knowledge of its specific content. This indicated strong confidence in the team's ability to deliver excellent gaming experiences.
- Optimism (weight 0.01): Optimism was rooted in the belief that the current performance issues plaguing the game would eventually be resolved by the developers. Players maintained a positive outlook regarding future game stability and optimization.
- Confusion (weight 0.01): Confusion was primarily experienced regarding the pervasive and severe lag issues within the game. Players were puzzled and questioned the reasons behind such significant performance problems.
- Love (weight 0.01): Players expressed profound love for the base game itself, indicating a strong emotional attachment and high regard for its fundamental gameplay, mechanics, and overall design. This sentiment often fueled their support for new content.}